Onefrkncrzypope wrote: »Well yes and no. Not for a month too long. A weakend research sure
Can’t ZOS just hire staff to do the testing themselves?
Why do I have to lay a completely different game because the are cheaping out on staff?
They have logs of what everyone is activating for skills. Create some bots that can mimic button mashing?
Can’t ZOS just hire staff to do the testing themselves?
Why do I have to lay a completely different game because the are cheaping out on staff?
They have logs of what everyone is activating for skills. Create some bots that can mimic button mashing?
IMO, this is by far the best solution for the performance issue. You cannot fix an issue involving millions of players, with the sample size of a few hundreds on PTS.
Can’t ZOS just hire staff to do the testing themselves?
Why do I have to lay a completely different game because the are cheaping out on staff?
They have logs of what everyone is activating for skills. Create some bots that can mimic button mashing?
You are asking zos to hire on 80+employees and teach them the game, hope they abide by the same meta when they can do it for free?
Can’t ZOS just hire staff to do the testing themselves?
Why do I have to lay a completely different game because the are cheaping out on staff?
They have logs of what everyone is activating for skills. Create some bots that can mimic button mashing?
You are asking zos to hire on 80+employees and teach them the game, hope they abide by the same meta when they can do it for free?
Yes. I am asking for ZOS to properly staff their company so they can release products that are polished and major bugs free, have enough staff to address historical issues and new issues quickly. How many sloppy releases and sloppy patches and sloppy class balance attempts do you want continue experiencing?
They charge us one chapter per year for the cost of full blown games with way more content. They charge monthly subscriptions on top of that. I’m sure they can afford and should want to afford it if they want to grow and maintain the game.
Live testing is not for the faint of heart. We have too many people with faint hearts. Let them rest in peace.
Onefrkncrzypope wrote: »Well yes and no. Not for a month too long. A weakend research sure
Nemesis7884 wrote: »Onefrkncrzypope wrote: »Well yes and no. Not for a month too long. A weakend research sure
not weekends...a lot of ppl can only play on weekends and probably dont want to be guinnie pigs all the time
Live testing is not for the faint of heart. We have too many people with faint hearts. Let them rest in peace.
Specific well-intended and thought out testing is beneficial. However, most of the things OP lists as the focus of this poll have already been tested very thoroughly, such as CP, or are known to not have a meaningful effect, such as destroyable gates since we would be stacking at a keep if not at the gate.