pauld1_ESO wrote: »If they put a Wayshrine in your house they will have to make it so you can only get to it from using another Wayshrine, not a free teleport from the collections screen. Otherwise you could use your house to travel anywhere, anytime for free.
Saying that, I think charging for teleporting is stupid anyway, not like it's a money sink.
pauld1_ESO wrote: »If they put a Wayshrine in your house they will have to make it so you can only get to it from using another Wayshrine, not a free teleport from the collections screen. Otherwise you could use your house to travel anywhere, anytime for free.
Saying that, I think charging for teleporting is stupid anyway, not like it's a money sink.
trackdemon5512 wrote: »Technically your house is a wayshrine, and unique in that it can be fast traveled to FROM ANYWHERE FREE OF CHARGE. That’s the benefit provided in addition to storing. If you want it to act like a normal wayshrine (which it inherently cannot) then you’ll have to balance that by creating a non-refundable ramping charge to warp to them. Such a thing would stack up if you’re using multiple homes to quickly warp across the game world free of charge. And I assure you that asking the player base to pay to enter a home they own would never pass community tests.
volkeswagon wrote: »Amen. It's free to travel there. Should be free to travel out.
both porting too and exiting the room has an load screen as the room is an instance but the inn is in the same instance as the zone as is all buildings. TG hideout are separate instances for an reason.Porting to Sugar Bowl Suite & walking out of door is only one extra loadscreen to get to wayshrine from any home. (All?) Other free rooms have two, out from room and out of inn. My potato has system and applications on SSD so my loadscreens are fast when servers work properly.
Yes you get potential free travel but with the cost of loading house who would hardly make it worth it.trackdemon5512 wrote: »volkeswagon wrote: »Amen. It's free to travel there. Should be free to travel out.
Consider this. Free to travel there, then free to travel out. Together this would make travel to anywhere in Tamriel free of charge.
Now why are wayshrine charges in the game?
One: they’re an intentional gold sink designed to slow down wealth accumulation, particularly from farming.
And two: to encourage exploration. The second is most important as that’s what leads to players meeting others for PVE battles that foster bonds and learning. For the non-endgame that’s a key feature in retaining players. Even endgame players occasionally meet someone struggling with an enemy or world boss, they help out, and they get a thanks or so. That means a lot to players.
Can you avoid wayshrine costs? Sure if you know the system AND have friends. Free jumps from friend to friend because that fosters the chances of you meeting, playing together etc.
So take that out with free travel to a home and then free travel to any wayshrine after that. That makes all travel free within two jumps and stops players from meeting on alike adventures.
Leave it as it is.
trackdemon5512 wrote: »volkeswagon wrote: »Amen. It's free to travel there. Should be free to travel out.
Consider this. Free to travel there, then free to travel out. Together this would make travel to anywhere in Tamriel free of charge.
Now why are wayshrine charges in the game?
One: they’re an intentional gold sink designed to slow down wealth accumulation, particularly from farming.
And two: to encourage exploration. The second is most important as that’s what leads to players meeting others for PVE battles that foster bonds and learning. For the non-endgame that’s a key feature in retaining players. Even endgame players occasionally meet someone struggling with an enemy or world boss, they help out, and they get a thanks or so. That means a lot to players.
Can you avoid wayshrine costs? Sure if you know the system AND have friends. Free jumps from friend to friend because that fosters the chances of you meeting, playing together etc.
So take that out with free travel to a home and then free travel to any wayshrine after that. That makes all travel free within two jumps and stops players from meeting on alike adventures.
Leave it as it is.
Open your collections menu and travel to an inn room in a major city.
The more houses you own, the more free travel options you have. You can literally jump from house to house to house through the collections menu without paying for anything. All the inn rooms are in a city with a wayshrine and you get the first one free.
Swordancer wrote: »Open your collections menu and travel to an inn room in a major city.
The more houses you own, the more free travel options you have. You can literally jump from house to house to house through the collections menu without paying for anything. All the inn rooms are in a city with a wayshrine and you get the first one free.
If this anwser is to me the you should read first post content before you start advising someone how to waste more time when you can just jump to your friend or a guild member. This method require more loading screens and you also need to travel to wayshrine first to port yourself in to the right wayshrine. It doesn't make any sense.
What I meant by creating this thread is that if we already have possibility to travel for free from our house to the zone we want but it require two loading screens most of the time then we should be able to travel for free without need to jump to our friend, group or some guild member becouse it would be not only faster for us but probably better for servers too. It doesn't matter if it's wayshrine or just free port out to any wayshrine. What I want is not to waste my time more that this game already waste and it waste a lot of it with too many usless actions like for example spamming with E button to load guild history or installing and updating tons of addons becouse UI is so limited.
PrimusNephilim wrote: »Snugpod, Sugar Bowl Suite, The Erstwhile SanctuarySwordancer wrote: »Open your collections menu and travel to an inn room in a major city.
The more houses you own, the more free travel options you have. You can literally jump from house to house to house through the collections menu without paying for anything. All the inn rooms are in a city with a wayshrine and you get the first one free.
If this anwser is to me the you should read first post content before you start advising someone how to waste more time when you can just jump to your friend or a guild member. This method require more loading screens and you also need to travel to wayshrine first to port yourself in to the right wayshrine. It doesn't make any sense.
What I meant by creating this thread is that if we already have possibility to travel for free from our house to the zone we want but it require two loading screens most of the time then we should be able to travel for free without need to jump to our friend, group or some guild member becouse it would be not only faster for us but probably better for servers too. It doesn't matter if it's wayshrine or just free port out to any wayshrine. What I want is not to waste my time more that this game already waste and it waste a lot of it with too many usless actions like for example spamming with E button to load guild history or installing and updating tons of addons becouse UI is so limited.
This is why I strategically purchased some homes, each one of these are right outside a wayshrine so you're not hitting two load screens to access the open world, Snugpod, Sugar Bowl Suite, The Erstwhile Sanctuary.
An exit portal. Operating like leaving a dungeon. If you use the door, you end up on the outside of your house. If you use the portal you get sent right back to where you were prior to porting to your house.
Alternatively, when you interact with the exit door, you get prompted 'Go outside' 'Return to previous location'.
That way, people cannot use it to free port anywhere other than the outside of their own home.