Would you rather want them to sparkle in the sun?
https://youtu.be/9o8gzua-K_E Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
MartiniDaniels wrote: »Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
I don't want to be vampire. I actually hate fantasy vampires (I'm fine with classic ones like Dracula/Vampire masquerade etc). But I need undeath and Mist in PVP and extra regen helps to reach higher dps in PVE. So I don't even consider my vampires vampires. They just have Lamae Bal skill line.. lamias with maormer skin... mermaids lol.
Deathlord92 wrote: »Speak for yourself my Breton vampire looks awesome
I could see that happening... tho I hope for more of the "classic cliché" stiff as well... but I said this before:Eryn_Darkthorn wrote: »Give Vampires an Illusionary disguise skill instead of forcing characters to be ugly.
TheShadowScout wrote: »Foremost is the justice system interactions... Necromancing is illegal so we have a mechanic for this... it would only make sense is simply being a vampire would also get the guards riled up, yes? So, make all vampire skills a "criminal act" and also add a "vampire detection chance" per stage, say, 20% at 1, 40% at 2, 80% at 3 and auto at 4, with a "kill on sight" bounty if they find out you're a bloodsucking fiend as the guards come after you with stake and torch, cannot use vendors who would just screech and cower in fear at the "monster" (remember how people reacted to vampires in those rivenspire questings!), etc...
...but also add a "masquerade" skill to toggle that will lower your appearance and thus detection chance by one stage while active - at the cost of one skill slot (meaning, zero chance and completely mortal looking when using that one at stage 1) - just like Count Verandis Ravenwatch obviously is using during the first meeting in Shornhelm!
And also, I would love to see a lot more of the good old vampire clichés brought into ESO vampirism, to make these characters more feel like the classics rather then "just another PC with an extra skill line"...
I would love to see vampires also have a chance of auto-attacking innocents when on stage four. Just a "overwhelming bloodthirst" thing if blood-starved... makes sense, yes? Or perhaps add a "stage five" where this happens, as sign that your vampire has their blood thirst drow for too long and is actually starving now, perhaps with some hefty penalties as well to make it impossible for people to just "park their vampire at S-4" to gain the game benefits without some effort to keep them there or risk sliding into the "bad end" stage...
I would love to see some reason for vampires to shy away from "running water" - it could be a annoyingly reduced swimming speed, or a steady, massive magica drain while swimming... hey, it IS a classic, is it not?
I would love to see a "charm" skill or passive, to allow them to nibble at civilians without it being all crime-ish (as long as noone else sees it, of course). That one -could- also be useful as CC in combat to momentarily daze opponents (although, in most myths this "dominating gaze" only really works if the victim looks deep into the vampires eyes, not exactly something combat-useful...)
I would love to see the vampire feeding to not just -stun- but also damage! In days of blade of woe, it could at least suck away half their victims HP, right? Also, while talking about that... is it not annoying that those two are on the same trigger, and sometimes you use the wrong one if the mob you target moves half a step at the wrong time? Why not combine them both into a "Bite of Woe" that counts for both feedings and assassinations?
I would love to see player vampires use the same skills like common bloodfiends! That shadowy teleport! Definitely should be added to their arsenal, wouldn't you think? Also, bloodfiends... why are those lowly creatures attacking their vampiric superiors? Should they not know their place and realize that this is not a meal, but another undead, and maybe all be "yellow" non-aggro towards player vamps?
I would love to see vampires get a special mount that is -only- useable by characters that are vampires, with some sort of "bat swarm transformation" visuals...
I would love to see vampires stop geting food buff benefits... I mean, should they not be incapable of those, yet get "recently fed" buffs instead? And possibly have the option of making special "vampire" drink recipes with -actual blood- as part of the recipe that gives vampires only special buffs?
I would love to see vampires get a way to store blood in alchemically treated vials for "later use" when feeding at "full" (to sip later for better stage control, or to use in the aforementioned recipes)?
