The PTS is now offline for maintenance, and is currently unavailable.
Maintenance for the week of November 3:
• [COMPLETE] NA megaservers for maintenance – November 3, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] EU megaservers for maintenance – November 3, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
• [COMPLETE] ESO Store and Account System for maintenance – November 3, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
https://forums.elderscrollsonline.com/en/discussion/684716

Yandir’s Might set is crazy OP

Lughlongarm
Lughlongarm
✭✭✭✭✭
Forum over hyping Stuhn’s Favor, way too much. The real over performing set is Yandir’s Might.


I think it's the first time I have seen a Trial set carries over to PvP like that.

2 – Adds 129 Weapon Damage
3 – Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
4 – Adds 129 Stamina Recovery
5 (Perfected) – Adds 1487 Physical Penetration
5 – Dealing Critical Damage grants you a stack of Giant’s Endurance, up to one a second. Each stack of Giant’s Endurance adds 100 Stamina Recovery, up to 5 stacks. Dealing damage with a Fully Charged Heavy Attack removes Giant’s Endurance and grants you Giant’s Might for 10 seconds, increasing your Weapon Damage by 158 per stack removed. You cannot have Giant’s Endurance and Might active at the same time.

It can be used in PVP as a sustain back bar set(the buff carries to font bar and has no duration limit).
This set's 5 piece bonus alone(500 sustain) is almost equal to the (1)+(3)+(5) piece bonuses of "Trappings of Invigoration"(if you have high stamina recovery bonuses).

Simple heavy attack from your back bar bow, and you trade the sustain for for 790 WP.

You don't even need the perfected version, this is the best sustain/utility back bar set in the game.

You can use it front as well with the perfected version, on many builds it will out perform sets like new moon.

This set is just too good and flexible. They need to change it that the buff don't carry over of you don't have the sets on both bars, and Giant’s Endurance should have 10 sec duration until it wears off. Giant’s Might buff duration should be reduced as well to like 6 sec.

  • kalunte
    kalunte
    ✭✭✭✭✭
    well, this set needs the player to be skilled, it is just fair that it stays as is.
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    I wish I was that talented lol
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    Did you just assume that or tested it out? From my testing the regen does not carry over
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    SodanTok wrote: »
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    Did you just assume that or tested it out? From my testing the regen does not carry over
    Tested but got confused. You are right, the buff carries over, but the sustain itself doesn't. My bad.
    Still very good as front bar set for PVP, if you use the perfected version.
    Edited by Lughlongarm on April 25, 2020 1:54PM
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    SodanTok wrote: »
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    Did you just assume that or tested it out? From my testing the regen does not carry over

    Tested OFC. It carries over, 100%. No up-time as well. Will remain out of combat.

    I did the same, regen doesnt carry over. Interesting.
  • daemonor
    daemonor
    ✭✭✭✭
    Yes a video reviewing this set came out 12 hours ago and everyone's gonna go crazy about it. It probably took a week to figure it out this is gonna be very stat dense for pvp cause of the minor slayer passive :sunglasses: Tho I would frontbar it with master's bow backbar or potentates if going SnB.
    Edited by daemonor on April 25, 2020 1:53PM
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    SodanTok wrote: »
    SodanTok wrote: »
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    Did you just assume that or tested it out? From my testing the regen does not carry over

    Tested OFC. It carries over, 100%. No up-time as well. Will remain out of combat.

    I did the same, regen doesnt carry over. Interesting.

    Corrected.
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    daemonor wrote: »
    Yes a video reviewing this set came out 12 hours ago and everyone's gonna go crazy about it. It probably took a week to figure it out this is gonna be very stat dense for pvp cause of the minor slayer passive :sunglasses: Tho I would frontbar it with master's bow backbar or potentates if going SnB.

    Link plz?
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    SodanTok wrote: »
    SodanTok wrote: »
    kalunte wrote: »
    well, this set needs the player to be skilled, it is just fair that it stays as is.

