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NEW Weapons and Skill Lines!

Solaire
Solaire
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I know these type of suggestions have been done before but let's take another look at it in a different way.

This suggestion takes Skill lines into consideration, that's why you do not see a One-Handed weapon suggested alone, it's mostly suggested with another weapon type that fits the style, due to taking the Skill lines into consideration.


Scythe - Two-Handed weapon, this can be Magicka and Stmina.

Bare Hands - Magicka only

Fists - Stamina only

Dual Orbs - Magicka only

Grimoire and Orb - Magicka only

Grimoire - Two-Handed, you hold the book open in your left hand reading while casting with your right hand.

Orb and One-Handed - Magicka only

Halbred - Stamina only

Crossbow - Stamina only

Magicka Bow - Magicka only

Magicka Daggers - Magicka only

Spear and Shield - Stamina only

Ring Swords - Stamina only, similar to Dual-Wield

Flail - Two-Handed Stamina only (this can also be One-Handed)

Throwing Knifes - Stamina only

Wand and Magicka or One-Handed and Magicka - Magicka only

These are just a few, there are a lot i missed on purpose due to most weapons being similar to each thus ending up in the same skill line,
because this list is basically suggesting new skill lines with new weapons.

How do you like it? do you have anything you'd like to add or improve upon?
any ideas you have in mind about a skill or skill line with weapons?
Let your imagination and google search go wild :)
  • Nemesis7884
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    i think its very unlikely that we will ever get a new weapon skill line that requires new weapon models or cant utilize the existing ones... maybe a skill line
  • Solaire
    Solaire
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    i think its very unlikely that we will ever get a new weapon skill line that requires new weapon models or cant utilize the existing ones... maybe a skill line

    We never know, in my opinion if ZOS wants to maintain an active large player base or bring back older player who left the game, nothing will change their mind more than New weapons with New skill lines, because while new map, story, items, dungeons, may be fun for awhile but do not give the amount of fun a new Weapon with Skill line does, because it opens the door to so much more new play styles and build,

    ZOS can do it, and i think they will do it, because as i said, maintaining a large player base comes at a cost of adding new features and skills and almost all these weapons exist in the Elder Scrolls universe.
  • zvavi
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    Solaire wrote: »

    Wand and Magicka

    U R A WIZARD HARRY
  • essi2
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    Sword and Magicka focus.. one day, but not anytime soon.


    It would be a staggering amount of work at this point to add a new weapon model.
    Edited by essi2 on February 4, 2020 9:36AM
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  • Deathlord92
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    I’d like a magic bow with some way of duel swords scaling with magic then have a melee magblade would be viable 🙂
  • idk
    idk
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    i think its very unlikely that we will ever get a new weapon skill line that requires new weapon models or cant utilize the existing ones... maybe a skill line

    You make a good point because that means they have to draw that weapon for every motif in game. That is a monumental task that grows each DLC.

    There are opportunities to use the current models such as sword and run being a magicka weapon line.
  • UntilValhalla13
    UntilValhalla13
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    They would also have to add all of said weapon types to all existing loot pools for all sets. I just don't ever see that level of effort being put in at this stage in the game.

    Imagine trying to farm a specific weapon that already has pisspoor rng (maelstrom inferno, lokke dagger, etc). Then take into account the extra new weapon types cluttering up the chances for it.
  • Iccotak
    Iccotak
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    idk wrote: »
    i think its very unlikely that we will ever get a new weapon skill line that requires new weapon models or cant utilize the existing ones... maybe a skill line

    You make a good point because that means they have to draw that weapon for every motif in game. That is a monumental task that grows each DLC.

    There are opportunities to use the current models such as sword and run being a magicka weapon line.

    exactly, there are over 60 existing motifs in the game now
    they would have to implement a spear for each one.
    What about people who bought the motif book in the crown store or obtained it from guild traders?
    What about people who got the achievement for completing a motif book?
    Would they all just be compensated with spear motifs or would they have to go out of their way to get them?

