I know it is weird and unconventional, but so is the build in general. Or am I missing something obvious that would make this not work?
By running the vMA staff and wall of elements on front bar your back bar enchant won’t automatically reproc while you’re on front bar.
By running the vMA staff and wall of elements on front bar your back bar enchant won’t automatically reproc while you’re on front bar.
Oof that, knew I was forgetting something.
Oh well, I just wanted to maybe make things easier for the OP. I don't actually mind farming the new Unweaver. A little napkin math shows it'll be a significant buff.
Assuming even a 50% crit chance and 100% crit damage (both could be much higher), and two HA's per rotation minimum for a HA build: that's 6000+ damage per rotation without off balance being up. Significantly more with off balance. And of course 900ish more damage per LA, 1800ish on a crit. That's more than enough extra damage without having to adjust the playstyle much to be worth farming another set. IMHO of course.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
You have just confirmed that new moon acolyte is better than the original undaunted thingy. Cause u were trading 480 spell dmg for 1100 heavy attack dmg... So ye. The set you are using just got more specialised at heavy attacking... Before testing, don't stress yourself out, it might not be a nerf, other than that, you can farm a new set that will be much much stronger...
When I saw this set in the patch notes I thought they were going to change the weapon critical, not everything else!! Please ZOS don't make me bin my jewelry and lightning staff.
LadyNalcarya wrote: »Seems like another pointless nerf to me. That sorc build isn't even that good and requires and crapton of farming, there's no need to nerf it.
Didn't read whole thread. Disagree with OP and looking forward to much needed changes to these lowbie dungeon sets, because I believe the changes will open up more options to more classes other than one niche pet sorc build. Can't wait!
LadyNalcarya wrote: »Didn't read whole thread. Disagree with OP and looking forward to much needed changes to these lowbie dungeon sets, because I believe the changes will open up more options to more classes other than one niche pet sorc build. Can't wait!
But any newbie with a stamina char can just use hunding+briarheart or something. Newbie gear is supposed to be obtained easily, there's no point in wasting time and/or transmute stones on a set that's mediocre at best.
The problem with ESO sets is that most of them are useless for anything and at least this one had its niche. Being useful even for one build is a good thing for a random dungeon set, most of them are just decon junk.
And no, I don't use Xynode's builds and think that they're more trouble than they're worth. But they're not OP and if people enjoy playing them, then why not?
happyhughes2001 wrote: »Are we sure they are changing it all to stamina stats? My initial thought was they were just changing the 4th piece to spell crit instead of weapon crit?
Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.
I'm actually willing to bet this build and playstyle would get more out of NMA/Julianos + MS than IA + UI/UW, just on SD and crit alone.
Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
Then don't. The original maybe lost 2k magicka, but it still got buffed on the dmg bonus to heavy side. So u can not be 100% sure it is a nerf.
+524 damage on heavy attacks vs. loss of 2k magicka before multipliers? Well, I don't think we need to go into crunching numbers to see that this is clearly a loss. A completely pointless one at that.
Actually I would reccomend You to go and crunch some numbers @Raudgrani . Don't forget that this 524 more dmg on heavy attack is also happening before multipliers from CPs and multiple different passives and that lightning staff heavy attack is proccing it 4 times plus since it's tied to Your heavy attack as a part of it it can crit. All things considered yes +524 dmg on heavy attack is better then 2k magicka for lightning staff heavy attack oriented build.
I'm actually willing to bet this build and playstyle would get more out of NMA/Julianos + MS than IA + UI/UW, just on SD and crit alone.
If you try it, let me know!
Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
Why would it be "better"? Having to use Stamina abilities to proc it, and I've of course been using the jewelry and the staff - not the armor. I "complain", because I don't want to farm gold jewelry and staff of Infallible Aether mainly, not because I think a few runs in Blackheart Haven is too hard for me. Don't put words in my mouth, Dark Elf.
Excatly. Undaunter unwearer will be better improved version of what undaunted infiltrator currently is. It is light armor so it better suits mag builds and now it'll have 2x max mag and spell crit bonuses on 2/3/4 pieces plus improved tooltip. Heavy attack setup that OP is talking about recived a buff. There is no need to complain. You'll just have to use now some stamina based ability which also won't be an issue.Oh - I missed the first part. They really destroy the set. It seems they are changing the 2 and 3 piece bonuses to stam. Wtf! You'll have to farm undaunted unweaver instead.
