Maintenance for the week of April 27:
· [COMPLETE] EU megaservers for maintenance – April 27, 2:00 UTC (April 26, 10:00PM EDT) - April 27, 16:00 UTC (12:00PM EDT)
· [COMPLETE] NA megaservers for maintenance – April 27, 3:00AM EDT (7:00 UTC) - 5:00PM EDT (21:00 UTC)

Domihaus set.

JinMori
JinMori
✭✭✭✭✭
✭✭
Should this set work like grothdarr and move the circle with you? with a reduced range?

This set is great, but the stationary thing plus the fact that it can only damage on the outer edge keep it back from being good, even next patch.
https://www.youtube.com/watch?v=3Rx91Ut3wMY

The video is just for reference. There is a parse with domihaus compared to other sets.
Edited by JinMori on April 24, 2020 7:55PM
  • Mindcr0w
    Mindcr0w
    ✭✭✭✭✭
    ✭✭
    Yes, if they are going to insist only the outer ring does damage you should be able to adjust where the ring falls by repositioning. It'd be fine as is if all fights were stationary, but they aren't.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    What i meant is more, make it work like grothdarr, the ring follows you, and the size is reduced, but the damage is in a radius rather than just the outer edge, i was surprised to see just how much of a dps loss it is even compared to sets like grothdarr, like this thing provides 300 spell and weapon damage, how can it be so ***?

    I would really like to use this set as i really like having a lot of stats, but, man....
    Edited by JinMori on April 24, 2020 8:03PM
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Domihaus has changes on PTS for Greymoor, @JinMori, just FYI ... though I think the changes may not juxtapose with your idea:

    Domihaus:

    - This set now grants 300 Weapon or Spell Damage while standing in the ring, rather than 200. The outer ring now deals 1380 damage, up from 1000.

    - Removed the proc chance from this set.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Domihaus has changes on PTS for Greymoor, @JinMori, just FYI ... though I think the changes may not juxtapose with your idea:

    Domihaus:

    - This set now grants 300 Weapon or Spell Damage while standing in the ring, rather than 200. The outer ring now deals 1380 damage, up from 1000.

    - Removed the proc chance from this set.

    yes i know, the video i have shown is on the pts.

    They did not solve the problem to make this set competitive.
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would love to see this set be a group-buff set where all your teammates inside the ring gain the Weapon/Spell damage.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    I would love to see this set be a group-buff set where all your teammates inside the ring gain the Weapon/Spell damage.

    The problem with that is that it would be pushed on support, because 300 weapon and spell damage for everyone is really good, too good.

    Keep the 300 weapon and spell, the circle follows you and it works more like grothdarr, so the damage is in a smaller radius, but no group utility, the buff is on you.

    But hey, if they wanna do this, i guess another set that a couple of people will wear to grant 300 spell and weapon damage to group members. Or it would simply be reduced to like 100 spell and weapon damage for everyone, which i would not like.
    Edited by JinMori on April 24, 2020 10:40PM
  • SirBubel
    SirBubel
    ✭✭
    This set would be better even if the circle will creat only close to you like grothdarr but don't move. Biggest problem here is range of the circle
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    SirBubel wrote: »
    This set would be better even if the circle will creat only close to you like grothdarr but don't move. Biggest problem here is range of the circle

    Yea, but that would not improve the set. It would only make it more manageable with another drawback added. The circle follows you like groth is much better.

    They did change it on the pts, so maybe it's still up to discussion what they will do, and hopefully...
    Edited by JinMori on April 24, 2020 10:46PM
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    @JinMori Yeah, I mean, I've been a thematic fan of Domihaus for a while but I think that it just tries to do too many things that don't necessarily synergize well with one another.

    Like, it's a stationary proc set with limited uptime that buffs you and also does damage. For ease-of-use, let's cut some effects down and see if we can use that freed up power to buff the remaining effects?

    Something like: strip the damage from the ring and instead reduce the cooldown to 10 seconds to allow for near-constant uptime on the more valuable Weapon/Spell Damage buff? Or strip the damage, slightly decrease the buff, and allow it to buff your group? Or do your idea of a moveable ring but probably the damage buff would have to be reduced as well.

