ZOS_GinaBruno wrote: »We’ve been looking into this issue, which wasn’t a deliberate change, but as some of you have noted it’s been difficult to pinpoint what’s causing it. We’re continuing to investigate though, and will let you know if we need any additional info.
ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
and how long is it to the next update?
Tentatively scheduled for September 21.
Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
You stated this on September 10, it is now September 22 and still no fix? All 14 of my characters are 60/60/60 in training and this is getting ridiculous. The minute I get on any mount my mount stamina drops to 0, it's getting really old trying to ride anywhere in Tamriel, much less trying to keep up with the group in PVP.
@ZOS_GinaBruno when is this going to be fixed?ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
and how long is it to the next update?
Tentatively scheduled for September 21.
IsharaMeradin wrote: »In patch v5.2.5 & Update 24That fact that you no longer have Rapids as you once did might allow the above adjustments to be more noticeable.In our continuing efforts to improve server performance, we have refactored how Sprint functions on the backend and have made some changes to the design.
On-foot sprint will largely function the same as it has in the past, though we’ve decreased the Stamina cost of sprinting which will result in being able to sprint longer. You’ll also notice the Stamina drain is more fluid in the UI.
Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts.
We will be closely monitoring how these changes affect your ability to traverse Tamriel.
No, this isn’t the issue at all. Stamina drains much more quickly, and it even says in that patch note that it reduced the mount stamina cost. I’ve run around before this patch without rapids on a slow mount. The difference is not subtle at all. It takes just a few seconds to drain.
IsharaMeradin wrote: »In patch v5.2.5 & Update 24That fact that you no longer have Rapids as you once did might allow the above adjustments to be more noticeable.In our continuing efforts to improve server performance, we have refactored how Sprint functions on the backend and have made some changes to the design.
On-foot sprint will largely function the same as it has in the past, though we’ve decreased the Stamina cost of sprinting which will result in being able to sprint longer. You’ll also notice the Stamina drain is more fluid in the UI.
Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts.
We will be closely monitoring how these changes affect your ability to traverse Tamriel.
No, this isn’t the issue at all. Stamina drains much more quickly, and it even says in that patch note that it reduced the mount stamina cost. I’ve run around before this patch without rapids on a slow mount. The difference is not subtle at all. It takes just a few seconds to drain.
There is a solution:
https://www.elderscrollsonline.com/en-us/crownstore/item/1024
TequilaFire wrote: »IsharaMeradin wrote: »In patch v5.2.5 & Update 24That fact that you no longer have Rapids as you once did might allow the above adjustments to be more noticeable.In our continuing efforts to improve server performance, we have refactored how Sprint functions on the backend and have made some changes to the design.
On-foot sprint will largely function the same as it has in the past, though we’ve decreased the Stamina cost of sprinting which will result in being able to sprint longer. You’ll also notice the Stamina drain is more fluid in the UI.
Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts.
We will be closely monitoring how these changes affect your ability to traverse Tamriel.
No, this isn’t the issue at all. Stamina drains much more quickly, and it even says in that patch note that it reduced the mount stamina cost. I’ve run around before this patch without rapids on a slow mount. The difference is not subtle at all. It takes just a few seconds to drain.
There is a solution:
https://www.elderscrollsonline.com/en-us/crownstore/item/1024
How do I use those on a 60/60/60 mount?
It is a bug.
TequilaFire wrote: »IsharaMeradin wrote: »In patch v5.2.5 & Update 24That fact that you no longer have Rapids as you once did might allow the above adjustments to be more noticeable.In our continuing efforts to improve server performance, we have refactored how Sprint functions on the backend and have made some changes to the design.
On-foot sprint will largely function the same as it has in the past, though we’ve decreased the Stamina cost of sprinting which will result in being able to sprint longer. You’ll also notice the Stamina drain is more fluid in the UI.
Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts.
We will be closely monitoring how these changes affect your ability to traverse Tamriel.
No, this isn’t the issue at all. Stamina drains much more quickly, and it even says in that patch note that it reduced the mount stamina cost. I’ve run around before this patch without rapids on a slow mount. The difference is not subtle at all. It takes just a few seconds to drain.
There is a solution:
https://www.elderscrollsonline.com/en-us/crownstore/item/1024
How do I use those on a 60/60/60 mount?
It is a bug.
They are clearly not designed for those of us with max mounts. But I'm sure the majority of characters in the game, mostly alts, aren't 60/60/60.
Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
You stated this on September 10, it is now September 22 and still no fix? All 14 of my characters are 60/60/60 in training and this is getting ridiculous. The minute I get on any mount my mount stamina drops to 0, it's getting really old trying to ride anywhere in Tamriel, much less trying to keep up with the group in PVP.
@ZOS_GinaBruno when is this going to be fixed?ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
and how long is it to the next update?
Tentatively scheduled for September 21.
It has been fixed with the recent patch
TequilaFire wrote: »TequilaFire wrote: »IsharaMeradin wrote: »In patch v5.2.5 & Update 24That fact that you no longer have Rapids as you once did might allow the above adjustments to be more noticeable.In our continuing efforts to improve server performance, we have refactored how Sprint functions on the backend and have made some changes to the design.
On-foot sprint will largely function the same as it has in the past, though we’ve decreased the Stamina cost of sprinting which will result in being able to sprint longer. You’ll also notice the Stamina drain is more fluid in the UI.
Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts.
We will be closely monitoring how these changes affect your ability to traverse Tamriel.
No, this isn’t the issue at all. Stamina drains much more quickly, and it even says in that patch note that it reduced the mount stamina cost. I’ve run around before this patch without rapids on a slow mount. The difference is not subtle at all. It takes just a few seconds to drain.
There is a solution:
https://www.elderscrollsonline.com/en-us/crownstore/item/1024
How do I use those on a 60/60/60 mount?
It is a bug.
They are clearly not designed for those of us with max mounts. But I'm sure the majority of characters in the game, mostly alts, aren't 60/60/60.
The problem is occurring on my max mounts rapids change has nothing to do with it.
Get on mount move forward stamina at zero.
Stop confusing the issue with the rapids thing, all my characters have rapids.
The characters I've been having this problem with are still busted. They didn't fix anything.
Lady_Rosabella wrote: »Lady_Rosabella wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
You stated this on September 10, it is now September 22 and still no fix? All 14 of my characters are 60/60/60 in training and this is getting ridiculous. The minute I get on any mount my mount stamina drops to 0, it's getting really old trying to ride anywhere in Tamriel, much less trying to keep up with the group in PVP.
@ZOS_GinaBruno when is this going to be fixed?ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Hi everyone, just to update, we're currently testing a fix for this issue and hope to include it in our next PC incremental patch.
and how long is it to the next update?
Tentatively scheduled for September 21.
It has been fixed with the recent patch
It still has not been fixed. Practically everyone I've talked to in all five of my guilds are still having this issue as of today, September 29, 2020.
When getting on your mount, the stamina drops to 0 in 2 seconds. And even with mount being trained 60/60/60, Stamina which states: "allowing your mount to sprint longer and take more hits before you become dismounted." One hit is stopping your mount instantly and/or knocking you off your mount. @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert PLEASE TELL US WHEN THIS WILL BE FIXED!! There are multiple post up on Reddit, Facebook, etc about this issue not being fixed in last update.