kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax. Best you can do is sell your stuff now for high prices and wait till another saturation kicks in and it goes down again.
Certainly not the first time this is happening, and most likely not the last time.
so where is your god now? - my question targeted to people being against AH arguing with cases like in quote is only AH experience and it cant be done with current system xD
I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
silvereyes wrote: »I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
And you know what? All the lower-priced gold mats getting bought up for a period of a few hours during peak hours is normal. There's nothing insidious about it. It just means that for a period of time, demand outstripped supply. It happens almost every week, at least for a short time. Sometimes it's random. Sometimes there's a systemic reason, like a new patch where the meta changed or a new system was introduced and demand goes through the roof as people upgrade new gear. hint. hint.
I tried buying weapons for some sets like Mother's Sorrow after the patch hit. Sometimes every single weapon was 50k+ gold. I would do a dungeon and, you got it, 2 or 3 listings for 1-2k gold were up.
I know there are people out there right now compulsively searching all MS weapons on TTC and buying them all. I still had time in, about 1-2 hours, buy most of them well below those prices.
silvereyes wrote: »I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
And you know what? All the lower-priced gold mats getting bought up for a period of a few hours during peak hours is normal. There's nothing insidious about it. It just means that for a period of time, demand outstripped supply. It happens almost every week, at least for a short time. Sometimes it's random. Sometimes there's a systemic reason, like a new patch where the meta changed or a new system was introduced and demand goes through the roof as people upgrade new gear. hint. hint.
I obviously didn't take what they said literally, but look at all the concessions you made here and compare it to this thread.
1. "getting bought up for a period of a few hours"
2. "for a period of time, demand outstripped supply"
3. "at least for a short time"
This is not hyperinflation. This is a failed market manipulation attempt. That is the whole point here. Any player effect in the economy for those mats are extremely short lived. And I mean 1 hour at most for a very organized effort.
We are not here talking about Athereium Dust or those 5+ million Furnishing Plans that nobody gets by looting stuff.
We are talking about gold mats. The ones that anyone that does crafting writs gets a few dozen a day.
I tried buying weapons for some sets like Mother's Sorrow after the patch hit. Sometimes every single weapon was 50k+ gold. I would do a dungeon and, you got it, 2 or 3 listings for 1-2k gold were up.
I know there are people out there right now compulsively searching all MS weapons on TTC and buying them all. I still had time in, about 1-2 hours, buy most of them well below those prices.
silvereyes wrote: »I agree that this is what's happening, but at the same time, I think @VilniusNastavnik makes a decent point. Despite the arguments about free market vs. price manipulation we see, I don't think that's what actually bothers people.VilniusNastavnik wrote: »The going rate determined by the wealthier players in the game.
The going rate is set by what players are willing to spend on the item. Even wealthy players are often frugal. That's how they became wealthy.
Flippers can set the price at what they want but if they set it too high it won't sell.
I think that a lot of the frustration people have is less about the mechanics of the high prices, and more about the fact that there is large wealth gap in the game, and they are on the losing side of that gap.
In such a large game, there are always going to be a bunch of folks who will naturally have the means and willingness to spend more. There's not really any magic to making gold in this game. Anyone can do it. But certain players will possess the qualities (enjoy making gold, more disposable time, optimized gold-making chars, IRL money to sell Crowns for gold, etc) that it takes to want to continually attain a lot of gold and spend a lot of gold.
They aren't being unethical by being willing to spend more. They just don't value gold equally as everyone else, and that can drive up prices for everyone else.
I don't really know what, if anything, can be done about it, though. To me, it seems like a natural feature of any MMORPG that enables player-to-player trading and offers a variety of ways to attain in-game currency.
silvereyes wrote: »I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
And you know what? All the lower-priced gold mats getting bought up for a period of a few hours during peak hours is normal. There's nothing insidious about it. It just means that for a period of time, demand outstripped supply. It happens almost every week, at least for a short time. Sometimes it's random. Sometimes there's a systemic reason, like a new patch where the meta changed or a new system was introduced and demand goes through the roof as people upgrade new gear. hint. hint.
I obviously didn't take what they said literally, but look at all the concessions you made here and compare it to this thread.
1. "getting bought up for a period of a few hours"
2. "for a period of time, demand outstripped supply"
3. "at least for a short time"
This is not hyperinflation. This is a failed market manipulation attempt. That is the whole point here. Any player effect in the economy for those mats are extremely short lived. And I mean 1 hour at most for a very organized effort.
