Grianasteri wrote: »...It's been a LOOOONG time...
we have had no leveling at all, sitting at 810 with 200+ cp doing nothing
WHEN are we gonna get SOME way to level/improve out characters based off the XP from the game?
Hopefully never, unless its in concert with a complete rework of the levelling system.
Power creep is one of the main issues with ESO and how broken and/or redundant various aspects now are.
The grind to CP 810 is already extremely long. If you did 1 CP level a day it would take you over two years still. 2 a day is still a year and some change. Factor that in with the fact that most people cannot play every single day for years straight and the grind is already long.
Those are also extremely conservative estimates of how much CP someone can earn,
at least at lower CP levels. Especially the way the game hands out xp scrolls like candy these days. Getting to 160 the same day you hit 50 is entirely doable. It slows down as you get higher, but still.
I don't think so. The vast majority of players can't log in 7 days a week for months straight and grind 5+ CP levels every day. People also aren't going to only do activities that give lots of XP every time they log in. If a player logged in 3-4 times a week and averaged 4 CP levels every time they logged in, it would still take over a year to hit the cap.
Kalik_Gold wrote: »At least cap it at a better number divisible by 3 (warrior, mage, thief) - 999 = 333pts in each.
999 could hold use for another year until they come up with a plan. How much power creep can we get with an additional 63 pts per tree?
The grind to CP 810 is already extremely long. If you did 1 CP level a day it would take you over two years still. 2 a day is still a year and some change. Factor that in with the fact that most people cannot play every single day for years straight and the grind is already long.
Those are also extremely conservative estimates of how much CP someone can earn,
at least at lower CP levels. Especially the way the game hands out xp scrolls like candy these days. Getting to 160 the same day you hit 50 is entirely doable. It slows down as you get higher, but still.
I don't think so. The vast majority of players can't log in 7 days a week for months straight and grind 5+ CP levels every day. People also aren't going to only do activities that give lots of XP every time they log in. If a player logged in 3-4 times a week and averaged 4 CP levels every time they logged in, it would still take over a year to hit the cap.
Swapped from console to PC in March 2019. 3hrs a day, 7 days a week for 6 months and I hit 810. I'm at 1200 now. CP gain is massively front loaded and there is a catch up mechanism. All the bonus scrolls and events ontop of that. Nothing like a year to hit cap.
AgaTheGreat wrote: »I'm currently at 1400 CP and you know what I've seen in my long eso career? That they're largely not important. This game needs better tutorial and helper so people can actually learn how to get powerful rather than think that high CP somehow is going to make them OP.
The grind to CP 810 is already extremely long. If you did 1 CP level a day it would take you over two years still. 2 a day is still a year and some change. Factor that in with the fact that most people cannot play every single day for years straight and the grind is already long.
Those are also extremely conservative estimates of how much CP someone can earn,
at least at lower CP levels. Especially the way the game hands out xp scrolls like candy these days. Getting to 160 the same day you hit 50 is entirely doable. It slows down as you get higher, but still.
I don't think so. The vast majority of players can't log in 7 days a week for months straight and grind 5+ CP levels every day. People also aren't going to only do activities that give lots of XP every time they log in. If a player logged in 3-4 times a week and averaged 4 CP levels every time they logged in, it would still take over a year to hit the cap.
Swapped from console to PC in March 2019. 3hrs a day, 7 days a week for 6 months and I hit 810. I'm at 1200 now. CP gain is massively front loaded and there is a catch up mechanism. All the bonus scrolls and events ontop of that. Nothing like a year to hit cap.
....that's exactly my point lol. Even playing 7 days a week it took half a year and you weren't even a new player. You already knew exactly how everything works and what to do. An actual new player that can't play multiple hours every single day for months straight and has to figure out everything is going to take well over a year.
I don't think the current 810 grind is asking too much as it is. But if they kept slapping +30 on every DLC then that 810 quickly becomes 1000. Then 1200. And it quickly becomes a gatekeeper that scares new players away and stagnates the player base.
They can't just leave it there like that forever. The number "810" gives me anxiety. Not as bad as if it was, say, "831" or some awful odd number, and not as bad as "805" but it is still an awful number. Either drop it to 800 even, raise it to a nice round 1000, or keep going with it as a regular progression.
Tommy_The_Gun wrote: »I kinda suspect that when ZOS will be making CP rebalance, they will raise the cap to 1000 CP, but nerf the passives's values so it will be pretty much the same as it is now, but will require more Champion Points...