+80 k dps how ?

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  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png
    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png

    all i can say is, you seem to be nether a light attack or heavy attack build, you need to get ones of those in, your spell pen is not 11k its 15-16k which needs to be 8 1/2k, unless you had someone debuffing the dummy, swap out mundus for shadow, make sure all gear is gold, shadow mundus gives an extra 6% on gold, put all jewelry to infused with spell damage, use mothers sorrow instead of spellstrat, gear use deviens with magicka, i have spell crit weapon on front and infused on bk
    Main character dk - Vanikifar whitestrike
  • Curious_Death
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    like seeing me 2 yrs ago... its training and practice...

    i do on my "lazy build" - stamsorc - bow+bow - +45k dps easy

    gold rele+gold tzovag+slime = +45k easy just LA and keep dots and meanwhile spam aim shoot/LA

    (edit)
    zaan + mothers sorrow + olorime = +70k easy on magsorc :) or probably any mag except plar
    Edited by Curious_Death on February 24, 2020 8:52AM
  • Heelie
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    danara wrote: »

    I agreed with everything you said, except this.

    If your healers can provide at leats 70% of combat prayer they are good. Combat prayer last 8s, if you put at least 1 seconde to refreshed it you cant get more than 88%, and saying that healers have a "rotation" clearly show that you dont know what you are talking about !

    We healers, dont have only combat prayer to use, i dare you to play zen + mk, to manage your CP uptime, your dots uptime, your mk uptime, and also your stamina pool at the same time, i didnt say it is impossible but quiet hard.

    I dont think i am a bad healer, i alone can achieve in general between 92 and 96% of prayer (on a solo healer vSS) but saying that meeeeh, i dont know why it tickled me :') sorry <3

    But as i said ! i agrree with 100% of what you said, that this situation is easy to get on trials, and that most of the times we get a better situation than on dummy (more synnergies....)

    70% combat prayer means the healer is sleeping, Combat prayer in the 90's % is entirely down to the 6 people aoe cap and how CP does not target people with the minor beserk down. I don't see where you're getting the 88% figure from at all.
    Most OwOrated healer of all time
  • danara
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    VDoom1 wrote: »
    How people get such insane damage has always been a puzzle for me. I struggle to get 20-30k on a normal dummy, so I'm like what?? o.O I prefer going on my main who is a tank anyways. Still, I'd like to have a good DD.

    As others have said, the recipe to 40k damage or higher is a mix of things. CP set up, skills, rotation and gold gear. Gold gear can be tricky to get, my best DD is wearing purple/epic gear. As well as practice, a great deal of practice. Especially with light attack weaving which I'm working on myself. It is definitely not easy to master animation cancelling with light attacks and all that. Going as a DD isn't very easy, not if you wanna do a lot of damage.

    it depends of so much diffrents things,

    Some class/spec depends a lots on their uptime compare to others, take the stam plar => some says it a 4 key class, yes, it is true, BUT, miss one of theses and you lose 20% of you dps in 2 secondes. Some are easy to play, hard to master and other are hard to play but easy to master...

    An other advice i can give you is to gold your weapon and monster set before the armor/jewelry. I will give you more bonus than the armor.

    If you are a magicka dd you have to play with Maelstrom Arena inferno staff for the wall => great damage + proc always the berserk enchant + 3k (i dont remember the exact number) from each light attack you do => and you are supposed to deal 1 between each spell (that is what is called weaving and anim cut)
  • danara
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    Heelie wrote: »

    70% combat prayer means the healer is sleeping, Combat prayer in the 90's % is entirely down to the 6 people aoe cap and how CP does not target people with the minor beserk down. I don't see where you're getting the 88% figure from at all.

