Charon_on_Vacation wrote: »No new Character Slots is worse than no new Class!
18 just isn't nearly enough.
They said "no new character slot", not "no new class", no?
This means no new class more or less.
As with every class release they give another character slot.
It would make sense that "no new char slot" literally means no new class, as why would they just randomly add char slots if there wasn't a....new class like in the past?
They said "no new character slot", not "no new class", no?
This means no new class more or less.
As with every class release they give another character slot.
It would make sense that "no new char slot" literally means no new class, as why would they just randomly add char slots if there wasn't a....new class like in the past?
While I agree it would not make sense to add a new class and no new character slot, it is still reading into things if what you quoted is what Zos specifically said.
They said "no new character slot", not "no new class", no?
This means no new class more or less.
As with every class release they give another character slot.
It would make sense that "no new char slot" literally means no new class, as why would they just randomly add char slots if there wasn't a....new class like in the past?
While I agree it would not make sense to add a new class and no new character slot, it is still reading into things if what you quoted is what Zos specifically said.
Agreed. Hearing the specific wording, it was really just them saying that adding more character slots would "drastically increase the size" of the player database. It should be noted that they didn't give a time bracket for this either; they didn't mention or say 2020, 2021, they just said "as of right now". People are definitely reading into this more than they should. Just because there's no planned character slots doesn't mean that we wouldn't see new class content (even though we don't need it).
They said "no new character slot", not "no new class", no?
This means no new class more or less.
As with every class release they give another character slot.
It would make sense that "no new char slot" literally means no new class, as why would they just randomly add char slots if there wasn't a....new class like in the past?
I just want to point out that simply because something has been done a certain way in the past has no bearing on it staying that way in the future. Yes, ZOS has released character slots with new Classes before, but you honestly don't have the information yourself to back up the claim of they WILL continue to do so in the future. They've done it before, yes, but that doesn't mean in the slightest that they have to keep doing it that way. It isn't 'fail marketing' because you have no access to their marketing information; a lot of us feel like doing away with Crown Crates and adding them directly to the store for purchase would in the end make ZOS more money, because more people would spend money knowing they could get X or Y guaranteed instead of paying for the chance to get it, but ZOS' marketing information clearly shows otherwise or else they wouldn't do things they way they do them.They will add slots with new class and past already proved it. You dont have any statistic about major/minor people who have 18 chars, but im sure theres more with 18 than w/o. Adding class without slot is fail marketing for these who cant create more and zos is carefull with their marketing so again u are incorrect.
Always 1 slot token is from bundle "prepurchase" when new class is release
They said "no new character slot", not "no new class", no?
This means no new class more or less.
As with every class release they give another character slot.
It would make sense that "no new char slot" literally means no new class, as why would they just randomly add char slots if there wasn't a....new class like in the past?
While I agree it would not make sense to add a new class and no new character slot, it is still reading into things if what you quoted is what Zos specifically said.
Agreed. Hearing the specific wording, it was really just them saying that adding more character slots would "drastically increase the size" of the player database. It should be noted that they didn't give a time bracket for this either; they didn't mention or say 2020, 2021, they just said "as of right now". People are definitely reading into this more than they should. Just because there's no planned character slots doesn't mean that we wouldn't see new class content (even though we don't need it).
I agree on both points. More importantly, I am glad Zos is finally considering server performance when making a decision. The overall performance of the game, and Cyrodiil, would be much better if this type of approach was used all along.
I just want to point out that simply because something has been done a certain way in the past has no bearing on it staying that way in the future. Yes, ZOS has released character slots with new Classes before, but you honestly don't have the information yourself to back up the claim of they WILL continue to do so in the future. They've done it before, yes, but that doesn't mean in the slightest that they have to keep doing it that way. It isn't 'fail marketing' because you have no access to their marketing information; a lot of us feel like doing away with Crown Crates and adding them directly to the store for purchase would in the end make ZOS more money, because more people would spend money knowing they could get X or Y guaranteed instead of paying for the chance to get it, but ZOS' marketing information clearly shows otherwise or else they wouldn't do things they way they do them.They will add slots with new class and past already proved it. You dont have any statistic about major/minor people who have 18 chars, but im sure theres more with 18 than w/o. Adding class without slot is fail marketing for these who cant create more and zos is carefull with their marketing so again u are incorrect.
Always 1 slot token is from bundle "prepurchase" when new class is release
I just want to point out that simply because something has been done a certain way in the past has no bearing on it staying that way in the future. Yes, ZOS has released character slots with new Classes before, but you honestly don't have the information yourself to back up the claim of they WILL continue to do so in the future. They've done it before, yes, but that doesn't mean in the slightest that they have to keep doing it that way. It isn't 'fail marketing' because you have no access to their marketing information; a lot of us feel like doing away with Crown Crates and adding them directly to the store for purchase would in the end make ZOS more money, because more people would spend money knowing they could get X or Y guaranteed instead of paying for the chance to get it, but ZOS' marketing information clearly shows otherwise or else they wouldn't do things they way they do them.
It's not 'pattern and logic', because by that account, nothing would ever change because of pattern. It's not failed marketing to introduce a new Class without at least one additional character slot unless ZOS' marketing shows that, and you don't have access to that information to know 100% if that's the reason they were doing it before, or if they maybe had an idea to cap character slots at some point in the past because of performance, or any reasoning as to why they've done things they way they have. Something 'repeating all the time' doesn't always mean it works, it can sometimes mean there's no motivation to change it even if it needs changing.Well I know and its called pattern and logic. It is failed marketing if someone cant use new features cause his current state of something and this person is forced to delete his account progression via character. Zos is spending a lot of money into marketing so they cant fail thnings like that. I dont need information about their marketing if something is repeated all the time it means it works e.g. long year story content or even crates. Just open your eyes and u will see zos patterns and what they will do to get to the highest amount of customers. Just use your logic.
