Fur_like_snow wrote: »So low skill HA potatos will run outta resources because they couldn’t weave before I mean okay? Why?
redspecter23 wrote: »The idea of changing light attacks so that they are less about overall dps and more about overall sustain isn't a bad one in my opinion.
My concern is whether or not my overall dps will go down after the dust settles. If my dps is lower, then it's a nerf. If my dps is higher, it's a buff. The extra sustain from light attacks may equate to being able to focus more on damage (use blue food instead of gold)
I'll wait and hear what the number crunchers have to say, but in theory, I'm ok with this.
Savos_Saren wrote: »Overcome. Adapt. Improvise.
Time to reexamine the Heavy Attack Build. MagDK with Elegant, Molten Armaments, and using Empower...
I like this change actually. Was never as good as guys who do the perfect weaving, because I can't do this crazy amount of LA clicking. Even with the changes you still need to do some LA's though to keep the resource-gathering up, but that should be fine. It always bugged me that I was never able to reach such high DPS numbers, just because my LA weaving doesn't work as good (when players do 90k at puppets, I am doing 60-70k with raidgear for example).