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What's your opinion on Battlegrounds becoming solo queue only?

CleymenZero
CleymenZero
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From what I understand, matchmaking had trouble putting only premades vs premades which led to solo queue players, which are probably the majority, left at the mercy of the matchmaking system.

Now I understand how problematic a tightly organized group could be but wasn't there a compromise somewhere that could be done?

Would it be possible to limit the number of players that can queue to 2? That way, you could still queue with a buddy from time to time and wouldn't introduce too much of an imbalance?

What are your thoughts?

Best Answer

  • Kidgangster101
    Kidgangster101
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    Such a bad change. And I'm a solo queuer.

    It's an MMO where you should be able to play with friends.

    This change is unnecessary because BGs is casual play with no leaderboard or rankings, if you come across a premade the. Just suck it up and wait for the short match to end.

    They should instead add a separate competitive queue with rankings and titles for the sweats and don't restrict in either modes.

    You’re somewhat on point here. BGs is the most competitive platform we have in ESO which is why I’m all for solo que only to showcase actual skill, not a coordinated group sweat fest that I face due to a high MMR. I like your idea of a ranked model though. The current system is a joke “leaderboard”. Give us a better ranked system with ranks displayed and up the rewards. I think it’s drive population up quite a bit. Or add arenas :) wishful thinking with that last idea...

    Solo que won't showcase actual skill I'm a game mode that was designed about teamwork tbh that is a silly way to think of it. Actual skill is a 1v1 duel not solo que into a mode that requires coordination to be the most successful......

    That being said they should just add multiple game modes. To this day DCUO was the best mmo for arena pvp. They had 1v1
    2v2
    4v4
    5v5
    8v8
    For all their match types and in it's prime que times were fast as it offered everything for everyone.

    BG is a failed mode and will never be "competitive" because of 4v4v4. The 3rd team throws it off. Solo que won't fix that problem.
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  • wheem_ESO
    wheem_ESO
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    Duo queues could still result in some pretty unfair advantages at times, though obviously not nearly as bad as a full team does on live. I'd be fine with ZOS experimenting with BG queues being restricted to both solo and duo, but hopefully with a system that would always prevent two duos from being on the same team.

    They should also create a second, premades-only queue, in my opinion. As I've said a few times lately on the Battlegrounds forum, I think this queue would probably be a ghost town most of the time (unless reformed into a team-vs-team ladder system), but it would at least allow people to still organize 4v4v4 premade games from time to time.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    My opinion is that it will be great!
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • FrancisCrawford
    FrancisCrawford
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    In the original Guild Wars, there was no bonus for first-time-per-day activities, so if you got onto a good random team you were happy to requeue with them for the next match.

    And if a random team won ten straight matches, they were put up against the premades. This happened to me once. I think we even beat our first premade or two. But then we got swarmed by a team of 4 Ra/Mos, obviously native speakers of some Asian language (presumably Korean). That was painful. :)
  • x48rph
    x48rph
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    Let me start off by saying that I hate premades in BGs because I mostly queue solo and having 4 people who know each other with possibly voice coms as well makes it tough when your group is pugs.

    That being said, it's one of the most stupidest changes I've seen. It's an MMO. Grouping with your friends, significant other, guildies, whoever is the heart of such games. You don't see them making people queue solo for a dungeon or anything else so BGs should be no different. People should be able to team up if they desire.
  • HowlKimchi
    HowlKimchi
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    I understand why this thread would exist but not allowing friends to play BGs together shouldnt be an option in an mmo.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Iskiab
    Iskiab
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    Meh, doesn’t make much of a difference to me.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Beardimus
    Beardimus
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    It's good for some people, bad for others.

    They need a team queue. So two separate queues. When I'm solo I'll like the change, when I want some instant action with guild mates I'll miss it.

    Add both, then go mad and add a team leaderboard / weekly etc. Make it competitive.
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  • Salix_alba
    Salix_alba
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    with discord or other voice program groups meta gaming this makes sense
  • mav1234
    mav1234
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    thread on this here: https://forums.elderscrollsonline.com/en/discussion/509224/pts-update-25-feedback-thread-for-battlegrounds-solo-queuing

    this change is going to force some of my friends out of the game. none of us are meta monsters that run huge groups. most of the time I duo. cyrodil is not a good replacement - mostly zergs, or dead in no CP (where my friends - new players - would prefer to play).
  • Banana
    Banana
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    I've never played one. This won't change that.
  • nyarthi
    nyarthi
    As someone who casually does battlegrounds every now and then, I did notice a huge difference in difficulty when I grouped with friends as opposed to solo. When I queued up solo, I would go mostly against people that were on my play level, but when grouped, we would go against nearly unbeatable teams. It was like we got punished for grouping up. So I can understand that the system is unbalanced because I've experienced it as a noobish Battlegrounds player. Where I do think we should be able to play with friends, I understand they need to do something to make the MMR system more functional.
  • Azirius
    Azirius
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    I'm actually pretty torn. I think personally there should be options... It would be nice if there was a solo queue and a group queue, but this would likely further dilute the availability of groups via the finder. It's hard to balance.

