Ravensilver wrote: »Nomadic_Atmoran wrote: »Probably about 1/3rd of those are lights inside and out followed by trees, tables and finally rocks. Some of which are in far away spots on the property most people will not spend any time near. Just spent about an hour clearing out the clutter inside and removing a few boulders that were literally tucked in a corner of the map that's off the beaten path.
So far I've collected 24 tables of all types. I'm not really sure what I'm going to do with 24 Solitude tables... *ponders*
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
This is exactly what I thought. The issue is not with the 100 more or less traditional furnishing but with the cap in all other kind of categories.
>It means less House guests/pets/mounts/assistants - who all share the same cap.
>It means that a house that would fit the purpose of displaying undaunted busts and trophies is severely more limited than in a regular NOTABLE house.
>It means that you can receive HALF the visitors you would in any other NOTABLE house.
For me it is a letdown, as the house is based on Inns/Taverns layouts in-game, it would have made a cool Undaunted Explorer gathering place, but the cap on visitor, special collectibles and others make it a lot less appealing.
I really don't see why a house that is as big as some other Notable houses end up not getting the same treatment.
I hope this is a BUG and it will be fixed soon
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
This is exactly what I thought. The issue is not with the 100 more or less traditional furnishing but with the cap in all other kind of categories.
>It means less House guests/pets/mounts/assistants - who all share the same cap.
>It means that a house that would fit the purpose of displaying undaunted busts and trophies is severely more limited than in a regular NOTABLE house.
>It means that you can receive HALF the visitors you would in any other NOTABLE house.
For me it is a letdown, as the house is based on Inns/Taverns layouts in-game, it would have made a cool Undaunted Explorer gathering place, but the cap on visitor, special collectibles and others make it a lot less appealing.
I really don't see why a house that is as big as some other Notable houses end up not getting the same treatment.
I hope this is a BUG and it will be fixed soon
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
This is exactly what I thought. The issue is not with the 100 more or less traditional furnishing but with the cap in all other kind of categories.
>It means less House guests/pets/mounts/assistants - who all share the same cap.
>It means that a house that would fit the purpose of displaying undaunted busts and trophies is severely more limited than in a regular NOTABLE house.
>It means that you can receive HALF the visitors you would in any other NOTABLE house.
For me it is a letdown, as the house is based on Inns/Taverns layouts in-game, it would have made a cool Undaunted Explorer gathering place, but the cap on visitor, special collectibles and others make it a lot less appealing.
I really don't see why a house that is as big as some other Notable houses end up not getting the same treatment.
I hope this is a BUG and it will be fixed soon
Oh, now that im looking at it in my collections menu i see that it is actually a notable home. So in that case, does anyone know of any other notable homes that dont have the usual notable home furnishing/guest/etc cap? I cant think of any so ya, maybe its just a bug?
Nomadic_Atmoran wrote: »Ravensilver wrote: »Am I wrong in resenting the fact that 90 of the 600 slots are already taken up with stuff that ZOS put there? >.< And it's all bound, so I can't even sell it? >.>
Probably about 1/3rd of those are lights inside and out followed by trees, tables and finally rocks. Some of which are in far away spots on the property most people will not spend any time near. Just spent about an hour clearing out the clutter inside and removing a few boulders that were literally tucked in a corner of the map that's off the beaten path.
Just in case you were unaware, you can retrieve furnishings without having to hunt them down manually.
TX12001rwb17_ESO wrote: »I can fill this house with 300 slots easily, you do not see me complaining about a house that ZOS gave to us for free.
TX12001rwb17_ESO wrote: »I can fill this house with 300 slots easily, you do not see me complaining about a house that ZOS gave to us for free.
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
This is exactly what I thought. The issue is not with the 100 more or less traditional furnishing but with the cap in all other kind of categories.
>It means less House guests/pets/mounts/assistants - who all share the same cap.
>It means that a house that would fit the purpose of displaying undaunted busts and trophies is severely more limited than in a regular NOTABLE house.
>It means that you can receive HALF the visitors you would in any other NOTABLE house.
For me it is a letdown, as the house is based on Inns/Taverns layouts in-game, it would have made a cool Undaunted Explorer gathering place, but the cap on visitor, special collectibles and others make it a lot less appealing.
I really don't see why a house that is as big as some other Notable houses end up not getting the same treatment.
I hope this is a BUG and it will be fixed soon
Oh, now that im looking at it in my collections menu i see that it is actually a notable home. So in that case, does anyone know of any other notable homes that dont have the usual notable home furnishing/guest/etc cap? I cant think of any so ya, maybe its just a bug?
I can't recall any other Notable house having this issue.
However, I'm afraid ZoS will just reclassify it as a Classic home and call it a day aka bug fix. That would be terrible PR though as, so far, all Chapters since Summerset have given a "free" Notable house: Psijiic Grand Villa and Hall of the Lunar Champion.
