Taleof2Cities wrote: »The UESP Build Editor has come a long ways in just a few days, @zDan, but the updates for PTS are not all complete.
For example, the Mundus Stone changes are not all programmed in yet.
It's a lot more helpful for feedback if you do a CMX parse on PTS (or similar testing) and post an image of that.
Don't forget, they buffed proc sets and then nerfed class skills as usual, so anyone that is using stats to fight will be at a huge disadvantage. You can't make up how terrible balance is on live now, but definitely how bad it will be if the PTS rolls over.
Now add one more thing to that equation: AoE undodgeable stun from Sellistrix every 5 sec. Then you really see the problem clearly
As a long time Caluurion magblade, who plays in CP, no, just no. You can't make that assertion unless you name specific builds where the procs are "too strong" and until you clarify whether you're talking CP, no CP, or both, and whether you're talking with Malacath, or without. You should also really talk about builds that people actually play long term and that are, thus, verified to play well, not something you just threw together in the build editor. Nuance, please.Taleof2Cities wrote: »The UESP Build Editor has come a long ways in just a few days, @zDan, but the updates for PTS are not all complete.
For example, the Mundus Stone changes are not all programmed in yet.
It's a lot more helpful for feedback if you do a CMX parse on PTS (or similar testing) and post an image of that.
I mean, even without uesp editor, just looking at the tooltips from the patch notes it's not hard to see that they are all extremely way too strong, especially when you can pair them together
As a long time Caluurion magblade, who plays in CP, no, just no. You can't make that assertion unless you name specific builds where the procs are "too strong" and until you clarify whether you're talking CP, no CP, or both, and whether you're talking with Malacath, or without. You should also really talk about builds that people actually play long term and that are, thus, verified to play well, not something you just threw together in the build editor. Nuance, please.Taleof2Cities wrote: »The UESP Build Editor has come a long ways in just a few days, @zDan, but the updates for PTS are not all complete.
For example, the Mundus Stone changes are not all programmed in yet.
It's a lot more helpful for feedback if you do a CMX parse on PTS (or similar testing) and post an image of that.
I mean, even without uesp editor, just looking at the tooltips from the patch notes it's not hard to see that they are all extremely way too strong, especially when you can pair them together
Talking about Caluurion in particular, I am not particularly keen on it losing it's crit activation feature, which will open it up to better cotrol by more classes and for combining with Malacath. On the other hand the set has two crit bonuses, wasted with that mythic. As a nightblade I won't be using Malacath. Also, on a magblade, the combination of Caluurion and Zaan, which may be something you're thinking of, puts you in melee range on a squishy build. The surprise / gank factor is good in open world, but it is by no means particularly strong nor particularly safe. Use Caluurion on a ranged build and you're dealing with a projectile that not only has an activation time, but that is also exceptionally slow to get to it's destination. It has it's benefits when you're already spamming an execute on someone. If not, then creating burst around that projectile sounds as tricky as anything to me. Furthermore you give up raw damage and healing for every proc set that you run.
Yep, I figured you'd take a hard line on this.As a long time Caluurion magblade, who plays in CP, no, just no. You can't make that assertion unless you name specific builds where the procs are "too strong" and until you clarify whether you're talking CP, no CP, or both, and whether you're talking with Malacath, or without. You should also really talk about builds that people actually play long term and that are, thus, verified to play well, not something you just threw together in the build editor. Nuance, please.Taleof2Cities wrote: »The UESP Build Editor has come a long ways in just a few days, @zDan, but the updates for PTS are not all complete.
For example, the Mundus Stone changes are not all programmed in yet.
It's a lot more helpful for feedback if you do a CMX parse on PTS (or similar testing) and post an image of that.
