2) I really hate global auction houses, ruins the control guilds have in the game, and for this game it would disastrous.Guilds wouldn't really have any power?
You've told us what keeps you away from ESO. What drew you back in?
izanagi256 wrote: »Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.
1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.
2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.
3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.
4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.
So, I hope this feedback reaches the devs and I hope I am not flamed too badly.
Cheers!
izanagi256 wrote: »Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.
1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.
2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.
3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.
4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.
So, I hope this feedback reaches the devs and I hope I am not flamed too badly.
Cheers!
Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.
Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.
izanagi256 wrote: »izanagi256 wrote: »Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.
1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.
2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.
3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.
4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.
So, I hope this feedback reaches the devs and I hope I am not flamed too badly.
Cheers!
Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.
Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.
I don't have an issue with a sub. I have an issue with them making the game annoying if you don't sub.
izanagi256 wrote: »Hello, once again I find myself wanting to come back to ESO, but I always leave after a month or so and I never really realized why until recently. This is just feedback and I hope some dev sees it and can maybe keep it in mind.
1) The Combat, I hate Light Attack Weaving and animation cancelling. Its not fun and it takes me out of the game quite a bit. If it was just rotations and weapon swapping I could find myself enjoying it more.
2) The lack of a Global Auction house that makes it hard to make money. I know it won't happen but I feel I am always broke cause I have to join a trade guild and give them money so I can make money on their Guild merchant.
3) The fact I feel like I have to subscribe for the crafting bag and dlc. Especially since the DLC dungeons give you really cool armor sets.
4) The monetization system. It feels really predatory between the loot boxes. The mandatory DLC, the expansions, I know subbing takes care of 2/3 of those things but ESO is a buy to play game I shouldn't have to spend an extra $100 a year (that includes the dlc) the Chapters are fine cause they are expansions and MMos live and breath off expansions, but the DLC the fact that the barbershop cost IRL money when every other game I can think of has it cost In game money. Not to mention houses can cost 100+ dollars.
So, I hope this feedback reaches the devs and I hope I am not flamed too badly.
Cheers!
Combat is always something you like or you dont. I have left many MMOs in a couple of hours of game play because I didnt like it. Im not a fan of the animation canceling myself but I can live with it. As far as AH go, I hate the current system, matter of fact its the thing I hate the most about ESO. As for hard to make money, it easy to join a couple of trading guilds to make money. Finding a good deal not so much.
Subbing? Dont get me started, if you dont want to support a game dont play or dont get upset with what you get for free to play options. Been gaming for 35 years, support what you play. In one hand getting upset about sub and optional content like loot boxes that gives you 100% cosmetic rewards. Get out of here man. You expect free hand outs everywhere you go? Zeni needs to make money and I want them too so I can keep playing new content.
VoidCommander wrote: »Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.
As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
izanagi256 wrote: »
In fact I pay a sub in most mmos. I do that so I can be on equal footing, but think about someone who paid Base game+ All chapters as they came out. Then They have to pau $100+ dollars for the DLC? Thats predatory.
VoidCommander wrote: »Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.
As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
Godslayer achievement isn’t mandatory either, just saying
izanagi256 wrote: »
You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.
izanagi256 wrote: »VoidCommander wrote: »Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.
As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
Godslayer achievement isn’t mandatory either, just saying
You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.
izanagi256 wrote: »VoidCommander wrote: »Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.
As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
Godslayer achievement isn’t mandatory either, just saying
You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.
But thats the way the world works, food, water, cars, homes, etc aren’t free. Not sure while you feel dlc’s that cost them millions to develop should be free either. If you want something in life you work for it.
izanagi256 wrote: »I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.
You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.
As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.
I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)
MartiniDaniels wrote: »OP, if you don't want to weave or animation cancel, don't do it, what's the problem. What's with the constant necessity to ruin game for others...
izanagi256 wrote: »I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.
You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.
As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.
I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)
OP contradicts themselves here. They do not mind paying for a sub but they do complain about having a choice about how to pay.
It does really seem they are more upset that they have to pay and are using games with a F2P option as a very inappropriate comparison.
izanagi256 wrote: »izanagi256 wrote: »VoidCommander wrote: »Since people are claiming dlc is not mandatory, show me a group get the godslayer achievement using only vanilla gear. Yeah, didn’t think so.
As far as crown store items being over $100, I agree this is rediculous. The reason other industries can actually thrive on microtransactions is because they don’t charge $25 for a lame looking mount. If ESO’s microtransactions didn’t exceed $5 for any single item (except maybe houses), they would draw in so much more business. Everyone knows their crown crates are a total scam, and thus few people can actually buy them. Imagine if a crate was only like $1 a crate? Instead they charge closer to $3-4 a crate, and the *** you get from them is 90% garbage that no one wants like tatoos.
Godslayer achievement isn’t mandatory either, just saying
You only need to have food and water to survive that doesn't mean everything else should be annoying or tedious to get.
