Maintenance for the week of January 6:
· [COMPLETE] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

Just in case anyone was wondering what a 32k spammable looks like...

  • Giljabrar
    Giljabrar
    ✭✭✭✭
    Ruder wrote: »
    My 53k resistance Werewolf says Hi

    You're 53k resistance WW sounds pretty useless. Don't need any context. You're good at making dumb people attack you. That's basically it.
  • opaj
    opaj
    ✭✭✭✭✭
    Hahahaaa, I hope Thrassian Stranglers don't get nerfed. I'm already playing a non-viable build on one of my characters and the Stranglers make her a whole lot more fun, if super fragile.
    The_Camper wrote: »
    Even the broken down nightblade class. clock > surprise attack. everything that follow will pretty much ignore all the resistances.
    If you cloak using this build, you instantly lose 3k spell damage because of how the Thrassian Stranglers work. This also reduces the benefit you'd get from being a vampire.
  • itscompton
    itscompton
    ✭✭✭✭✭
    Ok why are you posting tooltips from a totally unviable PvP build? This does not make any sense.

    First off your build has almost zero resistances and no critical resistance. Even if the new meta will be high pen and low crit (saying its because of impen nerf is not really an excuse, since you easy get 2.5k critical resistance on PTS), this build will not be viable at all. Secondly Thassian Stragglers is also not really an option for PvP, since you will never reach many stacks of damage, because you would have to get an insane killing streak for that, the damage taken would be insane and the stacks would fall off anyway.

    So you are showing pretty much a non viable cheese tooltip and complain? Additionally even if you fully penetrate your enemies armor, the damage of the tooltips will be halfed anyway due to battle spirit and we can assume, that pretty much everyone runs a form of minor protection and other mitigation sources plus cps. So even if you fully penetrate your enemy, you can assume, that actually a third of your tooltip may actually damage your enemy, if he doesnt run evasion or dodges, moves or blocks. So why are you complaining about 14k damage from a not viable/actually not achievable build in PvP, when stam chars probably hit for the same damage without going glass cannon, but with heavy armor.

    Mostly agree but I think you're mistaken about how important crit will be in PvP. 2500-3000 is where most players are at currently and everyone is going lose 500-600 off impen. So the new range for most players will be 2000-2500 so someone at the high end with 2500 resist still takes an extra 14% damage from a BASE crit, add in 40cp and they take 30% extra, add minor force and that player ON THE HIGH END of the average crit resist curve would take a whopping 40% extra damage from a crit.
  • Decimus
    Decimus
    ✭✭✭✭✭
    Eh, why go into melee range at all?

    o2jgfxjfb1oc.png
    zwun48zholyx.png
    8tbjaw75kocu.png
    xymrz0shp9aw.png
    i8s492mvikpv.png

    ...or you know, just drop this raid boss at them:

    6luqghrg7x6g.png

    ...this is without Balorgh, Continuous Attack, Minor Sorcery etc:
    o48g6s85qjg7.png
    PC/EU @ DECMVS
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    Langeston wrote: »
    Yes, for only 5,526 magicka, two button presses, and two seconds of your time, you too can do over 42k damage to anyone with less than 25k resists. (Yes this setup also has 25,173 penetration.) Who would have thought that a craftable set with 13.5k penetration and a single item "set" with a 1-item bonus of 3k spell damage would be useful?

    I can't wait for this next patch to go live. I'm sure combat will be so...diverse.🙄
    Note: the only buffs used for these tooltips was Major Sorcery.
    vFop2j7.png
    FxWf45D.png
    UQHULaz.png

    Doesn't matter. Still you'll fight players who take a total of 300 dmg from those, 25,173 pen despite, while dishing out 9K per hit through 32K phys mit, 3.2K crit mit and 8K shileds. :D
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • FirmamentOfStars
    FirmamentOfStars
    ✭✭✭✭✭
    itscompton wrote: »
    Ok why are you posting tooltips from a totally unviable PvP build? This does not make any sense.

