This, cleared it on magsorc, magplar, two DK tanks in addition to NB, in fact i did not use cloak much at all.I've done TG on a Templar and don't recall any significant issues. Sneaking is available to all, after all, preferably in medium armor (and appropriate sets).
If that's not enough, invisibility potions are another option. Vampirism helps too, I guess.
Not being a Nightblade means you have to get more creative, but the tools are there. Now that you mention it, I think I'll run my DK Khajiit tank through TG soon. Should be fun!
The skill lines themselves aren't geared for one class over another, I think. But I think a Khajiit's pickpocket and sneak passive would be the best fit for general thievery, so they might profit most from the fencing passives.
I started Dark Brotherhood on my mag NB, but I did not care for running around killing innnocents. I don't expect to ever complete it on any character.
everyone here talk it is possible to get it done with other classes than NB, right but you need to switch specially full gear and even build for this yes? as I see what some people are doing to be able to do it, ok
but the funnies thing it is is that on every other class you need to change your build, setup, morphs for this while on nb you dont need, you dont need to pay for any change, for special gear for this, just use cloak and it is enough and it is even more than enough with mythic ring of the wild hunt without need to invest a single piece of gold to do this content in compare to other classes
Buddy_Cactus wrote: »Dark Brotherhood and Thieves guild quests were a nightmare on anything not a nightblade. You'd constantly be punished by the games justice system for having the ability to not stealth cloak. If skills are added in the future, they should not be like how these skills were in punishing people. Also locking the story of the Dark brotherhood behind leveling the skill line was stupid.
everyone here talk it is possible to get it done with other classes than NB, right but you need to switch specially full gear and even build for this yes? as I see what some people are doing to be able to do it, ok
but the funnies thing it is is that on every other class you need to change your build, setup, morphs for this while on nb you dont need, you dont need to pay for any change, for special gear for this, just use cloak and it is enough and it is even more than enough with mythic ring of the wild hunt without need to invest a single piece of gold to do this content in compare to other classes
I've completed the Thieves Guild and started the Dark Brotherhood on a dark elf nightblade envisaged by me as a drow assassin, but wouldn't touch either with my Imperial templar envisaged by me as a lawful good paladin. Beyond that kind of thing I am not a role-player where ESO is concerned but I do take that particular distinction seriously.
The major problem I have with the Imperial templar is that every time he does an event or new content he's at risk of getting partway through something and then having to stop because it involves stealing. When such things arise outside of the actual Thieves Guild and Dark Brotherhood content there needs to be an alternative way of completing the task or quest.
VaranisArano wrote: »I've completed the Thieves Guild and started the Dark Brotherhood on a dark elf nightblade envisaged by me as a drow assassin, but wouldn't touch either with my Imperial templar envisaged by me as a lawful good paladin. Beyond that kind of thing I am not a role-player where ESO is concerned but I do take that particular distinction seriously.
The major problem I have with the Imperial templar is that every time he does an event or new content he's at risk of getting partway through something and then having to stop because it involves stealing. When such things arise outside of the actual Thieves Guild and Dark Brotherhood content there needs to be an alternative way of completing the task or quest.
Yeah, isn't there one quest in the middle of Greenshade main story that involves breaking into houses? I remember thinking "Man, that would kinda suck for anyone who's playing an honest character rather than a morally slippery Eye of the Queen."
Of course, the TES games do tend to force our main character's hands when it comes to morally questionable deeds. Daggerfall requires stealing a painting. Morrowind requires stealing a skull for a known necromancer, etc.
VaranisArano wrote: »I've completed the Thieves Guild and started the Dark Brotherhood on a dark elf nightblade envisaged by me as a drow assassin, but wouldn't touch either with my Imperial templar envisaged by me as a lawful good paladin. Beyond that kind of thing I am not a role-player where ESO is concerned but I do take that particular distinction seriously.
The major problem I have with the Imperial templar is that every time he does an event or new content he's at risk of getting partway through something and then having to stop because it involves stealing. When such things arise outside of the actual Thieves Guild and Dark Brotherhood content there needs to be an alternative way of completing the task or quest.
Yeah, isn't there one quest in the middle of Greenshade main story that involves breaking into houses? I remember thinking "Man, that would kinda suck for anyone who's playing an honest character rather than a morally slippery Eye of the Queen."
Of course, the TES games do tend to force our main character's hands when it comes to morally questionable deeds. Daggerfall requires stealing a painting. Morrowind requires stealing a skull for a known necromancer, etc.
That will be a problem for my templar as he's on Cadwell's Silver at the moment and will be headed to Greenshade once he's finished Grahtwood.
VaranisArano wrote: »I've completed the Thieves Guild and started the Dark Brotherhood on a dark elf nightblade envisaged by me as a drow assassin, but wouldn't touch either with my Imperial templar envisaged by me as a lawful good paladin. Beyond that kind of thing I am not a role-player where ESO is concerned but I do take that particular distinction seriously.
The major problem I have with the Imperial templar is that every time he does an event or new content he's at risk of getting partway through something and then having to stop because it involves stealing. When such things arise outside of the actual Thieves Guild and Dark Brotherhood content there needs to be an alternative way of completing the task or quest.
Yeah, isn't there one quest in the middle of Greenshade main story that involves breaking into houses? I remember thinking "Man, that would kinda suck for anyone who's playing an honest character rather than a morally slippery Eye of the Queen."
Of course, the TES games do tend to force our main character's hands when it comes to morally questionable deeds. Daggerfall requires stealing a painting. Morrowind requires stealing a skull for a known necromancer, etc.
That will be a problem for my templar as he's on Cadwell's Silver at the moment and will be headed to Greenshade once he's finished Grahtwood.
Oreyn_Bearclaw wrote: »This is one of the better arguments in my opinion for some sort of account wide achievements. I have done these both on my NB, but for my main quester, my Mag DK, well, he is a good guy. I wont ever do these quests with him.
VaranisArano wrote: »Oreyn_Bearclaw wrote: »This is one of the better arguments in my opinion for some sort of account wide achievements. I have done these both on my NB, but for my main quester, my Mag DK, well, he is a good guy. I wont ever do these quests with him.
Or its a strong argument for not having account-wide achievements, since there are some roleplayers who really don't want their goody-two shoes characters having those achievements.
Its hard to make everyone happy.