Very much so. Also, if done right, less is more. Letting the viewer's/player's own imagination take over can often produce more then what is actually being suggested.StormeReigns wrote: »Just because you can doesn't mean you should, and just because you shouldn't, doesn't mean you can.
If you strictly follow the main path / quest lines. Yes it's going to be mild. Outside in many of the areas there are some serious comments and discussions made by NPCs in the middle of nowhere.
Betnikh has a NPC wander about muttering how he is going to kill the Tavern owner. Forge the will so he can take claim, and Poison a few other npcs. Ghratwood, ghettowood whateverwood near a cliff has a elf (cant remember if altmer or bosmer) wondering should he suicide or make a deadric pact to ensure his kids and wife who left him are forced to love him or be shredded into meal time bits.
Its all in the context and content. Many tongue and cheek grim, others pushing that envelope based on who the person is experiencing the situation.
Yeah, that's true, but I think some have mistook my comments as advocating that every step you take should be soaked in blood.
The spoiler section in my OP hopefully illustrates that I'm taking about a place in the game where I'd bet money that the original writer's vision involved a fairly graphic scene of violence, based on the context of what was going on. It really seemed to me that a censor of some sort had stepped in and said "we can't show something that graphic in our main questline. Replace the blood with purple light and just have the character model disappear." I could be wrong- maybe they actually did it exactly the way the writers/artists intended.
It's a matter of taste in the end, but it seems to me that if you've got the mature rating, and you've got a story moment that genuinely calls for dark imagery, you miss an opportunity when you tone it down.
Consider- the opening scene of Skyrim was one of the most iconic in video game history. It started with a bunch of prisoners being lead to the chopping block and one getting decapitated. This was the first of many graphic violence scenes in the most successful TES ever. Does ESO even have a single case of decapitation? There are NPCs executing each other left and right but they always just do the exact same stabby move and the other guy falls over usually without any blood on him. I get that not everyone wants to see the more graphic stuff, but TES players, on average, probably want some of it *when it's called for.*
StormeReigns wrote: »Just because you can doesn't mean you should, and just because you shouldn't, doesn't mean you can.
If you strictly follow the main path / quest lines. Yes it's going to be mild. Outside in many of the areas there are some serious comments and discussions made by NPCs in the middle of nowhere.
Betnikh has a NPC wander about muttering how he is going to kill the Tavern owner. Forge the will so he can take claim, and Poison a few other npcs. Ghratwood, ghettowood whateverwood near a cliff has a elf (cant remember if altmer or bosmer) wondering should he suicide or make a deadric pact to ensure his kids and wife who left him are forced to love him or be shredded into meal time bits.
Its all in the context and content. Many tongue and cheek grim, others pushing that envelope based on who the person is experiencing the situation.
Yeah, that's true, but I think some have mistook my comments as advocating that every step you take should be soaked in blood.
The spoiler section in my OP hopefully illustrates that I'm taking about a place in the game where I'd bet money that the original writer's vision involved a fairly graphic scene of violence, based on the context of what was going on. It really seemed to me that a censor of some sort had stepped in and said "we can't show something that graphic in our main questline. Replace the blood with purple light and just have the character model disappear." I could be wrong- maybe they actually did it exactly the way the writers/artists intended.
It's a matter of taste in the end, but it seems to me that if you've got the mature rating, and you've got a story moment that genuinely calls for dark imagery, you miss an opportunity when you tone it down.
Consider- the opening scene of Skyrim was one of the most iconic in video game history. It started with a bunch of prisoners being lead to the chopping block and one getting decapitated. This was the first of many graphic violence scenes in the most successful TES ever. Does ESO even have a single case of decapitation? There are NPCs executing each other left and right but they always just do the exact same stabby move and the other guy falls over usually without any blood on him. I get that not everyone wants to see the more graphic stuff, but TES players, on average, probably want some of it *when it's called for.*
I'll be honest, the NPC you reference in the spoiler is my favorite NPC so I was glad it wasn't too graphic. Decapitation is not great to see, but it's far more 'normalized' irl than what essentially would be drawing and quartering.
