So they deliberated put the worst case scenario who they knew people would hate at the same time as another PvP event.techyeshic wrote: »Why do people treat these as pass/fail tests for something to implement instead of ways to gather targeted data sets?
Because the devs literally saidWe will be very upfront, but please be aware that if these tests confirm our hypothesis, then chain-casting AOE abilities will no longer form the core of the ESO PvP experience in the way it has for the last few years. We would then go through each class and ensure that there are viable builds for each and make adjustments as necessary.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests/p1
So for those who didnt show up last week...welp.
Depends, if they do nothing things will stay more or less the same.
The game is not dying yet, but they are on the very edge of mass exodus I think. According to steam statistics this game has more players than ever in it's time through steam, I guess the same increase in player numbers could be shown if someone play NOT through steam as well.
However, the game is so *** broken now, and not just now but continously for the past 1-2 years that players will soon have enough and just migrate to another game on masse.
So they deliberated put the worst case scenario who they knew people would hate at the same time as another PvP event.techyeshic wrote: »Why do people treat these as pass/fail tests for something to implement instead of ways to gather targeted data sets?
Because the devs literally saidWe will be very upfront, but please be aware that if these tests confirm our hypothesis, then chain-casting AOE abilities will no longer form the core of the ESO PvP experience in the way it has for the last few years. We would then go through each class and ensure that there are viable builds for each and make adjustments as necessary.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests/p1
So for those who didnt show up last week...welp.
Looks like set this up to generate an result they wanted.
Yes make gameplay so clunky few plays and you don't have performance issues.
Well, this will hit PvE too unless they stated otherwise.
And they said it will be class rebalansing to try to save this mess.
Fun times ahead, changed my ESO+ to monthly as I have bad feelings.
So they deliberated put the worst case scenario who they knew people would hate at the same time as another PvP event.techyeshic wrote: »Why do people treat these as pass/fail tests for something to implement instead of ways to gather targeted data sets?
Because the devs literally saidWe will be very upfront, but please be aware that if these tests confirm our hypothesis, then chain-casting AOE abilities will no longer form the core of the ESO PvP experience in the way it has for the last few years. We would then go through each class and ensure that there are viable builds for each and make adjustments as necessary.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests/p1
So for those who didnt show up last week...welp.
Looks like set this up to generate an result they wanted.
Yes make gameplay so clunky few plays and you don't have performance issues.
Well, this will hit PvE too unless they stated otherwise.
And they said it will be class rebalansing to try to save this mess.
Fun times ahead, changed my ESO+ to monthly as I have bad feelings.
The thing is PvE people don't realize this will affect them as Rich said in his post they will change all classes to ensure they are all viable in the WOW like environment - This means PvE too.
I agree, @techyeshic yes they can do that but they are unwilling.So they deliberated put the worst case scenario who they knew people would hate at the same time as another PvP event.techyeshic wrote: »Why do people treat these as pass/fail tests for something to implement instead of ways to gather targeted data sets?
Because the devs literally saidWe will be very upfront, but please be aware that if these tests confirm our hypothesis, then chain-casting AOE abilities will no longer form the core of the ESO PvP experience in the way it has for the last few years. We would then go through each class and ensure that there are viable builds for each and make adjustments as necessary.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests/p1
So for those who didnt show up last week...welp.
Looks like set this up to generate an result they wanted.
Yes make gameplay so clunky few plays and you don't have performance issues.
Well, this will hit PvE too unless they stated otherwise.
And they said it will be class rebalansing to try to save this mess.
Fun times ahead, changed my ESO+ to monthly as I have bad feelings.
The thing is PvE people don't realize this will affect them as Rich said in his post they will change all classes to ensure they are all viable in the WOW like environment - This means PvE too.
gatekeeper13 wrote: »No-CP campaign right now.... A total parody of PVP.... Desyncs, skills not firing, server kicks....
Was defending Fare against a blue ball group and Snipe took like 5 secs to fire.
Lag, disconnects, rubber banding, skills not firing!!!
Grianasteri wrote: »Lag, disconnects, rubber banding, skills not firing!!!
So... just the same as always then.
gatekeeper13 wrote: »No-CP campaign right now.... A total parody of PVP.... Desyncs, skills not firing, server kicks....
Was defending Fare against a blue ball group and Snipe took like 5 secs to fire.
Hah, I attacked some noob that ive killed 1 million times before, and i fell over dead in lagg and all the dmg I took was 3 different proccsets over like 10 seconds... Game is getting better.../sarcasm
gatekeeper13 wrote: »No-CP campaign right now.... A total parody of PVP.... Desyncs, skills not firing, server kicks....
Was defending Fare against a blue ball group and Snipe took like 5 secs to fire.