Enough is Enough.

  • BalticBlues
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    The art team is getting better and better. Kudos!
    Jaraal wrote: »
    Like the increasingly bigger flaps and hip guards that nobody likes? Or releasing hats and costumes that make your character bald, because they couldn't be bothered to add hair? Or perhaps costumes with adult diapers that they refuse to fix?
    I don't buy costumes and that kind of fancy stuff, so I do not know about these luxury problems. I just enjoy the new zones, and especially the Markath terrain team has done a fantastic job where I sometimes just stop and enjoy the scenery. IMHO ESO never looked better since release. - On the other hand, however, the new level of crashes, freezes and bugs rips me out of enjoyment probably every 10-20 mins now, and on a pure functional level ESO never sucked more since release.

    [Edit to remove bait]
    Edited by [Deleted User] on November 28, 2020 8:39PM
  • virtus753
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    Nairinhe wrote: »
    Edit: now that forums are full of dissatisfied players, I wonder if that dissatisfaction is displayed outside of them? I mean, if the **** is boiling only here it's unlikely that ZOS would care.

    Due to a crunch of teaching obligations, Thanksgiving, and the state of the game, I’ve spent about two hours logged in over the course of the past five days.

    During that time I was in Reaper’s, Auridon, Bangkorai, Deshaan, Daggerfall, Stormhaven, Clockwork, Wrothgar, Cyro, and the Reach. In almost all of those zones I saw comments in zone chat about the crashing/disconnects and other performance issues, even when I was only in some of those areas for a few minutes. I’m very used to seeing (eminently justifiable) complaints in Cyro by now, but to see it elsewhere was new.

    I would venture to guess there’s a significant level of awareness among people outside the forums as well as those of us here.
  • Jaraal
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    The art team is getting better and better. Kudos!
    Jaraal wrote: »
    Like the increasingly bigger flaps and hip guards that nobody likes? Or releasing hats and costumes that make your character bald, because they couldn't be bothered to add hair? Or perhaps costumes with adult diapers that they refuse to fix?
    I don't buy costumes and that kind of fancy stuff, so I do not know about these luxury problems. I just enjoy the new zones, and especially the Markath terrain team has done a fantastic job where I sometimes just stop and enjoy the scenery.

    Most of what I mentioned is available in-game, but whatever. And I think Markarth had the opportunity to be a grand and beautiful city..... but the fact that they trailer parked it up with wooden palisades is one of the greatest artwork disappointments yet.

    Some of the current artwork is beautiful and well done, but the notion that "the art team is getting better and better" is not a universally held perception.
    Edited by [Deleted User] on November 28, 2020 8:39PM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Tandor
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    Attackopsn wrote: »
    <snip> As a player, you should feel disrespected, treated like your experience is unimportant as long as your money keeps coming in by a company that blatantly ignored bug reports and is not interested in solving performance issues.

    Supporting this game with any money until that mistreatment is acknowledged is simply disrespectful to you, the player.
    If we just allow this to happen in Markarth, expect this to happen in the future too.

    If you really care about this game, cancel your sub, don’t buy any crowns, enough is enough <snip>

    It rather depends on your experience with the game. Personally, I have no problems with it in terms of either performance or balancing etc, but we all approach the game differently and have varying playstyles which, among other things, dictate how the game runs for us.

    What I would say, however, is that I fully understand that for some players there are really serious issues with the game. What I don't understand, tho, is why that is only ever translated into "stop paying" rather than "stop playing". If a game is good enough to continue playing (and, for that matter, posting) then it's good enough to continue paying for. If it is causing so much angst as to warrant cancelling subs etc then it isn't good enough to play. In many cases, taking a break is actually all that is needed.

    Edited by Tandor on November 28, 2020 7:45PM
  • PurplePlatypus
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    I cannot leave Hew's Bane 'cause the game crashing to login screen every time when I trying to move to any other location. Moreover I cannot login right after these crashes because of errors. After 20 minutes I manage to log in but everything repeats round and round. This is a mockery.
  • WeerW3ir
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    i do feel disrespected indeed. the current state of the game and the forums are absolute sad. the story and the dlc set up is 1-1 copie of the elsweyr. just not with dragons, but rather vampires.

