You know, ive never played a bosmer, nor does there racial status effect me any, but it is a fact that i have not seen anyone play a bosmer in any content since at least elsweyr.
I'll let anyone reading this thread make his own opinion of both your and my contributions
Maybe someone should open a tread about how useless Nords racials are to a PvE Stam DPS ?
Or why anyone would ever pick Imperial for a Mag PvE DPS ?
I'll stop toying with you now but please understand that exaggerations like this will not help convince anyone, especially not members of the balance team :Wait, bosmer are playable? I thought they were removed from the game.
Dude, its a joke lol. Humerous hyperbole.I'll let anyone reading this thread make his own opinion of both your and my contributions
Maybe someone should open a tread about how useless Nords racials are to a PvE Stam DPS ?
Or why anyone would ever pick Imperial for a Mag PvE DPS ?
I'll stop toying with you now but please understand that exaggerations like this will not help convince anyone, especially not members of the balance team :Wait, bosmer are playable? I thought they were removed from the game.
Oreyn_Bearclaw wrote: »
As a stamsorc in no-CP PvP, Bosmer is mathematically superior to Orc for my current builds.
So yes, I get that thief role players hate that the stealth synergy got removed
So yes, I get that thief role players hate that the stealth synergy got removed
The heck are you talking about ? We have TWO entire DLCs revolving around stealth and sneaking around. Pickpocketing. Even achievements for picking many pockets. This isn't roleplay, mate, this is gameplay. And I'm not even mentionning having a stealthy character for faster traversal in tight areas when you can't be bothered fighting.
I personnaly don't give a rat's bottom about what people roleplay or don't roleplay, I'm talking about butchering gameplay for an entire race, YEARS after people created thair characters, and often for the very reason to use the very same gameplay mechanics that has been butchered, effectively making that character worthless.
Now for the other things, the "acrobatics" was already reflected by the inate passive that gives Bosmer less fall damage. As for the hunter thing, well... Have you ever hunted ? Because it's not about detecting a stealth prey, it's about not being detected by the prey so they can't run away.
I completed every stealth related achievement for both thieves guild and dark brotherhood on a heavy armor non-vampire nord DK without much trouble
Bosmer right now is a good race choice for any stam medium armor build in PvP, and a great choice if you run a (master) bow on the backbar. Overall I'd say the current version is much more useful in PvP than what the race offered before update 21. When it comes to PvE DPS, Bosmer afaik is pretty comparable to Redguard, Imperial and Khajit and definitely not worse than Nord. So most of the other classic elder scrolls stamina races aren't any better.
As far as racial identity is concerned the current passives also reflect most of the stuff bosmer had in previous elder scroll games apart from stealth and thievery:
dodge roll passive in general --> acrobatics and agility
it synergises well with medium armor --> medium in eso = light armor in previous elder scrolls games
the 10% speed bonus --> speed
and good synergy with bow hasty retreat passive --> archery
stamina regeneration --> agility
fall damage mitigation --> acrobatics
(extra bow experience --> archery)
I think the penetration and stealth detection are meant to represent the hunter archetype of Bosmers.
Overall the change removed the stealth part of the racial identity but introduced more acrobatics, agility and speed identity.
So yes, I get that thief role players hate that the stealth synergy got removed and it would be nice of ZOS to reintroduce some passive that reflects that playstyle, but some of the arguments ('Bosmer are useless and don't have anything that reflects their racial identity') are simply exaggerations. That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
Zos clearly stated early last year that they would not be reviewing the racial passives unit they completed this process of implementing all these combat changes. Granted, it has been a long time but it makes sense to wait until all this is completed to see how all the passives are affected by these changes. They have reiterated since then that they will plan to do some tweaking of the passives.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
Bosmer right now is a good race choice for any stam medium armor build in PvP, and a great choice if you run a (master) bow on the backbar. Overall I'd say the current version is much more useful in PvP than what the race offered before update 21. When it comes to PvE DPS, Bosmer afaik is pretty comparable to Redguard, Imperial and Khajit and definitely not worse than Nord. So most of the other classic elder scrolls stamina races aren't any better.
