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What keeps me away from ESO

  • Kiralyn2000
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    Casterial wrote: »
    2) I really hate global auction houses, ruins the control guilds have in the game, and for this game it would disastrous.Guilds wouldn't really have any power?

    ...and why should Guilds have "control" and "power"? O_o




    But as for the rest of the OP's stuff.... meh, it's fine.
    Edited by Kiralyn2000 on May 7, 2020 6:14PM
  • OneForSorrow
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    I feel you in regards to an aggressive crown store and ESO+. Heck, I sub to ESO+ and I still feel like the crafting bag should be baseline, it's really that important to the game not being obnoxious. ESO+ could be made more attractive by getting monthly gifts that are not just tiny statues and maybe a discount on Chapters. Do that and give everyone the bags.
    Edited by OneForSorrow on May 10, 2020 9:55PM
    PC NA. Various alts, trying to find a main, I have no idea what I'm doing.
  • izanagi256
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    Starlock wrote: »
    You've told us what keeps you away from ESO. What drew you back in?

    I like how the world feels alive. I like the question and overland experience. I like the way the dungeons play (minus the combat)

    For the record I don't mind action combat. I just hate light attack weaving and animation cancelling. Its partly my fault because I am one of those players that does cookie cutter things (which with how cookie cutter the meta has been in ESO for years I should like it more.) So I can be the most optimal, maybe if I gave up trying to be optimal and just played for fun and not worry about other people I could enjoy it more
  • Nanfoodle
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    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.
  • izanagi256
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    Nanfoodle wrote: »
    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.

    I don't have an issue with a sub. I have an issue with them making the game annoying if you don't sub.

  • Nanfoodle
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    izanagi256 wrote: »
    Nanfoodle wrote: »
    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.

    I don't have an issue with a sub. I have an issue with them making the game annoying if you don't sub.

    So you have a problem with playing for free and the restrictions that come with that and you have a problem with the cash shop and loot boxes, So how do you support the games you play?
  • izanagi256
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    Nanfoodle wrote: »
    izanagi256 wrote: »
    Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.

    1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.

    2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.

    3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.

    4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.

    So, I hope this feedback reaches the devs and I hope I am not flamed too badly.

    Cheers!

    Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.

    Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.

    In fact I pay a sub in most mmos. I do that so I can be on equal footing, but think about someone who paid Base game+ All chapters as they came out. Then They have to pau $100+ dollars for the DLC? Thats predatory.
  • VoidCommander
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    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
  • Rake
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    About light attacks.
    I dont find them so terrible, not sure why new players would.
    About subscription fee.
    I am sure zos have calculated what amount of cash they can take for this service.
    I dont find it bad for its value. Maybe in some countries with lower standards this is not as light on one's wallet as here, but that is another topic.
    Now, if I was new player the thing that would drive me away from ESO within a week or two is dreadful state of server performance.
  • Sanctum74
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    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.

    Godslayer achievement isn’t mandatory either, just saying
  • Kiralyn2000
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    izanagi256 wrote: »

    In fact I pay a sub in most mmos. I do that so I can be on equal footing, but think about someone who paid Base game+ All chapters as they came out. Then They have to pau $100+ dollars for the DLC? Thats predatory.

    Well, except that you don't need to sub to get the DLC - you can buy permanent access to it. And hey, you can do it with the crowns you got when you did sub.

    Personally, I subbed for 2-3 months back when I first started playing (2016), and got $16 more of crowns during a sale. Over the last few years, I've gotten all the zone DLC during sales. I don't "need" a sub to get access to the DLC.



    (So, what's your feeling on WoW & FF14, which have a required sub, but still also 'demand' that people pay for new expansion zones? Is that predatory, too? )
    Edited by Kiralyn2000 on May 7, 2020 9:53PM
  • izanagi256
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    Sanctum74 wrote: »
    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.

    Godslayer achievement isn’t mandatory either, just saying

    You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.
  • Kiralyn2000
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    izanagi256 wrote: »

    You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.