    Elsweyr.:
    A bad guy trying to use a secret power to defeat tamriel.
    You stop his plan with a help from unexpected allies.
    He escapes into next zone.
    He tries the same once again.
    You defeat his new and old ally.
    At the end you save the day, but he still manage to escape.
    Your allies/besties asking you to wait.
    They contact you. "It is time"
    You finaly catch the bad boy and defeat him. you save the day.

    Greymoor.:
    A bad guy trying to use a secret power to defeat tamriel.
    You stop his plan with a help from unexpected allies.
    He escapes into next zone.
    He tries the same once again.
    You defeat his new and old ally.
    At the end you save the day, but he still manage to escape.
    Your allies/besties asking you to wait.
    They contact you. "It is time"
    You finaly catch the bad boy and defeat him. you save the day.

    About the forum. Id really like to complain. id really... :/
    but the forum staff disrecpects me
  • LashanW
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    I just noticed my ESO+ sub renews tomorrow, went ahead and canceled it. Not getting it again until I can play end game content without major issues. Only needed ESO+ for craft bag but now I have plenty of space thanks to sticker book :)
    ---No longer active in ESO---
    Platform: PC-EU
    CP: 2500+
    Trial Achievements
    Godslayer, Gryphon Heart, Tick-Tock Tormentor, Immortal Redeemer, Dro-m'Athra Destroyer, vMoL no death

    Arena Achievements
    vMA Flawless, vVH Spirit Slayer

    DLC Dungeon Trifectas
    Scalecaller Peak, Fang Lair, Depths of Malatar, Icereach
  • Jaraal
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    Tandor wrote: »
    What I don't understand, tho, is why that is only ever translated into "stop paying" rather than "stop playing". If a game is good enough to continue playing (and, for that matter, posting) then it's good enough to continue paying for.

    Yeah I don't really understand this way of thinking. People pay extra to enhance their playing experience..... so why would you continue playing a more stripped down version of the game if it makes you so unhappy? As long as I'm still playing the game, I'll want to keep my double inventory space, bottomless craft bag, and double furnishing slots. If the game gets to the point where the problems outweigh the fun, then I would walk away 100%, rather than trying to 'teach ZOS a lesson' by slowly choking their revenue stream while still enjoying playing their game.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • idk
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    cave_troll wrote: »
    Raideen wrote: »
    I am getting the vibes I had towards the last year of Landmark. The devs stopped streaming on twitch as much, the weekly updates went to two weeks, then a month. The communication as a whole slowed down to a crawl, only forum moderation seemed to be the same. They kept their cash store though, in fact we got some good sales towards the end (in hind sight I should have known what this meant).

    I can't say this is the same case with ESO but the internal feelings are the same.

    This describes what I was thinking. I am rather afraid to spent any money here because in theory they could just shut it down without refunding anything. I remember when I made the mistake to spent money at a game that was called Battlefield Heroes. EA was doing big sales in the games shop even after announcing that the game will be shut down.

    That's why I will never ever touch any game with the EA logo no matter how good it is.

    I really do hope that won't happen to Eso.

    Battlefield Heros was shut down because it was not as popular as was expected. Essentially they were not able to successfully monetize the game. The big kicker was when they increased the VP cost of weapons and essentially made it more favorable to buy the weapons via funds (the equivalent of crowns). That really pushed the game towards P2W which turns away a lot of quality players.

    In contrast, even before COVICD, ESO had too many players for them to consider shutting down. ESO is a cash cow. Further, the ESO cash shop is not a necessity and we can't buy actual weapons or armor with crowns.
  • WeerW3ir
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    idk wrote: »
    cave_troll wrote: »
    Raideen wrote: »
    I am getting the vibes I had towards the last year of Landmark. The devs stopped streaming on twitch as much, the weekly updates went to two weeks, then a month. The communication as a whole slowed down to a crawl, only forum moderation seemed to be the same. They kept their cash store though, in fact we got some good sales towards the end (in hind sight I should have known what this meant).