As far as racial identity is concerned the current passives also reflect most of the stuff bosmer had in previous elder scroll games apart from stealth and thievery:
dodge roll passive in general --> acrobatics and agility
it synergises well with medium armor --> medium in eso = light armor in previous elder scrolls games
the 10% speed bonus --> speed
and good synergy with bow hasty retreat passive --> archery
stamina regeneration --> agility
fall damage mitigation --> acrobatics
(extra bow experience --> archery)
I think the penetration and stealth detection are meant to represent the hunter archetype of Bosmers.
Overall the change removed the stealth part of the racial identity but introduced more acrobatics, agility and speed identity.
So yes, I get that thief role players hate that the stealth synergy got removed and it would be nice of ZOS to reintroduce some passive that reflects that playstyle, but some of the arguments ('Bosmer are useless and don't have anything that reflects their racial identity') are simply exaggerations. That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I like how pvp players label everything not pvp as RP. Meanwhile using a magical staff to take over fantasy castles and fight other orcs and elves is super serious.
Stealing things makes serious gold. While you guys are complaining about snipe and cloak in another series of seemingly endless threads, I am making bank using stealth on my kahjit and stealing things to sell to other players.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
All those stats get boosted and what not by other things as well but when your comparing the baseline stats that pen isn't free unlike say the weapon damage an orc gets, you got spend stamina to gain it that's why I said the cost should be factored in if the pen is as well.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
All those stats get boosted and what not by other things as well but when your comparing the baseline stats that pen isn't free unlike say the weapon damage an orc gets, you got spend stamina to gain it that's why I said the cost should be factored in if the pen is as well.
MartiniDaniels wrote: »Bosmer right now is a good race choice for any stam medium armor build in PvP, and a great choice if you run a (master) bow on the backbar. Overall I'd say the current version is much more useful in PvP than what the race offered before update 21. When it comes to PvE DPS, Bosmer afaik is pretty comparable to Redguard, Imperial and Khajit and definitely not worse than Nord. So most of the other classic elder scrolls stamina races aren't any better.
As far as racial identity is concerned the current passives also reflect most of the stuff bosmer had in previous elder scroll games apart from stealth and thievery:
dodge roll passive in general --> acrobatics and agility
it synergises well with medium armor --> medium in eso = light armor in previous elder scrolls games
the 10% speed bonus --> speed
and good synergy with bow hasty retreat passive --> archery
stamina regeneration --> agility
fall damage mitigation --> acrobatics
(extra bow experience --> archery)
I think the penetration and stealth detection are meant to represent the hunter archetype of Bosmers.
Overall the change removed the stealth part of the racial identity but introduced more acrobatics, agility and speed identity.
So yes, I get that thief role players hate that the stealth synergy got removed and it would be nice of ZOS to reintroduce some passive that reflects that playstyle, but some of the arguments ('Bosmer are useless and don't have anything that reflects their racial identity') are simply exaggerations. That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I like how pvp players label everything not pvp as RP. Meanwhile using a magical staff to take over fantasy castles and fight other orcs and elves is super serious.
Stealing things makes serious gold. While you guys are complaining about snipe and cloak in another series of seemingly endless threads, I am making bank using stealth on my kahjit and stealing things to sell to other players.
I seriously doubt that stealing can give more income then crafting writs. Of course you can do both, but how fast you'll be tired of that? And while crafting writs require zero brain activity (you may do other things in parallel), thieving actually requires your attention to what happens on screen.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
All those stats get boosted and what not by other things as well but when your comparing the baseline stats that pen isn't free unlike say the weapon damage an orc gets, you got spend stamina to gain it that's why I said the cost should be factored in if the pen is as well.
On many builds you will roll-dodge naturally on dodge fatigue cooldown, otherwise you'll simply die. Simply look at any agile build 1vX gameplay and count how often they roll-dodge.
Really, while there is definitely problem with lore consistency and bosmer (as well as other several races) needs some love (slight buff/change), new bosmer is much more versatile and viable then previous one.
