Woodenplank wrote: »Should never have mentioned the damn ladder, now that's all this thread is about
I was trying to make a point about the speed with which ZOS puts out content, and the declining quality this causes.
Not simply/always declining quality though, but also in quantity.
Hol' up, the entrance to Blackreach is a ladderr? what the AF.
Are we certain that is the main entrance, or just a shortcut one once you have found the main entrance?
Woodenplank wrote: »You know if ZOS had a medical practice, and you came to them with a small infection in your finger, they'd amputate the whole hand.
Let's wait before this content actually gets live, shall we?
Because this is mostly a moaning. While Elsweyr had some locked houses, it was/is a very dynamic ground full of canyons, vistas and interesting places. Summerset again had mammoth buildings and city labyrinths. Hardly a "half-assed effort" as some claimed here. As for "new grounds", CWC is totally new, never before seen in any ES game and is just EPIC.
Just to remind some people here, ESO's The Vile Manse public dungeon also features a "ladder" to an underground, but what a groundbreaking and massive that public dungeon is! One of my favourites.
So, let's wait and see.
ZOS has recently started work on a new project and it seems that the majority of the team was moved to this project. According to one of the Community Ambassadors who has visited ZOS's HQ for some event, there are 60 people working on ESO. 60 people. Total.
This is the very definition of maintenance mode. A skeleton crew will keep the lights going and will slowly finish up and release very safe and generic content they had pre-planned before. They just don't have the capacity to do anything fancy and exciting.