    What in your opinion require skill ? Crit NPC 5 times on your back bar and now you can just run with 500 stamina recovery on your front bar?

    Did you just assume that or tested it out? From my testing the regen does not carry over

    Tested OFC. It carries over, 100%. No up-time as well. Will remain out of combat.

    I did the same, regen doesnt carry over. Interesting.

    Corrected.

    Yep tested again, and it makes sense as its inline with set philosophy. The stacks are passive buff therefore regen only works when set active. Heavy attacking char gets temporary active buff (has duration) with weapon damage that works even when set is not active.
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    daemonor wrote: »

    Great video ^^ , thanx. Good idea to use it on a DK.
  • Giljabrar
    Giljabrar
    ✭✭✭✭
    Slightly better Briarheart 5 piece, that's annoying to control. And running it one bar to build your stacks, then heavy attacking to proc sounds tedious and you've already lost me for PvP viability in a lot of scenarios.

    As well has having a useless statline in PvP, I don't see much of an issue with this. 5 people will use it in PvP.
  • daemonor
    daemonor
    ✭✭✭✭
    Ironically its total trash in pve, you probably wouldn't want a 500 stam regen bonus in any situation and the 700 or so weapon damage for a heavy attack doesnt sound so great either.
  • daemonor
    daemonor
    ✭✭✭✭
    Giljabrar wrote: »
    Slightly better Briarheart 5 piece, that's annoying to control. And running it one bar to build your stacks, then heavy attacking to proc sounds tedious and you've already lost me for PvP viability in a lot of scenarios.

    As well has having a useless statline in PvP, I don't see much of an issue with this. 5 people will use it in PvP.

    500 stam regen can be up 100% of the time if you choose not to heavy attack, that's a pretty top notch sustain set with no wierd restrictions or mechanics like trappings or bone pirate. Then you get a 100% controlable and garuanteed 800 weapon damage proc, and why complicate the whole thing. Just a standard 2 monster 5 body 3 jewelery 2h weapon frontbar setup with this set being frontbared, and master's or potentates backbar, like any other single bar set. Heavy attacking with 2h is pretty viable and not out of place in pvp.

    Edit: ok why actually even bother front barring it, just 5 body this and frontbar new moon acolyte, end of story.
    Edited by daemonor on April 25, 2020 2:19PM
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hmm... looks interesting for stamplar.
  • clocksstoppe
    clocksstoppe
    ✭✭✭✭✭
    bro you gonna get steamrolled until you charge up a bow heavy attack on a backbar just to trigger some weapon damage buff for front bar. it might seem like it's overpowered on paper but really in practice it will be meh. there are no setups where staying on your back bar for a while is a good idea
  • daemonor
    daemonor
    ✭✭✭✭
    2 piece balroghs 5 piece yandirs might and 5 piece stuhns. Dizzy>heavy>leap, just tested that out on pts, oh god.
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Having a massive sustain set that you can swap to a dps set with a heavy attack is sort of neat. Multi-role sets are interesting, like Dragonguard swapping from weapon damage to resistance as you health drops.

    Just using it for permanent 500 stam regen is a top tier set.
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can we like NOT back up the Nerf Bus over yet another set before it's actually released?

    How many times have we done this already? Remember Dro'Zakar's Claws? It lived for two weeks of the PTS before a thread very similar to this one caused it to be nerfed into oblivion.

    I would very much like to avoid re-living this nightmare with every single patch.

    Remember: instead of calling for nerfs to useful sets INSTEAD call for buffs for the useless ones. Everyone is happier that way and we end up with many more fun sets to use!
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    It's funny how ZOS BUTCHERS decent defensive sets for all people on one side
    and brings in LARGELY OP sets for STAMINA and YOUTUBERS on the other side...

    Edited by BalticBlues on April 25, 2020 8:55PM
  • ssewallb14_ESO
    ssewallb14_ESO
    ✭✭✭✭✭
    I for one welcome our new Stamden burst gods.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stuhn’s Favor with its perfect 2/3/4-piece bonuses and then 9x penetration stat bonuses for a 5-piece will be BiS.