What bosmer was before U21? BiS for gank sniping? Weaker version of redguard? Forced to run 2500 stamregen to match redguard proc recovery?
MartiniDaniels wrote: »Bosmer right now is a good race choice for any stam medium armor build in PvP, and a great choice if you run a (master) bow on the backbar. Overall I'd say the current version is much more useful in PvP than what the race offered before update 21. When it comes to PvE DPS, Bosmer afaik is pretty comparable to Redguard, Imperial and Khajit and definitely not worse than Nord. So most of the other classic elder scrolls stamina races aren't any better.
As far as racial identity is concerned the current passives also reflect most of the stuff bosmer had in previous elder scroll games apart from stealth and thievery:
dodge roll passive in general --> acrobatics and agility
it synergises well with medium armor --> medium in eso = light armor in previous elder scrolls games
the 10% speed bonus --> speed
and good synergy with bow hasty retreat passive --> archery
stamina regeneration --> agility
fall damage mitigation --> acrobatics
(extra bow experience --> archery)
I think the penetration and stealth detection are meant to represent the hunter archetype of Bosmers.
Overall the change removed the stealth part of the racial identity but introduced more acrobatics, agility and speed identity.
So yes, I get that thief role players hate that the stealth synergy got removed and it would be nice of ZOS to reintroduce some passive that reflects that playstyle, but some of the arguments ('Bosmer are useless and don't have anything that reflects their racial identity') are simply exaggerations. That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I like how pvp players label everything not pvp as RP. Meanwhile using a magical staff to take over fantasy castles and fight other orcs and elves is super serious.
Stealing things makes serious gold. While you guys are complaining about snipe and cloak in another series of seemingly endless threads, I am making bank using stealth on my kahjit and stealing things to sell to other players.
I seriously doubt that stealing can give more income then crafting writs. Of course you can do both, but how fast you'll be tired of that? And while crafting writs require zero brain activity (you may do other things in parallel), thieving actually requires your attention to what happens on screen.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
All those stats get boosted and what not by other things as well but when your comparing the baseline stats that pen isn't free unlike say the weapon damage an orc gets, you got spend stamina to gain it that's why I said the cost should be factored in if the pen is as well.
On many builds you will roll-dodge naturally on dodge fatigue cooldown, otherwise you'll simply die. Simply look at any agile build 1vX gameplay and count how often they roll-dodge.
Really, while there is definitely problem with lore consistency and bosmer (as well as other several races) needs some love (slight buff/change), new bosmer is much more versatile and viable then previous one.
What bosmer was before U21? BiS for gank sniping? Weaker version of redguard? Forced to run 2500 stamregen to match redguard proc recovery?
Are you serious? Are you actually serious?
“ I seriously doubt that stealing can give more income then crafting writs.” Am I supposed to take anything you say seriously after this?
And then you go into something about pvp. /sigh
Here is some pvp numbers for you;
You have four pvp cyrodiil campaigns and you guys can barely keep ONE of them full, the rest 1-2 bars at most.
You have two IC campaigns and BOTH of them are empty.
And you have BGs where so few teams were playing in them they could not merit having teams at all due to balancing issues.
So few people pvp that they have all but abandoned making new content for it. They even gave away IC, guess it was not a big money maker.
You limit your scope to pvp only (which few people play), try opening the discussion to more then that narrow field.
Your arguments about constantly rolling is also pointless because doing that in trials is a net dps loss, plus a good way to roll into something that will get you killed.
And anyway this thread is about stealth. Not armor pen, not max stam, not stam regen. Stealth.
Can stealth detect be used in pve? It cannot. Ergo the stealth bonus (which was both used in pve and pvp) wood elves had before, is better then the stealth detect we have now.
MartiniDaniels wrote: »MartiniDaniels wrote: »Bosmer right now is a good race choice for any stam medium armor build in PvP, and a great choice if you run a (master) bow on the backbar. Overall I'd say the current version is much more useful in PvP than what the race offered before update 21. When it comes to PvE DPS, Bosmer afaik is pretty comparable to Redguard, Imperial and Khajit and definitely not worse than Nord. So most of the other classic elder scrolls stamina races aren't any better.
