SydneyGrey wrote: »I believe they said there would not be any more slots this time around
Really? That sux. They can't just throw another mouse on the wheel to get us an extra slot?
With Dragon Bones they added 1 more because they had added leveling rewards, bringing the total to 15
They only add new character slots when there's a new class:
Initially there were 8 character slots by default and 4 more from crown store, 12 in total
With Morrowind they added 1 more for those who purchased the chapter, and 1 more in the crown store for 14 total
With Dragon Bones they added 1 more because they had added leveling rewards, bringing the total to 15
With Elsweyr they added 1 more for those who purchased the chapter, and 2 more in crown store for 18 total.
As a general rule the maximum number of character slots available in game at any given time is 3 x number of classes
WhitePawPrints wrote: »How much time do you spend on each of these characters?
I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.
I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?
Nemesis7884 wrote: »WhitePawPrints wrote: »How much time do you spend on each of these characters?
I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.
I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?
there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...
There are 10 races and 18 slots.WhitePawPrints wrote: »Nemesis7884 wrote: »WhitePawPrints wrote: »How much time do you spend on each of these characters?
I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.
I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?
there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...
I still don't get it. I change my outfit on my characters now and then to change their appearance, and change gear/skills to change their performance. There's enough slots for 2 of every race. If it's just appearance/performance like cars, it still seems a bit excessive.
To each their own though. I don't care either way if they increase the character limit. It just seems like there will ALWAYS be people wanting more no matter what the limit is.
There are 10 races and 18 slots.WhitePawPrints wrote: »Nemesis7884 wrote: »WhitePawPrints wrote: »How much time do you spend on each of these characters?
I've played since Early Access (beta before that), and have like 7 characters. Each has thousands of hours on them and can fulfill any role in the game I want them to with a simple switch of equipment and skills.
I understand roleplayers liking the alts, but I'm also legitimately curious on how much time you have on each of the characters?
there is also people collecting cars and dont drive each of them every day...but sometimes you are in a certain kind of mood...
I still don't get it. I change my outfit on my characters now and then to change their appearance, and change gear/skills to change their performance. There's enough slots for 2 of every race. If it's just appearance/performance like cars, it still seems a bit excessive.
To each their own though. I don't care either way if they increase the character limit. It just seems like there will ALWAYS be people wanting more no matter what the limit is.
they should not support altoholism.
i would have left it capped at 10, it's more than enough.
sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
they should not support altoholism.
i would have left it capped at 10, it's more than enough.
sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
Dark_Lord_Kuro wrote: »they should not support altoholism.
i would have left it capped at 10, it's more than enough.
sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
No it would not be the same
It quite stupid that since i dont have a staff equiped the spell that i learned and mastered are now useless
That s why multiple character are in order
With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.
With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.
Again, quit assuming that what is enough for you is enough for other people. You don't know how others play, you don't know what they're using those characters for. Do people really have to be told such a simple thing over and over? Do people not stop to think there are uses for characters like mules for people without ESO+ or people playing across all three Alliances for PvP?
It's enough for you. Stop making the decision for others it's enough for them.
WhitePawPrints wrote: »Dark_Lord_Kuro wrote: »they should not support altoholism.
i would have left it capped at 10, it's more than enough.
sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
No it would not be the same
It quite stupid that since i dont have a staff equiped the spell that i learned and mastered are now useless
That s why multiple character are in order
Wait. You know you can respec your skill points right?
With the current character slots you can make 1 of each class dps for both stam and magic, a healer, a tank and still have 2-3 slots left. That is more than enough.
Again, quit assuming that what is enough for you is enough for other people. You don't know how others play, you don't know what they're using those characters for. Do people really have to be told such a simple thing over and over? Do people not stop to think there are uses for characters like mules for people without ESO+ or people playing across all three Alliances for PvP?
It's enough for you. Stop making the decision for others it's enough for them.
Assuming? You can literally make one of every single class and have an additional 4 slots. That is 18 slots currently. You can still play every alliance, have characters with inventory and max bank space and still have leftover slots. This isn't diablo 2 like you're making it seem.
DPS, Tank, Healer = 3Dark_Lord_Kuro wrote: »4 rolesx6 class= 24 not 18
they should not support altoholism.
i would have left it capped at 10, it's more than enough.
sure, only if they added dual specialization, so you wouldn't need two separate characters to play one stam one mag, or one tank one heal, etc.
That might be "more than enough" for your playstyle, but don't assume that just because it's enough for you that it's enough for everyone. People play the game in different ways, and if people want to have separate characters for their various roles and classes or whatever, then that's their right.
And for everyone who always asks "why do you need so many characters", consider things like people using alts as mules because they don't have ESO+ for whatever reason, or people who PvP across different factions so they have characters in every Alliance, people who have different characters for PvP/PvE and then for different things within each of those game types, people who RP but their RP characters are separate from their content-doing characters, and so on. Just because you may not have a need for numerous characters, or don't understand why anyone else would want or need numerous characters, doesn't invalidate the fact that people do enjoy having numerous characters.