    I can't say this is the same case with ESO but the internal feelings are the same.

    This describes what I was thinking. I am rather afraid to spent any money here because in theory they could just shut it down without refunding anything. I remember when I made the mistake to spent money at a game that was called Battlefield Heroes. EA was doing big sales in the games shop even after announcing that the game will be shut down.

    That's why I will never ever touch any game with the EA logo no matter how good it is.

    I really do hope that won't happen to Eso.

    Battlefield Heros was shut down because it was not as popular as was expected. Essentially they were not able to successfully monetize the game. The big kicker was when they increased the VP cost of weapons and essentially made it more favorable to buy the weapons via funds (the equivalent of crowns). That really pushed the game towards P2W which turns away a lot of quality players.

    In contrast, even before COVICD, ESO had too many players for them to consider shutting down. ESO is a cash cow. Further, the ESO cash shop is not a necessity and we can't buy actual weapons or armor with crowns.

    Havent they considered that around the backlash 4 years ago? when the game were so bad they did one tamriel?
  • BalticBlues
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    Jaraal wrote: »
    Markarth had the opportunity to be a grand and beautiful city..... but the fact that they trailer parked it up with wooden palisades is one of the greatest artwork disappointments yet.
    On this I have to agree. Remembering Markarth from Skyrim, I could hardly believe the tiny, simplistic version ESO has. Perhaps they could not finish their vision due to Corona. I find this excusable in times like that. - However, I find it inexcusable if developers take a working product, transform it into a crashing and freezing mess, and then even release it for real money. ESO always felt like an "endless beta", but since U28 it even feels like being "back in alpha". In this state IMHO a software simply must not be released, because it means more harm than good to the customers.

  • idk
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    WeerW3ir wrote: »
    idk wrote: »
    cave_troll wrote: »
    Raideen wrote: »
    I am getting the vibes I had towards the last year of Landmark. The devs stopped streaming on twitch as much, the weekly updates went to two weeks, then a month. The communication as a whole slowed down to a crawl, only forum moderation seemed to be the same. They kept their cash store though, in fact we got some good sales towards the end (in hind sight I should have known what this meant).

    I can't say this is the same case with ESO but the internal feelings are the same.

    This describes what I was thinking. I am rather afraid to spent any money here because in theory they could just shut it down without refunding anything. I remember when I made the mistake to spent money at a game that was called Battlefield Heroes. EA was doing big sales in the games shop even after announcing that the game will be shut down.

    That's why I will never ever touch any game with the EA logo no matter how good it is.

    I really do hope that won't happen to Eso.

    Battlefield Heros was shut down because it was not as popular as was expected. Essentially they were not able to successfully monetize the game. The big kicker was when they increased the VP cost of weapons and essentially made it more favorable to buy the weapons via funds (the equivalent of crowns). That really pushed the game towards P2W which turns away a lot of quality players.

    In contrast, even before COVICD, ESO had too many players for them to consider shutting down. ESO is a cash cow. Further, the ESO cash shop is not a necessity and we can't buy actual weapons or armor with crowns.

    Havent they considered that around the backlash 4 years ago? when the game were so bad they did one tamriel?

    The question is rather vague as I touched on more than one thing that Zos might have considered at one point. However, I can only assume it is asking about shutting the game down as I have never seen any indication Zos was wanting to sell armor and weapons via the cash shop.

    So to a question about shutting ESO down, no one that has actual real information about business decisions Zos has considered will answer such a question. I doubt serious consideration has ever been given to the idea but I am in the group what does not have actual information on their conversations.
  • Umbro100
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    Jaraal wrote: »
    Tandor wrote: »
    What I don't understand, tho, is why that is only ever translated into "stop paying" rather than "stop playing". If a game is good enough to continue playing (and, for that matter, posting) then it's good enough to continue paying for.