    I don't know. It's awesome that it's getting a buff and I'll use it for sure (if for no other reason than to avoid wearing Selene's on every Stamina character in PvE). You want to take it in a PvP direction, which would be interesting. We could certainly use some more usable sets in PvP after this nerf-spree, that's for sure.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    I enjoy the Domihaus functionality as it is. If the ring were to become attached to me, and this would require a diminution of the damage buff, it would lose its purpose. If that's what you want, wear 1 pc Domihaus, 1 pc Kena/Balorgh. If you want AoE damage, use Grothdarr, Maarselok, etc. If the ring were to become attached to me, but it kept its current power, I would be all for that, but I suspect it would then be overpowered in relation to Balorgh, Kena, and Slimecraw, its 3 closest cousins.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • xXMeowMeowXx
    xXMeowMeowXx
    ✭✭✭✭✭
    I agree with the OP that this set needs some tweaking on how it performs.

    I think if it would still be stationary but damage enemies inside the ring it would be more viable on some PvP builds and in PvE. Just imo.

    It makes it unique but still useful. Would be nice to see more life breathed back into sets.

    I just feel their need to push the new arena weapons with the one piece Mythic gear pieces seems to be more important rn. More so, since the mythic pieces are bound to the new content.
    Edited by xXMeowMeowXx on April 25, 2020 12:11AM
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    @JinMori Yeah, I mean, I've been a thematic fan of Domihaus for a while but I think that it just tries to do too many things that don't necessarily synergize well with one another.

    Like, it's a stationary proc set with limited uptime that buffs you and also does damage. For ease-of-use, let's cut some effects down and see if we can use that freed up power to buff the remaining effects?

    Something like: strip the damage from the ring and instead reduce the cooldown to 10 seconds to allow for near-constant uptime on the more valuable Weapon/Spell Damage buff? Or strip the damage, slightly decrease the buff, and allow it to buff your group? Or do your idea of a moveable ring but probably the damage buff would have to be reduced as well.

    I don't know. It's awesome that it's getting a buff and I'll use it for sure (if for no other reason than to avoid wearing Selene's on every Stamina character in PvE). You want to take it in a PvP direction, which would be interesting. We could certainly use some more usable sets in PvP after this nerf-spree, that's for sure.

    Not necessarily, did you watch the video? Even with 100 % uptime on the 300 spell damage, the set is considerably behind the others.

    Keep it exactly the same, but the ring follows you, you have a 5 sec downtime, and with elfbane you can have it up all the time, but now it works like grothdarr.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    I've had both parses and many BGs rounds where Domihaus outperformed other options. Is this one parse your only test of Domihaus? Is this the only build you've tested it on?

    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • MurderMostFoul
    MurderMostFoul
    ✭✭✭✭✭
    For pvp, i won't touch it unless it moves.
    “There is nothing either good or bad, but thinking makes it so.”
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    I've had both parses and many BGs rounds where Domihaus outperformed other options. Is this one parse your only test of Domihaus? Is this the only build you've tested it on?

    It's not my video, and this is talking about pve.

    Also how is it possible foe this set to outperform the other two while it's stationary and the damage is only on the outer ring?

    It seems highly unlikely.

    Zaan, grothdarr, both of those sets follow you, domi and illambris do not, so i find it highly unlikely that domi outperformed both grothdarr and zaan especially in pvp where targets are highly mobile.

    Also, how do you test whether or not a set outperformed another in pvp? It's much harder to test in pvp rather than pve, becuase it's more dynamic. In pve you can just go on a dummy, and test, in pvp, you cannot do that, because different players, different positioning and all.
    Edited by JinMori on April 25, 2020 10:08AM
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    Oh yeah, I was talking about it on a melee stam character, not comparing it to Zaan or Grothdarr but Kena, Balorgh, and Slimecraw. As for testing - the damage sum in BGs. If you play enough rounds I think it can be construed as something of a test as to how a set performs.

    In Land Grab games, it doesn't matter how mobile the target is, the flags aren't. Likewise for defending the Relic.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    So my point is, it's great for niche builds in niche purposes. There's enough monster sets to go around I'm not sure Domihaus needs a change to its core functionality when it fills a niche quite well. Again just use Grothdarr or 1 pc Domi 1 pc Kena?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    So my point is, it's great for niche builds in niche purposes. There's enough monster sets to go around I'm not sure Domihaus needs a change to its core functionality when it fills a niche quite well. Again just use Grothdarr or 1 pc Domi 1 pc Kena?

    Domihaus needs to be exactly as it is, but 2 things change.

    1 the circle follows you around and is smaller,
    2 The damage is in a radius rather than only at the edge.

    This way it will still have the same fantasy, but it's more functional. At the moment the problem with this set is functionality.

    Bahlrog is a burst set, slime is definitely better than domi if you do not have the minor berserk already. And at the moment even sets like veli or selene are better.
    Edited by JinMori on April 25, 2020 2:01PM
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    Again, who's equipping anything other than this if it works like that?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Again, who's equipping anything other than this if it works like that?

