CaffeinatedMayhem wrote: »
I really think ZOS is trying to kill solo play with this update.
In the midst of a chaotic battle, what is the sign you are hitting someone who is blocking with Thews? Is there a visual or audio sign?
My health dropping rapidly is not a sign in the midst of chaos. If I'm attacking one guy and he's just blocking and standing there and my health is dropping that should obviously be apparent. But if you are fighting in a huge battle how do you actually know Thews is hitting?
That set has been practically unused since it was released when IC came out.
Because it's useless discussion like this that get things pointlessly nerfed while ignoring other issues. You claimed its ruining solo play yet from what I see is it was you vs him and no one else. And just because you cant kill someone who's whole purpose is to stand there and hold block, you want it nerfed.
That set has been practically unused since it was released when IC came out.
CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
how does he hold block while stunned or feared? all classes do not have blockable attacks only.
this set may be strong if built specifically for it, but this is available for any set tho. However this set is easier counterable than others
CaffeinatedMayhem wrote: »how does he hold block while stunned or feared? all classes do not have blockable attacks only.
this set may be strong if built specifically for it, but this is available for any set tho. However this set is easier counterable than others
Stun is only once every 21 seconds, streak is fixed now. Fear? Only if I were a vampire, and I'm not. So until he BREAKS OUT... which as a tank is really easy, sure I can hit him all I want for 2 seconds. AS long as I have all my attacks coordinated perfectly and a charged ult.
As a sorc, I do not use Wall of Element, or Lightning flood in a PvP build for obvious reasons. Let me switch those in once a fight starts and I realize what my opponent is wearing... oh. Haunting curse works, but it's one hit at 4 and 8 seconds, and ti doesn't stack. I've started slotting ice comet, but even then, the ground AoE is fairle small, not eough to make someone move off a flag, and not enough damage even with 75 Thaumatuirge to kill a health tank.
So, exactly how is a high single target damage pvp build (bc that's what magsorc is) supposed to kill a health tank with thews? Where the majority of our attacks are blocked? Oh right, just give up.
precambria wrote: »
CaffeinatedMayhem wrote: »how does he hold block while stunned or feared? all classes do not have blockable attacks only.
this set may be strong if built specifically for it, but this is available for any set tho. However this set is easier counterable than others
Stun is only once every 21 seconds, streak is fixed now. Fear? Only if I were a vampire, and I'm not. So until he BREAKS OUT... which as a tank is really easy, sure I can hit him all I want for 2 seconds. AS long as I have all my attacks coordinated perfectly and a charged ult.
As a sorc, I do not use Wall of Element, or Lightning flood in a PvP build for obvious reasons. Let me switch those in once a fight starts and I realize what my opponent is wearing... oh. Haunting curse works, but it's one hit at 4 and 8 seconds, and ti doesn't stack. I've started slotting ice comet, but even then, the ground AoE is fairle small, not eough to make someone move off a flag, and not enough damage even with 75 Thaumatuirge to kill a health tank.
So, exactly how is a high single target damage pvp build (bc that's what magsorc is) supposed to kill a health tank with thews? Where the majority of our attacks are blocked? Oh right, just give up.
Harbinger pops up in BG now too. Mostly MagDks pair it with Grothdaar and Unfathomable Darkness. That basically makes them able to kill while only attacking once with a light attack and then hold block.
I mean not really a threat if you don't hit them, but try to explain that to your team. Also in any form of capture the flag thats pretty messed up, they just stand on the flag the whole game and that flag is untouchable unless you outnumber the enemies on the flag.
precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
Good point. It's not like people know ahead of time "Oh, I better ignore this guy because of the sets he's wearing".
Not to mention Dragon Knights are hard to ignore anyway since they have such effective CC.
CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
MurderMostFoul wrote: »precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
Good point. It's not like people know ahead of time "Oh, I better ignore this guy because of the sets he's wearing".
Not to mention Dragon Knights are hard to ignore anyway since they have such effective CC.