Mannimarco was straight up stabbing people in the heart. It made me wince. I don't know if MMOs are different in that regard to stand-alone games, but the story hook Skyrim needed might not apply to a base that is probably already familiar with TES.
Kiralyn2000 wrote: »driosketch wrote: »This game is not M by design. It was rated M by the ESRB because of a few things and themes that pushed it over. While ZOS wasn't willing to or couldn't eliminate those things for a lower rating, it doesn't mean they'd take the M as a duty to go as dark and gritty as possible.
This.
Just because something is "M" rated, doesn't mean that it has to, or the devs want to, be like Game of Thrones crossed with Saw.
Yeah, that's true, but I think some have mistook my comments as advocating that every step you take should be soaked in blood.
HorrorShow wrote: »You got the rating, run with it. Embrace the gore, sex, and violence.
Lot of opportunities there. And looking at the most popular mods for skyrim, a lot of customer demand too.
HorrorShow wrote: »You got the rating, run with it. Embrace the gore, sex, and violence.
Lot of opportunities there. And looking at the most popular mods for skyrim, a lot of customer demand too.
Lol from the guy named "horror show"
SeaGtGruff wrote: »I must agree with those who say that just because the game has a rating of "M" doesn't mean that the developers should be going all-out with violence, gore, sex, and other "mature" themes. In my own opinion, a lot of content that gets put into games, movies, TV shows, comics, books, etc., is added more to generate buzz through controversy, add shock value, or-- worst case scenario-- simply to pander to those people who seem to revel in that type of content. Those things do not make something "mature," especially if they're done purely for gratuitous reasons; rather, I've always thought they were immature, the type of things that young people take questionable delight in because it's "forbidden" or "naughty," and something that they hopefully grow out of once they truly become mature.
SeaGtGruff wrote: »I must agree with those who say that just because the game has a rating of "M" doesn't mean that the developers should be going all-out with violence, gore, sex, and other "mature" themes. In my own opinion, a lot of content that gets put into games, movies, TV shows, comics, books, etc., is added more to generate buzz through controversy, add shock value, or-- worst case scenario-- simply to pander to those people who seem to revel in that type of content. Those things do not make something "mature," especially if they're done purely for gratuitous reasons; rather, I've always thought they were immature, the type of things that young people take questionable delight in because it's "forbidden" or "naughty," and something that they hopefully grow out of once they truly become mature.
ProfessorKittyhawk wrote: »I feel like a lot of people here haven't paid close enough attention to some of the content in the game. There's some pretty dark, twisted stuff. Doesn't have to be super blpody and geaohoc or overly sexual. As I mentioned before, genocide/infanticide of a race, peoples eyes being gouged out and fed to a hagraven, of which theres an npc who survives and left permanently blind, not to mention the charred impaled corpses of humanoids and werewolves.
The M rating may be a light one, but it's to cover their butts in case some overly sensitive parent catches something their kid is playing and takes offense to it. Plus, what is worthy of the M rating and not is up to perspective.
I don't remember any gruesome corpses anywhere not charred or impaled, or hanged. Where are they?
I don't remember any gruesome corpses anywhere not charred or impaled, or hanged. Where are they?
It originally actually had a "16" rating, which then got upped wo "18" with the justice system.I know originally it had an M rating, did that get changed?
Yeah, and sometimes its really painful.Ive been questing in summerset and felt that there were scenes that seemed like they should have been a bit darker and seemed very "PG-ified."
More like, they had to up the rating as soon as they allowed player characters to murder innocents. Like I said above, that change DID happen, and with the refit of the justice system...I believe originally ESO was Pegi 16, i think, but it changed to M to give ZOS more breathing room in content. That said, im still waiting for my nudity and suggestive themes.
What would be the sense of that? Completely ruins the value of it when it came with every step... every swing of the sword though... that Would make sense. Killing things with a sword is a bloody business.Yeah, that's true, but I think some have mistook my comments as advocating that every step you take should be soaked in blood.