Subterranean Assault (morph):
This morph no longer applies Fracture, as Deep Fissure now affects all Armor.
This ability now recasts itself after completing, once per cast.
Subterranean Assault (morph):
This morph no longer applies Fracture, as Deep Fissure now affects all Armor.
This ability now recasts itself after completing, once per cast.
The recast that was added to Sub Assault doesn't in any way make up for the damage lost by not having major fracture. It's only a very minor buff in PvE, and a major nerf to stamina warden in PvP. Any good player already recast the skill on cooldown, no extra effect was needed for that. It would would have made more sense to add Fracture to the base skill Scorch, and then give the morphs their unique effects. Especially considering in PvE you already have a tank to apply fracture so not sure if this change is to try and force people to ice staff tank on warden? And if it is why should stamina warden be punished for that? Overall it just seems like a change with not much foresight, and hopefully will be looked at potentially being changed or reworked before the PTS testing cycle is over.
Actually on live stamdens is probably the most overloaded class in pvp, so this fits the bill of them nerfing them in pvp, while buffing their pvp dps.
Also like the other poster said just run pierce armor 9k resist reduction omegalul.
Subterranean Assault (morph):
This morph no longer applies Fracture, as Deep Fissure now affects all Armor.
This ability now recasts itself after completing, once per cast.
The recast that was added to Sub Assault doesn't in any way make up for the damage lost by not having major fracture. It's only a very minor buff in PvE, and a major nerf to stamina warden in PvP. Any good player already recast the skill on cooldown, no extra effect was needed for that. It would would have made more sense to add Fracture to the base skill Scorch, and then give the morphs their unique effects. Especially considering in PvE you already have a tank to apply fracture so not sure if this change is to try and force people to ice staff tank on warden? And if it is why should stamina warden be punished for that? Overall it just seems like a change with not much foresight, and hopefully will be looked at potentially being changed or reworked before the PTS testing cycle is over.
Actually on live stamdens is probably the most overloaded class in pvp, so this fits the bill of them nerfing them in pvp, while buffing their pvp dps.
Also like the other poster said just run pierce armor 9k resist reduction omegalul.
Like i have space for that thing on my bar. Omegalul
Nice pointless replyAttackopsn wrote: »nice reading comprehension
This. Bar space is tight on warden.Artorias24 wrote: »Subterranean Assault (morph):
This morph no longer applies Fracture, as Deep Fissure now affects all Armor.
This ability now recasts itself after completing, once per cast.
The recast that was added to Sub Assault doesn't in any way make up for the damage lost by not having major fracture. It's only a very minor buff in PvE, and a major nerf to stamina warden in PvP. Any good player already recast the skill on cooldown, no extra effect was needed for that. It would would have made more sense to add Fracture to the base skill Scorch, and then give the morphs their unique effects. Especially considering in PvE you already have a tank to apply fracture so not sure if this change is to try and force people to ice staff tank on warden? And if it is why should stamina warden be punished for that? Overall it just seems like a change with not much foresight, and hopefully will be looked at potentially being changed or reworked before the PTS testing cycle is over.
Actually on live stamdens is probably the most overloaded class in pvp, so this fits the bill of them nerfing them in pvp, while buffing their pvp dps.
Also like the other poster said just run pierce armor 9k resist reduction omegalul.
Like i have space for that thing on my bar. Omegalul
It did not it’s a Typo why would they talk about Deep fissure in a Sub assault change ? They meant to say Scorch or Sub Assault.Artorias24 wrote: »
It did not it’s a Typo why would they talk about Deep fissure in a Sub assault change ? They meant to say Scorch or Sub Assault.Artorias24 wrote: »
It did not it’s a Typo why would they talk about Deep fissure in a Sub assault change ? They meant to say Scorch or Sub Assault.Artorias24 wrote: »
Skjaldbjorn wrote: »Skjaldbjorn wrote: »It did not it’s a Typo why would they talk about Deep fissure in a Sub assault change ? They meant to say Scorch or Sub Assault.Artorias24 wrote: »
It lost Fracture. It's at best a neutral change, but more likely a net nerf.
[Quoted post has been removed.]
I am on the PTS. Sub Assault does not apply Major Breach.
Skjaldbjorn wrote: »Skjaldbjorn wrote: »It did not it’s a Typo why would they talk about Deep fissure in a Sub assault change ? They meant to say Scorch or Sub Assault.Artorias24 wrote: »
It lost Fracture. It's at best a neutral change, but more likely a net nerf.
[Quoted post has been removed.]
I am on the PTS. Sub Assault does not apply Major Breach.
So the way they worded the change “Since” They want Stamden to start using Deep fissure instead ? Doesn’t make sense.
So the way they worded the change “Since” They want Stamden to start using Deep fissure instead ? Doesn’t make sense.
So the way they worded the change “Since” They want Stamden to start using Deep fissure instead ? Doesn’t make sense.
Go derail a different thread with trolling, also while you're at it work on your magcro skills so you don't get packed up again like last night.