WrathOfInnos wrote: »I haven’t been tracking the Stamina DPS set as closely, but my understanding is that it was initially (6.0.0) perceived as a regen set that was too weak for PVE, and potentially strong for PVP. Players requested that it be buffed to be competitive with other damage PVE sets. The response was to first nerf the magnitude of the bonuses provided, than nerf it again so the set could not be run on a single bar. It’s likely not useful in PVP at this point, but for the PVE side the feedback was again not only ignored, but resulted in changes opposite of the request. Correct me if I’m wrong here.
You are judging the HA set without knowing their plans on heavy attacks. No wonder the feedback is ignored.
You should look for Update 27 to get the whole picture. Definitely they will not completely change sets just because the first iteration of HA changes is cancelled.Sanguinor2 wrote: »
You are judging the HA set without knowing their plans on heavy attacks. No wonder the feedback is ignored.
You should look for Update 27 to get the whole picture. Definitely they will not completely change sets just because the first iteration of HA changes is cancelled.
Well, if I were a betting person, I'd say it's a 'might'. If it is a 'might not', we will likely get more Icehearts.Sanguinor2 wrote: »
You should look for Update 27 to get the whole picture. Definitely they will not completely change sets just because the first iteration of HA changes is cancelled.
Ok so the plan is to release a seriously borked set because there might or might not be something in a future update that might or might not make it useful. Awful lot of "mights" in here.
Dagoth_Rac wrote: »I don't think they cancelled the LA/HA changes due to player feedback. I think they cancelled it because of the pandemic. They are likely not firing on all cylinders at this time and needed to focus all efforts on getting the content out. LA/HA changes could wait. But they still have every intention of pushing the LA/HA changes to live as soon as practical.
With that said, the new sets are built around the LA/HA changes. They would really have to completely redesign sets to make them viable for the current game. And they probably deemed a complete redesign of the sets not worth the time when it is likely that redesigned sets will be obsolete in 3 months and they have to revert or start over.
tl;dr = sets are so incredibly bad that getting them viable for this meta was just too time consuming in the current working situation.
@Dagoth_Rac tl;dr = sets are so incredibly bad that getting them viable for this meta was just too time consuming in the current working situation.
Dagoth_Rac wrote: »I don't think they cancelled the LA/HA changes due to player feedback. I think they cancelled it because of the pandemic. They are likely not firing on all cylinders at this time and needed to focus all efforts on getting the content out. LA/HA changes could wait. But they still have every intention of pushing the LA/HA changes to live as soon as practical.
With that said, the new sets are built around the LA/HA changes. They would really have to completely redesign sets to make them viable for the current game. And they probably deemed a complete redesign of the sets not worth the time when it is likely that redesigned sets will be obsolete in 3 months and they have to revert or start over.
tl;dr = sets are so incredibly bad that getting them viable for this meta was just too time consuming in the current working situation.
That's not actually true. There was a lot of feedback on antiquities that resulted in immediate changes in the next PTS iteration. They are not listening to everything, but they are listening to things that do not contradict their design decisions.It's not only the feedback on Kynes Aegis. They ignored ALL of the feedback that was given, except for that on the vampire sustain which they listened to somewhat.