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Undaunted Infiltrator change...?

  • Kolzki
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    I know it is weird and unconventional, but so is the build in general. Or am I missing something obvious that would make this not work?

    By running the vMA staff and wall of elements on front bar your back bar enchant won’t automatically reproc while you’re on front bar.

    The new version of undaunted unweaver would work fine with the current easy sorc rotation. Trap was a flex spot so you’d have to drop a different skill For power surge if you need a heal or are not running spell power potions.

    Other sets would probably do fine too (I dropped undaunted infiltrator for mother’s sorrow long ago on my heavy attack sorc). The new Medusa set could be interesting to save a skill cast and bar slot, but it’s heavy and would need two pieces on body.

    There are options of course but the adapt option is always funny. It’s not like we’re all still running around in netch’s touch and spider cultist.
  • Mindcr0w
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    Kolzki wrote: »
    By running the vMA staff and wall of elements on front bar your back bar enchant won’t automatically reproc while you’re on front bar.

    Oof that, knew I was forgetting something.

    Oh well, I just wanted to maybe make things easier for the OP. I don't actually mind farming the new Unweaver. A little napkin math shows it'll be a significant buff.

    Assuming even a 50% crit chance and 100% crit damage (both could be much higher), and two HA's per rotation minimum for a HA build: that's 6000+ damage per rotation without off balance being up. Significantly more with off balance. And of course 900ish more damage per LA, 1800ish on a crit. That's more than enough extra damage without having to adjust the playstyle much to be worth farming another set. IMHO of course.
  • Raudgrani
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    Mindcr0w wrote: »
    Kolzki wrote: »
    By running the vMA staff and wall of elements on front bar your back bar enchant won’t automatically reproc while you’re on front bar.

    Oof that, knew I was forgetting something.

    Oh well, I just wanted to maybe make things easier for the OP. I don't actually mind farming the new Unweaver. A little napkin math shows it'll be a significant buff.

    Assuming even a 50% crit chance and 100% crit damage (both could be much higher), and two HA's per rotation minimum for a HA build: that's 6000+ damage per rotation without off balance being up. Significantly more with off balance. And of course 900ish more damage per LA, 1800ish on a crit. That's more than enough extra damage without having to adjust the playstyle much to be worth farming another set. IMHO of course.

    It's more getting an Infallible shock staff that makes me feel all tired and PMS, and like I need a box of Snickers to even forget this is happening. The gold jewelry is probably less of a problem. If you say "10k for Infall gold jewelry", suddenly there will be an abundance of these - as is tragically enough always the case with trial groups. No one gets what you need, until you've offered gold. But I can't see myself seriously farming for this. Enough is enough, let dead horses be dead.
  • zvavi
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    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    You have just confirmed that new moon acolyte is better than the original undaunted thingy. Cause u were trading 480 spell dmg for 1100 heavy attack dmg... So ye. The set you are using just got more specialised at heavy attacking... Before testing, don't stress yourself out, it might not be a nerf, other than that, you can farm a new set that will be much much stronger...
    Edited by zvavi on July 15, 2020 1:06PM
  • Nirntrotter
    Nirntrotter
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    When I saw this set in the patch notes I thought they were going to change the weapon critical, not everything else!! Please ZOS don't make me bin my jewelry and lightning staff. :(
    Grand Warlord Arodel, Gryphon Heart
    <Serenity>
    AD MagDK, *2014, PC-EU | 49k+ achievement points
  • Raudgrani
    Raudgrani
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    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    You have just confirmed that new moon acolyte is better than the original undaunted thingy. Cause u were trading 480 spell dmg for 1100 heavy attack dmg... So ye. The set you are using just got more specialised at heavy attacking... Before testing, don't stress yourself out, it might not be a nerf, other than that, you can farm a new set that will be much much stronger...

