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Extra Character Slots for Greymoor?

xTAKISx
xTAKISx
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Sorry if this has been explained or clarified. Altoholic and 18 is not enough. ;)
  • SydneyGrey
    SydneyGrey
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    I believe they said there would not be any more slots this time around
  • Nerouyn
    Nerouyn
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    SydneyGrey wrote: »
    I believe they said there would not be any more slots this time around

    Have they?

    Anyone have a link to that?
  • xTAKISx
    xTAKISx
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    Really? That sux. They can't just throw another mouse on the wheel to get us an extra slot?
  • Asardes
    Asardes
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    They only add new character slots when there's a new class:

    Initially there were 8 character slots by default and 4 more from crown store, 12 in total
    With Morrowind they added 1 more for those who purchased the chapter, and 1 more in the crown store for 14 total
    With Dragon Bones they added 1 more because they had added leveling rewards, bringing the total to 15
    With Elsweyr they added 1 more for those who purchased the chapter, and 2 more in crown store for 18 total.

    As a general rule the maximum number of character slots available in game at any given time is 3 x number of classes
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
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    Pact Veteran Trade: Exemplary
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Faulgor
    Faulgor
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    May I have just one more, good sir? Please?

    Just a tiny one, pretty please?
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Nerouyn
    Nerouyn
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    xTAKISx wrote: »
    Really? That sux. They can't just throw another mouse on the wheel to get us an extra slot?

    They could easily add more slots.

    It's more a matter of do they want to?

    The answer is obviously no.

    They want people to buy more accounts and have to pay more $$$$ to get all the necessary things for them from the crown store, buy the latest DLC for them all etc. etc.
  • Nerouyn
    Nerouyn
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    Asardes wrote: »
    With Dragon Bones they added 1 more because they had added leveling rewards, bringing the total to 15

    If I recall correctly, that's not quite what happened.

    They added leveling rewards and also achievements which required you to get those leveling rewards (eg. the prisoner outfit one) but no extra character slots.

    Making it impossible to get those achievements for players with a full roster without deleting at least one character.

    Which understandably many players were not happy about. Eventually ZO relented and offered another slot in the store.
  • Arunei
    Arunei
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    Asardes wrote: »
    They only add new character slots when there's a new class:

    Initially there were 8 character slots by default and 4 more from crown store, 12 in total
    With Morrowind they added 1 more for those who purchased the chapter, and 1 more in the crown store for 14 total
    With Dragon Bones they added 1 more because they had added leveling rewards, bringing the total to 15
    With Elsweyr they added 1 more for those who purchased the chapter, and 2 more in crown store for 18 total.

    As a general rule the maximum number of character slots available in game at any given time is 3 x number of classes

    They really should start giving at least 1 slot for new chapters, given people who have full rosters can't do the tutorial for new zones. It isn't like it would cost them very much in terms of time or resources to do so, and it would promote good will, which a lot of people seem to be lacking for ZOS these days.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • WhitePawPrints
    WhitePawPrints
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    How much time do you spend on each of these characters?

    I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.

    I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?
  • Katahdin
    Katahdin
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    There has been no indication that additional slots will be coming with Greymoor.

    The last time they added new slots was with Morrowind when we got the Warden class and Elsweyr when we got necros.

    I don't recall if they gave any with Summerset but we didn't get a new class then so I don't think so.
    Beta tester November 2013
  • Nemesis7884
    Nemesis7884
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    How much time do you spend on each of these characters?

    I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.

    I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?

    there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...
  • xaraan
    xaraan
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    I'd hoped we got at least one more character slot. I like to level a new character in that zone when a new expansion comes out.

    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • WhitePawPrints
    WhitePawPrints
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    How much time do you spend on each of these characters?

    I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.

    I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?

    there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...

    I still don't get it. I change my outfit on my characters now and then to change their appearance, and change gear/skills to change their performance. There's nearly enough slots for 2 of every race. If it's just appearance/performance like cars, it still seems a bit excessive.

