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No racial passive rebalance?

cheemers
cheemers
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Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.
Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

PS4 EU - 18 characters, all DC
  • Xologamer
    Xologamer
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    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money
  • hakan
    hakan
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    If history repeats itself, next year around this time they could do another Racial changes. Every two year they do it periodically (though i dont think its intended)
  • Starlight_Knight
    Starlight_Knight
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    Lets not forget our little Bosmer friends who lost their stealthiness as well.
  • Kolzki
    Kolzki
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    Lets not forget our little Bosmer friends who lost their stealthiness as well.

    We’re all invisible vampires now. No passive bonus needed.
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Wood Elves and Argonians seems to be mention a lot when it comes to under-powered racial passives. Sometimes you can also see Imperials being mentioned too.

    Wood Elves need to have their stealth passive addressed, and Argonians need to have their lack of poison resistance passive addressed too. Game pretty much screams about this in almost every quest involving Argonians. "I have survived only because my kind is resistant to most poisons" etc. Also Argonian 6% healing bonus passive needs to be updated to the current standards. It was based on 2% healing bonus from gear sets, that was buffed to 4% - while Argonian's racials remained unchanged.
  • Vildebill
    Vildebill
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    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Not all races are balanced. Ord needs to be toned down a bit, and Khajiit need some love, for example. And why would they have to give everyone that if they just make some small adjustments?
    EU PC
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine
  • Xologamer
    Xologamer
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    Vildebill wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Not all races are balanced. Ord needs to be toned down a bit, and Khajiit need some love, for example. And why would they have to give everyone that if they just make some small adjustments?

    kahijit is a pretty cool race atm tree stat - tree stat reg and 10% crit
    do u mean orc or nord? does not matter both are balanced - orc is balanced as well as nord
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.
    Edited by John_Falstaff on April 23, 2020 12:48PM
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Vildebill wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Not all races are balanced. Ord needs to be toned down a bit, and Khajiit need some love, for example. And why would they have to give everyone that if they just make some small adjustments?

    kahijit is a pretty cool race atm tree stat - tree stat reg and 10% crit
    do u mean orc or nord? does not matter both are balanced - orc is balanced as well as nord

    Khajiit, numerically, is way below other races in PvE. Crit is good, but not enough to bring them up to others, their crits hit lower than crits on orc/altmer/dunmer because of higher base damage.
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Vildebill wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Not all races are balanced. Ord needs to be toned down a bit, and Khajiit need some love, for example. And why would they have to give everyone that if they just make some small adjustments?

    kahijit is a pretty cool race atm tree stat - tree stat reg and 10% crit
    do u mean orc or nord? does not matter both are balanced - orc is balanced as well as nord

    Khajiit, numerically, is way below other races in PvE. Crit is good, but not enough to bring them up to others, their crits hit lower than crits on orc/altmer/dunmer because of higher base damage.

    as i said before in pve race balancing dont matters
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    Same way I can say "pvp doesn't matter" because it's a tiny part of ESO (but very very loud one with PvPers being so agitated about everything).
    Edited by John_Falstaff on April 23, 2020 12:55PM
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve

    Yup, as I say, not playing PvE. :) Racial balance matters for competitive side, and you're far from competitive.
  • Kolzki
    Kolzki
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    My khajiit are really enjoying the new base crit resistance, recent new sets that reduce crit damage and crit chance and the new op mythic item that would set their main racial passive to zero.
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve

    Yup, as I say, not playing PvE. :) Racial balance matters for competitive side, and you're far from competitive.

    maybe i dont uderstand ur definition of pve but if u will tell me that only that 0,0001% player that are going for score runs are pveler for u than ur problem but even if u will tell me that this is ur opinion than ur argument makes even less sense becasue if u only call this pver than u should know that this people will allways go for the race which will do 5dps more
  • gepe87
    gepe87
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    Nord should get the same treatment like breton but only physical resistance. (double phy. resistance when affected by poison, disease or bleed)
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve

    Yup, as I say, not playing PvE. :) Racial balance matters for competitive side, and you're far from competitive.

    maybe i dont uderstand ur definition of pve but if u will tell me that only that 0,0001% player that are going for score runs are pveler for u than ur problem but even if u will tell me that this is ur opinion than ur argument makes even less sense becasue if u only call this pver than u should know that this people will allways go for the race which will do 5dps more