    Simple => 8/9 = 0.88

    you have a burst heal phase, you miss a priere? lets go down to 8/10 = 80% you group is lower ? you have to go further in the burst heal (1st boss of vMoL for example) : 8/11

    So yes, i didnt say it is impossible but i can assure you that when you get more than 70% you already have "good healers". I didnt say very good or god like but the 100% is illusional in most fight (easy to get on CR, vSS) . 90% you have really good healers

    And the more your team is good (especially good placement) the more it is easy for you to keep the CP up, cause you dont lose your time to heal the dumb ones. So there is a lot of things going on, it s not just about "it is easy you only have a spell to launch every 8 sec"
  • Heelie
    Heelie
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    danara wrote: »

    Simple => 8/9 = 0.88

    you have a burst heal phase, you miss a priere? lets go down to 8/10 = 80% you group is lower ? you have to go further in the burst heal (1st boss of vMoL for example) : 8/11

    So yes, i didnt say it is impossible but i can assure you that when you get more than 70% you already have "good healers". I didnt say very good or god like but the 100% is illusional in most fight (easy to get on CR, vSS) . 90% you have really good healers

    And the more your team is good (especially good placement) the more it is easy for you to keep the CP up, cause you dont lose your time to heal the dumb ones. So there is a lot of things going on, it s not just about "it is easy you only have a spell to launch every 8 sec"

    unless you're parsing Zen's and MK you have no reason to only cast Combat Prayer every 8 seconds.
    Most OwOrated healer of all time
  • Septimus_Magna
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    VDoom1 wrote: »
    How people get such insane damage has always been a puzzle for me. I struggle to get 20-30k on a normal dummy, so I'm like what?? o.O I prefer going on my main who is a tank anyways. Still, I'd like to have a good DD.

    As others have said, the recipe to 40k damage or higher is a mix of things. CP set up, skills, rotation and gold gear. Gold gear can be tricky to get, my best DD is wearing purple/epic gear. As well as practice, a great deal of practice. Especially with light attack weaving which I'm working on myself. It is definitely not easy to master animation cancelling with light attacks and all that. Going as a DD isn't very easy, not if you wanna do a lot of damage.

    As long as you have gold weapons you'll be fine for at least 35k dps self-buffed. Its only a 3% difference or something between purple and gold quality for gear pieces.
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  • James-Wayne
    James-Wayne
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    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png

    You will also need a low ping to weave fast enough.
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  • Stebarnz
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    Kalik_Gold wrote: »

    How much on 3mil?

    Not tried tbh as the guilds im in want a 6 mil dummy parse to make sure you can sustain as sustain on 3 mil infinitely easier.
  • xF1REFL1x
    xF1REFL1x
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    VDoom1 wrote: »
    How people get such insane damage has always been a puzzle for me. I struggle to get 20-30k on a normal dummy, so I'm like what?? o.O I prefer going on my main who is a tank anyways. Still, I'd like to have a good DD.

    As others have said, the recipe to 40k damage or higher is a mix of things. CP set up, skills, rotation and gold gear. Gold gear can be tricky to get, my best DD is wearing purple/epic gear. As well as practice, a great deal of practice. Especially with light attack weaving which I'm working on myself. It is definitely not easy to master animation cancelling with light attacks and all that. Going as a DD isn't very easy, not if you wanna do a lot of damage.

    There are a lot of good videos for which ever character you are running to watch and get some ideas as far as gear, cp and such. The most important gear to gold out are weapons... the toons i'm hitting 80k don't have all gold gear.
  • TwiceBornStar
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    This is just a good testing environment with every class getting the same buffs. It helps comparing dps accross classes.

    See that's just it, if I were to put Consuming Trap, Rending Slashes, Beast Trap, Acid Spray, Arrow Barrage, Poison Injection and Razor Caltrops on my ability bars then that wouldn't leave me much room for actual class skills, would it? You can basically put this rotation on any class, but will that make for a good comparison? I'd beg to differ. Also, a lot of these builds in these kind of videos have something between 12K and 16K Max Health. Fair enough, I've seen a couple of builds with 17K to 18K, but to be perfectly honest that's still a bit meager in terms of survivability in tough situations.

