There are some times when it twists so bad it practically spins like 45 degrees or so, and it's super disorienting and can throw off a dig when you accidentally click a square you didn't mean to because suddenly the screen is wildly flailing around. I don't understand why sometimes it's that aggressive x__x.This just happened to me for at least 75% of the time I was in an excavation. It felt like the screen was twisting back and forth like an owl's head.
It's literally nauseating, and it made the excavation impossible to do while it was going on.
We might have different definitions of fun haha. It's disorienting to me and gives me a headache if it shakes too much, because sometimes it'll shake four or five times in a row, and there's definitely that risk of messing up a dig because of an untimely shake.ImmortalCX wrote: »The tremors are to add another dimension.
It's kinda fun. If it shakes when you click a square, you can click the wrong one.
Izanagi.Xiiib16_ESO wrote: »It happens when the game thinks your phone screen is moving.
I haven't had that happen yet but it sounds horrible.The first time this happened, I thought I had taken too much Skooma, then I realized my character had.
What is really fun is when the screen gets stuck tilted. You know it is eventually going to go back, but do you wait it out or try to push through it.
Nope, I've had to happen numerous times when I haven't even actually started digging, or when there's been numerous layers of dirt still. On the flip side, it's never happened reliably when I'm only one or two layers of dirt away from an antiq. It happens completely at random and at different degrees of intensity. I wish that was the explanation though because then at least we'd know what causes it.I always thought it was when you got close to damaging the underlying artifact like when using the Shovel.
I've made a thread in the Bugs board myself about being locked out of movement if you get attacked while doing an Excavation. A UI reload fixed that for me when it happened, but it's ridiculous something like that made it to live.I got this a few times too. Once it was a dragon that landed nearby. A few times it was the troll world boss too close to the dig site. I've wrote about it here.
It seems that sometimes it is combat, sometimes it is not. It was definitely not combat in case of the dragon, it was on PTS and there was no fight. Dragon just changed its land site and shook the ground while landing. Likely any ground shaking effects (from dragons, giants, trolls) will shake the excavation screen.As for the screen shake/tilt, I've never noticed it to happen because of combat happening near me. I thought at first that could be the case and backed out of the Excavation to look around a few times l, but no one was around me and definitely no fighting except for one time some Giants were near the site I was at.
I know someone else suggested this, and it could be one trigger, but I've had it happen several times when there aren't any mobs or players near me, especially not ones that have an animation that has a screen shake effect.It seems that sometimes it is combat, sometimes it is not. It was definitely not combat in case of the dragon, it was on PTS and there was no fight. Dragon just changed its land site and shook the ground while landing. Likely any ground shaking effects (from dragons, giants, trolls) will shake the excavation screen.As for the screen shake/tilt, I've never noticed it to happen because of combat happening near me. I thought at first that could be the case and backed out of the Excavation to look around a few times l, but no one was around me and definitely no fighting except for one time some Giants were near the site I was at.
ChillsSilvertail wrote: »After patch this is still happening. Stil nauseating too
ChillsSilvertail wrote: »After patch this is still happening. Stil nauseating too
From the lack of feedback to the players, we can deduce the following:
1) They know about the problem, a fix is in the works, we will see it when we see it.
2) They know about the problem, they would like to do a fix but it won't happen in our lifetime
3) They know about it, it is intentional, and (like #2) it will be in the game until the last days of the game.
ChillsSilvertail wrote: »After patch this is still happening. Stil nauseating too
From the lack of feedback to the players, we can deduce the following:
1) They know about the problem, a fix is in the works, we will see it when we see it.
2) They know about the problem, they would like to do a fix but it won't happen in our lifetime
3) They know about it, it is intentional, and (like #2) it will be in the game until the last days of the game.
We can also deduce that they probably won't ever acknowledge it one way or the other, unless it's snuck into some patch notes in the future if it turns out it is a bug. Sure love how they've increased that communication like they admitted to needing to do years ago -__-.
Except this is the very thing people are frustrated and tried of, of not knowing one way or another. What's the point of mentioning anything that might be a bug if we aren't going to be told one way or another? What's the point of giving feedback if it clearly isn't going to be taken into account? I don't think it's unreasonable for simple questions like these to be given a quick answer one way or the other, just so people know what's going on. If we know it's a bug we know that it'll be fixed and there's not much else to do other than wait to be fixed. If it's intended, we know to give feedback on it. It's not pointless to tell us what we should or shouldn't expect.ChillsSilvertail wrote: »After patch this is still happening. Stil nauseating too
From the lack of feedback to the players, we can deduce the following:
1) They know about the problem, a fix is in the works, we will see it when we see it.
2) They know about the problem, they would like to do a fix but it won't happen in our lifetime
3) They know about it, it is intentional, and (like #2) it will be in the game until the last days of the game.
We can also deduce that they probably won't ever acknowledge it one way or the other, unless it's snuck into some patch notes in the future if it turns out it is a bug. Sure love how they've increased that communication like they admitted to needing to do years ago -__-.
Yes. We can deduce that water is wet. Look, if they are going to fix it, it will be in some patch notes somewhere, and so they don't really need to mention it. The patch notes will be the announcement. If it is intentional, well, that is the way the game works, and we should expect the game to work the way the game works, so no need to mention it. If it is a bug, but they don't see a fix coming any time soon, telling us would be pointless, since they have no further information.