    First off your build has almost zero resistances and no critical resistance. Even if the new meta will be high pen and low crit (saying its because of impen nerf is not really an excuse, since you easy get 2.5k critical resistance on PTS), this build will not be viable at all. Secondly Thassian Stragglers is also not really an option for PvP, since you will never reach many stacks of damage, because you would have to get an insane killing streak for that, the damage taken would be insane and the stacks would fall off anyway.

    So you are showing pretty much a non viable cheese tooltip and complain? Additionally even if you fully penetrate your enemies armor, the damage of the tooltips will be halfed anyway due to battle spirit and we can assume, that pretty much everyone runs a form of minor protection and other mitigation sources plus cps. So even if you fully penetrate your enemy, you can assume, that actually a third of your tooltip may actually damage your enemy, if he doesnt run evasion or dodges, moves or blocks. So why are you complaining about 14k damage from a not viable/actually not achievable build in PvP, when stam chars probably hit for the same damage without going glass cannon, but with heavy armor.

    Mostly agree but I think you're mistaken about how important crit will be in PvP. 2500-3000 is where most players are at currently and everyone is going lose 500-600 off impen. So the new range for most players will be 2000-2500 so someone at the high end with 2500 resist still takes an extra 14% damage from a BASE crit, add in 40cp and they take 30% extra, add minor force and that player ON THE HIGH END of the average crit resist curve would take a whopping 40% extra damage from a crit.

    Ah sry for the confusion. Naturally the meta will not only be about non crit builds and so. Atm meta revolves around medium or heavy armor stam builds in solo PvP, since they have the best tools for success in mobility, defense, healing and pug stomping power. With this new set, which synergizes very well with dizzying swing, which is bread and butter on so many stam builds atm, I think the new meta will base around high penetration, but rather low crit for those builds. A very strong addition will be the malacath band of brutality, which makes your attacks unable to crit. Especially heavy armor builds and no cp builds could use that mythic item to its fullest potentian, since their inate crit chance is low anyway. I mostly talked about such a setup, when i said low crit meta. Magclasses on the other hand, mostly using light armor will probably profit from using a bit more crit next patch, thanks to the lower crite resistance.
    The_Camper wrote: »
    OP was pretty much exaggerating. Only thing broken in that "THEORY" build is stuhns. and why templar? I'll use the same set on my stamden and cliff racer from a distance into shalks and DB. everything will happen so fast you wouldn't even know what happened.

    Stamcro? pop BB and hit a swing. and whatever you hit with the person next hits with Blasted bones and it' pretty much over. block and heal? good luck with that while the major defile is on that guy with 100% uptime.

    Even the broken down nightblade class. clock > surprise attack. everything that follow will pretty much ignore all the resistances.

    MagDK? fossilize into whip and oh boy..

    so just say that specific set is broken. not misleading people into thinking that some class or skills are broken through pure hyperbole.

    Thats what we tried to say to OP all the time. He kind of wants to make magplar be the winner of the new patch, because they have nice offbalance tool, but actually almost all classes can offbalance very easely. Especially with the malacath mythic item (which at least is viable in pvp, not like the thrassian stragglers) heavy armor stam builds probably will be the most benefitting playstyle by using this set.
  • Berek_Bloodfang
    Berek_Bloodfang
    ✭✭✭
    Langeston wrote: »
    Yes, for only 5,526 magicka, two button presses, and two seconds of your time, you too can do over 42k damage to anyone with less than 25k resists. (Yes this setup also has 25,173 penetration.) Who would have thought that a craftable set with 13.5k penetration and a single item "set" with a 1-item bonus of 3k spell damage would be useful?

    I can't wait for this next patch to go live. I'm sure combat will be so...diverse.🙄
    Note: the only buffs used for these tooltips was Major Sorcery.
    vFop2j7.png
    FxWf45D.png
    UQHULaz.png

    Stuhn’s Favor's damage boost to penetration won't affect the first hit of the "Toppling Charge", so your damage figures are way off.
Sign In or Register to comment.