    To each their own though. I don't care either way if they increase the character limit. It just seems like there will ALWAYS be people wanting more no matter what the limit is.
    Edited by WhitePawPrints on February 24, 2020 6:43PM
  • Sergykid
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    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
    -PC EU- / battlegrounds on my youtube
  • Faulgor
    Faulgor
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    How much time do you spend on each of these characters?

    I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.

    I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?

    there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...

    I still don't get it. I change my outfit on my characters now and then to change their appearance, and change gear/skills to change their performance. There's enough slots for 2 of every race. If it's just appearance/performance like cars, it still seems a bit excessive.

    To each their own though. I don't care either way if they increase the character limit. It just seems like there will ALWAYS be people wanting more no matter what the limit is.
    There are 10 races and 18 slots. :/
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Galwylin
    Galwylin
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    I don't see why they shouldn't unless it affects game performance in some way. But really just delete one. I could literally delete half my roster and not miss any. I don't have time to play them all (in fact I hardly play any except one). I have a main and a minor main but beyond that most are expendable. I don't consider a character worth keeping unless I've done a major portion of the game with them (only two have done the entire base game). Getting to 50 isn't difficult.

    One thing I've noticed for myself is no matter which class it is if I'm playing magicka, I always feel like why don't I just play my sorcerer because this just feels like a poor man's version of one. The way weapons in this game work is there's a sameness to everything. Just an example, magicka dragonknights are different enough from sorcerers that I think they are worth keeping. But a magicka nightblade always feels like its trying to be something its not. This might be because of how I view nightblades as the thief-like class and just can't see it differently. But I think of dragonknights as the tank-like class yet find magicka feels just as natural a fit.

    We have six classes now but really they feel like two that are just being stretched thin. I wish the play experience was much more diverse. With weapons not making us all play similar with similar choices or even so many weapon skills in use instead of class skills. Because that weapon choice dulls what classes could be. So delete one for now.
  • CoronHR
    CoronHR
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    it would be nice to have another character slot for the new chapter. it seems that there's a vampire theme, so i'd like to create a new character to play as a vampire (although i suppose that would be a vampire killing vampires. just now thought of that)

    anyway, more character slots is great. i have 14 and i play them often. i have 4 more slots left (so technically i don't NEED a new extra slot for Greymoor) but a lot of players probably have filled all their slots and would like a new character for a new chapter
    PC - EU - Steam client
  • WhitePawPrints
    WhitePawPrints
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    Faulgor wrote: »
    How much time do you spend on each of these characters?

    I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.

    I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?

    there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...

    I still don't get it. I change my outfit on my characters now and then to change their appearance, and change gear/skills to change their performance. There's enough slots for 2 of every race. If it's just appearance/performance like cars, it still seems a bit excessive.

    To each their own though. I don't care either way if they increase the character limit. It just seems like there will ALWAYS be people wanting more no matter what the limit is.
    There are 10 races and 18 slots. :/

    Ah, my bad. Corrected
  • Arunei
    Arunei
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    Sergykid wrote: »
    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.

    That might be "more than enough" for your playstyle, but don't assume that just because it's enough for you that it's enough for everyone. People play the game in different ways, and if people want to have separate characters for their various roles and classes or whatever, then that's their right.

    And for everyone who always asks "why do you need so many characters", consider things like people using alts as mules because they don't have ESO+ for whatever reason, or people who PvP across different factions so they have characters in every Alliance, people who have different characters for PvP/PvE and then for different things within each of those game types, people who RP but their RP characters are separate from their content-doing characters, and so on. Just because you may not have a need for numerous characters, or don't understand why anyone else would want or need numerous characters, doesn't invalidate the fact that people do enjoy having numerous characters.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Sergykid wrote: »
    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.

    No it would not be the same
    It quite stupid that since i dont have a staff equiped the spell that i learned and mastered are now useless
    That s why multiple character are in order
  • WhitePawPrints
    WhitePawPrints
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    Sergykid wrote: »
    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.

    No it would not be the same
    It quite stupid that since i dont have a staff equiped the spell that i learned and mastered are now useless
    That s why multiple character are in order

    Wait. You know you can respec your skill points right?
  • woe
    woe
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    With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.
    uwu
  • Arunei
    Arunei
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    deflorate wrote: »
    With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.