    As much as I would love a Spear skill line I think we are past that point
    if they did I could imagine a weapon skill line that contributes to 2H and 1H+S.
    It would start with 2H animations and it would have an optional morph of 1H+S.
    This way with a player could use both Spear skills and either 2H or 1H+S depending on what they choose for morphs
    Problem is that could make the 2H & 1H+S weapons redundant.
    Edited by Iccotak on February 3, 2020 11:26AM
  • Solaire
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    They would also have to add all of said weapon types to all existing loot pools for all sets. I just don't ever see that level of effort being put in at this stage in the game.

    Imagine trying to farm a specific weapon that already has pisspoor rng (maelstrom inferno, lokke dagger, etc). Then take into account the extra new weapon types cluttering up the chances for it.

    This adding 1 with each DLC is perfectly fine, as i stated most skill lines already use the same weapon type like one handed, they can do it, but will they?

    the stage of the game needs it, especially the magicka section, there is literally 1 option for DPS with different elements, and it had been like that for years now, it's getting boring.
  • Zer0_CooL
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    You can alreay fist fght. There just no one playing it.
    Edited by Zer0_CooL on February 3, 2020 11:28AM
  • Kendaric
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    i think its very unlikely that we will ever get a new weapon skill line that requires new weapon models or cant utilize the existing ones... maybe a skill line

    Granted, anything that requires new actual weapon models is extremely unlikely simply due to the number of motifs.

    That being said... what would certainly be possible:

    New staves (alteration, conjuration and/or necromancy staves) since they'd use the existing staff models and basic animations.

    Martial arts/unarmed. The "weapon" would be handwraps and as such would be invisible/use the glove models. It would, however, require new animation, which may be a lot of work.

    Fencing/single 1-handed weapon. Again, the existing models can be reused.

    1-handed + spell. No new models required, as the existing weapon models would be used, maybe a single model for the spell focus.

      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • Nurable
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      Solaire wrote: »

      Wand and Magicka or One-Handed and Magicka - Magicka only

      I look forward to the new stam based wand build meta destroying everyone in PvP.
    • Solaire
      Solaire
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      Solaire wrote: »

      Wand and Magicka or One-Handed and Magicka - Magicka only

      I look forward to the new stam based wand build meta destroying everyone in PvP.

      I don't see Wand as Stamina type weapon tho, doesn't make any sense.
    • TheShadowScout
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      Solaire wrote: »
      I know these type of suggestions have been done before...
      Indeed they have! Been there, posted that!
      https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1 ;)
      Solaire wrote: »
      Scythe - Two-Handed weapon, this can be Magicka and Stmina.
      Nope, it would be one "polearm" style among many and definitely stamina. Want magica scythes, play necromancer.
      Solaire wrote: »
      Bare Hands - Magicka only
      ...and "magic martial arts" is pretty muich the only way this could become an actual competetve weapon.
      Solaire wrote: »
      Fists - Stamina only
      ...forbarrom brawls yes, for the battlefield... well... not so much. There IS a reason even historical martial artists grab a weapon when stepping on a battlefield...
      Solaire wrote: »
      Dual Orbs - Magicka only
      ...or wands, or runestones, or whatever.
      Solaire wrote: »
      Grimoire and Orb - Magicka only
      ...nah, that one would ne no different from "dual orbs" or whatever else - two magica sources = one skill line.
      Solaire wrote: »
      Grimoire - Two-Handed, you hold the book open in your left hand reading while casting with your right hand.
      YES! As alternate weapon choice for destro/resto!
      Solaire wrote: »
      Orb and One-Handed - Magicka only
      Definitely would be nifty for all the "spellsword" feelings!
      Solaire wrote: »
      Halbred - Stamina only
      Another "polearm"...
      Solaire wrote: »
      Crossbow - Stamina only
      ...best as alternate weapon choice for "Bow" - its not different enough to really deserve a entirely new skill line.
      Solaire wrote: »
      Magicka Bow - Magicka only
      Magicka Daggers - Magicka only
      Nah.
      Bows and daggers -are- muscle-powered, and thus "stamina". Want them in magica? Play nightblade!
      Solaire wrote: »
      Spear and Shield - Stamina only
      We do have "one-handed and shield", it would make sense to have "short spear" as weapon choice.
      Solaire wrote: »
      Ring Swords - Stamina only, similar to Dual-Wield
      That's only appearance.
      Solaire wrote: »
      Flail - Two-Handed Stamina only (this can also be One-Handed)
      Flails would make for a decent 1H and 2H weapon option for block-penetrating effect... but not a new skill line.
      Solaire wrote: »
      Throwing Knifes - Stamina only
      Agreed, in some way more involved then the skill options we get with DW.
      Solaire wrote: »
      Wand and Magicka or One-Handed and Magicka - Magicka only
      That would be the same as any "two magica sources" - doesn't matter if you call it "wand and magica" or "orb and magica" or "dual orbs" or "twin magic" or whatever.