I mean, even without uesp editor, just looking at the tooltips from the patch notes it's not hard to see that they are all extremely way too strong, especially when you can pair them together
Talking about Caluurion in particular, I am not particularly keen on it losing it's crit activation feature, which will open it up to better cotrol by more classes and for combining with Malacath. On the other hand the set has two crit bonuses, wasted with that mythic. As a nightblade I won't be using Malacath. Also, on a magblade, the combination of Caluurion and Zaan, which may be something you're thinking of, puts you in melee range on a squishy build. The surprise / gank factor is good in open world, but it is by no means particularly strong nor particularly safe. Use Caluurion on a ranged build and you're dealing with a projectile that not only has an activation time, but that is also exceptionally slow to get to it's destination. It has it's benefits when you're already spamming an execute on someone. If not, then creating burst around that projectile sounds as tricky as anything to me. Furthermore you give up raw damage and healing for every proc set that you run.
I am talking both cp and no cp. Without malacath they are looking to be strong, but with malacath they look outright broken and there's no way you can defend that. If you have to rely on proc sets to get your damage then thats on you, I don't like the concept of getting massive amounts of damage just from doing nothing really.
Caluurions got buffed immensely, the travel time also got reduced. I've always played magblade without damaging procs and have been performing well on it no matter the situation.
The argument about giving up healing is irrelevant, as most of these people that run procs are zerglings that just rely on sheer numbers, theyre free to proctard you down in the middle of a fight with no consequences. If you want the game to be as it was back in one tamriel with no skill proc damage, then by all means, defend your precious set that you need to rely on.
Yep, I figured you'd take a hard line on this.As a long time Caluurion magblade, who plays in CP, no, just no. You can't make that assertion unless you name specific builds where the procs are "too strong" and until you clarify whether you're talking CP, no CP, or both, and whether you're talking with Malacath, or without. You should also really talk about builds that people actually play long term and that are, thus, verified to play well, not something you just threw together in the build editor. Nuance, please.Taleof2Cities wrote: »The UESP Build Editor has come a long ways in just a few days, @zDan, but the updates for PTS are not all complete.
For example, the Mundus Stone changes are not all programmed in yet.
It's a lot more helpful for feedback if you do a CMX parse on PTS (or similar testing) and post an image of that.
I mean, even without uesp editor, just looking at the tooltips from the patch notes it's not hard to see that they are all extremely way too strong, especially when you can pair them together
Talking about Caluurion in particular, I am not particularly keen on it losing it's crit activation feature, which will open it up to better cotrol by more classes and for combining with Malacath. On the other hand the set has two crit bonuses, wasted with that mythic. As a nightblade I won't be using Malacath. Also, on a magblade, the combination of Caluurion and Zaan, which may be something you're thinking of, puts you in melee range on a squishy build. The surprise / gank factor is good in open world, but it is by no means particularly strong nor particularly safe. Use Caluurion on a ranged build and you're dealing with a projectile that not only has an activation time, but that is also exceptionally slow to get to it's destination. It has it's benefits when you're already spamming an execute on someone. If not, then creating burst around that projectile sounds as tricky as anything to me. Furthermore you give up raw damage and healing for every proc set that you run.
I am talking both cp and no cp. Without malacath they are looking to be strong, but with malacath they look outright broken and there's no way you can defend that. If you have to rely on proc sets to get your damage then thats on you, I don't like the concept of getting massive amounts of damage just from doing nothing really.
Caluurions got buffed immensely, the travel time also got reduced. I've always played magblade without damaging procs and have been performing well on it no matter the situation.
The argument about giving up healing is irrelevant, as most of these people that run procs are zerglings that just rely on sheer numbers, theyre free to proctard you down in the middle of a fight with no consequences. If you want the game to be as it was back in one tamriel with no skill proc damage, then by all means, defend your precious set that you need to rely on.
"They are looking to be strong" is not evidence.
"getting massive amounts of damage [from procs]" and "I've always played magblade without damaging procs and been performing well" is a contradiction, unless you're totally up yourself and think extremely highly of your own abilities.
"Caluurions got buffed immensely, the travel time also got reduced" is self-serving hyperbole. Caluurion got a small, IMO unwarranted but nonetheless small, buff to damage and a small (according to ZOS) buff to travel time, starting from a very slow baseline. The one concern I share is Malacath, but Caluurion on a nightblade is IMO the least convincing case for that, due to the crit bonuses on the set and the crit-centric nature of the class.