    Thing is, we're both looking from our respective sides of the game. You consider PvP important, but I could tell you that PvP itself is a small percent of the game content, few play it, no need to bother about it, skill matters, just learn to LoS and play to opponents' weaknesses, no class or race imbalances truly matter there... But you would be up at arms against it. Thing is, there's no black and white in race balancing for PvE. Right now, races are much much closer to each other damage-wise than they were a year before. As soon as difference in performance drops below some threshold, most will be satisfied with it because variations in performance will be way below the fluctuations of skill on highest level; there is a threshold below which meta is perceived as just someone in people's heads. But we're not there yet, balance is still not good because some races get very tangible, very real advantage that is noticeably above skill variations. Partly just because of ZOS oversights, partly because of them toying with sustain and leaving sustain races at disadvantage, but the difference is not at the level where it's only perception, sadly.
  • ZonasArch
    ZonasArch
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    Lets not forget our little Bosmer friends who lost their stealthiness as well.

    No one will ever take BiS cuteness from us though.
  • Xologamer
    Xologamer
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve

    Yup, as I say, not playing PvE. :) Racial balance matters for competitive side, and you're far from competitive.

    maybe i dont uderstand ur definition of pve but if u will tell me that only that 0,0001% player that are going for score runs are pveler for u than ur problem but even if u will tell me that this is ur opinion than ur argument makes even less sense becasue if u only call this pver than u should know that this people will allways go for the race which will do 5dps more

    Thing is, we're both looking from our respective sides of the game. You consider PvP important, but I could tell you that PvP itself is a small percent of the game content, few play it, no need to bother about it, skill matters, just learn to LoS and play to opponents' weaknesses, no class or race imbalances truly matter there... But you would be up at arms against it. Thing is, there's no black and white in race balancing for PvE. Right now, races are much much closer to each other damage-wise than they were a year before. As soon as difference in performance drops below some threshold, most will be satisfied with it because variations in performance will be way below the fluctuations of skill on highest level; there is a threshold below which meta is perceived as just someone in people's heads. But we're not there yet, balance is still not good because some races get very tangible, very real advantage that is noticeably above skill variations. Partly just because of ZOS oversights, partly because of them toying with sustain and leaving sustain races at disadvantage, but the difference is not at the level where it's only perception, sadly.

    would agree with the most - mainly i tryed to say that zos is not good enough for ,,real " balance and they just will break it more when they touch it again - and they would have to gives everyone 3race and name tokens...
  • John_Falstaff
    John_Falstaff
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    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    Xologamer wrote: »
    cheemers wrote: »
    Especially orcs who should lose some max HP or stamina to allow sustain races to even be contenders.

    they are balanced.
    if they would change it again they would have to give EVERYONE again 3name and 3 race changes =lose much money

    Latter is true, former isn't. Nowhere near balanced.

    which race wouldnt u call balanced ? imperial all other are pretty fine

    Orc mostly, looking from PvE standpoint. Very high stat density on the race, health bonus is probably the outlier, it lets orc run regen food without investing in health, and still benefit from a lot of pure damage stats. Plus speed boost is handy in all content and situations, unlike with many other races that have bonuses that are more niche.

    in pve race balance wouldnt change anything than everyone would go for new race x with most dmg
    if u want argument about race balancing than the only thing this would make sense is in a pvp context

    That's a silly kind of argument, truth be told. There is meta that isn't much of difference from others, and then there is orc that has a very tangible, real edge over other stamina races. If you'll keep dismissing PvE, then nobody will listen to you, nobody likes lopsided arguments that only consider one part of the game.

    dude i play pve to and mainly stamina (i have all classes as stam dd) and everone of those is a diffrent race - is this a problem ? no becasue no one cares if u do 1or 2k dps more or less is mostly rly unimportant and if u rebalance classes there will be ALWAYS 1 stronger than another and this will than be the new ,,orc" so if u rebalance classes than maybe woodelf will do 5dps more than orc than everyone will change and problem still isnt solved

    If you're dismissing PvE side of things when it comes to racial balance, then no, you don't play PvE. :) Not the real PvE.

    i have every dungon hm i have 11flawless titles i have carglorn hm, vcr +1, vas+1, vss side boss hm,vhof
    pls say to me again i dont play real pve

    Yup, as I say, not playing PvE. :) Racial balance matters for competitive side, and you're far from competitive.

