You have very little idea what you are talking about.
Addons and cheating have nothing in common. The Addon API allows for a limited set of instructions to me made and they are very unlikely to be usable for cheating in the first place. Cheats itself dont require any API. You cna either exploit bugs or you can access the Memory the game is in. Manipulating Memory is what gets you very far there. The reason why calculations are on the server is to prevent manipulation, as soon as the client is allowed to do them they can be manipulated and you have no chance at all to prevent this. You can just go with extra software to make this harder, but thats all.
So please do everyone a favor and get some general understanding about how PCs, Addons and cheats work first before making Posts like these that obviously show that you have no idea what you are talking about.
So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
relentless_turnip wrote: »So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
It works on console and yes with add-ons eliminated from equation it makes much easier for them to decide what should be there and what shouldn't.
You have very little idea what you are talking about.
Addons and cheating have nothing in common. The Addon API allows for a limited set of instructions to me made and they are very unlikely to be usable for cheating in the first place. Cheats itself dont require any API. You cna either exploit bugs or you can access the Memory the game is in. Manipulating Memory is what gets you very far there. The reason why calculations are on the server is to prevent manipulation, as soon as the client is allowed to do them they can be manipulated and you have no chance at all to prevent this. You can just go with extra software to make this harder, but thats all.
So please do everyone a favor and get some general understanding about how PCs, Addons and cheats work first before making Posts like these that obviously show that you have no idea what you are talking about.
So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
There are addons that allow for cheating. In PVE there are addons that warn you when to block/dodge etc. There are some that detect when another player is winding up a shot and gives the player forewarning to roll dodge. The PVE stuff is fine, the PVP stuff is not. You are correct in the trainer cheats that allow for players to fly through the air, you incorrect in claiming that it is impossible for an addon to grant the player an unfair advantage that constitutes cheating.
You have very little idea what you are talking about.
Addons and cheating have nothing in common. The Addon API allows for a limited set of instructions to me made and they are very unlikely to be usable for cheating in the first place. Cheats itself dont require any API. You cna either exploit bugs or you can access the Memory the game is in. Manipulating Memory is what gets you very far there. The reason why calculations are on the server is to prevent manipulation, as soon as the client is allowed to do them they can be manipulated and you have no chance at all to prevent this. You can just go with extra software to make this harder, but thats all.
So please do everyone a favor and get some general understanding about how PCs, Addons and cheats work first before making Posts like these that obviously show that you have no idea what you are talking about.
There are addons that allow for cheating. In PVE there are addons that warn you when to block/dodge etc. There are some that detect when another player is winding up a shot and gives the player forewarning to roll dodge. The PVE stuff is fine, the PVP stuff is not. You are correct in the trainer cheats that allow for players to fly through the air, you incorrect in claiming that it is impossible for an addon to grant the player an unfair advantage that constitutes cheating.So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
I'd never want to see ESO without addons. I'd only be pro doing something like this if ZOS provided an alternative like an in game addon store, with a clear mandate to only block addons that facilitate cheating.
Dark_Lord_Kuro wrote: »You have very little idea what you are talking about.
Addons and cheating have nothing in common. The Addon API allows for a limited set of instructions to me made and they are very unlikely to be usable for cheating in the first place. Cheats itself dont require any API. You cna either exploit bugs or you can access the Memory the game is in. Manipulating Memory is what gets you very far there. The reason why calculations are on the server is to prevent manipulation, as soon as the client is allowed to do them they can be manipulated and you have no chance at all to prevent this. You can just go with extra software to make this harder, but thats all.
So please do everyone a favor and get some general understanding about how PCs, Addons and cheats work first before making Posts like these that obviously show that you have no idea what you are talking about.
There are addons that allow for cheating. In PVE there are addons that warn you when to block/dodge etc. There are some that detect when another player is winding up a shot and gives the player forewarning to roll dodge. The PVE stuff is fine, the PVP stuff is not. You are correct in the trainer cheats that allow for players to fly through the air, you incorrect in claiming that it is impossible for an addon to grant the player an unfair advantage that constitutes cheating.So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
I'd never want to see ESO without addons. I'd only be pro doing something like this if ZOS provided an alternative like an in game addon store, with a clear mandate to only block addons that facilitate cheating.
