Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
Bring back the bots
Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
VaranisArano wrote: »Bring back the bots
Bring back the TOS-breaking bots who force real player farmers into unfair competition with automated accounts who can farm 24/7 until ZOS eventually deletes them just so players can buy cheaper mats?
Hmm. Interesting choice on your part and on the folks who agree with you.
Its always a little depressing to me, but not exactly surprising when I see players who are willing to support TOS-breaking bots over real players when it hits them in the pocketbook. I understand the benefit to those players, of course. Bots mean greater supply, which means cheaper prices, which means players who have neither the time nor inclination to farm mats or gold for themselves get a much better deal. Unfortunately, that benefit is rather selfishly at the expense of the real players who do put the time in to farm materials for sale and, as you know, bots are against the TOS for what I should hope are obvious reasons.
As someone who does farm mats, butt in chair, fingers on keyboard, and who sees these automated accounts jogging their way through starter zones on a set, repetitive path, or guarding particular nodes, or most egregiously bot-training their way through farming and sometimes quest areas...don't bring back the bots.
Since everyone is collecting sets, it is currently more profitable to buy loot boxes with your Tel Var, either to collect yourself or to sell. This is increasing the value of Tel Var and, hence, the price of everything coming out of IC. Hakeijo hasn't gone up by that much (yet), but I think it's a factor.
VaranisArano wrote: »Bring back the bots
Bring back the TOS-breaking bots who force real player farmers into unfair competition with automated accounts who can farm 24/7 until ZOS eventually deletes them just so players can buy cheaper mats?
Hmm. Interesting choice on your part and on the folks who agree with you.
Its always a little depressing to me, but not exactly surprising when I see players who are willing to support TOS-breaking bots over real players when it hits them in the pocketbook. I understand the benefit to those players, of course. Bots mean greater supply, which means cheaper prices, which means players who have neither the time nor inclination to farm mats or gold for themselves get a much better deal. Unfortunately, that benefit is rather selfishly at the expense of the real players who do put the time in to farm materials for sale and, as you know, bots are against the TOS for what I should hope are obvious reasons.
As someone who does farm mats, butt in chair, fingers on keyboard, and who sees these automated accounts jogging their way through starter zones on a set, repetitive path, or guarding particular nodes, or most egregiously bot-training their way through farming and sometimes quest areas...don't bring back the bots.
To be fair, pretty much everyone in the world is like this. Yourself and I included.
Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
False, a global auction house would make it much easier for people to control the market. That’s what’s great about the current system is with so many guild traders it’s almost impossible to manipulate the market.
If you want something bad enough either farm it for free or pay the going rate based on the current economy.
VilniusNastavnik wrote: »I was talking about this in guild discord last night.
I have been running round trying to find items on the cheap because I refuse to buy anything over a reasonable price.
I look at TTC, lets use Dead Water Chests as an example from last week during the AEST hours when bugger all people are online.
Chest 30K 1 hour ago (sold)
Chest 100K 30 minutes ago (still listed)
It honestly looks like people are scalping. Buying cheap selling high.
To fix this, Items should be bound to your account the moment you purchase something from the store so that you cannot buy cheap, sell high. This should hopefully bring prices down as the high end sellers will not be able to compete with the low end sellers selling for cheaper and will be forced to bring their prices down.
What platform? Prices aren't that crazy on PC EU.Since everyone is collecting sets, it is currently more profitable to buy loot boxes with your Tel Var, either to collect yourself or to sell. This is increasing the value of Tel Var and, hence, the price of everything coming out of IC. Hakeijo hasn't gone up by that much (yet), but I think it's a factor.
Hakeijo has gone crazy over the past 6 months. I used to pay 14K tops for it and was able to buy as much as I needed very consistently, many times scoring bulk deals in the 10-12K range. Fast forward to today and the average price is over double that... at 29.2k each. I am completely surprised IC isn't packed with telvar farmers 24/7.
VilniusNastavnik wrote: »I was talking about this in guild discord last night.
I have been running round trying to find items on the cheap because I refuse to buy anything over a reasonable price.
I look at TTC, lets use Dead Water Chests as an example from last week during the AEST hours when bugger all people are online.
Chest 30K 1 hour ago (sold)
Chest 100K 30 minutes ago (still listed)
It honestly looks like people are scalping. Buying cheap selling high.
To fix this, Items should be bound to your account the moment you purchase something from the store so that you cannot buy cheap, sell high. This should hopefully bring prices down as the high end sellers will not be able to compete with the low end sellers selling for cheaper and will be forced to bring their prices down.
It isn't the flippers fault that a player is selling something drastically under its going rate. .
What platform? Prices aren't that crazy on PC EU.Since everyone is collecting sets, it is currently more profitable to buy loot boxes with your Tel Var, either to collect yourself or to sell. This is increasing the value of Tel Var and, hence, the price of everything coming out of IC. Hakeijo hasn't gone up by that much (yet), but I think it's a factor.
