I disagree.SilverKatz wrote: »it makes a strong pvp class into the most op one.
SilverKatz wrote: »Agree. it makes a strong pvp class into the most op one.
It gives ton of dmg , healing , Dmg buff, Heal buff, 4 functions from 1 skill only ! I dont think there is another skill providing the same amount of benifit in other classes.
The excuse for dev to nerf SnB skill line - Lower slash and both morphs is " these skills provide 3 different functions ,damage , snare and ulti regen / Aoe dmg ."
Now there is a skill offering 4.
thankyourat wrote: »SilverKatz wrote: »Agree. it makes a strong pvp class into the most op one.
It gives ton of dmg , healing , Dmg buff, Heal buff, 4 functions from 1 skill only ! I dont think there is another skill providing the same amount of benifit in other classes.
The excuse for dev to nerf SnB skill line - Lower slash and both morphs is " these skills provide 3 different functions ,damage , snare and ulti regen / Aoe dmg ."
Now there is a skill offering 4.
Magblade’s offensive skills need to be overloaded though because it lacks the most important ability in pvp which is a burst heal. There is nothing that can compare to getting a large chunk of your health back in one global cool down. To make up for this lack of healing magblade needs overloaded offensive skills. That’s why the standardization of classes hurt magblade so much. They brought all of magblades offensive skills in line with the other classes while not bringing magblade healing up to the other classes.
ESO_Nightingale wrote: »i like it. really adds to class identity
thankyourat wrote: »SilverKatz wrote: »Agree. it makes a strong pvp class into the most op one.
It gives ton of dmg , healing , Dmg buff, Heal buff, 4 functions from 1 skill only ! I dont think there is another skill providing the same amount of benifit in other classes.
The excuse for dev to nerf SnB skill line - Lower slash and both morphs is " these skills provide 3 different functions ,damage , snare and ulti regen / Aoe dmg ."
Now there is a skill offering 4.
Magblade’s offensive skills need to be overloaded though because it lacks the most important ability in pvp which is a burst heal. There is nothing that can compare to getting a large chunk of your health back in one global cool down. To make up for this lack of healing magblade needs overloaded offensive skills. That’s why the standardization of classes hurt magblade so much. They brought all of magblades offensive skills in line with the other classes while not bringing magblade healing up to the other classes.
Tommy_The_Gun wrote: »- ZOS removes Minor Berserk from Grim Focus (+8% Damage) in a (in)famous Elsweyr update.
- One update later they Give Grim Focus up to 10% damage reduction (2% per stack).
- Later on, they remove 10% damage reduction, and once again they add dmg focused bonus - 10% crit damage/healing.
Is it just me, or it look like they have not clue what they are doing, nor any vision of the NB class ?
This seems so chaotic...I disagree.SilverKatz wrote: »it makes a strong pvp class into the most op one.
1. You have to gather the stacks to begin with.
2. Stack are removed in PvP zone when Grim Focus ends (so you can not enter delve, gather stack, exit & wait for some one to show up).
3. Spectral Bow does not take the benefit of + %10 boost as the bonus is gone the moment you fire the bow (lose stacks).
So for ganking / bombing this would not work, or will be extremely tricky/impossible to pull of at best. In current meta, playing NB that relies on invisibility is quite hard as there is HUGE number of counters to cloak. This kind of play-style works pretty much only in MYM event as there are plenty of non-pvp players that don't know how to counter invisibility.
The other play-style is brawler NB that uses Dark Cloak (healing morph) and losing 10% dmg reduction is a huge nerf for that play-style. Dmg reduction is way better than %10 crit bonus.
silky_soft wrote: »Tommy_The_Gun wrote: »- ZOS removes Minor Berserk from Grim Focus (+8% Damage) in a (in)famous Elsweyr update.
- One update later they Give Grim Focus up to 10% damage reduction (2% per stack).
- Later on, they remove 10% damage reduction, and once again they add dmg focused bonus - 10% crit damage/healing.
Is it just me, or it look like they have not clue what they are doing, nor any vision of the NB class ?
This seems so chaotic...I disagree.SilverKatz wrote: »it makes a strong pvp class into the most op one.
1. You have to gather the stacks to begin with.
2. Stack are removed in PvP zone when Grim Focus ends (so you can not enter delve, gather stack, exit & wait for some one to show up).
3. Spectral Bow does not take the benefit of + %10 boost as the bonus is gone the moment you fire the bow (lose stacks).
So for ganking / bombing this would not work, or will be extremely tricky/impossible to pull of at best. In current meta, playing NB that relies on invisibility is quite hard as there is HUGE number of counters to cloak. This kind of play-style works pretty much only in MYM event as there are plenty of non-pvp players that don't know how to counter invisibility.
The other play-style is brawler NB that uses Dark Cloak (healing morph) and losing 10% dmg reduction is a huge nerf for that play-style. Dmg reduction is way better than %10 crit bonus.