    The other sets will be about as powerful, so it's a matter of choice and preference.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    Balance, diversity, etc. The immovability of Domihaus is clearly its great drawback, like Kena and Balorgh's proc conditions, Slimecraw's redundancy with Camo Hunter, etc
    Edited by Urzigurumash on April 25, 2020 2:02PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Olauron
    Olauron
    ✭✭✭✭✭
    JinMori wrote: »
    Should this set work like grothdarr and move the circle with you? with a reduced range?

    No. Right now this set works good with bow (or staff for fire ring). Changing it to be like Grothdarr with reduced range will make this set a melee set instead of ranged set.
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    JinMori wrote: »
    Again, who's equipping anything other than this if it works like that?

    The other sets will be about as powerful, so it's a matter of choice and preference.

    I don't think so. Domihaus has close to a 2/3 uptime. You'd have to be insane to go with Balorgh over a mobile Domihaus in most settings.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Olauron wrote: »
    JinMori wrote: »
    Should this set work like grothdarr and move the circle with you? with a reduced range?

    No. Right now this set works good with bow (or staff for fire ring). Changing it to be like Grothdarr with reduced range will make this set a melee set instead of ranged set.

    It's clearly designed as a melee/mid range set. But at the moment it does not work well.

    Or, they could just make a new set, similar but different.
    Edited by JinMori on April 25, 2020 2:04PM
  • Olauron
    Olauron
    ✭✭✭✭✭
    JinMori wrote: »
    Olauron wrote: »
    JinMori wrote: »
    Should this set work like grothdarr and move the circle with you? with a reduced range?

    No. Right now this set works good with bow (or staff for fire ring). Changing it to be like Grothdarr with reduced range will make this set a melee set instead of ranged set.

    It's clearly designed as a melee/mid range set. But at the moment it does not work well.

    It does not work well as a melee set because it is not designed to be melee set :|
    There are other melee sets. Use those, don't ruin sets with other design intentions.
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    JinMori wrote: »
    Again, who's equipping anything other than this if it works like that?

    The other sets will be about as powerful, so it's a matter of choice and preference.

    I don't think so. Domihaus has close to a 2/3 uptime. You'd have to be insane to go with Balorgh over a mobile Domihaus in most settings.

    I mean, we can talk and talk, but the data speaks clearly, right now this set is about 3k below the ones in the video, even without elfbane to have 100% uptime on every set, this one still loses by a good margin.
    Edited by JinMori on April 25, 2020 2:06PM
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Olauron wrote: »
    JinMori wrote: »
    Olauron wrote: »
    JinMori wrote: »
    Should this set work like grothdarr and move the circle with you? with a reduced range?

    No. Right now this set works good with bow (or staff for fire ring). Changing it to be like Grothdarr with reduced range will make this set a melee set instead of ranged set.

    It's clearly designed as a melee/mid range set. But at the moment it does not work well.

    It does not work well as a melee set because it is not designed to be melee set :|
    There are other melee sets. Use those, don't ruin sets with other design intentions.

    Look, 10/12 meters is not ranged. End of story. And even if it was it' still bad because it does not do damage in a radius, so to fully benefit from this set you would have to position the enemy exactly in the small edge where you actually do damage, which will not happen 90% of the time.
    Edited by JinMori on April 25, 2020 2:11PM
  • Urzigurumash
    Urzigurumash
    ✭✭✭✭✭
    JinMori wrote: »
    I mean, we can talk and talk, but the data speaks clearly, right now this set is about 3k below the ones in the video, even without elfbane to have 100% uptime on every set, this one still loses by a good margin.

    I must be doing things wrong then. Farming Elfbane and Grothdarr for my heavy armor StamDK right now

    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    JinMori wrote: »
    I mean, we can talk and talk, but the data speaks clearly, right now this set is about 3k below the ones in the video, even without elfbane to have 100% uptime on every set, this one still loses by a good margin.

    I must be doing things wrong then. Farming Elfbane and Grothdarr for my heavy armor StamDK right now

    Please spare me the bs. Look, go look up any build from a respectable pvp player, and tell me if you see domihaus in any of them.

    That's it. I'm done. You clearly have your own opinion, i have mine, i want a functional set, not a niche set that is almost useless in everything.
    Edited by JinMori on April 25, 2020 2:16PM
  • Shantu
    Shantu
    ✭✭✭✭✭
    ✭✭
    Damage restriction to the outer ring makes this pretty worthless. I was excited about this set for awhile...until I realized how it works. Haven't touched it since. Changes on the PTS won't change my mind.
Sign In or Register to comment.