    I feel like you aren't familiar with the concept "MMO". :D


    (Also - everything else IRL is annoying or tedious to get. Including food and water.)
  • Sanctum74
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    izanagi256 wrote: »
    Sanctum74 wrote: »
    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.

    Godslayer achievement isn’t mandatory either, just saying

    You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.

    But thats the way the world works, food, water, cars, homes, etc aren’t free. Not sure while you feel dlc’s that cost them millions to develop should be free either. If you want something in life you work for it.
  • izanagi256
    izanagi256
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    Sanctum74 wrote: »
    izanagi256 wrote: »
    Sanctum74 wrote: »
    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.

    Godslayer achievement isn’t mandatory either, just saying

    You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.

    But thats the way the world works, food, water, cars, homes, etc aren’t free. Not sure while you feel dlc’s that cost them millions to develop should be free either. If you want something in life you work for it.

    I didn't say to be free. I said less frequent and less money per year needed to be spent. Please don't twist my words.
  • idk
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    izanagi256 wrote: »
    max_only wrote: »
    I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.

    You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.

    As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.

    I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)

    OP contradicts themselves here. They do not mind paying for a sub but they do complain about having a choice about how to pay.

    It does really seem they are more upset that they have to pay and are using games with a F2P option as a very inappropriate comparison.
  • MartiniDaniels
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    OP, if you don't want to weave or animation cancel, don't do it, what's the problem. What's with the constant necessity to ruin game for others...
  • Malkiv
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    OP, if you don't want to weave or animation cancel, don't do it, what's the problem. What's with the constant necessity to ruin game for others...

    Semi-satirically; if it's not how they envision it should be, it must be broken. That's the problem, though; everyone has their own vision of what the game should be, and most of the time it does not align with others - including the devs.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • izanagi256
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    idk wrote: »
    izanagi256 wrote: »
    max_only wrote: »
    I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.

    You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.

    As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.

    I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)

    OP contradicts themselves here. They do not mind paying for a sub but they do complain about having a choice about how to pay.

    It does really seem they are more upset that they have to pay and are using games with a F2P option as a very inappropriate comparison.

    Let me see if I can explain it better. ESO has a box price + expansions+ an optional sub+ dlc+a cash shop. Compared to FFXIV and WoW that have a box price+sub.

    Using WoW as an example. Lets say I bought the latest Expansion Shadowlands, and then when 9.1 came around I had to pay another $20 ontop of the expansion. The DLC are content patches. Like WoW/FFXIV x.y patches. The sub pays for it all which is great and similar if you think about it you get the base game+xpac and you don't have to pay the sub but you don't have access to the content patches. So in a since its like a traditional MMo because you have to Sub to get the dlc (unless you want to pay $100 a year for them). Unlike FFXIV and WoW where you have to sub to play period. So that would be fine but here's the other issue.

    $10 for a barbershop in ESO, where its Gil/Gold in other games, and ESO is a very customizable game. Not having something like an in game barbershop is dumb and greedy. ESO has loot boxes, legalized gambling. "But you can RMT trade to get the items you need" yes but any time you give gold for Real Life Money you destabilize the economy. Its similar to buying Gold/Gil in WoW/FFXIV because of the fact while you can do it legally in 2/3 of the games, it was a bad idea from the start because it causes more harm than good.

    I hope this explained myself better.
  • idk
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    izanagi256 wrote: »
    Sanctum74 wrote: »
    izanagi256 wrote: »
    Sanctum74 wrote: »
    Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.

    As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.

    Godslayer achievement isn’t mandatory either, just saying

    You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.

    But thats the way the world works, food, water, cars, homes, etc aren’t free. Not sure while you feel dlc’s that cost them millions to develop should be free either. If you want something in life you work for it.

    I didn't say to be free. I said less frequent and less money per year needed to be spent. Please don't twist my words.

    @izanagi256

    10 years ago MMRPG subscriptions were 14.99 USD/m. Today they are 14.99 USD/m and costs have risen, significantly.

    At that, you can subscribe for an entire year plus get the chapter upfront for 179.98 USD which works out to 15 USD per month. Wait a short while after the chapter is released and you can save even more. Wait until it becomes a DLC and the zone becomes part of your ESO+ and you save even more.