Hakeijo has gone crazy over the past 6 months. I used to pay 14K tops for it and was able to buy as much as I needed very consistently, many times scoring bulk deals in the 10-12K range. Fast forward to today and the average price is over double that... at 29.2k each. I am completely surprised IC isn't packed with telvar farmers 24/7.
In terms of IC being packed, there is only so much Tel Var you can take out. Bosses and mobs drop a fixed amount, which is shared between the farmers that partook in a kill. Therefore it doesn't matter whether one guy is soloing all the bosses or whether it's a whole zerg. What does matter is how much the flags are being fought over. It benefits the playerbase as a whole, if IC is mostly in the hands of a single faction.
People tend to run after the bosses, though lately I also see the mobs being decimated quite a bit.
VilniusNastavnik wrote: »I was talking about this in guild discord last night.
I have been running round trying to find items on the cheap because I refuse to buy anything over a reasonable price.
I look at TTC, lets use Dead Water Chests as an example from last week during the AEST hours when bugger all people are online.
Chest 30K 1 hour ago (sold)
Chest 100K 30 minutes ago (still listed)
It honestly looks like people are scalping. Buying cheap selling high.
To fix this, Items should be bound to your account the moment you purchase something from the store so that you cannot buy cheap, sell high. This should hopefully bring prices down as the high end sellers will not be able to compete with the low end sellers selling for cheaper and will be forced to bring their prices down.
You're 100% right, I do believe the bigger problem is the flippers actively driving the price up not from demand or supply issues but because they can. As others have said there are entire guilds dedicated to this now and for those that don't want to accept the practice is happening because they can't rationalise why they would do it, its because many of them sell gold for USD.
Because its not a select one or two people doing it, it makes sense that many of the culprits would be on the forums saying "nah, nah its the stickerbook!".
The game really should introduce a market timer like steam has on a lot of their games whereby once an item is brought in a guild store it can't be relisted for 2 weeks.....
Kidgangster101 wrote: »Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
False, a global auction house would make it much easier for people to control the market. That’s what’s great about the current system is with so many guild traders it’s almost impossible to manipulate the market.
If you want something bad enough either farm it for free or pay the going rate based on the current economy.
Yet alot of pc players use the addon to let you see items prices/selling locations ..... Again how is that any different than a global auction house? Y'all's logic is so backwards 😂😂😂😂😂😂
The game really should introduce a market timer like steam has on a lot of their games whereby once an item is brought in a guild store it can't be relisted for 2 weeks.....
Wait what, i can sell 1 corn flower for 1k? I have like 950 of them, i never use 'em. Is it payday for me?
Kidgangster101 wrote: »SeaGtGruff wrote: »There is definitely some price manipulation-- excuse me, "flipping"-- going on, but I don't know to what extent it occurs. The manipulation of prices could possibly be curtailed by adding a "not for resale" flag on items posted for sale, to prevent them from being bought up en masse at lower prices and then sold at higher prices. But I doubt we'll ever see anything like that.
Under the existing system, the best you can do is (1) do not buy items which are priced higher than you think they should be; and (2) if the lower-priced listings disappear before you can get to them, hang onto your gold and wait for more lower-priced listings to be posted that you can get to in time.
The problem just is that you do not find any low priced stuff anymore lol.
Why should anyone sell their alloys for 4k when the price went up to an average of 7k - 8k now?
The real cause is not having a global auction house. A lot of casual players don't meet a demand for trader guild therefore their items never make it to the trader bored. Hence the richer players get to manipulate the market by getting the most traveled places in the game.
But hey I've said this numerous times and somehow I was told this type of inflation could never happen in this exact trader system...... And here we are today and it's happening while I'm on a long break from this game and enjoying my global auction house on ff14.......
False, a global auction house would make it much easier for people to control the market. That’s what’s great about the current system is with so many guild traders it’s almost impossible to manipulate the market.
If you want something bad enough either farm it for free or pay the going rate based on the current economy.
VilniusNastavnik wrote: »
I always get very confused when I see this sort of logic. How can someone drive up materials prices without respect to supply or demand? I got a B+ in micro-economics, so maybe there's some lesson I didn't catch because I was doodling in my notebook that day.I do believe the bigger problem is the flippers actively driving the price up not from demand or supply issues but because they can
kiLLahweSPe wrote: »On PC/EU theres a group of players which recently go around and bought Dreughwax, Platings, Rosin and Alloy. After that one night where nothing was in stores prices went up, doubled even for alloy and almost doubled on Dreughwax. Best you can do is sell your stuff now for high prices and wait till another saturation kicks in and it goes down again.
Certainly not the first time this is happening, and most likely not the last time.
I agree that this is what's happening, but at the same time, I think @VilniusNastavnik makes a decent point. Despite the arguments about free market vs. price manipulation we see, I don't think that's what actually bothers people.VilniusNastavnik wrote: »The going rate determined by the wealthier players in the game.
The going rate is set by what players are willing to spend on the item. Even wealthy players are often frugal. That's how they became wealthy.
Flippers can set the price at what they want but if they set it too high it won't sell.