The dude who just stands there holding block is an easy ignore.
CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
Unless StamDK uses corrosive with all dots, then somehow these tanks do go down. Dizzy you cant use.. leap you cant...
universal_wrath wrote: »MurderMostFoul wrote: »precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
Good point. It's not like people know ahead of time "Oh, I better ignore this guy because of the sets he's wearing".
Not to mention Dragon Knights are hard to ignore anyway since they have such effective CC.
The dude who just stands there holding block is an easy ignore.
If that was the case, people would not complain about. Those people just hold block, they use every CC possible with least effort. Talons, fossilze..etc. you simply can't ignore them.CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
Unless StamDK uses corrosive with all dots, then somehow these tanks do go down. Dizzy you cant use.. leap you cant...
Fun fact, corrosive does not work on dots anymore. There is no counter to these type of builds as far as I know.
Dirt_Rooster wrote: »Thing about harbinger is that in order to make it good enough to be viable on its own, you have to take a big hit to your own damage. I haven't had a fight against a harbinger user that didn't end up just being a fight where I hit him till I have to heal, then just keep hitting them until they run out of resources and die. Same as any tank/stall build. The pace and control of the fight is inherently in your favor when you face someone like that.
CaffeinatedMayhem wrote: »
I really think ZOS is trying to kill solo play with this update.
How is one tank who just holds block killing solo play? Just streak away. There's your counter. They cant kill you so why even bother.
There are many other issues that should be looked at in pvp....
universal_wrath wrote: »MurderMostFoul wrote: »precambria wrote: »
i'm not sure if you noticed but people don't run around with a sign over their head that says exactly what sets they're running
Good point. It's not like people know ahead of time "Oh, I better ignore this guy because of the sets he's wearing".
Not to mention Dragon Knights are hard to ignore anyway since they have such effective CC.
The dude who just stands there holding block is an easy ignore.
If that was the case, people would not complain about. Those people just hold block, they use every CC possible with least effort. Talons, fossilze..etc. you simply can't ignore them.CaffeinatedMayhem wrote: »EtTuBrutus wrote: »
yeah it's pretty broken
20 ticks of average 1.5k damage. Over 10 seconds you got hit by a 3k dot. Doesn't seem that op to me, there are other proc sets that hit harder, also you can stop the "dot" damage any time. And any class has access to unlockable CCs, these builds are just target dummies
3k dot doesn't seem OP to you? Not a single set comes close to that..
well yes 30k pvp damage from a single source is very much, but i mean not op not because the numbers, but because you are in control of it by stopping attacking, slowing it down by not hitting blockable attacks, or CCing the user
lets see - CC, well Thew wills till attack you if the user is CC'd.
Not all classes have strong DoTs or AoE's in a PvP build
So stamDk's... are good at countering this.
Unless StamDK uses corrosive with all dots, then somehow these tanks do go down. Dizzy you cant use.. leap you cant...
Fun fact, corrosive does not work on dots anymore. There is no counter to these type of builds as far as I know.
Sure there is. Only takes 2 good players to take one down. I threw this set on because I wanted to see what all the fuss is about.
I’ve only had pug Templar’s and a few gank blades either kill themselves on the shield or damage their own health enough to get into execute range. Lost to a mag Dk because of his dots, grothdar, and overwhelming. Faced multiple “top tier” pvp’ers and they just whittle down your health and stamina or use unblockable cc till your dead. Mag Sorcs just stop attacking and shield up and you don’t have enough damage to take them down. Any groups larger than 3 you may be able to take one of them down who doesn’t realize what’s happening in all the chaos but if you drop block for a second it’s all over.
The set is fun to use for sure but it’s certainly not some op meme set that’s any different than all the other proc sets that combined can actually one shot you. I’ve only ran into one other player who was using it and I immediately realized what the player was doing and so I just told the other 2 people in my group to attack when I used fossilize and on the second cast of it we took him down.