    After that you can choose a defensive or offensive set.

    I would imagine Armor of Truth+Stuhn’s Favor will be popular because both sets proc from offbalance.
    Edited by Vaoh on April 25, 2020 10:39PM
  • Vetixio
    Vetixio
    ✭✭✭✭
    Of course stamina gets another overpowered set its not like they need anymore op sets and make the gap between stamina and magicka even bigger. :unamused:
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • Anhedonie
    Anhedonie
    ✭✭✭✭✭
    ✭✭
    So, it's a great stamina moondancer that requires a bit more effort to use? Sounds good to me.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    I always love these THIS IS CRAZY OP or CRAZY NERF Threads and DO THE DEVS NEVER TEST ANYTHING - before the posters have actually tested anything themselves ^^
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    PvP is going to be quiet for like 6 months while people are out farming trials and antiquities. Once again, a lot of cool stuff is locked behind PvE.
    Personally I find the set in question a little gimmicky if I'm honest. Powerful to be sure, but in the heat of battle I like knowing my stats are always there.
  • GRXRG
    GRXRG
    ✭✭✭✭
    I don't know, of course this set provide a different playstyle than usual, but people can already use new moon-fury with 3 infused wd glyphs and warrior mundus with lava food and never struggle sustain wise.

    A 500 stam regen is useless when you can already reach around 2k stam regen already in those setups.

    If you are outnumbered fury procs at full stacks way easier both when you kite and when you facetank, helping you more with damage and heals than this set.

    And just for 10 seconds???
    Clever alchemist feels a straight better version of this set for me, easier to proc with double duration.

    And I repeat, we didn't see any sustain nerfs, just defense nerfs, so extra 500 stam regen is useless.
  • Firstmep
    Firstmep
    ✭✭✭✭✭
    ✭✭✭
    GRXRG wrote: »
    I don't know, of course this set provide a different playstyle than usual, but people can already use new moon-fury with 3 infused wd glyphs and warrior mundus with lava food and never struggle sustain wise.

    A 500 stam regen is useless when you can already reach around 2k stam regen already in those setups.

    If you are outnumbered fury procs at full stacks way easier both when you kite and when you facetank, helping you more with damage and heals than this set.

    And just for 10 seconds???
    Clever alchemist feels a straight better version of this set for me, easier to proc with double duration.

    And I repeat, we didn't see any sustain nerfs, just defense nerfs, so extra 500 stam regen is useless.

    Fury takes 10 seconds to stack up at minimum, when you reach max stacks you have 10 seconds then they fall off and you start again.
    This set you can reach max stacks in 5 seconds.
    Also lava foot soup might be okay on warden/necro, but the rest of the Stam classes would have too little hp with it, which is going to be problematic next patch.
    This set provides a pretty good balance between sustain and damage, also doest require you to run sword and board or brp dw(which is getting changed anyway).
  • Lughlongarm
    Lughlongarm
    ✭✭✭✭✭
    GRXRG wrote: »
    I don't know, of course this set provide a different playstyle than usual, but people can already use new moon-fury with 3 infused wd glyphs and warrior mundus with lava food and never struggle sustain wise.

    A 500 stam regen is useless when you can already reach around 2k stam regen already in those setups.

    If you are outnumbered fury procs at full stacks way easier both when you kite and when you facetank, helping you more with damage and heals than this set.

    And just for 10 seconds???
    Clever alchemist feels a straight better version of this set for me, easier to proc with double duration.

    And I repeat, we didn't see any sustain nerfs, just defense nerfs, so extra 500 stam regen is useless.

    Next update will not be like current one. Without bloodspawn, weaker heals, and all the of new possible ganking builds, I want to see players running new moon/fury/ Lava foot with 20k hp.

    Defense nerf = sustain nerf in pvp, unless you add defense.
Sign In or Register to comment.