We are not here talking about Athereium Dust or those 5+ million Furnishing Plans that nobody gets by looting stuff.
We are talking about gold mats. The ones that anyone that does crafting writs gets a few dozen a day.
I tried buying weapons for some sets like Mother's Sorrow after the patch hit. Sometimes every single weapon was 50k+ gold. I would do a dungeon and, you got it, 2 or 3 listings for 1-2k gold were up.
I know there are people out there right now compulsively searching all MS weapons on TTC and buying them all. I still had time in, about 1-2 hours, buy most of them well below those prices.
lol.....right, anyone that does crafting writs gets a few dozen a day....if that was the case no one would need to buy them, jog on.....
silvereyes wrote: »I agree that this is what's happening, but at the same time, I think @VilniusNastavnik makes a decent point. Despite the arguments about free market vs. price manipulation we see, I don't think that's what actually bothers people.VilniusNastavnik wrote: »The going rate determined by the wealthier players in the game.
The going rate is set by what players are willing to spend on the item. Even wealthy players are often frugal. That's how they became wealthy.
Flippers can set the price at what they want but if they set it too high it won't sell.
I think that a lot of the frustration people have is less about the mechanics of the high prices, and more about the fact that there is large wealth gap in the game, and they are on the losing side of that gap.
In such a large game, there are always going to be a bunch of folks who will naturally have the means and willingness to spend more. There's not really any magic to making gold in this game. Anyone can do it. But certain players will possess the qualities (enjoy making gold, more disposable time, optimized gold-making chars, IRL money to sell Crowns for gold, etc) that it takes to want to continually attain a lot of gold and spend a lot of gold.
They aren't being unethical by being willing to spend more. They just don't value gold equally as everyone else, and that can drive up prices for everyone else.
I don't really know what, if anything, can be done about it, though. To me, it seems like a natural feature of any MMORPG that enables player-to-player trading and offers a variety of ways to attain in-game currency.
silvereyes wrote: »I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
And you know what? All the lower-priced gold mats getting bought up for a period of a few hours during peak hours is normal. There's nothing insidious about it. It just means that for a period of time, demand outstripped supply. It happens almost every week, at least for a short time. Sometimes it's random. Sometimes there's a systemic reason, like a new patch where the meta changed or a new system was introduced and demand goes through the roof as people upgrade new gear. hint. hint.
I obviously didn't take what they said literally, but look at all the concessions you made here and compare it to this thread.
1. "getting bought up for a period of a few hours"
2. "for a period of time, demand outstripped supply"
3. "at least for a short time"
This is not hyperinflation. This is a failed market manipulation attempt. That is the whole point here. Any player effect in the economy for those mats are extremely short lived. And I mean 1 hour at most for a very organized effort.
We are not here talking about Athereium Dust or those 5+ million Furnishing Plans that nobody gets by looting stuff.
We are talking about gold mats. The ones that anyone that does crafting writs gets a few dozen a day.
I tried buying weapons for some sets like Mother's Sorrow after the patch hit. Sometimes every single weapon was 50k+ gold. I would do a dungeon and, you got it, 2 or 3 listings for 1-2k gold were up.
I know there are people out there right now compulsively searching all MS weapons on TTC and buying them all. I still had time in, about 1-2 hours, buy most of them well below those prices.
lol.....right, anyone that does crafting writs gets a few dozen a day....if that was the case no one would need to buy them, jog on.....
The same way I said I didn't take what they said literally, you shouldn't take this literally.
It is VERY clear that I meant that everyone that does a few writs a day will get more than 1 gold mat directly of via surveys.
Trying to pick on meaning technicalities when it is very clear what was meant adds 0 value to the conversation.
silvereyes wrote: »I doubt that's what they meant. They probably meant that all of the reasonably priced listings of the given items were bought up on TTC, or in the few stores they personally checked.[snip]kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax
So you are saying that a "group" of players went around in one night and bough 16.872 entries so there was nothing on the market.
And you know what? All the lower-priced gold mats getting bought up for a period of a few hours during peak hours is normal. There's nothing insidious about it. It just means that for a period of time, demand outstripped supply. It happens almost every week, at least for a short time. Sometimes it's random. Sometimes there's a systemic reason, like a new patch where the meta changed or a new system was introduced and demand goes through the roof as people upgrade new gear. hint. hint.