    Then Zos gives players a choice where they can save even more money and buy the DLCs outright. All DLCs for the past year cost 5k crowns. Zos sells 5500 crowns for 39.99 USD and those have gone on sale at least twice each year for ~30-40% off. So one can buy the chapter and the DLCs for a year for 80 USD before taking sales into consideration.

    And yet you complain about the costs. Get real.
    Edited by idk on May 7, 2020 10:37PM
  • idk
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    izanagi256 wrote: »
    idk wrote: »
    izanagi256 wrote: »
    max_only wrote: »
    I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.

    You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.

    As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.

    I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)

    OP contradicts themselves here. They do not mind paying for a sub but they do complain about having a choice about how to pay.

    It does really seem they are more upset that they have to pay and are using games with a F2P option as a very inappropriate comparison.

    Let me see if I can explain it better. ESO has a box price + expansions+ an optional sub+ dlc+a cash shop. Compared to FFXIV and WoW that have a box price+sub.

    Using WoW as an example. Lets say I bought the latest Expansion Shadowlands, and then when 9.1 came around I had to pay another $20 ontop of the expansion. The DLC are content patches. Like WoW/FFXIV x.y patches. The sub pays for it all which is great and similar if you think about it you get the base game+xpac and you don't have to pay the sub but you don't have access to the content patches. So in a since its like a traditional MMo because you have to Sub to get the dlc (unless you want to pay $100 a year for them). Unlike FFXIV and WoW where you have to sub to play period. So that would be fine but here's the other issue.

    $10 for a barbershop in ESO, where its Gil/Gold in other games, and ESO is a very customizable game. Not having something like an in game barbershop is dumb and greedy. ESO has loot boxes, legalized gambling. "But you can RMT trade to get the items you need" yes but any time you give gold for Real Life Money you destabilize the economy. Its similar to buying Gold/Gil in WoW/FFXIV because of the fact while you can do it legally in 2/3 of the games, it was a bad idea from the start because it causes more harm than good.

    I hope this explained myself better.

    Simply put, if you feel WoW and FF14 are better values for your money then go play them. We all make those types of choices and for some ESO is to rich for their wallet. Like many, I prefer to play ESO and much of that is because of the significantly higher quality of storylines and more exciting combat compared to the simplistic designs WoW and FF14 have. That reminds me. from your list of complaints, you may prefer WoW and FF`14 combat.

    But in the end, Zos seems to do just without your regular revenue.
  • Kiralyn2000
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    Ah, so what he's really complaining about is Chapters. And the fact they're not DLC / not included in the sub like the DLC.

    izanagi256 wrote: »
    Using WoW as an example. Lets say I bought the latest Expansion Shadowlands, and then when 9.1 came around I had to pay another $20 ontop of the expansion. The DLC are content patches. Like WoW/FFXIV x.y patches. The sub pays for it all which is great and similar if you think about it you get the base game+xpac and you don't have to pay the sub but you don't have access to the content patches. So in a since its like a traditional MMo because you have to Sub to get the dlc (unless you want to pay $100 a year for them).

    So in WoW - you pay for the expansion, and you pay monthly sub, and you get the "content patches" (DLC) released in between "for free".

    Ok, so in ESO - you pay for the Chapter, and if you pay the monthly sub, you get the DLC for free.

    That's entirely the same.

    Except you have the option to not pay for the Chapter, or not pay for the sub, or not pay for the DLC. Or any combination thereof. (plus, if you - for ex - sub for half the year and not for the other half, you could use the Crowns you got from the sub to buy any of the DLC that you actually want to keep access to.)
    Edited by Kiralyn2000 on May 7, 2020 11:11PM
  • bearbelly
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    izanagi256 wrote: »

    I hope this explained myself better.
    No, not really.