As far as racial identity is concerned the current passives also reflect most of the stuff bosmer had in previous elder scroll games apart from stealth and thievery:
dodge roll passive in general --> acrobatics and agility
it synergises well with medium armor --> medium in eso = light armor in previous elder scrolls games
the 10% speed bonus --> speed
and good synergy with bow hasty retreat passive --> archery
stamina regeneration --> agility
fall damage mitigation --> acrobatics
(extra bow experience --> archery)
I think the penetration and stealth detection are meant to represent the hunter archetype of Bosmers.
Overall the change removed the stealth part of the racial identity but introduced more acrobatics, agility and speed identity.
So yes, I get that thief role players hate that the stealth synergy got removed and it would be nice of ZOS to reintroduce some passive that reflects that playstyle, but some of the arguments ('Bosmer are useless and don't have anything that reflects their racial identity') are simply exaggerations. That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I like how pvp players label everything not pvp as RP. Meanwhile using a magical staff to take over fantasy castles and fight other orcs and elves is super serious.
Stealing things makes serious gold. While you guys are complaining about snipe and cloak in another series of seemingly endless threads, I am making bank using stealth on my kahjit and stealing things to sell to other players.
I seriously doubt that stealing can give more income then crafting writs. Of course you can do both, but how fast you'll be tired of that? And while crafting writs require zero brain activity (you may do other things in parallel), thieving actually requires your attention to what happens on screen.
If your going to count the pen from roll dodge in the graph you need to include the cost of roll dodge as well
Not in PvP because a medium armor spec would be roll dodging every 6 sec anyway.
And this value calculation doesn't even takes the movespeed bonus into the equation, if you weight it against swift trait stat budget, you can make a case for Bosmer having even more value than Nord in PvP.
But this is obviously an end-game PvE thread, and i have absolutely no credentials to talk about end-game PvE, so i'll let you guy make your case in peace
All those stats get boosted and what not by other things as well but when your comparing the baseline stats that pen isn't free unlike say the weapon damage an orc gets, you got spend stamina to gain it that's why I said the cost should be factored in if the pen is as well.
On many builds you will roll-dodge naturally on dodge fatigue cooldown, otherwise you'll simply die. Simply look at any agile build 1vX gameplay and count how often they roll-dodge.
Really, while there is definitely problem with lore consistency and bosmer (as well as other several races) needs some love (slight buff/change), new bosmer is much more versatile and viable then previous one.
What bosmer was before U21? BiS for gank sniping? Weaker version of redguard? Forced to run 2500 stamregen to match redguard proc recovery?
Are you serious? Are you actually serious?
“ I seriously doubt that stealing can give more income then crafting writs.” Am I supposed to take anything you say seriously after this?
And then you go into something about pvp. /sigh
Here is some pvp numbers for you;
You have four pvp cyrodiil campaigns and you guys can barely keep ONE of them full, the rest 1-2 bars at most.
You have two IC campaigns and BOTH of them are empty.
And you have BGs where so few teams were playing in them they could not merit having teams at all due to balancing issues.
So few people pvp that they have all but abandoned making new content for it. They even gave away IC, guess it was not a big money maker.
You limit your scope to pvp only (which few people play), try opening the discussion to more then that narrow field.
Your arguments about constantly rolling is also pointless because doing that in trials is a net dps loss, plus a good way to roll into something that will get you killed.
And anyway this thread is about stealth. Not armor pen, not max stam, not stam regen. Stealth.
Can stealth detect be used in pve? It cannot. Ergo the stealth bonus (which was both used in pve and pvp) wood elves had before, is better then the stealth detect we have now.
It turned to discussion of pack of passives after somebody said that bosmer became useless after re-balance of racial passives. Which is untrue, from mathematical point of view.
As for the stealing vs crafting writs... crafting writs are roughly 100k per hour spent. Plz tell me what I may steal/pickpocket to have daily 100k per hour.