I obviously didn't take what they said literally, but look at all the concessions you made here and compare it to this thread.
1. "getting bought up for a period of a few hours"
2. "for a period of time, demand outstripped supply"
3. "at least for a short time"
This is not hyperinflation. This is a failed market manipulation attempt. That is the whole point here. Any player effect in the economy for those mats are extremely short lived. And I mean 1 hour at most for a very organized effort.
We are not here talking about Athereium Dust or those 5+ million Furnishing Plans that nobody gets by looting stuff.
We are talking about gold mats. The ones that anyone that does crafting writs gets a few dozen a day.
I tried buying weapons for some sets like Mother's Sorrow after the patch hit. Sometimes every single weapon was 50k+ gold. I would do a dungeon and, you got it, 2 or 3 listings for 1-2k gold were up.
I know there are people out there right now compulsively searching all MS weapons on TTC and buying them all. I still had time in, about 1-2 hours, buy most of them well below those prices.
lol.....right, anyone that does crafting writs gets a few dozen a day....if that was the case no one would need to buy them, jog on.....
The same way I said I didn't take what they said literally, you shouldn't take this literally.
It is VERY clear that I meant that everyone that does a few writs a day will get more than 1 gold mat directly of via surveys.
Trying to pick on meaning technicalities when it is very clear what was meant adds 0 value to the conversation.
1 vs a few dozen is a bit different, someone complained earlier because I went from 2 months to 1 month but sure, go from 1 to 24, same same.....
It's not preying. It's a quite rational win-win scenario.VilniusNastavnik wrote: »People are effectively preying upon the desire for people to complete their sticker books to reprint their off trait bits for half price of transmuting them (full set = 25 crystals per item to reprint vs 70+).
This now falls into @silvereyes comment regarding the value players put into gold.
The people who are willing to effectively throw away 25K coins for a staff that is decon material, must have more money than sense.
silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.People are effectively preying upon the desire for people to complete their sticker books to reprint their off trait bits for half price of transmuting them (full set = 25 crystals per item to reprint vs 70+).
This now falls into @silvereyes comment regarding the value players put into gold.
The people who are willing to effectively throw away 25K coins for a staff that is decon material, must have more money than sense.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except you only buy one, or you can do an 10 minute quest in Deshaan.VilniusNastavnik wrote: »silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except that it is not a win-win scenario.
The seller wins because they get more gold for their off trait drops, but the buyer is now paying 100x what the item was going for pre Markarth. When the buyer was paying 300 coins vs now paying 30,000, that is not a win for the buyer. That's a price hike.
VilniusNastavnik wrote: »silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except that it is not a win-win scenario.
The seller wins because they get more gold for their off trait drops, but the buyer is now paying 100x what the item was going for pre Markarth. When the buyer was paying 300 coins vs now paying 30,000, that is not a win for the buyer. That's a price hike.
VilniusNastavnik wrote: »Now, since the sticker book, there is one listed for 25K coins an hour ago.
Most of this type are comparably sitting between 5-10K range however for an item you are going to just buy from the traders, bind for the stickerbook, and sell or decon.. I cannot fathom what person would pay this much for an item that is going to be thrown away.
I guess if a new player wants to run a BiS set in Training, sure, their cost went up. But I would argue that the vast majority of purchases for off-trait BiS weapons before Markarth was so that they could be transmuted to the desired trait. For those players, the overall cost in terms of effort has gone down significantly.VilniusNastavnik wrote: »silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except that it is not a win-win scenario.
The seller wins because they get more gold for their off trait drops, but the buyer is now paying 100x what the item was going for pre Markarth. When the buyer was paying 300 coins vs now paying 30,000, that is not a win for the buyer. That's a price hike.
Depends on the set and how much gold the BiS weapons sold for. For my previous example of Mothers Sorrow Inferno Staffs, I used to farm them, and those definitely sold quite often in off-traits Pre-Markarth, even for tens of thousands of gold for Training, mainly due to the fact that they could be transmuted.No one was selling them before though, except maybe to an NPC merchant, because there was no demand for off-weapons.
VilniusNastavnik wrote: »silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except that it is not a win-win scenario.