      One magic weapon in each hand - one skill line.

      One physical weapon and one magic weapon - another skill line.
    • GeorgeBlack
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      How about some new mounts and a new story quest line?
    • Solaire
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      How about some new mounts and a new story quest line?

      I'd love Mounts as drops or Rewards, and Saddle Customization.
    • Deter1UK
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      I never get the crossbow thing - The advantage of crossbow was penetration over speed - you did not have to train weightlifting from the age of four to use a crossbow as opposed to a longbow BUT they took ages to wind up - fine IRL but how do you represent this in a game like this?

      Yes the speed of firing a bow in this game is daft as well but if you are just going to replicate that then there is really no point.
    • Zer0_CooL
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      How about some new mounts and a new story quest line?


      There are curently 249 different mounts in the game. Why in gods name would you need even more?!
    • Gnortranermara
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      New weapons that require new motifs would be way too burdensome, and there is zero need for new stam weapons.

      There have been polls on this topic and the new weapons with the highest player demand are melee mag Spellsword (1h+focus), and the missing staffs for other mag schools (Alteration, Illusion, Conjuration). None of those require motifs and they could all actually add something fun and interesting to the game.
    • Solaire
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      You know, every time i read one of these kind of responses, people come comment it's hard and impossible and leave, nobody said it's easy, and it's not supposed to be easy, i mean it has been asked since day 1, you would think after so many years they would consider at least adding 1 extra skill line, or make a magicka version of the stams

      They can do it, BUT they are afraid, since they changed their focus on PVP, they have been very cautious about skills which is not bad but not good either especially for PVE players, but PVP players get bored as well, playing the same builds for years, you will eventually burn out, almost all stam builds play the same, same goes for SOME magicka based builds, so there is not much variety to choose from, neither from build or weapons skill lines,

      They can easily put out new weapon style and skill lines but they are afraid of balance, i don't think more dungeons or maps will be as enjoyable as a new skill line and play style, for most people, it's just another extra grind spot.

      People throwing "hard" or giving up on a suggestion because they did not do it back then why would they do it now?

      well the game was not in the same state back then,
      back then they were trying to raise and pull ESO out of the mud after the release backlash people ignore it for years,
      in these past 2 years the game has been going well, improving and in a better state so there is more chance, more room.

      "drop it" "ignore it" "not gonna happen" "hard" "impossible"
    • ZOS_Volpe
      ZOS_Volpe
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      Greetings,

      As we've removed a few non-constructive comments around baiting, please remember that while it’s all right to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community.
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      Staff Post
    • Malprave
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      How about a one-hand and shield skill line that's offense instead of defense? Why do I have to be a tank? And to prevent balance issues the game could only allow you to slot skills from one line and not the other.

      There are some opportunities to add a little more variety without an undue amount of work and without expanding loot pools(and diluting the chance of getting the item you want).