    Another thing which may deserve a mention: If for example, you use a class skill like Cutting Dive, it requires your target to be off-balance or further away to actually cause a Bleed Damage effect. Roll Dodge? (Tactician!) Doesn't work on a dummy. Of course there are lots of other skills which give you things like crowd control and other handy effects which can sometimes be more effective than flat DPS numbers, and such class skills often work very well in conjunction with other class skills. Such skills aren't always going to perform best on a dummy, but that doesn't mean these skills aren't worth slotting.

    If I can set a whole mob off-balance with Explosive Charge, the Dual-Wielder next to me is going to do 20% more damage and will probably only have to perform Whirlwind to finish them off. You're never going to get those results from a dummy, are you? My point is that it's not always the best decision to just pick any DoT in the game and apply them to your ability bar, because frankly, your character will be lacking in other areas and maybe group members are going to do less damage or have a lesser chance of survival because of that 80K mantra a lot of people seem to buy into.

    Tactics, people. Tactics.

    Am I wrong? Am I wrong? (Chill out, Walter!)

    Edit: I forgot that most Ultimate abilities on those kind of builds also aren't class skills, but hey, who cares?
    Edited by TwiceBornStar on May 21, 2020 7:19PM
  • daemonor
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    @TwiceBornStar except that these people who post 90k parses on a trial dummy, actually have done the trials themselves on veteran hard mode and probably any achievemetn there is and pull even higher numbers in a real raid setting. How else do you think they got the perfected gear for example, by being boosted so they can post a good parse and flex to their 5k viewers?
    All you people who are salty and try to find ways to belittle their accomplishments need to take a step back and take a good look at yourself. Do you hate on pro athletes too because they do stuff you're not capable of? Everyone can't be the best, and that's fine, but if you want to improve you should first blame yourself for sucking, not look for excuses to belittle other players' exceptional performance.
    Edited by daemonor on May 21, 2020 7:29PM
  • LuxLunae
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    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png

    I tried weaving with templar.. some reason jabs gets hung up and breaks my rotation speed... so i don't get any type of dps.. I don't know how they get high dps with templar...I don't know how they don't lag out with jabs...
  • Oreyn_Bearclaw
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    3 Major issues I see here: They all boil down to Rotation.

    First, get on a raid dummy if you want to pull 80k. They provide buffs that you arent getting. That said, somone pulling 80k+ plus on a raid dummy is still pulling 50k or so on a 3 million dummy. Anyone saying you need to use macros to reach those numbers should be ignored. They are bad players that attack what they dont understand.

    Second, Your light attack weaving has a low ratio 38 light attacks in 68 seconds is a ratio of .55. You have a long way to go. You should be shooting for somewhere between .8-.9, with .95 being amazing. My guess is to break 80k on a NB on raid dummy on live will require a light attack ratio of about .85, but that is a guess. You need to weave EVERY skill you fire. You likely also need to speed up your rotation a bit to get there.

    Third, you had 8 spectral bow procs in 68 seconds. Thats actually better than your light attack ratio would suggest, so you seem to have a decent handle on it. Thats about one every 8.5 seconds, or 1/9 skills are a bow proc. You should be more like 1/6, so definitely room to improve.

    Minor Issues, i would change your mundus (shadow), and better gear never hurts (but its a much smaller piece of the puzzle than most people think). I wouldnt do it now, but once you get the rotation down, you will probably want to move to bloodthirsty on a few of your jewelry pieces.
  • Jaxious79
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    Dont worry all the good players are apparently leaving and that will leave the new meta around 20-30k. Or that's what I've been told on here
  • gatekeeper13
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    I do 40k max, was doing around 20-25k before but I dont practice any more cause 40k is more than enough to complete most content.

    You can achieve 80k through enough practice. No macros needed.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Kalante wrote: »
    Atronach dummy and cheesing your skills are the only way to get 70k+ dps on a magicka nb. Two unrealistic scenarios.

    A. You will never have all buffs running 100% of the time on a real trial.

    B. The skill bar used on a attronach dummy is not realistic in real settings. By settings I mean trial mechanics. Example, cheesing.