The seller wins because they get more gold for their off trait drops, but the buyer is now paying 100x what the item was going for pre Markarth. When the buyer was paying 300 coins vs now paying 30,000, that is not a win for the buyer. That's a price hike.
I don't disagree at all. My point wasn't to suggest that there is a problem with the game. It was more to detail that the deeper source of frustration with high prices for many is actually wealth-envy and that having a wealth gap is a feature of any capitalistic game economy, even an idealized one with no price manipulation, bots or gold selling.silvereyes wrote: »I agree that this is what's happening, but at the same time, I think @VilniusNastavnik makes a decent point. Despite the arguments about free market vs. price manipulation we see, I don't think that's what actually bothers people.VilniusNastavnik wrote: »The going rate determined by the wealthier players in the game.
The going rate is set by what players are willing to spend on the item. Even wealthy players are often frugal. That's how they became wealthy.
Flippers can set the price at what they want but if they set it too high it won't sell.
I think that a lot of the frustration people have is less about the mechanics of the high prices, and more about the fact that there is large wealth gap in the game, and they are on the losing side of that gap.
In such a large game, there are always going to be a bunch of folks who will naturally have the means and willingness to spend more. There's not really any magic to making gold in this game. Anyone can do it. But certain players will possess the qualities (enjoy making gold, more disposable time, optimized gold-making chars, IRL money to sell Crowns for gold, etc) that it takes to want to continually attain a lot of gold and spend a lot of gold.
They aren't being unethical by being willing to spend more. They just don't value gold equally as everyone else, and that can drive up prices for everyone else.
I don't really know what, if anything, can be done about it, though. To me, it seems like a natural feature of any MMORPG that enables player-to-player trading and offers a variety of ways to attain in-game currency.
There are gaps in the game. I am never going to do a no death speed run hard mode vet trial. I'm not willing to put in the time. There is a huge gap in the amount of DPS I can do and the amount of DPS the players running those trials are doing. Nothing wrong with the game though. They put more effort into it that I do. Simple as that. Same as making gold. For some that is why they play the game. Flipping items for profit is their end game. They will of course have much more gold than players that don't even want to join a trade guild. Oh and as another example I only got the achievement for winning duels because a guild mate agree to stand there and let me kill him a few times. Even doing that he accidently killed me once. Huge huge gap in my PvP skills compared to others.
silvereyes wrote: »I guess if a new player wants to run a BiS set in Training, sure, their cost went up. But I would argue that the vast majority of purchases for off-trait BiS weapons before Markarth was so that they could be transmuted to the desired trait. For those players, the overall cost in terms of effort has gone down significantly.VilniusNastavnik wrote: »silvereyes wrote: »It's not preying. It's a quite rational win-win scenario.
Pre-Markarth, precise MS inferno staffs were going for hundreds of thousands each. They were and are the meta for most magicka trials builds, so they went for a premium. And honestly, they are worth it, since the alternative is trying to get a False God’s Devotion inferno staff (good luck).
Post-Markarth, you can get the exact same staff for 30k-60k in an off-trait to unlock it in your sticker book, then run a few daily normal dungeons for the exact same BiS weapon.
The seller wins because they get more gold for their off-trait drops. The buyer wins, because they paid a lot less gold than they otherwise would have for the same trait.
Except that it is not a win-win scenario.
The seller wins because they get more gold for their off trait drops, but the buyer is now paying 100x what the item was going for pre Markarth. When the buyer was paying 300 coins vs now paying 30,000, that is not a win for the buyer. That's a price hike.
The value of transmutes has changed drastically with Markarth, especially for those that don't PvP. Pre-Markarth, it would take 50 daily normal pledges to earn the transmute crystals required for a single trait change. That amount of effort was worth a decent amount in gold terms, which was reflected in a discounted price for off-trait items.
After Markarth, not only does the sticker book potentially lower the number of transmutes required to convert that off-trait staff into BiS by up to 50%, but random normal dungeon runs now drop 10x the number of transmutes as normal pledges used to. That's a massive reduction in effort required to turn an off-trait item into BiS, so that now gets reflected in the price.Depends on the set and how much gold the BiS weapons sold for. For my previous example of Mothers Sorrow Inferno Staffs, I used to farm them, and those definitely sold quite often in off-traits Pre-Markarth, even for tens of thousands of gold for Training, mainly due to the fact that they could be transmuted.No one was selling them before though, except maybe to an NPC merchant, because there was no demand for off-weapons.