    I think my number cruncher friend tried NMA for quite a few of his builds when it was new, but he didn't say anything about it with this one (hinted I'd try it on my Stamsorc, which was a huge improvement) maybe he just forgot. He usually provides me with very good setups, he's like my Alfred Pennyworth of ESO builds.

    Difference in effect between actual spell/weapon damage vs. these War Maiden, Automaton and "adds xxxx damage to your light and heavy attacks" sets, are not entirely clear to me. When Automaton adds like 400 damage to every bleed tick for example, it is indeed stronger than even Blooddrinker (tested and verified by a margin) for bleeds, while Warmaiden feels kind of "meh" for most abilities on a magblade.
    But in this case I am not sure. I have no recovery whatsoever (maybe 700 or so?) on this build, and I could get away with even lower, so increased cost of running NMA wouldn't really be a problem it it was indeed stronger.

    As for current setup, I just know I can't even like perform a full heavy attack on a troll with it - it's being electrocuted midway through it. So it's pretty strong now, pretty sad to see it go.
  • Raudgrani
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    ethuiliel wrote: »
    When I saw this set in the patch notes I thought they were going to change the weapon critical, not everything else!! Please ZOS don't make me bin my jewelry and lightning staff. :(

    Exactly this. Suggested change would probably make it easier for the beloved "new players", while making it a mess for us older ones. It kind of seems this is a general rule, always do what's best for them. Of course it's easier to run a dungeon a few times to get armor pieces, but it's not like we could do it - we needed the staff and jewelry...
  • LadyNalcarya
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    Seems like another pointless nerf to me. That sorc build isn't even that good and requires and crapton of farming, there's no need to nerf it.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Raudgrani
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    Seems like another pointless nerf to me. That sorc build isn't even that good and requires and crapton of farming, there's no need to nerf it.

    That's true, and much my point. It's a change done "for the order of things", not because of how this particular set performs. It's an unintentional "nerf", and could be reconsidered without any loss of prestige or game functionality.
  • buttaface
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    Didn't read whole thread. Disagree with OP and looking forward to much needed changes to these lowbie dungeon sets, because I believe the changes will open up more options to more classes other than one niche pet sorc build. Can't wait!
  • LadyNalcarya
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    buttaface wrote: »
    Didn't read whole thread. Disagree with OP and looking forward to much needed changes to these lowbie dungeon sets, because I believe the changes will open up more options to more classes other than one niche pet sorc build. Can't wait!

    But any newbie with a stamina char can just use hunding+briarheart or something. Newbie gear is supposed to be obtained easily, there's no point in wasting time and/or transmute stones on a set that's mediocre at best.
    The problem with ESO sets is that most of them are useless for anything and at least this one had its niche. Being useful even for one build is a good thing for a random dungeon set, most of them are just decon junk.
    And no, I don't use Xynode's builds and think that they're more trouble than they're worth. But they're not OP and if people enjoy playing them, then why not?

    Edited by LadyNalcarya on July 15, 2020 5:02PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • mairwen85
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    buttaface wrote: »
    Didn't read whole thread. Disagree with OP and looking forward to much needed changes to these lowbie dungeon sets, because I believe the changes will open up more options to more classes other than one niche pet sorc build. Can't wait!

    But any newbie with a stamina char can just use hunding+briarheart or something. Newbie gear is supposed to be obtained easily, there's no point in wasting time and/or transmute stones on a set that's mediocre at best.
    The problem with ESO sets is that most of them are useless for anything and at least this one had its niche. Being useful even for one build is a good thing for a random dungeon set, most of them are just decon junk.
    And no, I don't use Xynode's builds and think that they're more trouble than they're worth. But they're not OP and if people enjoy playing them, then why not?

    But there are still options for this build and a more easily obtainable version of the same thing now. It's a case of one specific set for another. And that 'other' also works out better. Its a gain in the long run, loss in the short term. It still sucks to refarm, but welcome to eso.
    Edited by mairwen85 on July 15, 2020 5:29PM
  • happyhughes2001
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    Are we sure they are changing it all to stamina stats? My initial thought was they were just changing the 4th piece to spell crit instead of weapon crit?
  • happyhughes2001
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    Are we sure they are changing it all to stamina stats? My initial thought was they were just changing the 4th piece to spell crit instead of weapon crit?