    C. Atronach dummy parses are stupid and fake.

    6m test dummy is the only real way to test a class. It shows what the classes are capable off. If a class cant sustain by itself or if they are lacking damage. The atronach dummy elimates all of those issues but it doesnt mean that they are still not there. If everyone had 100% buff how wondeful would that be. Everyone working together but realistically thats just not true. That is why new players find it so hard to do group content and get into trials because there are these fake expactations and unrealistic numbers/scenario unless you are in an elite trials team.

    @Kalante

    Simply Nonsense.

    Trial Dummies are the best tools we have to objectively compare DPS between classes and between players. The buffs are standardized and that is a good thing. I am sorry you seem to have spent a lot of time in bad groups. But numbers in the 70-80s are perfectly achievable on a lot of boss fights. Yes that represent ideal circumstance, but that is how you should test just about anything.

    If you actually played end game content, you would know that there are different types of trial fights.

    - Some are parse fights. Valariel (my best valarial parse is 2.5k behind my best raid dummy parse), Fire dragon in SS, 1st boss in vmol, 1st boss in HelRa, just to name a few. On these, your run your parse setup, and you can pull numbers very similar to what you pull on a raid dummy.

    -Some fights are AOE fight. You should expect your numbers to actually be above a trial dummy. An extreme example is the mage HM in VAA. Parses of 150k are not uncommon.

    -Some fights are mechanic heavy or require movement. Something like VCR+3 is a great example. Most of the DPS are going to have to break their rotation to perfrom mechanics. In these fights, you should not expect the same numbers as a dummy.

    Of course every fight does not perfectly mirror a raid dummy, and thank god that is the case. It would be a very boring game. They are tools to provide practice and information. They are Excellent for that purpose.

    As to the 6 mil, you could not be more wrong. One class might have to slot major fracture for example, where another does not because they get it passively. That is the opposite of telling you what a class can do in a real world situation, because that is never the DPSs job outside of a handful of scenarios. 6 mills are good for building ultimate and practicing a rotation, but they are a poor tool for objectively comparing DPS.
  • worrallj
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    Neoealth wrote: »

    This. They are kind of cheating. Allows you to use unlimited synergy buffs. Gives you back resources as well of course.

    This is why a healers most important job is not to heal but to keep chucking those orbs.
  • EmEm_Oh
    EmEm_Oh
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    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png

    Were these stats in real pvp or pve or on a dummie target that doesn't fight back.
    Edited by EmEm_Oh on May 21, 2020 9:19PM
  • ForzaRammer
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    I understand the game mechs quite well. As OP said, I'm max CP and can copy the exact gear, CP setup, everything from a video of someone hitting 80k+ and still can only reach 36k max. I saw someone in zone chat talking about how they can bind their entire rotation to one key, so all they got is one button and sit back while their rotation is played out flawlessly for them. That's cheating imo. I also think target dummies should stun the attacker or something every once in a while because real dungeon/trial bosses just don't stand there while getting attacked.

    Those mouse macro only works for static rotation, and yes it will give you incredible consistency.

    Since the #1 choice of melee is stamplar this patch and next patch, more players are using macro.

    However it is still easy to hit 80% of that with no macro and crap weaving. Your 36k is just low.
    Edited by ForzaRammer on May 21, 2020 9:57PM
  • ForzaRammer
    ForzaRammer
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    VDoom1 wrote: »
    How people get such insane damage has always been a puzzle for me. I struggle to get 20-30k on a normal dummy, so I'm like what?? o.O I prefer going on my main who is a tank anyways. Still, I'd like to have a good DD.

    As others have said, the recipe to 40k damage or higher is a mix of things. CP set up, skills, rotation and gold gear. Gold gear can be tricky to get, my best DD is wearing purple/epic gear. As well as practice, a great deal of practice. Especially with light attack weaving which I'm working on myself. It is definitely not easy to master animation cancelling with light attacks and all that. Going as a DD isn't very easy, not if you wanna do a lot of damage.