For less popular sets where a BiS weapon might cost 80k instead of 200k, off-trait weapons were practically worthless due to the effort required to acquire 50x transmutes exceeding the amount of effort needed to earn the gold to just buy or farm the BiS trait weapon outright.
Flipping is a real problem. When a group of players band to take over markets and buy up every deal that pops up near instantly, just to list it again for a 50-1000% markup, it creates issues. There are numerous entire guilds on PCNA that do this now and do it so well they have managed to secure many of the top trader spots. They have also driven up the bid prices on traders considerably. Hopefully, this is not able to sustain long term, because all the gold going to a select few (who do god knows what with it), will outprice what the average player can afford, thus causing a downward market adjustment... hopefully.
It is not helpful that TTC is giving bad info either due to manipulation, allowing flippers to easily score great deals from people who list items based on that. It is few motifs at the moment that don't readily sell for 50-100% or more over what TTC "suggests" you sell them for.
Flipping is a real problem. When a group of players band to take over markets and buy up every deal that pops up near instantly, just to list it again for a 50-1000% markup, it creates issues. There are numerous entire guilds on PCNA that do this now and do it so well they have managed to secure many of the top trader spots. They have also driven up the bid prices on traders considerably. Hopefully, this is not able to sustain long term, because all the gold going to a select few (who do god knows what with it), will outprice what the average player can afford, thus causing a downward market adjustment... hopefully.
It is not helpful that TTC is giving bad info either due to manipulation, allowing flippers to easily score great deals from people who list items based on that. It is few motifs at the moment that don't readily sell for 50-100% or more over what TTC "suggests" you sell them for.
Flipping has happened since forever though, and thanks to the fact that sellers are divided through 197+ traders instead of one central auction house, it'd be a lot harder for the "trading cartel" to monopolize something as numerous as crafting mats.
Now, rarer items like old motifs from zones no one visits anymore... Those are easy to flip due to the small "population" of items.
I find flipping to be too tedious and risky personally, but I'll list things well above MM/ATT and sometimes even TTC price, and still score sales within a day or two.
And I've got over 91 million to my name, and haven't even needed to tap into my craft bag yet.
There are more players. Zos has not increased resources to balance that out.
1. High demand on items like clams for food. (7k each NA -and one needs 3 for recipe) -not good. They drop in one zone, on a handful of beaches.
2. New players wanting cash are told to farm mats. So they do. When us old timers go to get mats we're faced with nothing unless it's the middle of the night. Happily that's my time zone so all good. This does mean that players have to buy since it's not on the ground. More demand.
3. New players do not want to spend years getting money. They want it now. This incentive leads them to push prices more than those of us who already have nice things and nice bank accounts.
4. Older players are making a killing of all these microsales to new players and stickerbook fanatics. And yes, they can go out and drop a mil on pot ingredients. Since there's rather a large number of us with disposable income, upcoming events like Mayhem in a week sees several thousand of us go shopping at once. No one can pick up columbine fast enough to support that demand. And colombine is needed for magic and stam immovables, and as we all know, CC 'has some problems' currently in pvp. People use about 70 per hr. 1500 people on NA about 14-16hrs of the day. Bad math for flower buying.
5. Yup, guilds are hiking prices. Why wouldn't they?
And...if you don't already have your mats and don't like the current 800-2k per columbine...just wait until next week -ouch.
Manipulation of TTC is real, of course. The client uploader trusts players' saved vars files implicitly, and those files are basically text files that anyone can edit.My point though, that I obviously didn't make clear after re-reading my post, is that it isn't the actual flipping of items that is the issue, it is the manipulation of TTC to drive prices up or down to suit your needs. On mats it gets driven up, on motifs they drive it down so they can buy them well below market value. Manipulating TTC is incredibly easy and the main reason I never trust what it says anymore.
silvereyes wrote: »Manipulation of TTC is real, of course. The client uploader trusts players' saved vars files implicitly, and those files are basically text files that anyone can edit.My point though, that I obviously didn't make clear after re-reading my post, is that it isn't the actual flipping of items that is the issue, it is the manipulation of TTC to drive prices up or down to suit your needs. On mats it gets driven up, on motifs they drive it down so they can buy them well below market value. Manipulating TTC is incredibly easy and the main reason I never trust what it says anymore.
For materials, though, I don't really have much concern about manipulation, for a few reasons.