Why would it be "better"? Having to use Stamina abilities to proc it, and I've of course been using the jewelry and the staff - not the armor. I "complain", because I don't want to farm gold jewelry and staff of Infallible Aether mainly, not because I think a few runs in Blackheart Haven is too hard for me. Don't put words in my mouth, Dark Elf.
1. Lightweight beast trap.
2. Farming golden IA jewelery is easy and cheaper then improving UI jewelery to gold quality.
3. I am not putting any words in Your mouth , I dont know where You get that from.
Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?
Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",
when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision
I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.
Found it:
https://youtu.be/sgWdQA1MDTM
Ui is a medium armour, stamina dps set from the outset, that's the problem with it that ZOS refer to as identity crisis--it is a stamina set masquerading as a magicka set, one of the weird hangovers from the early days where ZOS thought we'd all be hybrids.Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?
Cast time and cost?Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",
So? Farm the UI pieces in UW... I don't see the problem, other than you have to run a dungeon a few times. It comes around as a pledge often enough. If you're on PCNA, I'll even help you run it if you like.when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision
Just farm Undaunted Unweaver; it has those stats Now that the identity crisis has been dealt with, it has spell crit and 2x max magicka, like people have said, as much better set and more natural fit for you.I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.
I agree. Just merge them into a single set, completely retool, or completely get rid of them.
Found it:
https://youtu.be/sgWdQA1MDTM
Ui is a medium armour, stamina dps set from the outset, that's the problem with it that ZOS refer to as identity crisis--it is a stamina set masquerading as a magicka set, one of the weird hangovers from the early days where ZOS thought we'd all be hybrids.Why would I want to use Trap Beast, if I wanted Minor Force, when I got Channeled Acceleration?
Cast time and cost?Of course it's "cheaper", but it requires that - farming it, and perhaps mostly getting the shock staff.
I already golded out a UI necklace, and paid 1M AP for two rings (and an armor set of Infallible Aether, of course), so there's like no possible way I would go like "YES!!!!!!!!!! They are FINALLY changing these sets!!!!",
So? Farm the UI pieces in UW... I don't see the problem, other than you have to run a dungeon a few times. It comes around as a pledge often enough. If you're on PCNA, I'll even help you run it if you like.when swapping out the 3 pc bonus of Weapon Crit for Spell Crit would have been a way better decision
Just farm Undaunted Unweaver; it has those stats Now that the identity crisis has been dealt with, it has spell crit and 2x max magicka, like people have said, as much better set and more natural fit for you.I don't even know why this is a matter of discussion. Making a heavy attack stamina set, that no one will ever use - out of a set that people are actually using, it's just weird.
I agree. Just merge them into a single set, completely retool, or completely get rid of them.
You still seem to fail to realize, that the main problem is Infallible Aether, not running normal Blackheart Haven a few times. You also seems to fail to see, that I've already have a fully golded out build for this, which I would now have to do once again - which becomes an incredible, filthy, annoying thing to do every few months.
I'd understand and live with it, if it was about some "BiS" set(s), that was game breaking, or a few months old set that they (as usual) realized was a bad idea. But this? A base game set, that has been used for one thing and one thing only? Holy....
This so called "identity crisis" was never a problem, other than just recently in the heads of the devs. I can't see why they don't go all in and change Stygian to a Stamina set too, instead of making it all magicka (while being Medium armor: "Yeah, but use the jewelry and weapons?", yes exactly.........) - if they really wanted to deal with "identity crisis", that's a very weird thing to do. Frankly, it would probably actually BE used if it was transformed into a Stamina set, while UI never will. I doubt it will even if they go through with these LA/HA changes, it's still just too weak for that.
Nobody asked for this, and nobody will use Undaunted Infiltrator for a Stamina build, unless they have no idea whatsoever what they are doing. It's total junk, and I can't understand why you seem to think this is a great thing (well, there's always someone who's happy because you are not, there's a name for those). None of it makes any sense whatsoever, none.