    I don't know how ZOS could balance it to allow friends to play together and also stop people from joining in pre-made groups from wiping the floor with unsuspecting victims.

    I did a plethora of Battlegrounds with my Girlfriend the other day and it was fairly obvious when we were up against a pre-made, and it can lead to fairly frustrating play. But at the same time, I feel like I'm missing out if I can never enter Battlegrounds with her again.

    I seriously hope ZOS can find a nice compromise for everyone. Not everyone will be happy with the results of the changes, but clearly something needs to be done.
    PC EU
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  • Magna_Chronos
    Magna_Chronos
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    It could have two styles of Battleground just like there is Normal Dungeon and Veteran Dungeon.

    Casual Battleground: Solo Queue
    Competitive Battleground: Group Queue
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  • xWarbrain
    xWarbrain
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    It could have two styles of Battleground just like there is Normal Dungeon and Veteran Dungeon.

    Casual Battleground: Solo Queue
    Competitive Battleground: Group Queue

    Other way around.
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • AhPook_Is_Here
    AhPook_Is_Here
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    I'm happy about the change, never got into BGs much and might take them for a spin again now that you know you will get a random matched game and not have to either AFK your way through a curb stomping or just duck out and eat a deserter penalty.

    I think they should make a queue as soon as they can for duo and 4 man groups, keeping solo, solo. Duo matches could start as either 4x3 with 8 duo teams or 2x3 with 4 duo teams and should stay that way for the duration.

    Anyway, I'm looking forward to giving BGs another spin.
    “Whatever.”
    -Unknown American
  • ketsparrowhawk
    ketsparrowhawk
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    Strongly doubt it's a permanent change. I'm betting they add grouping back in for the expansion.
  • AScaryDinosaur
    I don't see why there cannot simply be two playlists. One for solo queue only, and one for 2+ groups. The fact I can no longer play with my buddy kills battegrounds for me.
    "Courage is not a lack of fear. Rather, it is the recognition there are things more important than fear." -Sai Sahan
  • propertyOfUndefined
    propertyOfUndefined
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    My opinion is that they should allow friends to queue together, but work on further refining the MMR — perhaps even giving it more transparency so it’s clearer what players are dealing with when faced with long queue times, etc.
  • Odovacar
    Odovacar
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    My thoughts are it's a bad idea. I enjoy playing BG's with guildies. This is a MMO. If you feel you're getting out dominated by a premade group....grab a few of your friends and queue up. This is just my opinion and I know a lot of players disagree.

    Also...I know it probably wont happen but a group/random queue would solve all the issues....js ZOS..or maybe it's more complicated that i think on your end.
    Edited by Odovacar on February 7, 2020 8:43PM
  • mav1234
    mav1234
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    Strongly doubt it's a permanent change. I'm betting they add grouping back in for the expansion.

    watch it be a feature they advertise... "Now you can queue with your friends in our new competitive group queue for Battlegrounds! Brand new PvP feature!!!!"
  • OtarTheMad
    OtarTheMad
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    I haven't tried it yet, que'd the other day to test but it never popped. I think it's a good idea because it opens the door for ZOS to make a group-only BG mode that will give PvP some new content. I'd say keep this solo BG and the current maps and then add a group BG with new maps.
  • darthgummibear_ESO
    darthgummibear_ESO
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    I was originally of the thought that not being able to group for bg's was a terrible idea, but after having nothing but premades on at least 1 other team for the past two weeks is making me look forward to that no longer being an issue.
  • liningtonsweldingb16_ESO
    Buff werewolves back up now that you can’t stack a 4 man premade..
  • Vildebill
    Vildebill
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    Just make two queues. As much as it sucks to join as a solo player facing a coordinated team with a healbot, this is an MMO.

    Choices are almost always good :)
    EU PC
  • Kelces
    Kelces
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    Seems like a challenge, which good player doesn't want that? :wink:
    You reveal yourself best in how you play.