About campaign populations, they were pop-locked every evening even half-year ago. Now game simply became unplayable.
And like it was said numerous time, nothing prevents you to stack 3 existing stealth sets and you will have almost the same stealth as you had when there were bosmer passives + 2 stealth sets. And yes, khajiit was far superior to bosmer as thief even before, because on fully leveled legerdemain, +5% to pickpocket chance is massive difference in practice.
There were no parity between bosmer and khajiit, cats were always your best race if you want to steal most effectively.
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
What ever stealth armor a bosmer can wear, kahjits always wear that stealth armor better.
You know that question of wearing special armor can be flipped right? I mean if pvpers care so much about rolling with a stealth detect and armor pen, why was the "of the air" armor not in demand? (Just checked the prices, you can get a chest piece in blue, with inpen, for 174 gold.) I mean "why should you wear special armor for your" (pvp) "gameplay? Better question is why shouldn't you." I mean wouldn't all that add to your armor pen and "uber" stealth detect? That armor set should be in demand, no?
A kahjiit with a bounty in full stealth armor can crouch right in front of a guard and the guard cannot see them. Bosmers (or anyone else) not so much. The 3m of stealth is a big deal.
Meanwhile in PvP land, the range of a melee attack is 5m (I believe), so that 3m of stealth detect must be a big help.
My question to you is why do you want this 3m of stealth detect so badly, when it is eclipsed by magelight and potions and the like? Why are you so desperate for this 3m stealth detect?
That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
What ever stealth armor a bosmer can wear, kahjits always wear that stealth armor better.
You know that question of wearing special armor can be flipped right? I mean if pvpers care so much about rolling with a stealth detect and armor pen, why was the "of the air" armor not in demand? (Just checked the prices, you can get a chest piece in blue, with inpen, for 174 gold.) I mean "why should you wear special armor for your" (pvp) "gameplay? Better question is why shouldn't you." I mean wouldn't all that add to your armor pen and "uber" stealth detect? That armor set should be in demand, no?
A kahjiit with a bounty in full stealth armor can crouch right in front of a guard and the guard cannot see them. Bosmers (or anyone else) not so much. The 3m of stealth is a big deal.
Meanwhile in PvP land, the range of a melee attack is 5m (I believe), so that 3m of stealth detect must be a big help.
My question to you is why do you want this 3m of stealth detect so badly, when it is eclipsed by magelight and potions and the like? Why are you so desperate for this 3m stealth detect?
Simple, the question if an armor set with a stat boosting 5 piece is desirable or not in PvP mostly depends on its stat density. Any weapon damage set now has to compete with sets like new moon acolyte, armor of fury, armor of truth and the likes. If its less stat dense, it won't be used.
Also, keep in mind that the Bosmer dodge roll passive is that race's utility passive. The main stat boni are 2k stamina and 258 stam regen.
Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man. I never once said that. To quote myself from this thread:That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I'm not your sworn enemy here that is opposing every single word you say, I just don't think dishonesty and exaggarations are productive in any shape or form.
P.S.: I created my own Bosmer character specifically after update 21 because I really like the dodge roll synergy. Before that the racial passives were simply unattractive to me (mostly because of the extra damage from stealth, which again, was useless for any non-nightblade. U21 changed that and I'm glad).
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
What ever stealth armor a bosmer can wear, kahjits always wear that stealth armor better.
You know that question of wearing special armor can be flipped right? I mean if pvpers care so much about rolling with a stealth detect and armor pen, why was the "of the air" armor not in demand? (Just checked the prices, you can get a chest piece in blue, with inpen, for 174 gold.) I mean "why should you wear special armor for your" (pvp) "gameplay? Better question is why shouldn't you." I mean wouldn't all that add to your armor pen and "uber" stealth detect? That armor set should be in demand, no?
A kahjiit with a bounty in full stealth armor can crouch right in front of a guard and the guard cannot see them. Bosmers (or anyone else) not so much. The 3m of stealth is a big deal.
