RT01100111 wrote: »Or, ZOS could introduce a monthly 'fee' for having a guild bank. 100k per month charged to the guild gold? That could discourage fraud more so, but I doubt it would be feasible.
RT01100111 wrote: »@idk I agree with your strategy for removing non-value added members when space is limited.
RT01100111 wrote: »@Hapexamendios About 1 free guild slot for everyone? The rest cost a slight fee? This would help encourage members to only get a additional guild slot is strongly desired.
RT01100111 wrote: »@kargen27 that bank space issue could partially be averted by requiring 30 active members (last online within 30 days) vs just 30 members in roster.
RT01100111 wrote: »About 1 free guild slot for everyone? The rest cost a slight fee? This would help encourage members to only get a additional guild slot is strongly desired.
People shouldn't have to rely on a third party client to play the game, and friends lists can be limiting considering not everyone has a full one (and even for people who do, how often do you actually legit talk to those 100 people regularly enough that you could call on any number of them at any time to do x content?). Guilds allow for a wider pool of people to pull from, which inherently makes them more effective.redspecter23 wrote: »I'm happy with 5 guilds. Honestly, the only purpose guilds have is for traders currently. Anything else can be accomplished by friends list and discord servers. I'd be quite happy if the current members of all my guilds participated more, not less (by diluting their guilds even further).
However, if someone really wants 10+ guild slots, who am I to say they're wrong. It should most definitely not be a monetized addition though.
Tell me how 5 being more than enough for you equates to it being enough for everyone, please, keeping in mind that not everyone plays the game the same way you do or does the same, potentially limited, number of things you might invest your time in while playing.tsaescishoeshiner wrote: »5 is more than enough