    Yeah I don't really understand this way of thinking. People pay extra to enhance their playing experience..... so why would you continue playing a more stripped down version of the game if it makes you so unhappy? As long as I'm still playing the game, I'll want to keep my double inventory space, bottomless craft bag, and double furnishing slots. If the game gets to the point where the problems outweigh the fun, then I would walk away 100%, rather than trying to 'teach ZOS a lesson' by slowly choking their revenue stream while still enjoying playing their game.

    I can help you understand this simple thing. People love this game. The story, the characters, the ambient, the music, probably everything but the state of it ... they want to keep playing but not like this, with all the disconnects, bugs and the silent ignoring by the devs. It is a shame, really because so many people are upset and sad how they and the game is threated by the owners.
    Obviously money is all they care about, so some people believe if they cancel their subscription, it will hurt enough to make them act and change things for the better. I am afraid they are wrong, it feels like they are letting it die, god knows why. Hope not though ....
  • idk
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    Umbro100 wrote: »
    Jaraal wrote: »
    Tandor wrote: »
    What I don't understand, tho, is why that is only ever translated into "stop paying" rather than "stop playing". If a game is good enough to continue playing (and, for that matter, posting) then it's good enough to continue paying for.

    Yeah I don't really understand this way of thinking. People pay extra to enhance their playing experience..... so why would you continue playing a more stripped down version of the game if it makes you so unhappy? As long as I'm still playing the game, I'll want to keep my double inventory space, bottomless craft bag, and double furnishing slots. If the game gets to the point where the problems outweigh the fun, then I would walk away 100%, rather than trying to 'teach ZOS a lesson' by slowly choking their revenue stream while still enjoying playing their game.

    I can help you understand this simple thing. People love this game. The story, the characters, the ambient, the music, probably everything but the state of it ... they want to keep playing but not like this, with all the disconnects, bugs and the silent ignoring by the devs. It is a shame, really because so many people are upset and sad how they and the game is threated by the owners.
    Obviously money is all they care about, so some people believe if they cancel their subscription, it will hurt enough to make them act and change things for the better. I am afraid they are wrong, it feels like they are letting it die, god knows why. Hope not though ....

    It is true that people love Elder Scrolls. It is probably close to being a top 25 game franchises of all time. ESO is also a nice change from the older MMORPG mechanics that WoW and FF use. The unfortunate reality is there is only one MMORPG being developed by a large company and it is so early in its development we have no idea how it will be designed on top of the high chance it will never see the light of day.
  • Poncho28
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    Subscription cancelled

    With respect to the craftbag I'll lose, I already decon'd all my hoarded sets (thanks reconstruction feature) and cleared out all my toons inventory slots in preparation for the manual chores of inventory management that will ensue. Having said that, wouldn't it be nice if if an addon was allowed to store our crafting material .. oh well.

    The client performance y'all are seeing used to be reserved for Cyrodiil's finest - it's nice to know we're all in this together now.

    Game crashes build character, pun intended.

    =)
    Poncho-Dovahkiin (Defilers of Molag Bal, Lost Souls of Tamriel, Rebellious Spirit, Greatest of all Time)
  • Raideen
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    idk wrote: »
    It is true that people love Elder Scrolls. It is probably close to being a top 25 game franchises of all time.
    Depending on who publishes that information, yes and no. Going by pure numbers, Elder Scrolls does not hit the 100m mark. Elder Scrolls would take the 37th place in this regard.
    idk wrote: »
    ESO is also a nice change from the older MMORPG mechanics that WoW and FF use.
    In your opinon. In my opinion I personally prefer WOW mechanics to ESO by a landslide. The thing that ESO offers me is housing, if WOW had housing it's doubtful I would play ESO.
    idk wrote: »
    The unfortunate reality is there is only one MMORPG being developed by a large company and it is so early in its development we have no idea how it will be designed on top of the high chance it will never see the light of day.
    Which one? New World? Lord of the Rings? Project TL?

  • Suna_Ye_Sunnabe
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    I cannot leave Hew's Bane 'cause the game crashing to login screen every time when I trying to move to any other location. Moreover I cannot login right after these crashes because of errors. After 20 minutes I manage to log in but everything repeats round and round. This is a mockery.

