Taleof2Cities wrote: »Taleof2Cities wrote: »MasterSpatula wrote: »They've been pretty consistent so far. Base-game zones (including Craglorn but excluding starter islands) and Chapter zones (including Wrothgar.) No writ turn-ins in DLC zones (Though Hew's Bane has the boards for some reason).
I don't see them breaking such a consistent pattern any time soon.
I totally foregot about Orsinium. That is an actual DLC-Zone. Chapters started with Morrowind which came after the Orsinium DLC. So they have placed writboards in DLC-Cities. I would really like to read ZOS' explanation why they stopped. I can't think of a valid reason.
Would you be OK with an Orsinium-like turn-in location for writs in those DLC small zones, @Djiku?
For example, a Markarth turn-in that's outside the city front door on the main steps (one load screen)?
Because I currently do writs in Solitude and am quite happy with it.
I always prefer less loadingscreens. Why can't there be a spot in Markarth inside the City for turn ins?
Because I don't think ZOS would support close proximity of the crafting area and turn-in.
However, if you were given a choice between a long turn-in (Orsinium) or load screen (Solitude) versus not having a writ turn-in at all ... I think you would still prefer to have a turn-in in the DLC zones. Am I right?
Because that's something that both players and ZOS would likely support.
Everest_Lionheart wrote: »I second this but can we add some undaunted enclaves as well? It’s a total lag fest trying to go to Elden Root and Mournhold at times with 10 people dueling in the area. The more we can spread the enclaves around the better. I’m not saying put one in every city in every DLC but the main capital cities of DLC would be great. I would much rather run through 3 duels on my way to grabbing my dailies than 10!
Everest_Lionheart wrote: »I second this but can we add some undaunted enclaves as well? It’s a total lag fest trying to go to Elden Root and Mournhold at times with 10 people dueling in the area. The more we can spread the enclaves around the better. I’m not saying put one in every city in every DLC but the main capital cities of DLC would be great. I would much rather run through 3 duels on my way to grabbing my dailies than 10!
Dusk_Coven wrote: »Or sell some Assistants in the Crown Store that you can place in your home. One to fetch your daily crafting writs and also be the turn-in point. And one to hand in your master writs.
Bonus: This way the only bear ass blocking any crafting station will be your own.
Settlements will still be populated by players who don't know you can get Crown Store items gifted to them through Crown Sellers, or who don't have access to a crafting hall.