TwiceBornStar wrote: »All the people here who are now curing their characters of Vampirism didn't really want to play a Vampire to begin with. They just wanted to enhance their existing class. Nothing wrong with that, but it's not really a good reason to turn into a Vampire, is it? With this patch, at least the Vampire plays like a class on its own, so now it's more about a conscious decision wether or not you actually want to become a totally different creature. The only reason to turn into a Vampire should be because you want to become one. Not because it boosts your Magicka Recovery.
No offense!
Literally almost every single person on this thread is talking about the design of subclass being the issue.
I have no idea where people keep getting the main thing people dislike about the rework is the removal of the recovery.... Like what? All of the complaints for the most I've been seeing have been from people that WANT to play as a vampire and have it be a viable play style that isn't taken just for passives.