Meanwhile in PvP land, the range of a melee attack is 5m (I believe), so that 3m of stealth detect must be a big help.
My question to you is why do you want this 3m of stealth detect so badly, when it is eclipsed by magelight and potions and the like? Why are you so desperate for this 3m stealth detect?
Simple, the question if an armor set with a stat boosting 5 piece is desirable or not in PvP mostly depends on its stat density. Any weapon damage set now has to compete with sets like new moon acolyte, armor of fury, armor of truth and the likes. If its less stat dense, it won't be used.
Also, keep in mind that the Bosmer dodge roll passive is that race's utility passive. The main stat boni are 2k stamina and 258 stam regen.
Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man. I never once said that. To quote myself from this thread:That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I'm not your sworn enemy here that is opposing every single word you say, I just don't think dishonesty and exaggarations are productive in any shape or form.
P.S.: I created my own Bosmer character specifically after update 21 because I really like the dodge roll synergy. Before that the racial passives were simply unattractive to me (mostly because of the extra damage from stealth, which again, was useless for any non-nightblade. U21 changed that and I'm glad).
This thread is about stealth, it always has been. How is that so hard to understand?
If you did not want the stealth detect then there is nothing here for you to object to. Do you think we are all upset over stam regen? If you are objecting to my arguments then you are in FAVOR of stealth detect. Pure and simple. No straw man at all.
Go back to the start of this thread and reread what the person wrote. Here I will help;
"Before Update 21, Gilliam, many Wood Elf players had already self-reflected and asked themselves what their playstyle and build would be. Many of those playstyles consisted of lore-friendly sneakiness and/or thievery. But, your decision to remove the reduced detection radius passive from Wood Elf racial skills had the opposite effect of your well-intended goal of providing options and freedom. Instead, you reduced options for existing players who already had a gameplay style, and took some freedom away from those players. You made sneaking harder for Wood Elves, which not only contradicted lore, but also pushed players who sought to maintain their existing playstyle into equipping specific item sets to try to get back some of what you took away. You reduced build freedom, and went against your mantra."
If you are not here to defend the the change from stealth to stealth detect, why are you here?
Wait, bosmer are playable? I thought they were removed from the game.
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
What ever stealth armor a bosmer can wear, kahjits always wear that stealth armor better.
You know that question of wearing special armor can be flipped right? I mean if pvpers care so much about rolling with a stealth detect and armor pen, why was the "of the air" armor not in demand? (Just checked the prices, you can get a chest piece in blue, with inpen, for 174 gold.) I mean "why should you wear special armor for your" (pvp) "gameplay? Better question is why shouldn't you." I mean wouldn't all that add to your armor pen and "uber" stealth detect? That armor set should be in demand, no?
A kahjiit with a bounty in full stealth armor can crouch right in front of a guard and the guard cannot see them. Bosmers (or anyone else) not so much. The 3m of stealth is a big deal.
Meanwhile in PvP land, the range of a melee attack is 5m (I believe), so that 3m of stealth detect must be a big help.
My question to you is why do you want this 3m of stealth detect so badly, when it is eclipsed by magelight and potions and the like? Why are you so desperate for this 3m stealth detect?
Simple, the question if an armor set with a stat boosting 5 piece is desirable or not in PvP mostly depends on its stat density. Any weapon damage set now has to compete with sets like new moon acolyte, armor of fury, armor of truth and the likes. If its less stat dense, it won't be used.
Also, keep in mind that the Bosmer dodge roll passive is that race's utility passive. The main stat boni are 2k stamina and 258 stam regen.
Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man. I never once said that. To quote myself from this thread:That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I'm not your sworn enemy here that is opposing every single word you say, I just don't think dishonesty and exaggarations are productive in any shape or form.
P.S.: I created my own Bosmer character specifically after update 21 because I really like the dodge roll synergy. Before that the racial passives were simply unattractive to me (mostly because of the extra damage from stealth, which again, was useless for any non-nightblade. U21 changed that and I'm glad).
This thread is about stealth, it always has been. How is that so hard to understand?