Calling people "proctards" is basically just name calling.
I'm all for balance. Like I said elsewhere, I'm the only Caluurion nightblade that I know. A friend would rather have more magicka / spell damage and fire larger bow procs. I think balance is currently pretty good on the set at least in CP, where I play. Those distinctions are IMO worth making. I see no need for dropping the crit activation mechanic, which will enable Malacath. I would also agree with anyone who called for measures to bring CP and no CP more into line, for example by having different versions of Battle Spirit. What I don't agree with is your attitude towards new, less experienced players, those who zerg and those who have less time to practice the game.
Back in One Tamriel I ran Viper and Red Mountain, but not Tremorscale, on my stam DK. I also ran more of a pressure build and hadn't yet figured out how to properly burst people down. This was my first MMO and I was not the guy one-shotting people with Viper and Tremorscale. I think the people who benefitted most from that meta were the more experienced players.
Fair enough. Now I can't talk about no CP, but I can talk about CP. Using Caluurion without generating burst via skills will get you nowhere. Let's say you Lotus Fan someone. It's no enough. You have to CC and you have to use your ultimate. That plays nicely, but it's still pretty weak. Indeed, I've been called "feeble" by another player in this forum, who has periodically encountered me in game. I have, since then, changed my combo to include Elemental Weapon, dropping Lotus Fan. This is harder to land, but better burst. It's still merely decent when I compare it to the burst from my stam DK or my sorc, who run non-proc builds. The damage is usually insufficient to outright kill good and alert players with a gank. That's fine. That's how it should be. I'm not complaining. I'm saying it's balanced about right.Can't talk about CP, but in noCP Caluurion is already by far the most common set on magblades and it simply does too much for too little effort. It is a set which basically allows a player to burst without actually having to use a burst skill. Sets should not be a replacement for skill(s) period.
I am "soft" because "proctards" is not an argument. It is merely evidence of your anger and bias.Don't be so soft because I said proctards lmfao, its a game.
I do not accept your conclusion that it is a carry set nor that all proc sets are carry sets. I think it's good, but that it's currently pretty balanced in CP. I can't speak for no CP. I am against changes that will enable Malacath with it, more out of concern of someone finding a non-magblade OP build with it, not because I know for sure. I think the set is not underused, it has a niche and doesn't need to be changed.Ok lets take caluurion out of the picture since you're getting so defensive over your little carry set.
I don't know what that's supposed to mean. A putdown, I presume? Lotus Fan happens to synergise well with Caluurion. It plays the nicest. I've not been the only one using it, though I have switched away from it for a better burst combo, since then. That's not the point, though. The point was merely to put a figure on how much actual damage Caluurion does in a typical encounter and how much a weapon damage focused build can hit you back for with their spammable, just to put the Caluurion damage into perspective.Imagine running lotus fan on a gank build.
I also run full Impen.Considering the fact that the player you were fighting had a typical stamblade setup with decent tankiness and full impen compared to a build that is focused on ganking then you should expect to take high damage from everyone.
I am "soft" because "proctards" is not an argument. It is merely evidence of your anger and bias.Don't be so soft because I said proctards lmfao, its a game.I do not accept your conclusion that it is a carry set nor that all proc sets are carry sets. I think it's good, but that it's currently pretty balanced in CP. I can't speak for no CP. I am against changes that will enable Malacath with it, more out of concern of someone finding a non-magblade OP build with it, not because I know for sure. I think the set is not underused, it has a niche and doesn't need to be changed.Ok lets take caluurion out of the picture since you're getting so defensive over your little carry set.
Try it. A lot of people who do so on live go "meh" and move on to something else. Let us know how it works out on your presumably heavy armor mag DK with Malacath. Running it on a stam DK doesn't sound promising to me, though. I'm not defending a Malacath DK. That's the unknown. I'm defending Caluurion as it is on live.I am "soft" because "proctards" is not an argument. It is merely evidence of your anger and bias.Don't be so soft because I said proctards lmfao, its a game.I do not accept your conclusion that it is a carry set nor that all proc sets are carry sets. I think it's good, but that it's currently pretty balanced in CP. I can't speak for no CP. I am against changes that will enable Malacath with it, more out of concern of someone finding a non-magblade OP build with it, not because I know for sure. I think the set is not underused, it has a niche and doesn't need to be changed.Ok lets take caluurion out of the picture since you're getting so defensive over your little carry set.
