From an entertainment value perspective there was no reason to touch Iceheart.
Set Name Relative Power Undaunted Bastion 1596.4 Combat Physician 1584.5 Lunar Bastion 1391.5 Haven of Ursus 1349.1 Brands of Imperium 931.2 Whitestrake's Retribution 798.2 Phoenix 483.4 Prayer Shawl 468.8 Old Iceheart 1433.3 Old Mother Ciannait 300.0 New Iceheart 833.3 New Mother Ciannait 833.3
get rid of the damage, make a separate frost dmg monster set and restore iceheart's shield. also buff mother ciannait on par so we can pretend it is worth getting.
please and thank you.
Letholdrus wrote: »
Agenericname wrote: »Rave the Histborn wrote: »Letholdrus wrote: »Rave the Histborn wrote: »Letholdrus wrote: »Fixing something that is broken by braking something else that was perfectly fine does not fix the initial broken thing. All you left with are two useless broken things.
Remove the new abysmal damage monster set completely from the game, and revert the changes to the Iceheart set.
Iceheart has a lot of in game flavor and fits a frost mage / warden theme perfectly. It was not overpowered in the least (looking at you Zaan, please don't go and break Zaan now as well).
Really, I would rather have no new monster set at all, compared to getting a great thematical set broken.
good DoT with a large radius plus a large damage shield
it wasn't overpowered in the least
I'm not sure that means what you think it means
Compared to some other sets out there for PvE, no, it was not overpowered at all.
Apart from that, the point of this post is that nerfing Iceheart doesn't fix the crappy new set. It only makes both sets crappy.
Buff sets that are currently only good for disenchanting.
Most pve sets disnt have 2 functions they do very well.
"The new set is crappy" isnt really an argument so you're not really appealing to much. I mean I'd we take that ans your line of logic they should just buff it so you dont want to use ice heart. Either way not a good look
Ice Hearts didn't have 2 functions that it did very well. At best one, the damage is rather mediocre. If the shield were removed and the damage of the set had to stand alone, nobody would use it. Every other damage set, within reason, would outperform it.
The new set doesn't apply universally. It needs a channelled or cast time ability to work. It's not an attractive alternative for any player that doesn't use one.
Iceheart:
- Reduced the damage shield this set provides to 6050 from 8600.
- Reduced the damage per tick to 500 from 770.
- Increased the cooldown to 12 seconds from 6.
Letholdrus wrote: »drkfrontiers wrote: »Letholdrus wrote: »
Iceheart has a lot of in game flavor and fits a frost mage / warden theme perfectly. It was not overpowered in the least (looking at you Zaan, please don't go and break Zaan now as well).
And... yet you couldn't help yourself. You ask for a set not to be nerf ..by pointing to another set which you think deserves one. The logic defies reason.
ZoS created all sets, they know the stats of each and every set, including information such as which pieces are worn in trails and which aren't.
you know, sometimes i really doubt they actually have an overview of their own game. the changes made are often so absurd, only someone who doesn't play could come up with them.
Disappointed -
I have 2 sets of Icehearts of which i farmed for, transmitted a pice and golden out for probable the cost of 200K (50k each roughly), 50 transmute crystals for one piece and time framing. This set is what I've been using for awhile, it works well, I've invested time and money into it and now because ESO's new monster isn't all that it should be its been decided the best why to make it appeal is to make what I already have crap!!!
So now I have an option of this mediocre set or that mediocre set. I've already had to adapt to nerf's to the magic class and now my monster set is garbage and the new monster set is garbage.
For the future just make new sets good...