    Ignore me, just re-read the patch notes.

    Perhaps the new crystal weapon skill and farm the other set is way forward for this build.
  • Juhasow
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    Stahlor wrote: »
    Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
    Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.
    Edited by Juhasow on July 15, 2020 10:19PM
  • Shantu
    Shantu
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    Not again?

    oops-200x133.jpg
  • WrathOfInnos
    WrathOfInnos
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    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    By that logic, was the +1161 damage on heavy attacks ever worth giving up the extra 4246 magicka (before multipliers) from using Necropotence over Undaunted Infiltrator? And I’m not saying Necropotence is a great set, there are many better ones available.
  • Juhasow
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    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.
    Edited by Juhasow on July 15, 2020 10:21PM
  • mairwen85
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    Juhasow wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.

    I'm actually willing to bet this build and playstyle would get more out of NMA/Julianos + MS than IA + UI/UW, just on SD and crit alone.
    Edited by mairwen85 on July 15, 2020 11:50PM
  • Raudgrani
    Raudgrani
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    mairwen85 wrote: »
    Juhasow wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.

    I'm actually willing to bet this build and playstyle would get more out of NMA/Julianos + MS than IA + UI/UW, just on SD and crit alone.

    If you try it, let me know!
  • Raudgrani
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    Juhasow wrote: »
    Stahlor wrote: »
    Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
    Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.

    Why would it be "better"? Having to use Stamina abilities to proc it, and I've of course been using the jewelry and the staff - not the armor. I "complain", because I don't want to farm gold jewelry and staff of Infallible Aether mainly, not because I think a few runs in Blackheart Haven is too hard for me. Don't put words in my mouth, Dark Elf.
  • mairwen85
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    Raudgrani wrote: »
    mairwen85 wrote: »
    Juhasow wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    Raudgrani wrote: »
    zvavi wrote: »
    So overall the build you are using gets buffed after you farm the new set for it. I don't see the problem.

    Thing is, I won't. There's no way in **** I'm re-farming basically the same set yet another time.

    Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.

    +524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.

    Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.

    I'm actually willing to bet this build and playstyle would get more out of NMA/Julianos + MS than IA + UI/UW, just on SD and crit alone.

    If you try it, let me know!

    I think @T3hasiangod has a video floating around somewhere to the same effect. I hope he doesn't mind me summoning him :worried:
  • Ascarl
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    Juhasow wrote: »
    Stahlor wrote: »
    Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
    Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.

    I fully Gree. Acuptually this is the first time I consider trying the easy sorc build with the new changes to the sets. There a couple of useful stamina abilities for magical classes as well so I don't mind the different trigger of the light armor set.
  • Kadoin
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    Ah, if only there was this outrage when Arch-mage got nerfed...
  • Juhasow
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    Raudgrani wrote: »
    Juhasow wrote: »
    Stahlor wrote: »
    Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
    Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.

    Why would it be "better"? Having to use Stamina abilities to proc it, and I've of course been using the jewelry and the staff - not the armor. I "complain", because I don't want to farm gold jewelry and staff of Infallible Aether mainly, not because I think a few runs in Blackheart Haven is too hard for me. Don't put words in my mouth, Dark Elf.

    1. Lightweight beast trap.
    2. Farming golden IA jewelery is easy and cheaper then improving UI jewelery to gold quality.
    3. I am not putting any words in Your mouth , I dont know where You get that from.
  • Raudgrani
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    Juhasow wrote: »
    Raudgrani wrote: »
    Juhasow wrote: »
    Stahlor wrote: »
    Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
    Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.

    Why would it be "better"? Having to use Stamina abilities to proc it, and I've of course been using the jewelry and the staff - not the armor. I "complain", because I don't want to farm gold jewelry and staff of Infallible Aether mainly, not because I think a few runs in Blackheart Haven is too hard for me. Don't put words in my mouth, Dark Elf.