If every addon need to pass by zos for approuval and then downloaded from eso, it would lkely put mod on console because zos could in turn tweak some of them and submit them to sony/microsoft
Think like skyrim mod on ps4
Mancombe_Nosehair wrote: »
Discuss.
Started playing on Xbox, then bought it for PC. I didn't much more than started on PC, before I realized I would have to keep updated on all sorts of plugins and stuff, to be "competative" - so I stopped right there. As simple as that.
Wait, hold up, y’all can fillet more than one fish at a time?
Ah. Still quite jealous, as filleting fish is the wooooooorst. I keep them after doing a new zones angler achievement to fillet while I’m waiting for something to spawn, a queue to pop, or something like that, but man, still sucks to much.Wait, hold up, y’all can fillet more than one fish at a time?
No. You cannot.
All that add-on does is remove the click you have to make between fish, essentially automating the process.
It still fillets the fish one at a time.
If you have a sizeable stack, you're still gonna be standing there awhile, watching your character slowly fillet one fish at a time.
See, this is why this discussion always derails -- people (not you) make baseless, incorrect claims about what many add-ons can do, and all it does is inflame the ire of people who don't have access to add-ons, and that mob comes at those of us who use them, and we get labeled as cheaters.
Mancombe_Nosehair wrote: »
Discuss.
I think it’s a terribly selfish idea and I think you underestimate the number of people who PVP. I’m not talking just the hardcore, spend 99% of their gameplay laying waste to other player, but also those who enjoy both PVP and PVE and the PVP “weekend warriors”. I also think it’s a phenomenally bad idea that would alienate a good chunk of players, so not the best business decision ever.
Wait, hold up, y’all can fillet more than one fish at a time?
No. You cannot.
All that add-on does is remove the click you have to make between fish, essentially automating the process.
It still fillets the fish one at a time.
If you have a sizeable stack, you're still gonna be standing there awhile, watching your character slowly fillet one fish at a time.
See, this is why this discussion always derails -- people (not you) make baseless, incorrect claims about what many add-ons can do, and all it does is inflame the ire of people who don't have access to add-ons, and that mob comes at those of us who use them, and we get labeled as cheaters.
Mancombe_Nosehair wrote: »Mancombe_Nosehair wrote: »
Discuss.
I think it’s a terribly selfish idea and I think you underestimate the number of people who PVP. I’m not talking just the hardcore, spend 99% of their gameplay laying waste to other player, but also those who enjoy both PVP and PVE and the PVP “weekend warriors”. I also think it’s a phenomenally bad idea that would alienate a good chunk of players, so not the best business decision ever.
I was actually being satirical, because, quite frankly, it is no less selfish than banning add-ons just because a few sore losers at PvP are blaming add-ons as opposed to their own lack of PvP skills.
Ah. Still quite jealous, as filleting fish is the wooooooorst. I keep them after doing a new zones angler achievement to fillet while I’m waiting for something to spawn, a queue to pop, or something like that, but man, still sucks to much.Wait, hold up, y’all can fillet more than one fish at a time?
No. You cannot.
All that add-on does is remove the click you have to make between fish, essentially automating the process.
It still fillets the fish one at a time.
If you have a sizeable stack, you're still gonna be standing there awhile, watching your character slowly fillet one fish at a time.
See, this is why this discussion always derails -- people (not you) make baseless, incorrect claims about what many add-ons can do, and all it does is inflame the ire of people who don't have access to add-ons, and that mob comes at those of us who use them, and we get labeled as cheaters.
Cheating is happening and it can't detected because of free use of addons.
There are addons that allow for cheating. In PVE there are addons that warn you when to block/dodge etc. There are some that detect when another player is winding up a shot and gives the player forewarning to roll dodge.
relentless_turnip wrote: »Cheating is happening and it can't detected because of free use of addons.
There are addons that allow for cheating. In PVE there are addons that warn you when to block/dodge etc. There are some that detect when another player is winding up a shot and gives the player forewarning to roll dodge.
[snip][Quoted post was removed]
So, we'll just go back to "hey, this boss died faster this time" type of dps check and filleting fish one by one, and cheaters will still bypass whatever detection stuff ZOS will set up?
Wait, hold up, y’all can fillet more than one fish at a time? Usually I’m very much against the silly bickering between the platforms but this makes me want to bring out my pitchforks and torches
Kidding. Mostly.
EDIT:We realy need an edit button...
relentless_turnip wrote: »[Quoted post was removed]