    It's like this for me with my own house :/
    Angua Anyammis Ae Sunna
  • Pearly
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    Thanks for sharing all that.

    It is frustrating that there is such a lack of communication from ZOS regarding this. Yes, they have acknowledged that it's happening, but they don't seem to express, with either their words or actions, they they understand the actual impact that this is having on players. No apologies, no sense of their direction for fixing this, and not even maintenance this week to try and fix it.

    It's really disappointing and really frustrating.
  • x48rph
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    After the "performance fixes", the game performs worse than before.

    How they achieved that, I dont know.

    Agreed. An entire year of performance fixes literally made the game worse. It's quite baffling .
  • Raideen
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    Poncho88 wrote: »
    Subscription cancelled

    With respect to the craftbag I'll lose, I already decon'd all my hoarded sets (thanks reconstruction feature) and cleared out all my toons inventory slots in preparation for the manual chores of inventory management that will ensue. Having said that, wouldn't it be nice if if an addon was allowed to store our crafting material .. oh well.

    The client performance y'all are seeing used to be reserved for Cyrodiil's finest - it's nice to know we're all in this together now.

    Game crashes build character, pun intended.

    =)

    I cancelled mine as well. I was really looking forward to the Clockwork City anniversary and seeing if I could buy up as much clockwork stuff as I could (mounts, furnishing packs...especially pipes, personalities, pets you name it), but lately the amount of crashing, broken instancing, skill delays, instant deaths to nothing (no telegraphs indicating I am in danger) etc has reached its limit with me. I might have to go back and play wow. Shadowlands is the first expansion I have not played from WOW and I love ESO housing so I thought I would just stick around here, but its getting to the point where I am wasting my time in game because its hard to get anything done without someone in the party crashing.

    I have never in my lifetime seen this much go wrong with a game by a AAA studio.
  • linuxlady
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    The game will just shut down if people stop subbing and stop buying crowns because this was likely never meant to be anything but a cash grab from the beginning and anyone as far as developers who care about the game who came along after have to deal with that reality while producing content.


    Mostly all i do is crafting dailies and survey maps and crafting writs for vouchers and i get disconnects just traveling to my player home.... that's on top of the d/c's and lockups while doing dungeons and delves. It's difficult to do much of anything in this game without having to restart the game.


    ZOS should just do the right thing here and shut the servers down. no new content. just quit. you know its what you really have wanted to do anyway so just do it.
    Edited by linuxlady on November 28, 2020 9:06PM
  • Jaraal
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    Umbro100 wrote: »
    Obviously money is all they care about, so some people believe if they cancel their subscription, it will hurt enough to make them act and change things for the better. I am afraid they are wrong, it feels like they are letting it die, god knows why. Hope not though ....

    It's a nice sentiment, but unfortunately, it doesn't work that way.

    If a product starts losing money, then a company will shift resources away from it and put them into something more profitable.... like an upcoming AAA title. The more people that bail on the game (or start spending less while still playing), the less they will invest into keeping it running.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Tandor
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    linuxlady wrote: »
    The game will just shut down if people stop subbing and stop buying crowns because this was likely never meant to be anything but a cash grab from the beginning and anyone as far as developers who care about the game who came along after have to deal with that reality while producing content.


    Mostly all i do is crafting dailies and survey maps and crafting writs for vouchers and i get disconnects just traveling to my player home.... that's on top of the d/c's and lockups while doing dungeons and delves. It's difficult to do much of anything in this game without having to restart the game.


    ZOS should just do the right thing here and shut the servers down. no new content. just quit. you know its what you really have wanted to do anyway so just do it.

    Here's another thing I don't understand. If someone truly believes this sort of thing, why are they even here in the first place?

