The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
Probably got 1vXed himself.Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
Ectheliontnacil wrote: »Probably got 1vXed himself.Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
Ectheliontnacil wrote: »Probably got 1vXed himself.Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
My build is very hard to 1 vs X.
It have roots, stuns, a lot of damage in 28 meters range.
But i run slowand a lot of players in cyrodiil really hates me
But as example bombers kill me some times, but i think it is honorable play.
I just do not like when some runs and abuse geo data and ping lugs, dethinks and etc. Can not see any honor in running away
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
I do not hate 1 vs X.
I really like bombers as example.
But i really do not like to run 30 minutes by one dude. If i will not be outnumbered I even may be kill him, but it is really not funny for me.
I see no honor in play like this.
A lot of 1 vs X is just like: i will run from you untill you go away, i only will try to kill low level players. If i see good one, i will run away for years.
I like when 2 big groups fight each other. When you do not run. Kill or be killed.
Protect some thing. I really do not like to run
I better die 20 times but kill some one with honor, then run and kill players with low level.
I even do not attack first those who are weaker than me. I feel my self uncomfortable if i do
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
Ectheliontnacil wrote: »Ectheliontnacil wrote: »Probably got 1vXed himself.Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
My build is very hard to 1 vs X.
It have roots, stuns, a lot of damage in 28 meters range.
But i run slowand a lot of players in cyrodiil really hates me
But as example bombers kill me some times, but i think it is honorable play.
I just do not like when some runs and abuse geo data and ping lugs, dethinks and etc. Can not see any honor in running away
Alright. But to be fair, solo playing is one of the most frustrating experiences in pvp. You often need to ride long distances to chase fights and most of the time you just end up getting zerged... So try to empathize with those players.
Artorias24 wrote: »Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
I do not hate 1 vs X.
I really like bombers as example.
But i really do not like to run 30 minutes by one dude. If i will not be outnumbered I even may be kill him, but it is really not funny for me.
I see no honor in play like this.
A lot of 1 vs X is just like: i will run from you untill you go away, i only will try to kill low level players. If i see good one, i will run away for years.
I like when 2 big groups fight each other. When you do not run. Kill or be killed.
Protect some thing. I really do not like to run
I better die 20 times but kill some one with honor, then run and kill players with low level.
I even do not attack first those who are weaker than me. I feel my self uncomfortable if i do
I wouldnt call bombing being a true 1vX playstyle.
But when i am solo and have 5 ppl on me that i can barely outheal i go kiting. Why stand open field and die? So i try to use the terrain to my advantage and get them in choke points or try to seperate them for a small Moment where i can try to finish someone.
No one is forcing you to chase one player for 10 minutes. Just stop if you get bored. And talking about "Honor". Where is the honor of chasing someone with 5+ ppl? If they are more, you have to think smart and using your terrain and defensive skills to survive and open a small window for a counter attack is indeed smart!
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
wait how did you get to that conclusion? i mean the guy has a broken english maybe i dont understand sth there but he explained how to 1vX in general, so how does he hate 1vXers?
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
wait how did you get to that conclusion? i mean the guy has a broken english maybe i dont understand sth there but he explained how to 1vX in general, so how does he hate 1vXers?
I hate some part of them. Some just do not fight back, just run run run, kill only low CP and run, even 1 on 1 newer fight back if they see some danger.
I really do not like this type
And yes, my english is not really good, sorry for this
novemberhhh wrote: »the big circle that eventually pops under most those blocky bois these days:
Grianasteri wrote: »1vX are using very specific builds, designed to buff their defense and survivability. There are sets which drastically increase offensive capabilities, after taking damage for a period, and that is one of the ways they can also deal damage.
The skill use within the build is also vital, these folks are using specific skills, in specific situations, that keep them alive or offer huge burst damage in combination with the sets I eluded to earlier.
Also, speed buffs with line of sight mechanic exploitation. You may think 6 people are doing damage to them the reality is its probably less cos they are line of sighting, dodging, blocking etc.
Frankly I find the 1vX playstyle deeply boring for anything more than a short spell. I also find it quite immersion breaking, cos 1 player running around a stone for 10 mins chassed by 6 or more people who cant kill them, is just silly. But each to their own.
I like to break those upA nice bow gank followed by bow ulti, executed in quick succession, at a point when the 1vXer drops lower on health, as they do periodically before regaining quickly... but you time it right, its good bye 1vXer and its incredibly satisfying
Artorias24 wrote: »Grianasteri wrote: »1vX are using very specific builds, designed to buff their defense and survivability. There are sets which drastically increase offensive capabilities, after taking damage for a period, and that is one of the ways they can also deal damage.
The skill use within the build is also vital, these folks are using specific skills, in specific situations, that keep them alive or offer huge burst damage in combination with the sets I eluded to earlier.
Also, speed buffs with line of sight mechanic exploitation. You may think 6 people are doing damage to them the reality is its probably less cos they are line of sighting, dodging, blocking etc.
Frankly I find the 1vX playstyle deeply boring for anything more than a short spell. I also find it quite immersion breaking, cos 1 player running around a stone for 10 mins chassed by 6 or more people who cant kill them, is just silly. But each to their own.
I like to break those upA nice bow gank followed by bow ulti, executed in quick succession, at a point when the 1vXer drops lower on health, as they do periodically before regaining quickly... but you time it right, its good bye 1vXer and its incredibly satisfying
Yes, winning a 5v1 is definetly boring cause its super easy and not a challange at all.
But sniping and dropping a bow ult on someone that is already fighting outnumbered is clearly a satisfying tactic.
..... The attitude of some ppl.
Ectheliontnacil wrote: »
Alright. But to be fair, solo playing is one of the most frustrating experiences in pvp. You often need to ride long distances to chase fights and most of the time you just end up getting zerged... So try to empathize with those players.
Artorias24 wrote: »Grianasteri wrote: »1vX are using very specific builds, designed to buff their defense and survivability. There are sets which drastically increase offensive capabilities, after taking damage for a period, and that is one of the ways they can also deal damage.
The skill use within the build is also vital, these folks are using specific skills, in specific situations, that keep them alive or offer huge burst damage in combination with the sets I eluded to earlier.
Also, speed buffs with line of sight mechanic exploitation. You may think 6 people are doing damage to them the reality is its probably less cos they are line of sighting, dodging, blocking etc.
Frankly I find the 1vX playstyle deeply boring for anything more than a short spell. I also find it quite immersion breaking, cos 1 player running around a stone for 10 mins chassed by 6 or more people who cant kill them, is just silly. But each to their own.
I like to break those upA nice bow gank followed by bow ulti, executed in quick succession, at a point when the 1vXer drops lower on health, as they do periodically before regaining quickly... but you time it right, its good bye 1vXer and its incredibly satisfying
Yes, winning a 5v1 is definetly boring cause its super easy and not a challange at all.
But sniping and dropping a bow ult on someone that is already fighting outnumbered is clearly a satisfying tactic.
..... The attitude of some ppl.