There is no such a thing as just droprate. Droprate is a function of distribution law and initialization (seed).There isnt. There is a droprate for the leads, thats it.
ImmortalCX wrote: »I got a gold lead from a thieves trove on a brand new 5-minute old (skipped the tutorial) level 3 character.
It's RNG.
OTH, one of the conditions may be that when you have had no leads, there is a much higher chance of feeding them to you.
When patch first dropped, I was given leads by just breathing on things. I've gone back to farm multiple copies and subsequent tries took much more time.
I dont think it is pure RNG. There are rules and conditions governing drop rates.
CleymenZero wrote: »ImmortalCX wrote: »Like everyone else, some leads came easy, and some not so much...
One dungeon, Direfrost Keep took 25+ runs to get. However, the fishing leads were all relatively painless.
And more recently, I got the lead from Crypt of Hearts... on my first run!
Yes, this could be explained by pure RNG, but the interesting thing is that I almost never ran Direfrost prior to hunting the lead. Maybe why it took over 25 runs.
And as far as fishing goes? I have done alot of it.
And finally, Crypt of Hearts? I have run that many times, having farmed a full Leviathan set, and also a rare motif that dropped during one of the events a couple years ago.
My hypothesis, is that the content you have run more often, is the content that the leads drop most easily. That said, old long term players should have an easier time getting the drops.
Nope. I suspect there is something at play but it's not that.
I play with a friend who hasn't played much. I basically leveled him to cp 250 in skyreach a LONG time ago. He's a beta player that has been playing on and off but mostly for Light overland questing and his drops were random.
For the wolf mount for example: Volenfell took him about 30 times. He had run it once or twice if not more before but a lead in a Craglorn group delve took him 2 tries but he's never been to Craglorn.
I have been in Craglorn, have done a lot of stuff before including that delve and it took me about 16 tries.
Overland boss took me 20 times, imperial city ones took me 1 try each when I killed the right boss (a guide said the sewer one for the chest piece dropped from a specific boss but 8 tries on the boss and nothing then 1 try on one of the blue banner bosses and dropped right away).
I've done the Vanilla dungeons so many times each. Crypt of Hearts lead dropped on the 1st try but Elden Hollow required 15+ tries.
I don't know if it's completely random but your theory is wrong.
And to be able to determine anything, you'd need SOOOO many more samples and controlled conditions. One person's experience is an anecdote, not tangible data.
Whilst I agree it is RNG I do think the OP has a point in a different respect.
This opinion is based on over 25 years working in the gaming industry.
My first job after school was working for Games Workshop where I play tested many games. Some of them RPGs, others boardgames. Warhammer RPG, Talisman and Bloodbowl to name a few.
Then I did over 25 years in the gambling industry.
With the Games Workshop stuff earning skills in either types of games can give you bonuses to dice rolls (RNG).
In the casinos I did 2 years as a Slots Manager. A slot machine can have its percentage payout set at different levels (RNG); they also change there RNG depending on percentage of income compaired to payout.
How do these work in relation to ESO?
Having an achievement could make your chances of a drop better. Master Angler for example could make your chance of getting fishing leads slightly better.
I also think that if it has been a while since an item has been scored it is more than likely to drop. Basically ESO acting like a fruit machine. Best example of this is crown crates (yes they are gambling).
ImmortalCX wrote: »Like everyone else, some leads came easy, and some not so much...
One dungeon, Direfrost Keep took 25+ runs to get. However, the fishing leads were all relatively painless.
And more recently, I got the lead from Crypt of Hearts... on my first run!
Yes, this could be explained by pure RNG, but the interesting thing is that I almost never ran Direfrost prior to hunting the lead. Maybe why it took over 25 runs.
And as far as fishing goes? I have done alot of it.
And finally, Crypt of Hearts? I have run that many times, having farmed a full Leviathan set, and also a rare motif that dropped during one of the events a couple years ago.
My hypothesis, is that the content you have run more often, is the content that the leads drop most easily. That said, old long term players should have an easier time getting the drops.