furiouslog wrote: »I'm actually happy that it's 600. 100 more slots is not going to make or break the house. I'm surprised that you're complaining about what is essentially a free gift to the community. Just enjoy it.
furiouslog wrote: »I'm actually happy that it's 600. 100 more slots is not going to make or break the house. I'm surprised that you're complaining about what is essentially a free gift to the community. Just enjoy it.
furiouslog wrote: »I'm actually happy that it's 600. 100 more slots is not going to make or break the house. I'm surprised that you're complaining about what is essentially a free gift to the community. Just enjoy it.
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[snip] ZOS gave us something pretty cool for free, which represented an investment of time/money on their end. The general issue of housing slots is a broader issue which I happen to agree with. [snip]
My point is that ZOS deserves credit when they do something good. I'm giving them credit on this one. The intended use of the house is to display antiquities. It's more than able to achieve that end. Anything else is just something you want to do to flex your creative juices. Okay, then work within the boundaries of the medium provided. Bringing the cap issue into this is just plain wrong.
BTW ZOS, thanks for the cool house.
Nord_Raseri wrote: »Hm, it's listed as Notable in my collections. Weird that it has the same limit as my Classic home, Old Mistveil Manor.
furiouslog wrote: »I'm actually happy that it's 600. 100 more slots is not going to make or break the house. I'm surprised that you're complaining about what is essentially a free gift to the community. Just enjoy it.
Big difference between a complaint and a request. I'm sure we're all happy and excited for the thing we bought with the chapter "free" thing,
furiouslog wrote: »I'm actually happy that it's 600. 100 more slots is not going to make or break the house. I'm surprised that you're complaining about what is essentially a free gift to the community. Just enjoy it.
Big difference between a complaint and a request. I'm sure we're all happy and excited for the thing we bought with the chapter "free" thing,
I bought the Chapter for the Chapter, and had no idea this House was gonna have anything to do with the Chapter, so in my mind, the House is straight, plain free.
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
Interesting. I appreciate the free house either way so personally, idc. Who knows, maybe there is a "Notable" difference in slots between a FREE home (600) and a Crown Store BOUGHT home (700) which are setup as a selling point or simply just an oversight in ZOS' design choices. What is interesting is the Psijiic Villa is classified as notable and has 700 slots and that is also not near enough to fill that huge place. Seems maybe about 1000 slots as a standard would be appropriate for notable homes.Nord_Raseri wrote: »Hm, it's listed as Notable in my collections. Weird that it has the same limit as my Classic home, Old Mistveil Manor.
That sounds like a bug. If it doesn’t have 350/700 slots, it can’t rightfully be classified as Notable.
^^ And this too while we're on the topic of limitations. Aside from the free homes, the price of housing is astronomical for notable homes (most over $100 USD) so why there are such low limitations in the first place is beyond me. People pay for stuff, they expect to be able to use it properly.SilentFox22 wrote: »Guilds have a 500 player cap yet only 12-24 guildies can be there at a time which just seems ridiculous to me as far as utility goes. Makes it difficult to hold guild events and meetings and meetups.
Sure, you're free to look at it that way, and I certainly don't mean to make this all sound negative. But realistically, this asset has been around since the launch of the chapter and this contest was the only way to obtain it, and the way to obtain it was by participating in an activity that is only available through the chapter. It was a super fun "contest", but the outcome was ultimately predetermined and the fun was had in the process of winning, not really in the chance that we wouldn't.
Ravensilver wrote: »Am I wrong in resenting the fact that 90 of the 600 slots are already taken up with stuff that ZOS put there? >.< And it's all bound, so I can't even sell it? >.>
Nomadic_Atmoran wrote: »Probably about 1/3rd of those are lights inside and out followed by trees, tables and finally rocks. Some of which are in far away spots on the property most people will not spend any time near. Just spent about an hour clearing out the clutter inside and removing a few boulders that were literally tucked in a corner of the map that's off the beaten path.
Nomadic_Atmoran wrote: »Ravensilver wrote: »Am I wrong in resenting the fact that 90 of the 600 slots are already taken up with stuff that ZOS put there? >.< And it's all bound, so I can't even sell it? >.>
Probably about 1/3rd of those are lights inside and out followed by trees, tables and finally rocks. Some of which are in far away spots on the property most people will not spend any time near. Just spent about an hour clearing out the clutter inside and removing a few boulders that were literally tucked in a corner of the map that's off the beaten path.
TequilaFire wrote: »More problematic is a limit on 40 collectables, just the 21 or so statues collected use half that right our of the box.
Don't get me wrong, the house is appreciated, just wish it was a pool of item slots that could be used for any type of collectable or furnishing, not segmented.
This is exactly what I thought. The issue is not with the 100 more or less traditional furnishing but with the cap in all other kind of categories.
>It means less House guests/pets/mounts/assistants - who all share the same cap.
>It means that a house that would fit the purpose of displaying undaunted busts and trophies is severely more limited than in a regular NOTABLE house.
>It means that you can receive HALF the visitors you would in any other NOTABLE house.
For me it is a letdown, as the house is based on Inns/Taverns layouts in-game, it would have made a cool Undaunted Explorer gathering place, but the cap on visitor, special collectibles and others make it a lot less appealing.
I really don't see why a house that is as big as some other Notable houses end up not getting the same treatment.
I hope this is a BUG and it will be fixed soon