    As for the final paragraph, you do know that for many players there simply isn't an issue, right? Why on earth would anyone close down a popular game that is well regarded away from the forums that are frequented by a tiny minority who mostly have complaints to make, and which is commercially viable? The number of players in the game just through Steam at the moment is over double the average number a year ago and comfortably in excess of the peak number at that time. Yet you think they should close it down? Really?
  • idk
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    Raideen wrote: »
    idk wrote: »
    It is true that people love Elder Scrolls. It is probably close to being a top 25 game franchises of all time.
    Depending on who publishes that information, yes and no. Going by pure numbers, Elder Scrolls does not hit the 100m mark. Elder Scrolls would take the 37th place in this regard.
    idk wrote: »
    ESO is also a nice change from the older MMORPG mechanics that WoW and FF use.
    In your opinon. In my opinion I personally prefer WOW mechanics to ESO by a landslide. The thing that ESO offers me is housing, if WOW had housing it's doubtful I would play ESO.
    idk wrote: »
    The unfortunate reality is there is only one MMORPG being developed by a large company and it is so early in its development we have no idea how it will be designed on top of the high chance it will never see the light of day.
    Which one? New World? Lord of the Rings? Project TL?


    1. True and a lot of the difference would be how it is measured. Total copies sold, total revenue, and with revenue if they use price forex or just wing it. I am going based on easily available numbers of unit's sold. That puts it on par with Donkey Kong. Ofc, games like Pokemon and Mario make TES look small time.

    2. Yes, my opinion and the opinion of many. Granted, for some, they find it difficult to do things differently which leads to their opinion.

    However, I also like the more refined storytelling. WoW and FF14 do storytelling on the cheap forcing players to read the dialogue most of the time. FF14 does it a little better than WoW. Obviously, this is also an opinion as we all have different focuses on what is important. Well, it is not an opinion that WoW and FF do storytelling on the cheap as that is pretty obvious they do a lot less voice-over which heavily polishes the work.

    3. New World is not worth even mentioning in the same post where one is peaking of WoW and ESO. It is pretty much a PvP game where the PvE is virtually non-existent. I have spent a lot of time there from early alpha to recent testing and do not see it as even a minor threat to ESO. Also, will hold my breath on Project TL since NCSSOFT's last foray into the MMORPG genre was an utter joke due to how short-lived it was. It could not even survive as a F2P game.

    Regardless, I thought it would obvious to anyone who knows what is being developed since I noted how little information we had. My bad for not being more specific. LotR is pretty much all we know about what is Amazon's next foray into the MMORPG world.
  • Trenia
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    Leaderboards are dead because no one can run any content. People want to raid and do 4 man arenas, but they can't. I really am curious if ZOS sees that number. I am assuming they only see one number, and it's $$$. They will see that number drop dramatically with the next expansion. End game players are leaving in droves because the game is unplayable.
  • Attackopsn
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    Trenia wrote: »
    Leaderboards are dead because no one can run any content. People want to raid and do 4 man arenas, but they can't. I really am curious if ZOS sees that number. I am assuming they only see one number, and it's $$$. They will see that number drop dramatically with the next expansion. End game players are leaving in droves because the game is unplayable.

    I wonder things like that too. I feel like the developers who actively play the game probably notice things like this, but it’s more isolated within their perspective and probably not a shared understanding at the team level (guess not a fact).

    I personally just did the little spirit slayer run and then felt forced to put the game down due to all the performance problems and things I mentioned at the top 😞

    I know the vast majority of anyone who participated in score runs on my server (ps4 na) have mostly stopped playing the game completely just like everyone else who has already become fed up with what they knowingly pushed out to us this patch.

    Personally as someone who has on and off pushed #1 runs in areas like vma in the past I was so excited to have a new arena to play with but I can’t even find enjoyment in a game that feels far from enjoyable due to frequent crashes and even the issues I feel worth mentioning even if they’ve since been patched like the LA issue.
    Edited by Attackopsn on November 28, 2020 10:23PM
    ign: ATTACKO
    PS4 NA
    First NA Completion of VMoL Hard Mode


  • zaria
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    After the "performance fixes", the game performs worse than before.

    How they achieved that, I dont know.
    Its an skill issue, so is not wiping on first trash in Wayrest 1.