But thats the way the world works, food, water, cars, homes, etc aren’t free. Not sure while you feel dlc’s that cost them millions to develop should be free either. If you want something in life you work for it.
I didn't say to be free. I said less frequent and less money per year needed to be spent. Please don't twist my words.
izanagi256 wrote: »izanagi256 wrote: »I’m not being cruel or facetious here when I say it sounds like WoW, Allods, LoL or a single player is more your type of game.
You are forced to subscribe just to access the servers in WoW but at least your other points (combat, auction house) are taken care of.
As for monetization, there is nothing in the crown store you need. It is all cosmetics or convenience. Most of the desirable stuff can be bought with in game gold through player gifting (use at your own risk). Everything in the crown store that gives “power” is obtainable in game and in fact used to ONLY be attainable in game until console platforms asked for a short cut.
I do not mind paying a sub, not at all. I just feel like if a game is Buy to play, it shouldn't force you to spend $200+ dollars or sub. The only games I can think of with worse monetization are Guild Wars 2 and SWTOR (you have to actually pay for action bars)
OP contradicts themselves here. They do not mind paying for a sub but they do complain about having a choice about how to pay.
It does really seem they are more upset that they have to pay and are using games with a F2P option as a very inappropriate comparison.
Let me see if I can explain it better. ESO has a box price + expansions+ an optional sub+ dlc+a cash shop. Compared to FFXIV and WoW that have a box price+sub.
Using WoW as an example. Lets say I bought the latest Expansion Shadowlands, and then when 9.1 came around I had to pay another $20 ontop of the expansion. The DLC are content patches. Like WoW/FFXIV x.y patches. The sub pays for it all which is great and similar if you think about it you get the base game+xpac and you don't have to pay the sub but you don't have access to the content patches. So in a since its like a traditional MMo because you have to Sub to get the dlc (unless you want to pay $100 a year for them). Unlike FFXIV and WoW where you have to sub to play period. So that would be fine but here's the other issue.
$10 for a barbershop in ESO, where its Gil/Gold in other games, and ESO is a very customizable game. Not having something like an in game barbershop is dumb and greedy. ESO has loot boxes, legalized gambling. "But you can RMT trade to get the items you need" yes but any time you give gold for Real Life Money you destabilize the economy. Its similar to buying Gold/Gil in WoW/FFXIV because of the fact while you can do it legally in 2/3 of the games, it was a bad idea from the start because it causes more harm than good.
I hope this explained myself better.
izanagi256 wrote: »Using WoW as an example. Lets say I bought the latest Expansion Shadowlands, and then when 9.1 came around I had to pay another $20 ontop of the expansion. The DLC are content patches. Like WoW/FFXIV x.y patches. The sub pays for it all which is great and similar if you think about it you get the base game+xpac and you don't have to pay the sub but you don't have access to the content patches. So in a since its like a traditional MMo because you have to Sub to get the dlc (unless you want to pay $100 a year for them).
izanagi256 wrote: »$10 for a barbershop in ESO, where its Gil/Gold in other games, and ESO is a very customizable game. Not having something like an in game barbershop is dumb and greedy. ESO has loot boxes, legalized gambling. "But you can RMT trade to get the items you need" yes but any time you give gold for Real Life Money you destabilize the economy. Its similar to buying Gold/Gil in WoW/FFXIV because of the fact while you can do it legally in 2/3 of the games, it was a bad idea from the start because it causes more harm than good.
Kiralyn2000 wrote: »In-game trading of gold (credits, dilithium, astral crystals, gil, etc) for cash shop currency - especially when it's managed well (like STO's zen exchange) - is a great thing. It also helps prevent any possibility of "pay to win" occurring, because there's nothing that can only be gotten for real $.
edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.
stewhead2ub17_ESO wrote: »lol no offense but after reading through this thread & OP's comments, I get the feeling OP doesn't want to like the game, but is just seeking reasons to not like the game. Such an internal struggle!
izanagi256 wrote: »Kiralyn2000 wrote: »edit: and yeah, how can it "destabilize the economy". It's trading player-farmed gold for cash currency. It's not new magically-produced gold flooding in from nowhere, it's just gold shifting from one player to another.
Inflation for one thing. Look at the WoW token as an example. https://i.imgur.com/vQyahl6.jpg here's a graph.
You can see from the graph that as the WoW token became available its price increased times 5, because Blizz has a set price set for it based on how much money is in the economy. So going from like 20k(in2014)-110k (as of last week) with less people playing the game, shows that there was a massive case of inflation. To the point Blizzard has had to do massive Gold Sinks like the Long Boi (Which cost 5million gold or around $350 if you bought tokens) to try and get some of that gold out of the economy to stabilize it.
Edit- Its gone down since Legion because if Said Gold Sinks getting money out of the economy, but the inflation is still there.