If you did not want the stealth detect then there is nothing here for you to object to. Do you think we are all upset over stam regen? If you are objecting to my arguments then you are in FAVOR of stealth detect. Pure and simple. No straw man at all.
Go back to the start of this thread and reread what the person wrote. Here I will help;
"Before Update 21, Gilliam, many Wood Elf players had already self-reflected and asked themselves what their playstyle and build would be. Many of those playstyles consisted of lore-friendly sneakiness and/or thievery. But, your decision to remove the reduced detection radius passive from Wood Elf racial skills had the opposite effect of your well-intended goal of providing options and freedom. Instead, you reduced options for existing players who already had a gameplay style, and took some freedom away from those players. You made sneaking harder for Wood Elves, which not only contradicted lore, but also pushed players who sought to maintain their existing playstyle into equipping specific item sets to try to get back some of what you took away. You reduced build freedom, and went against your mantra."
If you are not here to defend the the change from stealth to stealth detect, why are you here?
Nice of you to aks what my postion is and why I am here, so let me explain:
1) Threads like this always have the tone of Bosmer before update 21 = all good and Bosmer after update 21 = useless, butchered, nerfed to the ground. One example:Wait, bosmer are playable? I thought they were removed from the game.
While the truth is that gameplay wise before update 21 Bosmer was probably more niche than it is now.
2) One part of the stealth identity and the very same passive as the stealth reduction was the stealth extra damage. I don't want to see a key combat racial passive that is restricted to basically a single class ever again.
3) Personally, I would like to see a stealth detection passive that stacks with other detection sources. Camouflaged hunter in particular (which I use on my Bosmer char) has such a small radius that the extra 3 meters would make a significant difference. However, since extra stealth would apparently make more people happy I would be fine with ZOS changing this, but only this and nothing more back to a stealth passive.
So in the end what I'm worriying about is that ZOS will hear stuff like 'Bosmer should be stealth focused', 'Bosmer before update 21 was fine', and so on over and over again, and then decide to make the race full stealth focused again, even when it comes to key combat passives, which would destroy my own Bosmer char. If people who post in these kind of threads would always be specific about only wanting to change that 3 meter passive and nothing else, no exaggarations and so on, I wouldn't be here.
So you ARE here to defend stealth detect. Then what was "Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man."? Just to waste everyone's time?
[snip]
And it's not that Bosmers "SHOULD" be stealth focus, rather Bosmers' "ARE" stealth focused. This is an Elder Scrolls game.
[Edited for Baiting]
@BlueRaven
c) Now, why should you wear special armor for your stealth gameplay? Better question is why shouldn't you. If you care so much about stealth thievery but don't even think its worth investing into some specialized gear you are devaluating your own playstyle...
d) Again, and this is an honest question, is there even a measurable differnce between non-Khajiit player in full stealth gear vs Khajiit player in full stealth gear when it comes to NPC detection? Uesp build editor says non-Khajiit can reach 0 meters stealth radius, so its definitely worth cheking out. Because if thats the case your whole argument about no other race being able to keep up with Khajiit breaks down to the pickpocket passive only, which existed even before update 21.
What ever stealth armor a bosmer can wear, kahjits always wear that stealth armor better.
You know that question of wearing special armor can be flipped right? I mean if pvpers care so much about rolling with a stealth detect and armor pen, why was the "of the air" armor not in demand? (Just checked the prices, you can get a chest piece in blue, with inpen, for 174 gold.) I mean "why should you wear special armor for your" (pvp) "gameplay? Better question is why shouldn't you." I mean wouldn't all that add to your armor pen and "uber" stealth detect? That armor set should be in demand, no?
A kahjiit with a bounty in full stealth armor can crouch right in front of a guard and the guard cannot see them. Bosmers (or anyone else) not so much. The 3m of stealth is a big deal.
Meanwhile in PvP land, the range of a melee attack is 5m (I believe), so that 3m of stealth detect must be a big help.
My question to you is why do you want this 3m of stealth detect so badly, when it is eclipsed by magelight and potions and the like? Why are you so desperate for this 3m stealth detect?