    Why bother, just play tank :smile: i just play tank
    Jaxious79 wrote: »
    Dont worry all the good players are apparently leaving and that will leave the new meta around 20-30k. Or that's what I've been told on here

    Even the upper quartile is 60-75 depend on class, 20k-30k is more like the lower quartile
    Edited by ForzaRammer on May 21, 2020 10:03PM
  • Oreyn_Bearclaw
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    Those mouse macro only works for static rotation, and yes it will give you incredible consistency.

    Since the #1 choice of melee is stamplar this patch and next patch, more players are using macro.

    However it is still easy to hit 80% of that with no macro and crap weaving. Your 36k is just low.

    90K on a stamplar on a raid dummy is trivial this patch with no macros if you understand how to weave. Please dont suggest you need macros for the last 20% of that. It's just flat out incorrect. Trivial might be overstating it a bit, but its absloutely the easiest way to break 90k in the game right now. The trick to stamplar is recasting your jabs on time, not weaving. A macro aint going to help with that.
  • zaria
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    I understand the game mechs quite well. As OP said, I'm max CP and can copy the exact gear, CP setup, everything from a video of someone hitting 80k+ and still can only reach 36k max. I saw someone in zone chat talking about how they can bind their entire rotation to one key, so all they got is one button and sit back while their rotation is played out flawlessly for them. That's cheating imo. I also think target dummies should stun the attacker or something every once in a while because real dungeon/trial bosses just don't stand there while getting attacked.
    This work on an dummy and I done it, no it did not work as expected but did not have optimal gear and this was years ago.
    No this don't work in an raid environment then your enemy have mechanics and it will flop hard in PvP then the enemy activly counter you while you are locked into an script.

    Benefit of an macro is that you can tune it to give you an optimal parse, it don't work in real play, even macro in LA weaving kills block casting.
    Edited by zaria on May 21, 2020 10:27PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Mettaricana
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    Sergg007 wrote: »

    I keep cursing the one who invented it

    As a halfassed weaver and time and place for each skill rather than playing dance dance revolution with my skill buttons i can agree curse that s.o.b
  • Alchimiste1
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    Kalante wrote: »
    Atronach dummy and cheesing your skills are the only way to get 70k+ dps on a magicka nb. Two unrealistic scenarios.

    A. You will never have all buffs running 100% of the time on a real trial.

    B. The skill bar used on a attronach dummy is not realistic in real settings. By settings I mean trial mechanics. Example, cheesing.

    C. Atronach dummy parses are stupid and fake.

    6m test dummy is the only real way to test a class. It shows what the classes are capable off. If a class cant sustain by itself or if they are lacking damage. The atronach dummy elimates all of those issues but it doesnt mean that they are still not there. If everyone had 100% buff how wondeful would that be. Everyone working together but realistically thats just not true. That is why new players find it so hard to do group content and get into trials because there are these fake expactations and unrealistic numbers/scenario unless you are in an elite trials team.

    I disagree. The trial dummy is the best way to test class dps. Think about it this way, there are some classes without access to fracture however in a real raid this would be up 100% of the time. Also about the bar setup , I run pretty much the exact same setup I do while parsing on the trial skeleton as I do on raids with some exceptions like vas or vcr where I swap 1 ability for a shield or heal. More importantly with cmx it allows you to see how well you are performing your rotation. Do you need to work on light attack weaving , am I keeping up all my buffs , are my rele stacks falling etc.
  • Saubon
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    In my guild those who want higher guild rank have to do parse with full 12player group on centurion dummy. Also, for range spot ppl are forbidden to use cheeze sets (zaan, siroria) and they are forbidden to use melee abilities such as barbed trap, melee spammable, bashweaving. I think this is as close to trial enviroment as it can be
  • rexagamemnon
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    Noctus wrote: »
    im seeing some videos in youtube with people reaching 80 k dps on dummies. i personally hit 36 k with maxed out everything. how is this possible. im using spellstrat and new moon + zaan. tripple resource enchants on armor. infused on mainhand staff. playing magnb. im using atronarch mundus otherwise regen feels to low. i have 2k magicka regen. i use arcane traits on jewelry.
    spell pen 11 k and crit 52 % chance. spellpower unbuffed 3 k.

    pls only constructive posts

    https://i.ibb.co/4pWhP35/dps.png

    And add ons

  • zergbase_ESO
    zergbase_ESO
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    Macros

    *Hugs macros.* Don't use em here but other games they make tedious things less annoying.