I would love to see vampires have an "vampire sanctuary" where they can gather and sociualize with other vampy players, have vampire-themed gear & furniture vendors, and vampire-themed crafting stations, vampire-themed daily quests (like, "sneak into this nobles home and put the bite towards their nubile daughter to teach them not to mess with the rulers of the night..." or "go into that dwelve and ambush the vampire hunter somewhere in it" or "bring this gift to the vampire lord that lives in this place..." - randomly selected and all over the maps!) and pomme-se-sang NPCs to snack on... they -could- redo and expand the map for the initiation quest for that one, could they not?
Exactly!The vampire Verandis Ravenwatch looked like an ordinary Altmer the first time you met him in the chapel. No red eyes, and the skin didn't look terribly out of place. So it's not like it's lore un-friendly to have illusions change a vampire's appearance to look more "normal".
precambria wrote: »Reason I don't use vamp is cosmetic, than it became RP and now I just want to cleanse them from the earth. BUFF DOGFORM
Work around it stage 1 you look normal stay at stage 1 and only go stage 4 when you need toEryn_Darkthorn wrote: »Deathlord92 wrote: »Speak for yourself my Breton vampire looks awesome
I am speaking for myself. I am not asking for this to go away. I just want an option for those of us that do not like it. Or make a better set that removes the movement penalty from stealth without wasting 5 slots. Seems like a bad choice in a game with a crown store that is mostly making money on appearances to make an ugly appearance unchangeable.
MartiniDaniels wrote: »Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
I don't want to be vampire. I actually hate fantasy vampires (I'm fine with classic ones like Dracula/Vampire masquerade etc). But I need undeath and Mist in PVP and extra regen helps to reach higher dps in PVE. So I don't even consider my vampires vampires. They just have Lamae Bal skill line.. lamias with maormer skin... mermaids lol.
Kombinator wrote: »MartiniDaniels wrote: »Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
I don't want to be vampire. I actually hate fantasy vampires (I'm fine with classic ones like Dracula/Vampire masquerade etc). But I need undeath and Mist in PVP and extra regen helps to reach higher dps in PVE. So I don't even consider my vampires vampires. They just have Lamae Bal skill line.. lamias with maormer skin... mermaids lol.
There were other threads about giving a skill tree to conventional mortals. Something i also agreed, and could be done logically. Such as Danwguard/Silver-hand factions, or maybe some Vigilant of Stendarr like. A faction specialized for hunting vampires/werewolfs, and maybe some other "evil stuff" would reasonably deny these kinds of players, and they could come with their own useful skillset.
ProfessorKittyhawk wrote: »I think the should add a function to the Double/Disastrous Bloody Mara to have a disguise effect that works for the duration of the drink. That or a new alchemy potion that works to give vampires a less ghoulish appearance.
MartiniDaniels wrote: »emilyhyoyeon wrote: »MartiniDaniels wrote: »Maormer skin, 100 gems - you are welcome.
we don't want scales though. or frost from the arctic skin. or green stuff from the peryite skin
Those scales are barely noticeable.
Are those sneaky bonuses really that important?
Thevampirenight wrote: »Kombinator wrote: »MartiniDaniels wrote: »Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
I don't want to be vampire. I actually hate fantasy vampires (I'm fine with classic ones like Dracula/Vampire masquerade etc). But I need undeath and Mist in PVP and extra regen helps to reach higher dps in PVE. So I don't even consider my vampires vampires. They just have Lamae Bal skill line.. lamias with maormer skin... mermaids lol.
There were other threads about giving a skill tree to conventional mortals. Something i also agreed, and could be done logically. Such as Danwguard/Silver-hand factions, or maybe some Vigilant of Stendarr like. A faction specialized for hunting vampires/werewolfs, and maybe some other "evil stuff" would reasonably deny these kinds of players, and they could come with their own useful skillset.