Simple, the question if an armor set with a stat boosting 5 piece is desirable or not in PvP mostly depends on its stat density. Any weapon damage set now has to compete with sets like new moon acolyte, armor of fury, armor of truth and the likes. If its less stat dense, it won't be used.
Also, keep in mind that the Bosmer dodge roll passive is that race's utility passive. The main stat boni are 2k stamina and 258 stam regen.
Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man. I never once said that. To quote myself from this thread:That being said, the current extra stealth detection would only be useful if it would stack with a skill like camoflaged hunter or detect pots, which afaik it doesn't do right now...
I'm not your sworn enemy here that is opposing every single word you say, I just don't think dishonesty and exaggarations are productive in any shape or form.
P.S.: I created my own Bosmer character specifically after update 21 because I really like the dodge roll synergy. Before that the racial passives were simply unattractive to me (mostly because of the extra damage from stealth, which again, was useless for any non-nightblade. U21 changed that and I'm glad).
This thread is about stealth, it always has been. How is that so hard to understand?
If you did not want the stealth detect then there is nothing here for you to object to. Do you think we are all upset over stam regen? If you are objecting to my arguments then you are in FAVOR of stealth detect. Pure and simple. No straw man at all.
Go back to the start of this thread and reread what the person wrote. Here I will help;
"Before Update 21, Gilliam, many Wood Elf players had already self-reflected and asked themselves what their playstyle and build would be. Many of those playstyles consisted of lore-friendly sneakiness and/or thievery. But, your decision to remove the reduced detection radius passive from Wood Elf racial skills had the opposite effect of your well-intended goal of providing options and freedom. Instead, you reduced options for existing players who already had a gameplay style, and took some freedom away from those players. You made sneaking harder for Wood Elves, which not only contradicted lore, but also pushed players who sought to maintain their existing playstyle into equipping specific item sets to try to get back some of what you took away. You reduced build freedom, and went against your mantra."
If you are not here to defend the the change from stealth to stealth detect, why are you here?
Nice of you to aks what my postion is and why I am here, so let me explain:
1) Threads like this always have the tone of Bosmer before update 21 = all good and Bosmer after update 21 = useless, butchered, nerfed to the ground. One example:Wait, bosmer are playable? I thought they were removed from the game.
While the truth is that gameplay wise before update 21 Bosmer was probably more niche than it is now.
2) One part of the stealth identity and the very same passive as the stealth reduction was the stealth extra damage. I don't want to see a key combat racial passive that is restricted to basically a single class ever again.
3) Personally, I would like to see a stealth detection passive that stacks with other detection sources. Camouflaged hunter in particular (which I use on my Bosmer char) has such a small radius that the extra 3 meters would make a significant difference. However, since extra stealth would apparently make more people happy I would be fine with ZOS changing this, but only this and nothing more back to a stealth passive.
So in the end what I'm worriying about is that ZOS will hear stuff like 'Bosmer should be stealth focused', 'Bosmer before update 21 was fine', and so on over and over again, and then decide to make the race full stealth focused again, even when it comes to key combat passives, which would destroy my own Bosmer char. If people who post in these kind of threads would always be specific about only wanting to change that 3 meter passive and nothing else, no exaggarations and so on, I wouldn't be here.
So you ARE here to defend stealth detect. Then what was "Last but not least your claim that I want that stealth detection passive in its current form is simply a straw man."? Just to waste everyone's time?
[snip]
And it's not that Bosmers "SHOULD" be stealth focus, rather Bosmers' "ARE" stealth focused. This is an Elder Scrolls game.
[Edited for Baiting]
I'll let anyone reading this thread make his own opinion of both your and my contributions
Maybe someone should open a tread about how useless Nords racials are to a PvE Stam DPS ?
Or why anyone would ever pick Imperial for a Mag PvE DPS ?
I'll stop toying with you now but please understand that exaggerations like this will not help convince anyone, especially not members of the balance team :Wait, bosmer are playable? I thought they were removed from the game.