    More seriously they tried to push a lot of performance improvements into the last DLC who reduced the game stability 10-100 fold. Crashed to desktop a lot now after the release than previously in ESO. Before it was multiple months before crashing.
    Internet going down was more likely.
    Yes you had an issue some years or something ago then you risked logging out swapping alts but not counting it as its less interfering than then tank crashes on boss.

    First thing they should do is roll back the "performance" changes asap and all off them unless they know who causes all the crashes.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    It is not just the game that was broken, but also their accounting system, their crown store and more.
    For example, ESO e-mailed me an invoice for an item I bought back in 2016!

    The bugs are everywhere.

    ZOS could use an honest postmortem to identify all the things that went wrong with the Markath update.
    The problem with that is that the list of bug is larger than the update.

    Toast:
    H4r0jrZh.png
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • HappyElephant
    HappyElephant
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    Combat is Broken in ESO

    While you can still do simple tasks like daily writs, any activity involving combat causes lag, rubber-banding, latency and crashes.

    The more intense the combat, the more frequently these issues occur.

    Even when questing, when you get to the end of the story where you have to kill the Big Baddie like Filgor for example, performance issue show up.

    The issues are clearly combat-related.
    Some ESO players do not combat. They fish, farm materials, hunt for deals at guild merchants etc. For these leisure-players the games works fine.

    However, the game no longer works for players who venture into parts of the game that involves combat like vMA, vDSA, Fanglair etc.
  • SteveCampsOut
    SteveCampsOut
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    Attackopsn wrote: »
    Things have just unhinged.

    Before I rant, run my opinion into the dirt, or put negative energy into the room, I want to say that I care about the game. I remember being young and playing games like Morrowind and Oblivion and just hoping they took that world into the genre of something like RuneScape or World of Warcraft, which felt massive and overwhelming at the time.

    I remember ESO being announced, and waiting years for it to be released, poking around in the beta at a friends house, and overlooking all the bugs for something I probably spent a decade just crossing my fingers to see come to fruition. Even counting down the final five seconds on the release screen with friends in a PSN party chat who were all eager to hop into this incredible game.

    Things were never perfect, the game always had problems, but I think any veteran player will agree that we all just rolled with the punches, it was a big game, things were often rocky, but we all cared about it and stuck with it.

    This last update is so different from iterations of the game when random bugs came to light that allowed people to desync people with emotes, or get into keeps, or even slay zergs and dungeons with camohunter. This last update had issues that were documented before release, widely known before release, acknowledged early within the PTS cycle, and then still released with the issues unchanged months later.

    Some issues only relevant to end game such as minor slayer, some issues detracted enjoyment from a major portion of the player base such as the issues with light attacks in relation to their subsequent casted ability, some just blatantly surfaced as an extreme increase in error screens and performance drops within all areas of the game, not just the nearly unplayable performance wreck that is cyrodiil, ironically in a year named for performance fixes.

    I’ve ran through the motions with this game from the very beginning, and I’ve seen problems arise, be frustrating, persist for too long and eventually receive a fix, etc, but this was just plainly disrespectful to your players.

    As a player, you should feel disrespected, treated like your experience is unimportant as long as your money keeps coming in by a company that blatantly ignored bug reports and is not interested in solving performance issues.

    Supporting this game with any money until that mistreatment is acknowledged is simply disrespectful to you, the player.
    If we just allow this to happen in Markarth, expect this to happen in the future too.

    If you really care about this game, cancel your sub, don’t buy any crowns, enough is enough.

    Frankly I no longer pay to play this game. They broke trust a long time ago!
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
    Sanguine & Psijic Group Beta Tester.

    NA Server:
    Steforax Soulstrong CH782 Sorcerer AD
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    Rheticia Le Drakisius CH782 Nightblade DC
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    Sheenara Soulstrong CH782 Dragonknight DC
    Erik Ramzey CH782 Nightblade AD
    Growling Kahjiti CH782 Nightblade EP
    One of Many Faces CH782 Sorcerer DC
    Grumpasaurus Rex CH782 Warden DC
    EU Server:
    Guildmaster of Pacrooti's Hirelings AD Based LGBT Friendly Guild.
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