Nothing about the vestige is conventional or mortal. However they could give an anti option. In a way Fighters Guild fills this role. So it could be the main reason why they didn't. It might even be the reason why they might not even add a dawnguard skill line. Because we got the fighters guild. Well even if the Vestige isn't a manbeast or a vampire they are still technically a abomination. As they are a Daedric Being a Soul Shriven but a Daedra with an anuic focus. So technically every player is a Unique Anuic Daedra. Which still would classify them as an abomination according to Stendarr priests but they might over look it do to the uniquness of it however many might not. Orders like the Vigilant of Stendarr. If they were to find out if you were part of such a group they might even kick you out of it.
So the very nature of the Vestige would conflict with such groups. Which means they would be not very welcomed if they knew. Some might take advantage of it while others would try and find a way to imprison you or cast you out. Well that is my theory anyways.
Kombinator wrote: »Thevampirenight wrote: »Kombinator wrote: »MartiniDaniels wrote: »Eryn_Darkthorn wrote: »I love sneaking. It is my favorite part of this game and you do it better than any other game I have tried. In order to be an effective sneaker I have to be a vampire or I have to waste 5 slots on a lower tier gear set to move in stealth without penalty. I don't mind the penalty of having to be an vampire. I do mind horribly the appearance of vampirism. I like to play pretty characters. I have spent a lot of crowns for pretty outfits, but I can't even look at my characters when they have the weird vamp skin and eyes. I know a lot of people love to look gross/zombie like, but I don't- maybe because I am a girl in real life. It seems like an easy fix to make a passive vampire skill available to 'disguise yourself'. People who like the vampire look can just not spend the skill point.
Please consider it!
Don't want to look like a vampire? Don't play a vampire. Fixed it for you. Them wasting 1 out of the 5 skill slots for this idiotic option would truly be horrible. There's a ton of other skills that I'd rather see vamps get.
Unless they tied this on as a passive to say, the hypnotic skill or something.
I don't want to be vampire. I actually hate fantasy vampires (I'm fine with classic ones like Dracula/Vampire masquerade etc). But I need undeath and Mist in PVP and extra regen helps to reach higher dps in PVE. So I don't even consider my vampires vampires. They just have Lamae Bal skill line.. lamias with maormer skin... mermaids lol.
There were other threads about giving a skill tree to conventional mortals. Something i also agreed, and could be done logically. Such as Danwguard/Silver-hand factions, or maybe some Vigilant of Stendarr like. A faction specialized for hunting vampires/werewolfs, and maybe some other "evil stuff" would reasonably deny these kinds of players, and they could come with their own useful skillset.
Nothing about the vestige is conventional or mortal. However they could give an anti option. In a way Fighters Guild fills this role. So it could be the main reason why they didn't. It might even be the reason why they might not even add a dawnguard skill line. Because we got the fighters guild. Well even if the Vestige isn't a manbeast or a vampire they are still technically a abomination. As they are a Daedric Being a Soul Shriven but a Daedra with an anuic focus. So technically every player is a Unique Anuic Daedra. Which still would classify them as an abomination according to Stendarr priests but they might over look it do to the uniquness of it however many might not. Orders like the Vigilant of Stendarr. If they were to find out if you were part of such a group they might even kick you out of it.
So the very nature of the Vestige would conflict with such groups. Which means they would be not very welcomed if they knew. Some might take advantage of it while others would try and find a way to imprison you or cast you out. Well that is my theory anyways.
You get your soul back at the end of the main quest after your battle with Molag Bal. We could safely assume, that beyond that point you are nothing special. The point of the suggestion is to give a reason to stay regular character.
But okay let's say, that the vestige remains with daedric origin, and connection, but then make it lose when it becomes something else. Such as a vampire or werewolf. A "soul shriven" skill tree maybe. Or rework the soul magic skill tree for the better, and remove it from vampires, and werewolfs.