    Again, quit assuming that what is enough for you is enough for other people. You don't know how others play, you don't know what they're using those characters for. Do people really have to be told such a simple thing over and over? Do people not stop to think there are uses for characters like mules for people without ESO+ or people playing across all three Alliances for PvP?

    It's enough for you. Stop making the decision for others it's enough for them.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • woe
    woe
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    Arunei wrote: »
    deflorate wrote: »
    With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.

    Again, quit assuming that what is enough for you is enough for other people. You don't know how others play, you don't know what they're using those characters for. Do people really have to be told such a simple thing over and over? Do people not stop to think there are uses for characters like mules for people without ESO+ or people playing across all three Alliances for PvP?

    It's enough for you. Stop making the decision for others it's enough for them.

    Assuming? You can literally make one of every single class and have an additional 4 slots. That is 18 slots currently. You can still play every alliance, have characters with inventory and max bank space and still have leftover slots. This isn't diablo 2 like you're making it seem.
    uwu
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Sergykid wrote: »
    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.

    No it would not be the same
    It quite stupid that since i dont have a staff equiped the spell that i learned and mastered are now useless
    That s why multiple character are in order

    Wait. You know you can respec your skill points right?

    I know i was just trying to say that i dont like these kind of thing since it make your mage not a mage anymore
    I have the same problem with ff14 if my ninja equip a sword instead of a dagger he is now compleatly unable to throw fireball

    Kind of the same here if for some reson i want my mage to be efficiant with a sword he need to forget how to be efficiant a throwing fireball

    Thats why i habe both a stam and mag character of each class

  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    deflorate wrote: »
    With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.

    Ok but im still missing
    3 healer and 3 tank
    Edited by Dark_Lord_Kuro on February 24, 2020 9:51PM
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    deflorate wrote: »
    Arunei wrote: »
    deflorate wrote: »
    With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.

    Again, quit assuming that what is enough for you is enough for other people. You don't know how others play, you don't know what they're using those characters for. Do people really have to be told such a simple thing over and over? Do people not stop to think there are uses for characters like mules for people without ESO+ or people playing across all three Alliances for PvP?

    It's enough for you. Stop making the decision for others it's enough for them.

    Assuming? You can literally make one of every single class and have an additional 4 slots. That is 18 slots currently. You can still play every alliance, have characters with inventory and max bank space and still have leftover slots. This isn't diablo 2 like you're making it seem.

    4 rolesx6 class= 24 not 18
  • woe
    woe
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    4 rolesx6 class= 24 not 18
    DPS, Tank, Healer = 3

    One mag dps of each class and one stam dps of each class is 12. One tank and one healer is 14. There are crown store slots on top of that, that get you to 18 characters. You can have one of every class in both damage rolls plus a tank and healer or multiple and STILL HAVE SLOTS LEFT.

    uwu
  • Sergykid
    Sergykid
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    Arunei wrote: »
    Sergykid wrote: »
    they should not support altoholism.

    i would have left it capped at 10, it's more than enough.
    sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.

    That might be "more than enough" for your playstyle, but don't assume that just because it's enough for you that it's enough for everyone. People play the game in different ways, and if people want to have separate characters for their various roles and classes or whatever, then that's their right.

    And for everyone who always asks "why do you need so many characters", consider things like people using alts as mules because they don't have ESO+ for whatever reason, or people who PvP across different factions so they have characters in every Alliance, people who have different characters for PvP/PvE and then for different things within each of those game types, people who RP but their RP characters are separate from their content-doing characters, and so on. Just because you may not have a need for numerous characters, or don't understand why anyone else would want or need numerous characters, doesn't invalidate the fact that people do enjoy having numerous characters.

    and as i said if u had dual specialization or something u could halve your number of characters.
    and if you are so much dedicated to playing, and pouring so many hours daily to play on so many characters, all while not having ESO+, then you can buy a second account and have another row of characters.
    -PC EU- / battlegrounds on my youtube
  • Chaos2088
    Chaos2088
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    i do not get why we have such a cap, other games have way higher character slots.... GIMME GIMME GIMME!! hehe
    @Chaos2088 PC EU Server | AD-PvP
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