Unpopular opinion: if there are no major changes coming to core mechanics in ESO (*cough*cooldowns*cough*) all skills should have ramping costs.
Careful there, i almost thought that wasn't sacrcasm.
Jesus, ramping costs on every skill would be such a bad idea.
jesse318sub17_ESO wrote: »
Careful there, i almost thought that wasn't sacrcasm.
Jesus, ramping costs on every skill would be such a bad idea.
Yeah, I think the bows ranged advantage in PvP makes it a difficult case. The range bows have is pretty exploitable. Focused Aim being a morph that makes Snipe actually cost less sounds pretty counterintuitive to the idea of making Snipe a balanced spammable, since it also increases the range of your attacks against the affected enemy.
gatekeeper13 wrote: »"I get killed by snipe, so nerf snipe".
Meanwhile, people can keep spamming any other op skill with no ramping cost.
Anotherone773 wrote: »gatekeeper13 wrote: »"I get killed by snipe, so nerf snipe".
Meanwhile, people can keep spamming any other op skill with no ramping cost.
This is true. Snipe is really easy to dodge as well. Players dodge it all the time when i pvp with my bow bow stamblade. They look like sonic the hedgehog. I only spam it in BGs if i can do so from a perch. Otherwise there are better abilities to use.
As i mentioned i play a bow/bow NB and i use snipe a lot. Players dodge it all the time. I typically have to wait until they are fully distracted by multiple other players to use it.relentless_turnip wrote: »Anotherone773 wrote: »gatekeeper13 wrote: »"I get killed by snipe, so nerf snipe".
Meanwhile, people can keep spamming any other op skill with no ramping cost.
This is true. Snipe is really easy to dodge as well. Players dodge it all the time when i pvp with my bow bow stamblade. They look like sonic the hedgehog. I only spam it in BGs if i can do so from a perch. Otherwise there are better abilities to use.
It's the desync, often you don't know you have been by one until 2-3 land. So the counter isn't there ATM. They can keep it exactly the same but fix the desync👍
relentless_turnip wrote: »Anotherone773 wrote: »gatekeeper13 wrote: »"I get killed by snipe, so nerf snipe".
Meanwhile, people can keep spamming any other op skill with no ramping cost.
This is true. Snipe is really easy to dodge as well. Players dodge it all the time when i pvp with my bow bow stamblade. They look like sonic the hedgehog. I only spam it in BGs if i can do so from a perch. Otherwise there are better abilities to use.
It's the desync, often you don't know you have been by one until 2-3 land. So the counter isn't there ATM. They can keep it exactly the same but fix the desync👍
itscompton wrote: »relentless_turnip wrote: »Anotherone773 wrote: »gatekeeper13 wrote: »"I get killed by snipe, so nerf snipe".
Meanwhile, people can keep spamming any other op skill with no ramping cost.
This is true. Snipe is really easy to dodge as well. Players dodge it all the time when i pvp with my bow bow stamblade. They look like sonic the hedgehog. I only spam it in BGs if i can do so from a perch. Otherwise there are better abilities to use.
It's the desync, often you don't know you have been by one until 2-3 land. So the counter isn't there ATM. They can keep it exactly the same but fix the desync👍
Yes, people don't die to snipe because someone uses it 5+ times in a row unless they are a really bad player so ramping cost would fix nothing. The only thing wrong with snipe that needs to be fixed is how often you'll drop dead with 2-3 of them hitting you before you even hear the audio cue to dodge the first and ramping cost wouldn't address that issue in any way.
ZOS_GinaBruno wrote: »There are some adjustments for Snipe in Update 29 (and going onto PTS today). Would love to hear everyone's feedback on this after you have a chance to try it out.