Ravensilver wrote: »Proudspire is a Classic home and has 600, Hall of the Lunar Champion is Notable and has 700. So either this house was not put into the correct category, or they forgot to update it to 700 slots.
And to be honest, I sure could use those 100 extra slots... ^^;;
Nomadic_Atmoran wrote: »Nomadic_Atmoran wrote: »Ravensilver wrote: »Am I wrong in resenting the fact that 90 of the 600 slots are already taken up with stuff that ZOS put there? >.< And it's all bound, so I can't even sell it? >.>
Probably about 1/3rd of those are lights inside and out followed by trees, tables and finally rocks. Some of which are in far away spots on the property most people will not spend any time near. Just spent about an hour clearing out the clutter inside and removing a few boulders that were literally tucked in a corner of the map that's off the beaten path.
Just in case you were unaware, you can retrieve furnishings without having to hunt them down manually.
I'm aware of this. That's not the point of the comment. Whomever was in-charge of filling almost 1/6th of the map with junk furnishings really went out of their way to fill the place not just with tables and lights but also rocks and trees. Some of which are in really out of the way spots.
Ravensilver wrote: »Proudspire is a Classic home and has 600, Hall of the Lunar Champion is Notable and has 700. So either this house was not put into the correct category, or they forgot to update it to 700 slots.
And to be honest, I sure could use those 100 extra slots... ^^;;
MasterSpatula wrote: »ESO's housing system has always been hobbled by a wildly inadequate item limits 700 is too low. 600? That's just shooting decorators in the foot, and there's no good reason for it.
I posted about this on the PTS when the Antiquarian's Alpine Gallery was being tested; it seems they didn't find it a good idea and didn't increase the slots.
A shame, because this house is easily twice as large as Proudspire and yet has the same slots. Pretty funny and sad, lol.
I don't get the complaints about the number of housing slots. People sound like they either only have one house or that they must have every furnishing item displayed in every one of their houses. I doubt very much that anyone fits into the first category (not least with the free houses and inn rooms available) and I don't see the reasoning behind the second category. If they list all their houses and total up all the furnishing slots between them do they really not have enough? Even those players who build their own house within a house seem to be able to cope just fine judging by the screenshots and videos we see all the time.
I don't get the complaints about the number of housing slots. People sound like they either only have one house or that they must have every furnishing item displayed in every one of their houses. I doubt very much that anyone fits into the first category (not least with the free houses and inn rooms available) and I don't see the reasoning behind the second category. If they list all their houses and total up all the furnishing slots between them do they really not have enough? Even those players who build their own house within a house seem to be able to cope just fine judging by the screenshots and videos we see all the time.
There's another category you missed, besides displaying any furniture you have collected or storage. Some players like to decorate their homes. Some try to make the house as it is look like real homes/scenes. Others take it a step further and create extra rooms, buildings, or completely transform the house so it looks nothing like the house they bought. Decorators like this need all the slots you can get. For example, if you are doing a banqueting table, you have all the food and place settings, the tables, lighting, chairs etc. And that's just for the main table setting, before you even start decorating the room around it and the outside of the house. All those items soon add up.
Not sure what screenshots and videos you're watching, but most housing fans 100% agree that 600/700 is far too low for the majority of Notable homes. And it's not about 'you already have so many houses with so many furniture, you don't need more' (I honestly don't even understand your point there). It's about 'I got this house, so why should it not live up to its fullest potential? Why should I have to compromise?'That's what I was getting at with my last point. They seem to do fine judging by the screenshots and videos.I don't get the complaints about the number of housing slots. People sound like they either only have one house or that they must have every furnishing item displayed in every one of their houses. I doubt very much that anyone fits into the first category (not least with the free houses and inn rooms available) and I don't see the reasoning behind the second category. If they list all their houses and total up all the furnishing slots between them do they really not have enough? Even those players who build their own house within a house seem to be able to cope just fine judging by the screenshots and videos we see all the time.
There's another category you missed, besides displaying any furniture you have collected or storage. Some players like to decorate their homes. Some try to make the house as it is look like real homes/scenes. Others take it a step further and create extra rooms, buildings, or completely transform the house so it looks nothing like the house they bought. Decorators like this need all the slots you can get. For example, if you are doing a banqueting table, you have all the food and place settings, the tables, lighting, chairs etc. And that's just for the main table setting, before you even start decorating the room around it and the outside of the house. All those items soon add up.
I don't get the complaints about the number of housing slots. People sound like they either only have one house or that they must have every furnishing item displayed in every one of their houses. I doubt very much that anyone fits into the first category (not least with the free houses and inn rooms available) and I don't see the reasoning behind the second category. If they list all their houses and total up all the furnishing slots between them do they really not have enough? Even those players who build their own house within a house seem to be able to cope just fine judging by the screenshots and videos we see all the time.