Don't worry, they put Caluurions like what's on the PTS and I will be using it on my tank build. It does a lot of damage, no longer requires a crit, and always procs a status effect? And it has a chance to proc minor defile? I don't see any downside for my stam DK or mag DK.
How exactly can anyone defend that as balanced? I disagree.
@zDan, I don't have a lot of screenshots saved, but I want to show an example illustrating just how weak Caluurion is, compared to building for damage. I ganked this stamblade from Cloak on 12th April 2020. This was part of a longer engagement, so he knew I was coming and immediately counter attacked.
As you can see, his non-crit Surprise Attack hit me harder than my Caluurion proc hit him. The example is about as lop-sided as it gets, maybe not the best, but it's why I saved the screenshot. Caluurion's disease proc is the weakest on magblade in CP. He may have had Balorgh saved up and his Surprise Attacks were buffed by Incap. All the same, I was disgusted. Caluurion shouldn't have hit someone, capable of hitting back that hard, for so little damage, I thought. Or maybe it should and that's OK. Either way, it puts a lie to your notion that procs deal "massive" damage.
Please don't come to me with "on paper" numbers. The above is what actually happens in game, in CP, and it's not limited to this encounter. I am very well aware that duelling stands and falls, among other things, with your ability to execute proper combos, including partial heavies, bash-weaving, and so on. Except when it doesn't. There was nothing fancy about this, just Incap and 2x woven Surprise Attacks. Point being his build didn't use procs, but was strong. I'll give this guy that he had a good strategy, but that worked only because he had extreme damage at that moment and he probably knew what his build was capable of.
I know how to build, by the way. I am squishy and focused on damage avoidance, but I do have about 3K Impen and properly allocated CP for PvP. Please take it I'm not making some noob mistake in my build, nor am I an all Divines ganker. Again, this is not meant to be crying for buffs or nerfs or anything. This is merely to illustrate why I reject the notion that Caluurion does massive damage and that it is a carry in CP.
I am not excited about the Caluurion changes and I'm serious about what I said. Clever putdowns won't change that. You're gonna have to do better.EtTuBrutus wrote: »@fred4 you're crutch just became bionic legs. It's ok to be excited about it. Simply stop acting like it's balanced though.
Unbelievable. Which part of "I ganked this stamblade from Cloak" and "I do have about 3K Impen" did you miss? Sorry, I cannot accept input from people who don't bother to fully read the post they're replying to nor those who don't fully understand the classes. I presume "not buffed" refers to the armor buff, which nightblade gets from having cloaked.EtTuBrutus wrote: »@zDan, I don't have a lot of screenshots saved, but I want to show an example illustrating just how weak Caluurion is, compared to building for damage. I ganked this stamblade from Cloak on 12th April 2020. This was part of a longer engagement, so he knew I was coming and immediately counter attacked.
As you can see, his non-crit Surprise Attack hit me harder than my Caluurion proc hit him. The example is about as lop-sided as it gets, maybe not the best, but it's why I saved the screenshot. Caluurion's disease proc is the weakest on magblade in CP. He may have had Balorgh saved up and his Surprise Attacks were buffed by Incap. All the same, I was disgusted. Caluurion shouldn't have hit someone, capable of hitting back that hard, for so little damage, I thought. Or maybe it should and that's OK. Either way, it puts a lie to your notion that procs deal "massive" damage.
Please don't come to me with "on paper" numbers. The above is what actually happens in game, in CP, and it's not limited to this encounter. I am very well aware that duelling stands and falls, among other things, with your ability to execute proper combos, including partial heavies, bash-weaving, and so on. Except when it doesn't. There was nothing fancy about this, just Incap and 2x woven Surprise Attacks. Point being his build didn't use procs, but was strong. I'll give this guy that he had a good strategy, but that worked only because he had extreme damage at that moment and he probably knew what his build was capable of.