      There are some other examples which have already been brought up like a one-hand and spell/rune which wouldn't require generating all the extra work for the art department.

      Unfortunately it seems like players are never satisfied with balance for already existing weapon skill lines so we may never see any of these.
    • TheShadowScout
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      Deter1UK wrote: »
      I never get the crossbow thing - The advantage of crossbow was penetration over speed - you did not have to train weightlifting from the age of four to use a crossbow as opposed to a longbow BUT they took ages to wind up - fine IRL but how do you represent this in a game like this?
      ...with a "reload" delay after each use? Making each shot that much harder hitting through extra armor penetration to balance? And then letting everyone make their own choice whihc they wanna go with?

      Also, it very much dependet on the crossbow.
      https://en.wikipedia.org/wiki/Crossbow

      Yeah, a big -siege crossbow- you'd have to wind up with a winch, which took a while. A small hunting crossbow on the other hand... its really not That bad. Hook the cord on your belt hook, step into the stirrup, move your foot down, crossbow cocked through body weight. Or use a lever, those were also used quite widely for smaller crossbows in late medieval times - and at the ranges we are shooting at in ESO, we are -definitely- talking about hunting crossbows.

      Heck, the chinese even has the medieval macine gun equivalent - repeating crossbows. Not as much power, but firing bolt after bolt into a mass of charging infantry and such... though I think those were more "fixed emplacement" kind of wall defense weapons. Not sure tho - but it -would- make a fun anti-infantry placable siege weapon for cyrodil! (not that we need this exactly seeing how one morph of the bow ultimate kinda does this already in automated mode..)
      New weapons that require new motifs would be way too burdensome, and there is zero need for new stam weapons.
      Not -that- burdensome.
      There are seveal motivs where they could simply add the new visuals without messing with the motiv tables...
      Like, a "sword" motiv gives you both the 1H and the 2H version... so if a "staff" motiv page not only have "staff" but also "polearm"... or a "bow" also gave "crossbow" visuals... or a "dagger" also provided "throwing weapon" visuals...
      And I would -definitely- give out a special visual for any who complete a entire motiv (like, a "spell focus" alternate to staves?)

      And they could sell each "monster weapon" pack again, the first one is always staff-shield-bow-1H-2H; and the second one could be polearm-spellfocus-crossbow-other1H-other2H.
      Yeah, I totally would buy it again for those I use on my characters!
    • Solaire
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      Malprave wrote: »
      How about a one-hand and shield skill line that's offense instead of defense? Why do I have to be a tank? And to prevent balance issues the game could only allow you to slot skills from one line and not the other.

      There are some opportunities to add a little more variety without an undue amount of work and without expanding loot pools(and diluting the chance of getting the item you want).

      There are some other examples which have already been brought up like a one-hand and spell/rune which wouldn't require generating all the extra work for the art department.

      Unfortunately it seems like players are never satisfied with balance for already existing weapon skill lines so we may never see any of these.

      Spear and Shield is basically what you asking for.
    • Iccotak
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      @TheShadowScout
      so if a "staff" motiv page not only have "staff" but also "polearm"

      that would solve my earlier inquiry
      What about people who bought the motif book in the crown store or obtained it from guild traders?
      What about people who got the achievement for completing a motif book?
      Would they all just be compensated with spear motifs or would they have to go out of their way to get them?
      Edited by Iccotak on February 3, 2020 7:14PM
    • Brandathorbel
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      it is too bad they don't add new lines. Other than content - lands and such, having a couple of new weapon lines would really unbored the game for me.
    • lozq
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      I thought you were announcing a new skill line, dammit!
      Quinnine | Tankblade | PC NA
    • Isskander
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      Among all boring weapon types hmm i'd rather prefer a book! Than I'd read all of You to death ;D
    • Solaire
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      Isskander wrote: »
      Among all boring weapon types hmm i'd rather prefer a book! Than I'd read all of You to death ;D

      Ah, i see... you are a man of culture as well
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