    1. Lightweight beast trap.
    2. Farming golden IA jewelery is easy and cheaper then improving UI jewelery to gold quality.
    3. I am not putting any words in Your mouth , I dont know where You get that from.

    Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration? Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff. I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!", when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision.

    I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.
  • Raudgrani
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    Kadoin wrote: »
    Ah, if only there was this outrage when Arch-mage got nerfed...

    Well, I never used that - and I didn't exactly sympathy outrage for it. And I am not sure if Arch Mage was changed from a Magicka set to a Stamina set. Thatäs pretty literally what's happening with this one.
  • mairwen85
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    Found it:
    https://youtu.be/sgWdQA1MDTM
    Raudgrani wrote: »
    Kadoin wrote: »
    Ah, if only there was this outrage when Arch-mage got nerfed...

    Well, I never used that - and I didn't exactly sympathy outrage for it. And I am not sure if Arch Mage was changed from a Magicka set to a Stamina set. Thatäs pretty literally what's happening with this one.

    Ui is a medium armour, stamina dps set from the outset, that's the problem with it that ZOS refer to as identity crisis--it is a stamina set masquerading as a magicka set, one of the weird hangovers from the early days where ZOS thought we'd all be hybrids.
    Raudgrani wrote: »
    Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?

    Cast time and cost?
    Raudgrani wrote: »
    Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
    I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",

    So? Farm the UI pieces in UU... I don't see the problem, other than you have to run a dungeon a few times. It comes around as a pledge often enough. If you're on PCNA, I'll even help you run it if you like.
    Raudgrani wrote: »
    when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision

    Just farm Undaunted Unweaver; it has those stats :wink: Now that the identity crisis has been dealt with, it has spell crit and 2x max magicka, like people have said, as much better set and more natural fit for you.
    Raudgrani wrote: »
    I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.

    I agree. Just merge them into a single set, completely retool, or completely get rid of them.
    Edited by mairwen85 on July 18, 2020 10:33AM
  • Raudgrani
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    mairwen85 wrote: »
    Found it:
    https://youtu.be/sgWdQA1MDTM
    Raudgrani wrote: »
    Kadoin wrote: »
    Ah, if only there was this outrage when Arch-mage got nerfed...

    Well, I never used that - and I didn't exactly sympathy outrage for it. And I am not sure if Arch Mage was changed from a Magicka set to a Stamina set. Thatäs pretty literally what's happening with this one.

    Ui is a medium armour, stamina dps set from the outset, that's the problem with it that ZOS refer to as identity crisis--it is a stamina set masquerading as a magicka set, one of the weird hangovers from the early days where ZOS thought we'd all be hybrids.
    Raudgrani wrote: »
    Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?

    Cast time and cost?
    Raudgrani wrote: »
    Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
    I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",

    So? Farm the UI pieces in UW... I don't see the problem, other than you have to run a dungeon a few times. It comes around as a pledge often enough. If you're on PCNA, I'll even help you run it if you like.
    Raudgrani wrote: »
    when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision

    Just farm Undaunted Unweaver; it has those stats :wink: Now that the identity crisis has been dealt with, it has spell crit and 2x max magicka, like people have said, as much better set and more natural fit for you.
    Raudgrani wrote: »
    I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.

    I agree. Just merge them into a single set, completely retool, or completely get rid of them.

    You still seem to fail to realize, that the main problem is Infallible Aether, not running normal Blackheart Haven a few times. You also seems to fail to see, that I've already have a fully golded out build for this, which I would now have to do once again - which becomes an incredible, filthy, annoying thing to do every few months.
    I'd understand and live with it, if it was about some "BiS" set(s), that was game breaking, or a few months old set that they (as usual) realized was a bad idea. But this? A base game set, that has been used for one thing and one thing only? Holy....

