Kiralyn2000 wrote: »Are people really so addicted to speed, that they consider this skill "essential"? Or that they'd ever in a million years consider buying those stupid crown store training books?
(and the idea that someone would skip buying a new character slot because they can't get easy Rapids - as opposed to all the other better reasons - seems crazy to me.)
full disclosure - I've played since 2016, have 8 alts, have never used Rapids or bought a training book. Regular mount speed + wayshrines has always seemed perfectly fine to me. /shrug
Kiralyn2000 wrote: »Are people really so addicted to speed, that they consider this skill "essential"? Or that they'd ever in a million years consider buying those stupid crown store training books?
(and the idea that someone would skip buying a new character slot because they can't get easy Rapids - as opposed to all the other better reasons - seems crazy to me.)
full disclosure - I've played since 2016, have 8 alts, have never used Rapids or bought a training book. Regular mount speed + wayshrines has always seemed perfectly fine to me. /shrug
Strider__Roshin wrote: »Stamina players need vigor way more than magicka players need rapids. It's a good change.
That is 100% ZOS's fault. They should have given decent stamina heals to more of the classes. Blame them.Strider__Roshin wrote: »Stamina players need vigor way more than magicka players need rapids. It's a good change.
No one had answered my questions in every thread about this change. Why do you need rapids on every toon that you have? Especially the ones with multiple maxed accounts.
Why wouldn't I want it on all my toons is the better question.
I'm not saying they don't. nor did I. I said move Vigor to the support line as the 1st skill since technically it's a support type skill....or move it to the Fighter's guild line since it's a line that levels quickly.
Because, unlike Vigor, it's incredibly useful on every single character. Rapids is the difference between making it to that siege/dragon/dolmen/geyser/harrowstorm/world boss in time to join in and getting there when it's too late and already over. Rapids also makes grabbing skyshards, mages guild books, psijic rifts, etc. vastly less tedious. This should really not be difficult to understand.No one had answered my questions in every thread about this change. Why do you need rapids on every toon that you have? Especially the ones with multiple maxed accounts.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No one had answered my questions in every thread about this change. Why do you need rapids on every toon that you have? Especially the ones with multiple maxed accounts.
Because, unlike Vigor, it's incredibly useful on every single character. Rapids is the difference between making it to that siege/dragon/dolmen/geyser/harrowstorm/world boss in time to join in and getting there when it's too late and already over. Rapids also makes grabbing skyshards, mages guild books, psijic rifts, etc. vastly less tedious. This should really not be difficult to understand.
Fur_like_snow wrote: »
It’s like living in a world with electricity and cars than suddenly those things were take away. It’s not that you can’t live without those things, it’s that you’ve lived in a world with them for so long it’s difficult to imagine one without.
Well, you're dead wrong. I've got 54 characters across 3 accounts, they all get played (obviously some far more than others, but 51 of them are level 50 and the other 3 are still getting leveled), and they all use Rapids.
I understand that. But over the course of these discussions there were people with 40+ characters claiming that it's an essential skill for each their toon. I can't imagine them actually playing all of them.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Well, you're dead wrong. I've got 54 characters across 3 accounts, they all get played (obviously some far more than others, but 51 of them are level 50 and the other 3 are still getting leveled), and they all use Rapids.
No one had answered my questions in every thread about this change. Why do you need rapids on every toon that you have? Especially the ones with multiple maxed accounts.
Hapexamendios wrote: »How about putting Vigor first on the Assault Skills and switching Rapids over to first on Support and Siege Shield to second on Assault?
Does every one of them has Undaunted skill line maxed? How do you update gear every patch? Do you have a playtime schedule for each toon? I'm not trying to argue, just curious.