It's not 'pattern and logic', because by that account, nothing would ever change because of pattern. It's not failed marketing to introduce a new Class without at least one additional character slot unless ZOS' marketing shows that, and you don't have access to that information to know 100% if that's the reason they were doing it before, or if they maybe had an idea to cap character slots at some point in the past because of performance, or any reasoning as to why they've done things they way they have. Something 'repeating all the time' doesn't always mean it works, it can sometimes mean there's no motivation to change it even if it needs changing.Well I know and its called pattern and logic. It is failed marketing if someone cant use new features cause his current state of something and this person is forced to delete his account progression via character. Zos is spending a lot of money into marketing so they cant fail thnings like that. I dont need information about their marketing if something is repeated all the time it means it works e.g. long year story content or even crates. Just open your eyes and u will see zos patterns and what they will do to get to the highest amount of customers. Just use your logic.
By your logic, too, they would actually keep adding new character slots, instead of having it capped right now, for the people who want to keep theorycrafting new builds but have a max roster. And what do those people get told, time and again when the matter of wanting more character slots comes up? "Just delete one of your other characters" and "get another account" are usually the top replies to that sort of thing. Wouldn't it be more sense financially to offer more slots to those who'd buy them? Also on this topic and ZOS not wanting to delete account progression to experience a new thing, I would like to bring to your attention the tutorials for every new Chapter. People with maxed rosters, be that 18/18 or whatever number out of 18 they can afford to have unlocked, don't get to experience the little story bit that's in every tutorial unless they delete one of those characters and make a new one (or do it in the PTS, but not everyone has access to the PTS, not even PC players because of things like data caps and the like). It's a much smaller degree than experiencing a new Class, yes, but the point stands that there ARE things that if you want to experience them and have a max roster, you may very well have to delete an existing character.
My main point is you have no idea behind the reason of why they've included more slots with new Classes in the past. It could be because they didn't want people to feel like they need to delete a current character to get a new experience, or it could be something else entirely. And there are plenty of things that change over time; none of us here, including you, have the ability to say that ZOS will or will not continue to do x or y just because they did it in the past. Only ZOS knows the stuff they'll do. So yes, while it makes sense to give at least one new character slot whenever a new Class is released, ZOS doesn't have to do it that way. They'd likely still make a decent chunk of cash if they released a new Class and didn't provide any additional character slots.
Still u dont understand patterns and why they cant add class without slots, dont u? I guess u never heard about marketing etc
Oh... I understand marketing.If you want to talk marketing, new class trumps character slots every day of the week.
You have to remember that, last we heard, the majority of players in the game have not used up all of the free character slots. Offering a character slot token to those who have used all the free ones, but do not have the full 18 characters, is completely within reason. Those who have the full 18 characters are probably far into the minority.
Like I said above, they might prefer to bundle character slots with a new class, but if push comes to shove, and they want that new character class out there, they will do it, even if it means not having additional character slots.
wild_kmacdb16_ESO wrote: »Charon_on_Vacation wrote: »No new Character Slots is worse than no new Class!
18 just isn't nearly enough.
You can experience all the content the game has to offer on a single character. Why do you need more than 18?
Sylvermynx wrote: »Well.... let me see. I have two accounts. I have 18/18 on both (PC NA), and 10 each of 18 on both EU. I'm - yes - an altoholic. I make characters when they bludgeon my brain with "ME ME ME why aren't you creating ME?"
And I do play them all. I play whoever hits me over the head the hardest.
Right now, I have 56 characters total. Eventually I'll have 72. And then I'll need a third account.... because I'm a roleplayer, and my characters are all THEMSELVES - with backstories and life involved imperatives. And because I can.
It's fun. My version of fun probably isn't anyone else's. That's fine.
sentientomega wrote: »Whether they add new classes or not, I do want more character slots, and I know I'm not the only one. What's wrong with adding more of those? Just don't buy them if you don't want more characters.
Sylvermynx wrote: »I make characters when they bludgeon my brain with "ME ME ME why aren't you creating ME?"
[snip for brevity]
my characters are all THEMSELVES - with backstories and life involved imperatives.
Sylvermynx wrote: »Your obsession is my fun. I'm retired, I have plenty of disposable income, and I get to do what I think is fun.
Works for me. Waste of money to me is standing rounds down the pub.
Still u dont understand patterns and why they cant add class without slots, dont u? I guess u never heard about marketing etc
Oh... I understand marketing.If you want to talk marketing, new class trumps character slots every day of the week.
You have to remember that, last we heard, the majority of players in the game have not used up all of the free character slots. Offering a character slot token to those who have used all the free ones, but do not have the full 18 characters, is completely within reason. Those who have the full 18 characters are probably far into the minority.
Like I said above, they might prefer to bundle character slots with a new class, but if push comes to shove, and they want that new character class out there, they will do it, even if it means not having additional character slots.
That is all well and good but it will be the difference between some people buying the chapter and not buying the chapter.
I have put a lot of time into my 18 characters and have no intention of deleting any of them, if they don't release new slots when they releases a new class it will simply mean I won't bother purchasing it doubt I will be the only one.
Sylvermynx wrote: »Thing is, I don't get the whole database argument. You can only play one character at a time. Database storage for "resting" characters can't actually be an issue; the issue is when each account has many characters online. But.... that really can't happen - outside of things like bot trains (which I truly have to say I haven't seen - but that might be simply because I'm not paying attention, since I'm.... y'know.... just - playing....)