alainjbrennanb16_ESO wrote: »i think it is dying, i wish it was not, i think its down to several factors, ofc the performance is an issue, but i think there is more to it than just that, build and class balance is wrong, in pvp 2 classes take up to 65% of the population, nb's and sorcs. Dps numbers are to high, and guilds wanting anything from 75k dps upwards to join them, i know ZOS wants everyone to feel over-powered but that effects lots of things, like fake roles not just in norm dungeons but now in vet dungeons, cheesing mechanics and not bothering to learn them, which causes peeps to fail trials and dungeon because of not learning the mechanics. ZOS needs to understand how the game is played in pve with peeps cheesing content and in pvp where the hidden meta in bg's is 4-8 on one and overland anything from 5-10 or 24 to a full zerg on 1 person, this is why peeps are not playing as much, why would you like to bang your head against a wall in pve and no one doing mechanics and pvp not standing a chance when you are overwhelming out numbered, personal i just change how i play in both and particular in pvp and use there herd mentality against them, zos needs to play the game and see whats going on
Zorgon_The_Revenged wrote: »For me, it died when they put the glass armor motif in the Crown Store.......that hurt.
ESO seems to be of the 1 rare MMO that gains new players more than loses them, maybe FF14 might be in that category as well. GW2/WoW seem to be far more dead or dying than ESO but still have steady population at least in the major farm areas.
I tried playing SL and while it was great at first with the higher dmg it felt like wotlk again but the grind is just impossible to keep up with so I doubt its population resurgence will last long, as usuall it will keep the no lifers and hardcore raiders/arena pvpers.
GW2 will see resurgence with cantha, but ESO gets far more content updates imo and I think thats why it loses less people . ESO also lets you do w/e the hell you want and is very easy to switch playstyle so it will always be an MMO ppl want with no major bs.
The performance issues harm the game a lot for example I haven't played in months but honestly no other MMO interest me so I am mostly just playing sp games and moba or fps until ZoS fixes the game. ESO is the best MMO thats why they should take the performance more seriously so we can all enjoy it and they're making it really hard to.
NotaDaedraWorshipper wrote: »Zorgon_The_Revenged wrote: »For me, it died when they put the glass armor motif in the Crown Store.......that hurt.
Why? You can still get it ingame.
ImmortalCX wrote: »1) the top eso streamer has only 10OK subs on youtube.
2) The year of performance changes was smoke and mirrors. The only meaningful addition to the game was new quest zone that looks and feels empty compared to the world it copied. Story feels very same. Their ability to make difficult technical changes is non existant. (The antiquity mini game is pretty simple and built on the bones of systems already in place.)
3) next generation games and graphics cards leave it in dust.
4) the world has moved on from mmos. MMO is a bad word these days.
5) cash shop games are usually a cash grab.
6) I'm still playing it, and I'm not that cool, usually means something is tragically unpopular, ime.
It feels like they are running it with a skeleton crew. Which I'm sure keeps shareholders happy somewhere. But it's not good for the game.
This is a first. Instead of suggesting the game is dying it's change to may he sectelretly dying.
In the end it's no different than the previous threads claiming the game is dying. Time has proven them wrong.
Oh, and OP has misses that GAAS are thriving and ESO is a GAAS.
alainjbrennanb16_ESO wrote: »i think it is dying, i wish it was not, i think its down to several factors, ofc the performance is an issue, but i think there is more to it than just that, build and class balance is wrong, in pvp 2 classes take up to 65% of the population, nb's and sorcs. Dps numbers are to high, and guilds wanting anything from 75k dps upwards to join them, i know ZOS wants everyone to feel over-powered but that effects lots of things, like fake roles not just in norm dungeons but now in vet dungeons, cheesing mechanics and not bothering to learn them, which causes peeps to fail trials and dungeon because of not learning the mechanics. ZOS needs to understand how the game is played in pve with peeps cheesing content and in pvp where the hidden meta in bg's is 4-8 on one and overland anything from 5-10 or 24 to a full zerg on 1 person, this is why peeps are not playing as much, why would you like to bang your head against a wall in pve and no one doing mechanics and pvp not standing a chance when you are overwhelming out numbered, personal i just change how i play in both and particular in pvp and use there herd mentality against them, zos needs to play the game and see whats going on
I don't think you play pvp at all if you think NBs and Sorks are 65%
furiouslog wrote: »ImmortalCX wrote: »1) the top eso streamer has only 10OK subs on youtube.
2) The year of performance changes was smoke and mirrors. The only meaningful addition to the game was new quest zone that looks and feels empty compared to the world it copied. Story feels very same. Their ability to make difficult technical changes is non existant. (The antiquity mini game is pretty simple and built on the bones of systems already in place.)
3) next generation games and graphics cards leave it in dust.
4) the world has moved on from mmos. MMO is a bad word these days.
5) cash shop games are usually a cash grab.
6) I'm still playing it, and I'm not that cool, usually means something is tragically unpopular, ime.
It feels like they are running it with a skeleton crew. Which I'm sure keeps shareholders happy somewhere. But it's not good for the game.
https://steamcharts.com/app/306130#All
The data do not seem to support the perception of a slow death. Other considerations: recent gold inflation, pop-locked Cyrodiil at peak times, etc.
Also, perhaps you are more popular than you give yourself credit for. Feel good about that.
alainjbrennanb16_ESO wrote: »furiouslog wrote: »ImmortalCX wrote: »1) the top eso streamer has only 10OK subs on youtube.
2) The year of performance changes was smoke and mirrors. The only meaningful addition to the game was new quest zone that looks and feels empty compared to the world it copied. Story feels very same. Their ability to make difficult technical changes is non existant. (The antiquity mini game is pretty simple and built on the bones of systems already in place.)
3) next generation games and graphics cards leave it in dust.
4) the world has moved on from mmos. MMO is a bad word these days.
5) cash shop games are usually a cash grab.
6) I'm still playing it, and I'm not that cool, usually means something is tragically unpopular, ime.
It feels like they are running it with a skeleton crew. Which I'm sure keeps shareholders happy somewhere. But it's not good for the game.
https://steamcharts.com/app/306130#All
The data do not seem to support the perception of a slow death. Other considerations: recent gold inflation, pop-locked Cyrodiil at peak times, etc.
Also, perhaps you are more popular than you give yourself credit for. Feel good about that.
actual by the data you supplied there has been a drop of 59% from april to the end of the year
gatekeeper13 wrote: »ImmortalCX wrote: »3) next generation games and graphics cards leave it in dust.
Graphics dont make a good game. I can name you 20 AAA titles with insane graphics that are pure trash. ESO graphics are pretty fine, only some NPC models could see an overhaul because they look like old DAZ3D models.