Pyr0xyrecuprotite wrote: »Greymoor includes Blackreach, some new Alchemy reagents, and the Antiquities system, among several other changes (including to set items). So, some of the other ways you can prepare are:
- Level up your Alchemy skill line to 50, learn all the other current ingredient traits, and prepare to make new and interesting poisons and potions when Greymoor comes out. (Crimson Nirnroot, anyone?)
- Get the Pathfinder achievement for as many existing zones as possible. General merchants in each zone will, once you have this achievement, be able to sell you a "lead" for Antiquity system items within the zone. Many of these are special furnishings, so...
- Get a new, bigger house ingame, ready to display all the Antiquity furnishings you may soon find! (Or do some serious housecleaning to clear up the current clutter to make some room )
- Start saving treasure maps for each zone. Treasure map chests are one of the many ways in which you can find leads for special Antiquity items, e.g. a special treasure furnishing (from the Glenumbra zone, I think?), or possibly Mythic armor, or parts of a new mount.
- Stock up on skill points! Go get those missing skyshards and the skill points from zone main quests, group dungeons, public dungeon group challenges, and sometimes from side quests. You may need a few to invest in the two Antiquities skill lines.
- Read up on the monster set and other armor set bonus changes, and check if you should update your build once Greymoor comes out. If you are excited for the new "Perfected" vMA and vDSA weapons, practise a bit now just to check if you still have the same old magic (or are too rusty?), and perhaps get a DSA group together already before launch day!
- Go back to an old Skyrim saved game to explore the mystery of Blackreach - although remember that TES V is set a long time in the future of Tamriel, and the monsters and items found may not be the same as seen in Greymoor.
- If you play on PC, make a donation to all your favorite Addon authors. While you've been in Covid lockdown gaming land, they've been working hard at trying to update their code so that it doesn't just crash your game once Greymoor launches.
Note: If you want to refer to pre-launch information (subject to change)
- pts-patch-notes-v6-0-0
- pts-patch-notes-v6-0-1
- PTS update 6.0.2 did not list any armor set changes, but you can find the notes here.
Pyr0xyrecuprotite wrote: »Greymoor includes Blackreach, some new Alchemy reagents, and the Antiquities system, among several other changes (including to set items). So, some of the other ways you can prepare are:
- Level up your Alchemy skill line to 50, learn all the other current ingredient traits, and prepare to make new and interesting poisons and potions when Greymoor comes out. (Crimson Nirnroot, anyone?)
- Get the Pathfinder achievement for as many existing zones as possible. General merchants in each zone will, once you have this achievement, be able to sell you a "lead" for Antiquity system items within the zone. Many of these are special furnishings, so...
- Get a new, bigger house ingame, ready to display all the Antiquity furnishings you may soon find! (Or do some serious housecleaning to clear up the current clutter to make some room )
- Start saving treasure maps for each zone. Treasure map chests are one of the many ways in which you can find leads for special Antiquity items, e.g. a special treasure furnishing (from the Glenumbra zone, I think?), or possibly Mythic armor, or parts of a new mount.
- Stock up on skill points! Go get those missing skyshards and the skill points from zone main quests, group dungeons, public dungeon group challenges, and sometimes from side quests. You may need a few to invest in the two Antiquities skill lines.
- Read up on the monster set and other armor set bonus changes, and check if you should update your build once Greymoor comes out. If you are excited for the new "Perfected" vMA and vDSA weapons, practise a bit now just to check if you still have the same old magic (or are too rusty?), and perhaps get a DSA group together already before launch day!
- Go back to an old Skyrim saved game to explore the mystery of Blackreach - although remember that TES V is set a long time in the future of Tamriel, and the monsters and items found may not be the same as seen in Greymoor.
- If you play on PC, make a donation to all your favorite Addon authors. While you've been in Covid lockdown gaming land, they've been working hard at trying to update their code so that it doesn't just crash your game once Greymoor launches.
Note: If you want to refer to pre-launch information (subject to change)
- pts-patch-notes-v6-0-0
- pts-patch-notes-v6-0-1
- PTS update 6.0.2 did not list any armor set changes, but you can find the notes here.
Definitely the better write up.
CREATE A NORD & GOTH THEM UP!
What better way to explore Western Skyrim than with a brand-new Nord character?