    This so called "identity crisis" was never a problem, other than just recently in the heads of the devs. I can't see why they don't go all in and change Stygian to a Stamina set too, instead of making it all magicka (while being Medium armor: "Yeah, but use the jewelry and weapons?", yes exactly.........) - if they really wanted to deal with "identity crisis", that's a very weird thing to do. Frankly, it would probably actually BE used if it was transformed into a Stamina set, while UI never will. I doubt it will even if they go through with these LA/HA changes, it's still just too weak for that.

    Nobody asked for this, and nobody will use Undaunted Infiltrator for a Stamina build, unless they have no idea whatsoever what they are doing. It's total junk, and I can't understand why you seem to think this is a great thing (well, there's always someone who's happy because you are not, there's a name for those). None of it makes any sense whatsoever, none.
  • mairwen85
    mairwen85
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    Raudgrani wrote: »
    mairwen85 wrote: »
    Found it:
    https://youtu.be/sgWdQA1MDTM
    Raudgrani wrote: »
    Kadoin wrote: »
    Ah, if only there was this outrage when Arch-mage got nerfed...

    Well, I never used that - and I didn't exactly sympathy outrage for it. And I am not sure if Arch Mage was changed from a Magicka set to a Stamina set. Thatäs pretty literally what's happening with this one.

    Ui is a medium armour, stamina dps set from the outset, that's the problem with it that ZOS refer to as identity crisis--it is a stamina set masquerading as a magicka set, one of the weird hangovers from the early days where ZOS thought we'd all be hybrids.
    Raudgrani wrote: »
    Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?

    Cast time and cost?
    Raudgrani wrote: »
    Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
    I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",

    So? Farm the UI pieces in UW... I don't see the problem, other than you have to run a dungeon a few times. It comes around as a pledge often enough. If you're on PCNA, I'll even help you run it if you like.
    Raudgrani wrote: »
    when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision

    Just farm Undaunted Unweaver; it has those stats :wink: Now that the identity crisis has been dealt with, it has spell crit and 2x max magicka, like people have said, as much better set and more natural fit for you.
    Raudgrani wrote: »
    I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.

    I agree. Just merge them into a single set, completely retool, or completely get rid of them.

    You still seem to fail to realize, that the main problem is Infallible Aether, not running normal Blackheart Haven a few times. You also seems to fail to see, that I've already have a fully golded out build for this, which I would now have to do once again - which becomes an incredible, filthy, annoying thing to do every few months.
    I'd understand and live with it, if it was about some "BiS" set(s), that was game breaking, or a few months old set that they (as usual) realized was a bad idea. But this? A base game set, that has been used for one thing and one thing only? Holy....

    This so called "identity crisis" was never a problem, other than just recently in the heads of the devs. I can't see why they don't go all in and change Stygian to a Stamina set too, instead of making it all magicka (while being Medium armor: "Yeah, but use the jewelry and weapons?", yes exactly.........) - if they really wanted to deal with "identity crisis", that's a very weird thing to do. Frankly, it would probably actually BE used if it was transformed into a Stamina set, while UI never will. I doubt it will even if they go through with these LA/HA changes, it's still just too weak for that.

    Nobody asked for this, and nobody will use Undaunted Infiltrator for a Stamina build, unless they have no idea whatsoever what they are doing. It's total junk, and I can't understand why you seem to think this is a great thing (well, there's always someone who's happy because you are not, there's a name for those). None of it makes any sense whatsoever, none.

    What about crafting up some NMA to replace IA (or UI), and farming UU or MS? Or, maybe just get some UU in place of your UI? I think you're missing that point that your golded items mean sweet FA to ZOS, and actually IA has nothing to do with this whatsoever. My offer still stands, I have 30 minutes to spare here or there for a few runs through Blackheart to help you out with replacing your UI currently, seriously, hmu. Get it done now and you'll be all set for later...
    Edited by mairwen85 on July 18, 2020 10:32AM
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