  • izanagi256
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    Maybe Greymoore will finally be what makes me stay and fall in love with the game. Cause I keep wanting to give it the most honest shot I can. Maybe since I like Nords, and Gothic stuff Greymoore will be the answer.
  • Malkiv
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    izanagi256 wrote: »
    $10 for a barbershop in ESO, where its Gil/Gold in other games, and ESO is a very customizable game. Not having something like an in game barbershop is dumb and greedy. ESO has loot boxes, legalized gambling. "But you can RMT trade to get the items you need" yes but any time you give gold for Real Life Money you destabilize the economy. Its similar to buying Gold/Gil in WoW/FFXIV because of the fact while you can do it legally in 2/3 of the games, it was a bad idea from the start because it causes more harm than good.

    How does trading gold for access to content destabilize the economy? I would like you to actually back up this statement with precedence and logic, rather than anecdotal evidence.

    Since you're so fond of using WoW as a shining bastion of MMO design - doesn't WoW allow you to buy monthly game time with an in-game acquired item? So you're trading a purely in-game items for something that would normally cost real-life money.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • Kiralyn2000
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    In-game trading of gold (credits, dilithium, astral crystals, gil, etc) for cash shop currency - especially when it's managed well (like STO's zen exchange) - is a great thing. It also helps prevent any possibility of "pay to win" occurring, because there's nothing that can only be gotten for real $.


    edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.
    Edited by Kiralyn2000 on May 7, 2020 11:21PM
  • izanagi256
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    In-game trading of gold (credits, dilithium, astral crystals, gil, etc) for cash shop currency - especially when it's managed well (like STO's zen exchange) - is a great thing. It also helps prevent any possibility of "pay to win" occurring, because there's nothing that can only be gotten for real $.


    edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.

    Inflation for one thing. Look at the WoW token as an example. https://i.imgur.com/vQyahl6.jpg here's a graph.

    You can see from the graph that as the WoW token became available its price increased times 5, because Blizz has a set price set for it based on how much money is in the economy. So going from like 20k(in2014)-110k (as of last week) with less people playing the game, shows that there was a massive case of inflation. To the point Blizzard has had to do massive Gold Sinks like the Long Boi (Which cost 5million gold or around $350 if you bought tokens) to try and get some of that gold out of the economy to stabilize it.

    Edit- Its gone down since Legion because if Said Gold Sinks getting money out of the economy, but the inflation is still there.
    Edited by izanagi256 on May 7, 2020 11:28PM
  • stewhead2ub17_ESO
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    lol no offense but after reading through this thread & OP's comments, I get the feeling OP doesn't want to like the game, but is just seeking reasons to not like the game. Such an internal struggle!
  • idk
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    lol no offense but after reading through this thread & OP's comments, I get the feeling OP doesn't want to like the game, but is just seeking reasons to not like the game. Such an internal struggle!

    LMAO. That is what I said starting out. They did say they like certain parts. I other words, they kinda like the game but they seem to be more fond of WoW and FF14 based on some of their comments and that might explain some things.
  • Kiralyn2000
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    izanagi256 wrote: »
    edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.

    Inflation for one thing. Look at the WoW token as an example. https://i.imgur.com/vQyahl6.jpg here's a graph.

    You can see from the graph that as the WoW token became available its price increased times 5, because Blizz has a set price set for it based on how much money is in the economy. So going from like 20k(in2014)-110k (as of last week) with less people playing the game, shows that there was a massive case of inflation. To the point Blizzard has had to do massive Gold Sinks like the Long Boi (Which cost 5million gold or around $350 if you bought tokens) to try and get some of that gold out of the economy to stabilize it.

    Edit- Its gone down since Legion because if Said Gold Sinks getting money out of the economy, but the inflation is still there.

    But that's not caused by the gold selling. It's caused by all the in-game ways to make gold.

    Selling the token for gold would only contribute to inflation, if the gold was created when the player sold the token.

    Player A selling token to Player B (gold shifts from B's total, to A's) is the same as Player A selling Super Awesome BoE Epic to Player B for a big pile of gold. No gold is created, it's just shifted around.


    Inflation is caused by too many sources of new gold (dailies, +gold drop farming gear, repeatable activities that reward gold, etc), and not enough sinks.
    Edited by Kiralyn2000 on May 8, 2020 12:19AM
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