    But I doubt that is macros. The target dummy for the most part.
  • TwiceBornStar
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    daemonor wrote: »
    @TwiceBornStar except that these people who post 90k parses on a trial dummy, actually have done the trials themselves on veteran hard mode and probably any achievemetn there is and pull even higher numbers in a real raid setting. How else do you think they got the perfected gear for example, by being boosted so they can post a good parse and flex to their 5k viewers?

    Isn't it true that almost everyone pulls higher numbers in a real raid setting? I'm saying this because a lot of AOE damage doesn't show up in Combat Dummy parses. Take Steel Tornado, Whirlwind, Shrouded Daggers or Flying Blade for example. You wouldn't get much out of that on a Dummy Rotation, because it only hits one Dummy. In a real game situation, I can make Flying Blade hit for 11K on 3 enemies almost simulatoneously. That's 11K on a Dummy, but 33K in a real fight. I hope you understand my point here. I'm not the salty dude who can't stand a better player when he sees one, but I'm also not the guy who's going to tell people they suck because they're not wearing Arms of Relequen. But that's another thing I'll adress in just a few seconds.
    daemonor wrote: »
    All you people who are salty and try to find ways to belittle their accomplishments need to take a step back and take a good look at yourself. Do you hate on pro athletes too because they do stuff you're not capable of? Everyone can't be the best, and that's fine, but if you want to improve you should first blame yourself for sucking, not look for excuses to belittle other players' exceptional performance.

    I don't hate anyone, but I do find players who belittle (like you just did, by adding the word sucking, while you've never actually done a Dungeon with me, so you don't really know if I suck or not!) other players because of skill, gear or playstyle choices rather ridiculous. Hey, it's a game, and maybe someone else wants to try something else to see if or how it works? But just for the sake of having a sensible discussion about wether or not dummy parses are representative for a good build, answer the following question honestly: Would your build or any other build do around 80K without Arms of Relequen and without a Thunderous Volley?

    I'd be impressed if it did. So is it considered skillful to put a line of DoT effects on your ability bars wearing optimal gear or could it be skillful too, to actually bring down the same boss with far less optimal gear? See, because that's what no one ever mentions on here. No, people don't do 80K on a dummy so they must suck.

    I already explained to you why a dummy parse doesn't calculate every possible combat scenario, so certain builds may well do far above 30K in certain game situations, where they actually won't on a combat dummy. For bosses, the combat dummy is representative. But for other mechanics? For mobs? For multiple opponents? Not so much.

    You and I just have a different perception of skill I suppose. I can guarantee you I'm not the best player in the game, but certainly not the worst. I focus on survivability, I focus on synergies, I focus on team-work. I don't care if someone does 20K less than someone else. I've seen enough DPS players with 12K HP who constantly die. Doing 80K on a dummy shouldn't be a requirement for a Trial. I'm living proof that it's possible to complete content without breaking too much of a sweat while wearing other sets. Yes, I probably take 30 seconds longer to bring the boss down, but I probably finish mobs off a lot quicker than most. Because that's my build and my playstyle. You can tell me I suck if it makes you feel better, but I do understand the game and know what to equip to hit those numbers. I just don't find it interesting to do what others do.

    That's what I'm trying to bring back into the whole discussion. Fun. A different perspective. If you think I'm being salty, that's cool.
  • illutian
    illutian
    ✭✭✭
    lol...here I am at 6k dps. - Just running around questing/pvping.

    ....in mostly gold gear.
    You have to learn the rules of the game. And then you have to play better than anyone else.
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