Just slot birds of prey, you get minor zerk at no cost or timer.
Ragnaroek93 wrote: »Good change because it indirectly nerfs proc setups which are meta right now. Also more damage fits the theme of an assassin class better.
silky_soft wrote: »Tommy_The_Gun wrote: »- ZOS removes Minor Berserk from Grim Focus (+8% Damage) in a (in)famous Elsweyr update.
- One update later they Give Grim Focus up to 10% damage reduction (2% per stack).
- Later on, they remove 10% damage reduction, and once again they add dmg focused bonus - 10% crit damage/healing.
Is it just me, or it look like they have not clue what they are doing, nor any vision of the NB class ?
This seems so chaotic...I disagree.SilverKatz wrote: »it makes a strong pvp class into the most op one.
1. You have to gather the stacks to begin with.
2. Stack are removed in PvP zone when Grim Focus ends (so you can not enter delve, gather stack, exit & wait for some one to show up).
3. Spectral Bow does not take the benefit of + %10 boost as the bonus is gone the moment you fire the bow (lose stacks).
So for ganking / bombing this would not work, or will be extremely tricky/impossible to pull of at best. In current meta, playing NB that relies on invisibility is quite hard as there is HUGE number of counters to cloak. This kind of play-style works pretty much only in MYM event as there are plenty of non-pvp players that don't know how to counter invisibility.
The other play-style is brawler NB that uses Dark Cloak (healing morph) and losing 10% dmg reduction is a huge nerf for that play-style. Dmg reduction is way better than %10 crit bonus.
Just slot birds of prey, you get minor zerk at no cost or timer.
I think you have skipped the part that says this thread is about NBs not Wardens
thankyourat wrote: »SilverKatz wrote: »Agree. it makes a strong pvp class into the most op one.
It gives ton of dmg , healing , Dmg buff, Heal buff, 4 functions from 1 skill only ! I dont think there is another skill providing the same amount of benifit in other classes.
The excuse for dev to nerf SnB skill line - Lower slash and both morphs is " these skills provide 3 different functions ,damage , snare and ulti regen / Aoe dmg ."
Now there is a skill offering 4.
Magblade’s offensive skills need to be overloaded though because it lacks the most important ability in pvp which is a burst heal. There is nothing that can compare to getting a large chunk of your health back in one global cool down. To make up for this lack of healing magblade needs overloaded offensive skills. That’s why the standardization of classes hurt magblade so much. They brought all of magblades offensive skills in line with the other classes while not bringing magblade healing up to the other classes.
i believe theyre fixing this with the change to your spammable in the pts. still though this grim focus change may to make dark cloak nightblade non viable next patch so that we're forced back into shadowy disguise which would really suck considering there are finally dark cloak builds viable this patch.
Playboy_Shrek wrote: »Ragnaroek93 wrote: »Good change because it indirectly nerfs proc setups which are meta right now. Also more damage fits the theme of an assassin class better.
proc sets are not meta. besides relequen. and monster sets are proc sets by nature.
silky_soft wrote: »silky_soft wrote: »Tommy_The_Gun wrote: »- ZOS removes Minor Berserk from Grim Focus (+8% Damage) in a (in)famous Elsweyr update.
- One update later they Give Grim Focus up to 10% damage reduction (2% per stack).
- Later on, they remove 10% damage reduction, and once again they add dmg focused bonus - 10% crit damage/healing.
Is it just me, or it look like they have not clue what they are doing, nor any vision of the NB class ?
This seems so chaotic...I disagree.SilverKatz wrote: »it makes a strong pvp class into the most op one.
1. You have to gather the stacks to begin with.
2. Stack are removed in PvP zone when Grim Focus ends (so you can not enter delve, gather stack, exit & wait for some one to show up).
3. Spectral Bow does not take the benefit of + %10 boost as the bonus is gone the moment you fire the bow (lose stacks).
So for ganking / bombing this would not work, or will be extremely tricky/impossible to pull of at best. In current meta, playing NB that relies on invisibility is quite hard as there is HUGE number of counters to cloak. This kind of play-style works pretty much only in MYM event as there are plenty of non-pvp players that don't know how to counter invisibility.
The other play-style is brawler NB that uses Dark Cloak (healing morph) and losing 10% dmg reduction is a huge nerf for that play-style. Dmg reduction is way better than %10 crit bonus.
Just slot birds of prey, you get minor zerk at no cost or timer.
I think you have skipped the part that says this thread is about NBs not Wardens
If english is you first language, that went straight over your head.
brandoncoffmannub18_ESO wrote: »It's a nice change for night blade since they're assassins it's fits them perfectly.. some other classes need buffing though to keep in line with this change and not be abjectly weaker in comparison.
Strider__Roshin wrote: »I think crit damage suits an assassination class more than damage mitigation. I think if we're going to make the class tanky it should be by the means of Dark Cloak which eliminates your ability to go invisible.