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What keeps me away from ESO

  • Malkiv
    Malkiv
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    izanagi256 wrote: »
    In-game trading of gold (credits, dilithium, astral crystals, gil, etc) for cash shop currency - especially when it's managed well (like STO's zen exchange) - is a great thing. It also helps prevent any possibility of "pay to win" occurring, because there's nothing that can only be gotten for real $.


    edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.

    Inflation for one thing. Look at the WoW token as an example. https://i.imgur.com/vQyahl6.jpg here's a graph.

    You can see from the graph that as the WoW token became available its price increased times 5, because Blizz has a set price set for it based on how much money is in the economy. So going from like 20k(in2014)-110k (as of last week) with less people playing the game, shows that there was a massive case of inflation. To the point Blizzard has had to do massive Gold Sinks like the Long Boi (Which cost 5million gold or around $350 if you bought tokens) to try and get some of that gold out of the economy to stabilize it.

    Edit- Its gone down since Legion because if Said Gold Sinks getting money out of the economy, but the inflation is still there.

    That's correlation, not causation. There is inflation because the game creates more gold (i.e. wealth) over a period of time, and does not remove it at a similar rate in which it is amassed.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • idk
    idk
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    Malkiv wrote: »
    izanagi256 wrote: »
    In-game trading of gold (credits, dilithium, astral crystals, gil, etc) for cash shop currency - especially when it's managed well (like STO's zen exchange) - is a great thing. It also helps prevent any possibility of "pay to win" occurring, because there's nothing that can only be gotten for real $.


    edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.

    Inflation for one thing. Look at the WoW token as an example. https://i.imgur.com/vQyahl6.jpg here's a graph.

    You can see from the graph that as the WoW token became available its price increased times 5, because Blizz has a set price set for it based on how much money is in the economy. So going from like 20k(in2014)-110k (as of last week) with less people playing the game, shows that there was a massive case of inflation. To the point Blizzard has had to do massive Gold Sinks like the Long Boi (Which cost 5million gold or around $350 if you bought tokens) to try and get some of that gold out of the economy to stabilize it.

    Edit- Its gone down since Legion because if Said Gold Sinks getting money out of the economy, but the inflation is still there.

    That's correlation, not causation. There is inflation because the game creates more gold (i.e. wealth) over a period of time, and does not remove it at a similar rate in which it is amassed.

    This is a very good point.

    However, OP's discussion about in-game gold seems irrelevant to the complaint they posted when they created this thread. They seem to be all over the place with this. OP even complains that there are two ways to pay to access this game which is fairly petty.

    If you do not think the product is worth it then do not pay for it. Zos is doing well enough that I doubt they are concerned. Then again, OP has ignored my cost comparison of the two options for ESO. One is much less expensive than WoW and FF14 and most of us think ESO is a much better value from the start.
  • Nanfoodle
    Nanfoodle
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    izanagi256 wrote: »
    Nanfoodle wrote: »
    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.

    In fact I pay a sub in most mmos. I do that so I can be on equal footing, but think about someone who paid Base game+ All chapters as they came out. Then They have to pau $100+ dollars for the DLC? Thats predatory.

    That been the standard for most MMOs going back to the start, You pay a sub and get access to the full game and you get hit with the price of an expansion once a year. Thats what I love about ESO + I get crowns to spend with my sub. So I am getting more than I used to.
  • idk
    idk
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    izanagi256 wrote: »
    Nanfoodle wrote: »
    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.

    In fact I pay a sub in most mmos. I do that so I can be on equal footing, but think about someone who paid Base game+ All chapters as they came out. Then They have to pau $100+ dollars for the DLC? Thats predatory.

    Not Predatory at all.

    It is a great business model as it offers players choice. You can choose to pay a sub and get some extra perks or you can choose to save significant money buying DLCs. For 40 USD a player can get all the DLCs that came out in the last 12 months. If they were smart enough to buy the crowns on sale they could save up to 40% on top of that. Toss in the chapter and they are paying way less than a full year of WoW or FF14 and getting a game with such great storytelling and quality voice acting for pretty much everything. Not to mention a superior combat system to the antiquated simplistic designs of those two games.

    But we all can make a choice for what we prefer and OP has clearly made their decision. However, Zos is doing quite well with ESO despite OP's complaints and in fact, for the very reasons OP is not too fond of this game. It seems many agree with this sentiment.
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