I know how to build, by the way. I am squishy and focused on damage avoidance, but I do have about 3K Impen and properly allocated CP for PvP. Please take it I'm not making some noob mistake in my build, nor am I an all Divines ganker. Again, this is not meant to be crying for buffs or nerfs or anything. This is merely to illustrate why I reject the notion that Caluurion does massive damage and that it is a carry in CP.
That looks like youre not buffed, using no impen and he's got a better non crutch build than you. That's all that shows.
So what are we talking about now? Proc sets in general or still Caluurion? Necros? I give up. I can't comment on necros. I didn't buy the class. All I can say is that proc damage isn't everything. If you use Malacath on a crit-centric class (nightblade and to some degree templar) with a crit-focused set (Caluurion has 2 lines of crit), you're giving up a lot of stuff and I don't buy that that is automatically a good deal until people confirm it via testing. Doing so on the PTS would be a start, limited though that tends to be.More importantly, it's not showing the synergy we're taking about, which is with malacath. With 14k penetration, minor (or major berserk, hello blast bones) and malacath, you'll readily combo like a king, with or with or hands! Thanks to amazing balancing to reduce lag.
Unbelievable. Which part of "I ganked this stamblade from Cloak" and "I do have about 3K Impen" did you miss? Sorry, I cannot accept input from people who don't bother to fully read the post they're replying to nor those who don't fully understand the classes. I presume "not buffed" refers to the armor buff, which nightblade gets from having cloaked.EtTuBrutus wrote: »@zDan, I don't have a lot of screenshots saved, but I want to show an example illustrating just how weak Caluurion is, compared to building for damage. I ganked this stamblade from Cloak on 12th April 2020. This was part of a longer engagement, so he knew I was coming and immediately counter attacked.
As you can see, his non-crit Surprise Attack hit me harder than my Caluurion proc hit him. The example is about as lop-sided as it gets, maybe not the best, but it's why I saved the screenshot. Caluurion's disease proc is the weakest on magblade in CP. He may have had Balorgh saved up and his Surprise Attacks were buffed by Incap. All the same, I was disgusted. Caluurion shouldn't have hit someone, capable of hitting back that hard, for so little damage, I thought. Or maybe it should and that's OK. Either way, it puts a lie to your notion that procs deal "massive" damage.
Please don't come to me with "on paper" numbers. The above is what actually happens in game, in CP, and it's not limited to this encounter. I am very well aware that duelling stands and falls, among other things, with your ability to execute proper combos, including partial heavies, bash-weaving, and so on. Except when it doesn't. There was nothing fancy about this, just Incap and 2x woven Surprise Attacks. Point being his build didn't use procs, but was strong. I'll give this guy that he had a good strategy, but that worked only because he had extreme damage at that moment and he probably knew what his build was capable of.
I know how to build, by the way. I am squishy and focused on damage avoidance, but I do have about 3K Impen and properly allocated CP for PvP. Please take it I'm not making some noob mistake in my build, nor am I an all Divines ganker. Again, this is not meant to be crying for buffs or nerfs or anything. This is merely to illustrate why I reject the notion that Caluurion does massive damage and that it is a carry in CP.
That looks like youre not buffed, using no impen and he's got a better non crutch build than you. That's all that shows.So what are we talking about now? Proc sets in general or still Caluurion? Necros? I give up. I can't comment on necros. I didn't buy the class. All I can say is that proc damage isn't everything. If you use Malacath on a crit-centric class (nightblade and to some degree templar) with a crit-focused set (Caluurion has 2 lines of crit), you're giving up a lot of stuff and I don't buy that that is automatically a good deal until people confirm it via testing. Doing so on the PTS would be a start, limited though that tends to be.More importantly, it's not showing the synergy we're taking about, which is with malacath. With 14k penetration, minor (or major berserk, hello blast bones) and malacath, you'll readily combo like a king, with or with or hands! Thanks to amazing balancing to reduce lag.