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  • TequilaFire
    TequilaFire
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    No problem if we lose it is the other random players fault. :D
  • Iskiab
    Iskiab
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    I think it’s not bad.

    In higher MMR it hardly matters, in lower MMR there are too many premades against new players and they dominate.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Pdoherty4637_ESO
    Pdoherty4637_ESO
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    People think 4 skilled players who are not in comms and not building to compliment eachother are a "sweaty premade 4-man" all the damn time. I personally have been accused of being in a 4-man premade while solo queueing or duo queueing, multiple times per patch even though I'm maybe slightly above average PVP skill at best. Good players will continue to do what good players do and BGs players who are not skilled/experienced, or choose to fight 2-4 players alone because they think they are god's gift to ESO, will continue to blame some "unfair" mechanic or "*** teammates" instead of just admitting they are not as skilled as the opposing team or should really stay with their group. Yes bad teammates happen and real coordinated 4 mans happen. Pick yourself up, queue again, and improve your gameplay. All this solo queue change does is maybe fix some issues with queueing problems and queue times, and forces players in an MMO to play without their friends or guildmates. Also please stop saying "go play in IC or Cyrodiil" in response, it's not a comparable PVP experience at all.

    That said, resetting MMR is good, please at the very least reset MMR regularly, but the real fix here is allowing MMR to go down based on poor performance. Length of time playing in not a metric of skill level.

  • Iskiab
    Iskiab
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    People think 4 skilled players who are not in comms and not building to compliment eachother are a "sweaty premade 4-man" all the damn time. I personally have been accused of being in a 4-man premade while solo queueing or duo queueing, multiple times per patch even though I'm maybe slightly above average PVP skill at best. Good players will continue to do what good players do and BGs players who are not skilled/experienced, or choose to fight 2-4 players alone because they think they are god's gift to ESO, will continue to blame some "unfair" mechanic or "*** teammates" instead of just admitting they are not as skilled as the opposing team or should really stay with their group. Yes bad teammates happen and real coordinated 4 mans happen. Pick yourself up, queue again, and improve your gameplay. All this solo queue change does is maybe fix some issues with queueing problems and queue times, and forces players in an MMO to play without their friends or guildmates. Also please stop saying "go play in IC or Cyrodiil" in response, it's not a comparable PVP experience at all.

    That said, resetting MMR is good, please at the very least reset MMR regularly, but the real fix here is allowing MMR to go down based on poor performance. Length of time playing in not a metric of skill level.

    Yea, I agree sorta. I mean I spec for group play and not solo for BGs and get accused of being in a premade too.

    Problem is when all the new players get put on one team. I had a game with a stamblade who was trying to use snipe at point blank range in the middle of a brawl. Okay... everyone starts somewhere, but when you get 2 on your team against a premade it sucks.

    I think on my magplar it didn’t matter much because I could go 20-0 in a BG in those kinds of games. Playing my MagNB is totally different though and I can’t carry a game.

    Tbh I face off against premades a lot on my main and like the competition, but in starter BGs it’s really frustrating to get stuck against a premade with all new players on your team.

    Plus, until they can balance classes a bit better there needs to be a way to distribute the NBs evenly so one team doesn’t get stuck with them all. Try a 4 NB team chaosball sometime... it’s ridiculously bad.
    Edited by Iskiab on February 9, 2020 11:37PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • eso_lags
    eso_lags
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    My opinion is that, after all these years, its lazy to not have multiple BG's with specific ques. Solo FFA, solo 4 man vs solo 4 man que, pre made 4 man vs pre made 4 man que, and a CP and no CP version. That would be ideal and im not sure why they haven't done it like that after all this time.

    Like if you want to que up for a solo 4 man game, you que up solo and get grouped with randoms. If you want to que up with a pre made, you either have a 4 man pre made or run with less people, or maybe it doesnt give you the option at all unless you have 4 players in the group..

    And a solo FFA would be nice, although that would be a little more work because they would need more teams or something, because a 4 player BG would be kind of boring. But i dont think its asking too much to get those options. Pre made/solo, CP/No CP, hell even just the pre made/solo thing would be fine.

    I dont really have an issue with bgs either way though, I just think its lazy. Kind of like waiting 4+ years to start taking performance seriously. Or making constant blanket nerfs instead of slowly adjusting things over time. Or ignoring broken abilities for years, while people report them over and over. Or scrapping things like spellcrafting. Seems to be a trend.
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