Many times the gear we're looking for drops from the final boss. Like for instance I'm still trying to get the Burning Spellweave Inferno Staff from City of Ash and it only drops from the final boss in that dungeon. Just to make life easier I've been using stage 4 vampirisim to cheese it and skip just about everything so I could get to the end. After doing that dungeon over 40 times and still no inferno staff my sanity is gone....
I at least have the courtesy to use this tactic solo but you'll find there are a lot of people in ESO who have done the same dungeon over, and over, and over, and over again and they still don't get the item they are looking for. It drives them to just ignoring everyone and blazing a trail to the end in hopes their search finally ends. This phenomenon even happens in DLC dungeons so its not just a non-ESO+ thing.
Daughter: "This game always make you mad. I like when you play Black Desert or Final Fantasy."
Me: "..."
And honestly it doesn't help. Players will find a way to get around the force-you-to-watch-cutscenes parts (e.g., disconnecting and reconnecting, then killing the boss while everyone else is still watching the cutscene). Yes, you can actually do that in FFXIV for their hour-long story arc finale dungeon.I think there should be a notification that pops up when entering a dungeon that notifies us that one or more players has not completed the main quest in that dungeon. Final Fantasy XIV does it.
Many times the gear we're looking for drops from the final boss. Like for instance I'm still trying to get the Burning Spellweave Inferno Staff from City of Ash and it only drops from the final boss in that dungeon. Just to make life easier I've been using stage 4 vampirisim to cheese it and skip just about everything so I could get to the end. After doing that dungeon over 40 times and still no inferno staff my sanity is gone....
I at least have the courtesy to use this tactic solo but you'll find there are a lot of people in ESO who have done the same dungeon over, and over, and over, and over again and they still don't get the item they are looking for. It drives them to just ignoring everyone and blazing a trail to the end in hopes their search finally ends. This phenomenon even happens in DLC dungeons so its not just a non-ESO+ thing.
40 times? Boo Hoo, it took me 4 YEARS of running that dungeon until I finally got the inferno staff....it also drops in chests occasionally. Eventually I just stopped trying for it and it finally decided to drop when I didn't much care anymore.
40 times? Boo Hoo, it took me 4 YEARS of running that dungeon until I finally got the inferno staff....it also drops in chests occasionally. Eventually I just stopped trying for it and it finally decided to drop when I didn't much care anymore.
I typed over 40 times because I lost count.
Nord_Raseri wrote: »
40 times? Boo Hoo, it took me 4 YEARS of running that dungeon until I finally got the inferno staff....it also drops in chests occasionally. Eventually I just stopped trying for it and it finally decided to drop when I didn't much care anymore.
I typed over 40 times because I lost count.
After 3 years(4?) I have only ever seen it once. On an under 50 character...
I began playing ESO on Xbox One at it's initial release. It was good for the first few months, then became toxic. I then transitioned to the PS4 version and experienced the same thing. I ended up taking a hiatus about a year ago.
Having just returned, a few days ago, I am experiencing the same community issue; people skip everything in a dungeon to kill the last boss.
I don't get the reasoning behind it, nor have I got an explanation. The people who do it never respond, while the rest of us look crazy while we're trying to figure out why the next quest marker isn't appearing. I (or we) then have to run the dungeon again, and it would be a few runs until I FINALLY get actual quest completed.
Is there a reason why people are not considerate of players who may need to finish the quests?
When I complained about it to myself, here's a dumbed down version of a conversation between me and my 6-year old daughter:
Daughter: "Dad, maybe they are mad because they don't have everything!"
Me: "What you mean?"
Daughter: "You can go everywhere and play everything, right?"
Me: "Ummm... yeah?"
Daughter: "You know, the thing you have that's like Xbox Gold."
Me: "Oooooohhhh... You mean my sub, my ESO sub."
Daughter: "Yeah! Maybe they mad because they can only do the same cave over and over and not the others."
Me: "lol... Maybe!"
Daughter: "They probably don't have Gold Plus and can't do the caves from the other areas that you bought."
Me: "That makes sense!"
Daughter: "This game always make you mad. I like when you play Black Desert or Final Fantasy."
Me: "..."
I think there should be a notification that pops up when entering a dungeon that notifies us that one or more players has not completed the main quest in that dungeon. Final Fantasy XIV does it.
TequilaFire wrote: »Maybe you should have to complete all parts of the dungeon to unlock the final boss and it's loot.
/runs and hides
Agenericname wrote: »TequilaFire wrote: »Maybe you should have to complete all parts of the dungeon to unlock the final boss and it's loot.
/runs and hides
Thats something that I wouldn't mind seeing personally. One of my characters has almost all of the challengers and some trifectas but got FG1 survivor after Mountain God because people want to skip the other bosses.
On my tank, which has almost the same achievements save the trifectas, I typically run with a group now because it's usually the achievements that I'm after.
I sort of chuckle when I read the "fake tank" threads because it's mostly a self induced problem.
Nord_Raseri wrote: »It may be one of the undaunted dailies or they're leveling new alts/skill lines by doing random dungeons(extra xp upon killing last boss), that and I have lost count of how many times I've done each dungeon in this game, so I am very guilty of burning through dungeons quickly. That being said, if I notice someone is doing the quest or type in group chat that they're doing quest, I slow down and wait with them.
colossalvoids wrote: »People are just bored of running same content for years refarming same stuff after buffs/nerfs we have every single patch. Nowadays you have leads from some last bosses so people obviously skip as much as they can to end their 99th run. Some just don't have time to look at every scenery while their exp scroll running out or even more important irl stuff happening. If it's make you comfortable thinking they are some kind of miserable because don't have some eso+ it's up to you of course but i pretty sure most skippers are the ones who actually bored because they already have/had everything. Newer players are always more excited to do content in full rather than skip parts as a time saver.
tomofhyrule wrote: »This is however one of the things that would be great about a solo story mode. Even when I'm in a dungeon the first time, I speedrun the dialogue so I don't get to read it - and I'm one of those people who will listen to every word when I'm overland questing. I don't have the DPS to take on normal dungeons solo so I can't get them that way.
Danel_Vadan wrote: »I think there should be a notification that pops up when entering a dungeon that notifies us that one or more players has not completed the main quest in that dungeon.
Yes, that notification is you saying it in chat. People are not going to wait for you just because. It's up to you to ask; most of us are just there to kill the boss and get our keys.