The Uninvited wrote: »One of the options is "There's a war to win. I intend to take up the fight in Cyrodiil".
Imagine a new player, feeling all overpowered after doing that quest and stepping into Cyrodiil... They will be in for a big surprise...
I started this game in March 2014 and completed the main quest line twice in less than 2 months time. I never found Sancre Tor scary and I was doing the quests as soon I could so I was at level.
I am not suggesting things have not gotten easier. The power creep in this game has been very real with nothing to reset it.
The Uninvited wrote: »
I am not talking about doing the quest at the right level, but it used to take way more tactics like dodge rolling, kiting, blocking and using heals.
Not light attacking only.
The Uninvited wrote: »Also, I'm below level 50 so if I'm not mistaken CP doesn't work yet. So, this is all due to the level scaling of gear and food.
The Uninvited wrote: »Also, I'm below level 50 so if I'm not mistaken CP doesn't work yet. So, this is all due to the level scaling of gear and food.
All levels are the right level now. However, those quests used to be set to a specific player level before 1T and I was pointing out I pretty much did them on level back then.
Regardless, I never found them as challenging as you seem to have found them back in the day.
Also, I clearly stated there has been serious power creep. That makes all things easier.
The Uninvited wrote: »Also, I'm below level 50 so if I'm not mistaken CP doesn't work yet. So, this is all due to the level scaling of gear and food.
The Uninvited wrote: »I am level 21, using crafted Hunding/s/Nightmother level 16 gear (all training trait) and Orzorga's Tripe Trifle Pocket for food. Bow skill line at level 10 when I started the quest.
kringled_1 wrote: »
If you've assigned cp on that character it definitely works.
starkerealm wrote: »
If you've spent them, CP applies. The only times CP does not work are in lowbie Cyrodiil, Battlegrounds, and non-CP campaigns.
So, you went in with with a two 6 trait sets which buffed your stats well beyond what would be possible for a newbie level 21, with a food buff, and found the content easier than when you originally encountered it with a mix of non-set gear of varying rarities, no food, and had a much shakier grasp on the content.
The Uninvited wrote: »
True, but still. Those Bone Colossus dudes used to whip my behind back in 2014.
I'll grant you being right about most points, but back then we used crafted sets too. Albeit Ashen Grip and so on. Also, we still had soft caps.
You know you can always just take off everything you wear right? Even stop using abilities and remove passives?
While youre at it you can use an Essence of Ravage Health potion to put an oblivion DOT on yourself and turn the story mode into something remotely challenging
The Uninvited wrote: »
True, but still. Those Bone Colossus dudes used to whip my behind back in 2014.
I'll grant you being right about most points, but back then we used crafted sets too. Albeit Ashen Grip and so on. Also, we still had soft caps.
starkerealm wrote: »
Soft caps are irrelevant to the discussion. Those went away with the introduction of champion points, but that also included a complete stat rebalance across the board.
Second, saying Ashen Grip is comparable to Hunding's Rage and NMG is, frankly, laughable.
Third, light and heavy attacks were reworked with Summerset.
Fourth, and most importantly, in 2014 Sancre Tor represented the culmination of your knowledge about how to play ESO. In 2020, you have had six years to improve as a player. Expecting the same level of challenge in content that is aimed at new players who are just getting started is fundamentally unreasonable.
So you started a new character and allocated CP points and crafted yourself some nice gear and then you complain about how "easy" the game is?
You do realize that anyone starting fresh will not have access to either of those things, yes?
So you started a new character and allocated CP points and crafted yourself some nice gear and then you complain about how "easy" the game is?
You do realize that anyone starting fresh will not have access to either of those things, yes?
Good point. I never craft gear for a new character until late levels when do some PvP to get AvA leveled up. I just use whatever drops and do not care about set bonus.
The Uninvited wrote: »
Also true, but I just craft it for having the training trait to level faster.
Funny though, when I craft Hunding's Rage it says something like "adds 50 weapon damage" but when I equip it on my new character it says "adds 328 weapon damage". And that is part of my point.
The Uninvited wrote: »And after that quest, the next one you talk to Lyris and she asks you what you will do when all is over.
One of the options is "There's a war to win. I intend to take up the fight in Cyrodiil".
Imagine a new player, feeling all overpowered after doing that quest and stepping into Cyrodiil... They will be in for a big surprise...
First off you are crafting a strong set yet complain about how strong the character is.
Second, the difference you are seeing is the old stats from before our characters were bolstered to lvl 50 and when you equip is you are seeing the relevant stats for your characters level in a bolster system. As you level up that weapon damage becomes smaller since the bolster becomes less.
So make your choice. Stronger character and have training trait of not so strong of a character, have to spend a few extra hours leveling and might have to do more than basic attacks to kill something. Do not forget to avoid spending CP.
The Uninvited wrote: »Come on ZOS, this quest used to scare people 5 years ago! It was also a quest where you learned to kite, dodge roll and block for incoming damage as if you were running a dungeon solo.
I am level 21, using crafted Hunding/s/Nightmother level 16 gear (all training trait) and Orzorga's Tripe Trifle Pocket for food. Bow skill line at level 10 when I started the quest.
I just bow light attacked myself through the whole quest... Health didn't even drop below 24K... Didn't even have to use healing skills...