    maybe i dont uderstand ur definition of pve but if u will tell me that only that 0,0001% player that are going for score runs are pveler for u than ur problem but even if u will tell me that this is ur opinion than ur argument makes even less sense becasue if u only call this pver than u should know that this people will allways go for the race which will do 5dps more

    Thing is, we're both looking from our respective sides of the game. You consider PvP important, but I could tell you that PvP itself is a small percent of the game content, few play it, no need to bother about it, skill matters, just learn to LoS and play to opponents' weaknesses, no class or race imbalances truly matter there... But you would be up at arms against it. Thing is, there's no black and white in race balancing for PvE. Right now, races are much much closer to each other damage-wise than they were a year before. As soon as difference in performance drops below some threshold, most will be satisfied with it because variations in performance will be way below the fluctuations of skill on highest level; there is a threshold below which meta is perceived as just someone in people's heads. But we're not there yet, balance is still not good because some races get very tangible, very real advantage that is noticeably above skill variations. Partly just because of ZOS oversights, partly because of them toying with sustain and leaving sustain races at disadvantage, but the difference is not at the level where it's only perception, sadly.

    would agree with the most - mainly i tryed to say that zos is not good enough for ,,real " balance and they just will break it more when they touch it again - and they would have to gives everyone 3race and name tokens...

    Oh, they won't be able to achieve absolute balance, no such thing, of course. Besides, they break it too often by making racials too tailored for specific builds, alas (which is why khajiits are shoehorned into high crit meta in pve and not as versatile in pvp, for instance), so they will never catch that moving target. But there's a threshold beneath which people will be okay with imbalances. I'd say overhaul is still needed, and they could make passives more universal for all content and more regularized density-wise, but soon as performance difference is less than what what people squeeze out counting seconds during speedrun, I think that'll be good enough.
  • Alucardo
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    I used to think the racials were pretty well balanced, and for the most part they are. Though looking at the PTS I have a strong feeling Nord is going to be the go-to choice for PvP because of the massive defensive set nerfs. It also gives you more build variety because you don't have to think about your resistances AS much with a Nord. The health bonus and ult gen is an obvious gain as well.
    I feel like no matter what they change, there will always be something better depending on the content you do.

    As for the OP, I agree the health bonus on Orc is a little over the top. If they did remove that, I'd like to see them give Orcs a little more damage, otherwise there wouldn't be much difference between them and Dark Elf. Maybe a little physical pen or something instead of health
  • John_Falstaff
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    Alucardo wrote: »
    I used to think the racials were pretty well balanced, and for the most part they are. Though looking at the PTS I have a strong feeling Nord is going to be the go-to choice for PvP because of the massive defensive set nerfs. It also gives you more build variety because you don't have to think about your resistances AS much with a Nord. The health bonus and ult gen is an obvious gain as well.
    I feel like no matter what they change, there will always be something better depending on the content you do.

    As for the OP, I agree the health bonus on Orc is a little over the top. If they did remove that, I'd like to see them give Orcs a little more damage, otherwise there wouldn't be much difference between them and Dark Elf. Maybe a little physical pen or something instead of health

    Speed, though. That'll still be a strong trait going for orc, not sure if another is needed. Wish other races had such universal trait, it works everywhere, be it PvP or PvE. If ZOS [snip], they'd have given similarly universal perks to other races.

    [edited for bashing]
    Edited by ZOS_FalcoYamaoka on April 23, 2020 3:46PM
  • katorga
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    Heh. The nord passives are better than Bloodspawn now. I can't imagine it doesn't get hit with a nerf before this is over.

    Orc should be 1000 health 1000 stamina.

    Khajiit should be 129 all regens. It is like the only "85" in the game.

    Woodelf should get stealth detection changed to same stealth bonus as Khajiit.

    Argonian should get 9% healing back or its mag bumped to 1500.

    On the fence about High Elf, but it is like Orc, clearly better for almost every use case.

    The others are probably OK to underwhelming.

  • Deathlord92
    Deathlord92
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    All you players crying about race unbalance and orcs being op here I am maining a Breton stamblade because I like the race how do you think I feel lol I still do very well though 🤣
  • Deathlord92
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    Hopefully one day racial passives lines can be picked but be called birthstones or adventure passives etc players have come up with amazing ideas then everyone will be happy
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