We already have several monster sets that can work off heavy attacks and suite both stamina and magicka builds.
Maw of the Infernal
Zaan
Spawn of Mephala
Zos is happy to have helped. However, that does not mean every set that procs off LAs should also work with HAs just as not every set that works off HAs also works with LAs.
relentless_turnip wrote: »Light attacks generally synergies better with the majority of combat.
Any experienced player is weaving anyway and item proc's occurring during paced combat feel better to me personally.
Heavy attacks kind of kill that fast flowing combat that is so enjoyable about ESO.
There is nothing wrong with a set proccing off of both, but I'd rather it was LA rather than a HA.
Woodenplank wrote: »My favourite build used to be a stamina Dragonknight that used Molten Armaments (40% Heavy attack damage buff) wove heavy attacks between applying dots.
Truly it wasn't the most riveting build, with no spamable. But I liked it because no one class could make it work (without 40% buff), and it actually used heavy attacks for once, and you could use sets like Mephala's.
Nowadays everyone really just uses spamable+dots+LA weaving and the same 2-3 monster sets.
It's not that off-meta builds don't work. There's just no incentive to use them, when the meta item sets are better and generally easy to obtain.
We got a good discussion on build variety and item sets going on in this thread, if you wanna hop over and give some suggestions.
(Idea is to introduce class-specific sets to encourage item variety and give each class a unique contribution to Trial groups, etc.)
phoenixkungfu wrote: »relentless_turnip wrote: »Light attacks generally synergies better with the majority of combat.
Any experienced player is weaving anyway and item proc's occurring during paced combat feel better to me personally.
Heavy attacks kind of kill that fast flowing combat that is so enjoyable about ESO.
There is nothing wrong with a set proccing off of both, but I'd rather it was LA rather than a HA.
Build diversity is a major issue in gameplay in my opinion. Heavy attack proc conditions synergy would honestly make unpopular monster sets competitive with other sets. Reliable proc conditions is a major issue way some monster sets are not use. Honestly a heavy attack magic nightblade with Kjalnar’s Nightmare could be more effective then just a light attack. Options to have heavy attack damage done and light attack would create more build diversity.
relentless_turnip wrote: »phoenixkungfu wrote: »relentless_turnip wrote: »Light attacks generally synergies better with the majority of combat.
Any experienced player is weaving anyway and item proc's occurring during paced combat feel better to me personally.
Heavy attacks kind of kill that fast flowing combat that is so enjoyable about ESO.
There is nothing wrong with a set proccing off of both, but I'd rather it was LA rather than a HA.
Build diversity is a major issue in gameplay in my opinion. Heavy attack proc conditions synergy would honestly make unpopular monster sets competitive with other sets. Reliable proc conditions is a major issue way some monster sets are not use. Honestly a heavy attack magic nightblade with Kjalnar’s Nightmare could be more effective then just a light attack. Options to have heavy attack damage done and light attack would create more build diversity.
I don't think adding a heavy attack promotes build diversity... You can make a heavy attack build on a MagDK with molten arnaments, knight slayer and zaan's that would be viable.
It just isn't fun
In all honesty I feel heavy attacks are what you like, but I don't feel they are very popular if we looked at the greater majority.
I don't think it would do any harm to add them to sets as a proc... I just don't think anyone would be that psyched by it to be honest.
phoenixkungfu wrote: »relentless_turnip wrote: »phoenixkungfu wrote: »relentless_turnip wrote: »Light attacks generally synergies better with the majority of combat.
Any experienced player is weaving anyway and item proc's occurring during paced combat feel better to me personally.
Heavy attacks kind of kill that fast flowing combat that is so enjoyable about ESO.
There is nothing wrong with a set proccing off of both, but I'd rather it was LA rather than a HA.
Build diversity is a major issue in gameplay in my opinion. Heavy attack proc conditions synergy would honestly make unpopular monster sets competitive with other sets. Reliable proc conditions is a major issue way some monster sets are not use. Honestly a heavy attack magic nightblade with Kjalnar’s Nightmare could be more effective then just a light attack. Options to have heavy attack damage done and light attack would create more build diversity.
I don't think adding a heavy attack promotes build diversity... You can make a heavy attack build on a MagDK with molten arnaments, knight slayer and zaan's that would be viable.
It just isn't fun
In all honesty I feel heavy attacks are what you like, but I don't feel they are very popular if we looked at the greater majority.
I don't think it would do any harm to add them to sets as a proc... I just don't think anyone would be that psyched by it to be honest.
Smh they remove heavy attack bonus from molten. Honestly build diversity with monster helmets set would greatly increase time to kill. Maybe lightning staffs or healing would become meta over fire staff based on utility of offense against dodge roll builds. Or stam builds could time a burst with a heavy attack. The possibility are limited with just light attack proc conditions. Which limits the build diversity.
MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
MellowMagic wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
When did they nerf it I cant seem to see that on the pts patch notes last week and it currently empowers heavy attacks on live.
phoenixkungfu wrote: »MellowMagic wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
When did they nerf it I cant seem to see that on the pts patch notes last week and it currently empowers heavy attacks on live.
Maybe like 3 patches ago or so.
phoenixkungfu wrote: »MellowMagic wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
When did they nerf it I cant seem to see that on the pts patch notes last week and it currently empowers heavy attacks on live.
Maybe like 3 patches ago or so.
MellowMagic wrote: »phoenixkungfu wrote: »MellowMagic wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
When did they nerf it I cant seem to see that on the pts patch notes last week and it currently empowers heavy attacks on live.
Maybe like 3 patches ago or so.
I just went on my magdk. It still gives 50 percent damage increase to heavy attacks...
phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
relentless_turnip wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
What are you on about? it isn't in the newest patch notes and if you log in the game you'll see it still has 40% increase to heavy attack on molten arnaments... it is on my back bar at the moment
phoenixkungfu wrote: »relentless_turnip wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
What are you on about? it isn't in the newest patch notes and if you log in the game you'll see it still has 40% increase to heavy attack on molten arnaments... it is on my back bar at the moment
Yeah, I miss the change back. I'm going to some this peak my interest.
MellowMagic wrote: »phoenixkungfu wrote: »relentless_turnip wrote: »phoenixkungfu wrote: »MellowMagic wrote: »You can run sunderflame on a stamdk maybe pair it with sergeants mail and mephala and use molten armaments for that 40 percent boost. Could be fun if you really love heavy attacks, but you're not going to be doing competitive dps.
Smh once again they nerf armaments. It no longer gives a heavy attack bonus. I dont agree with this because it nerf build diversity.
What are you on about? it isn't in the newest patch notes and if you log in the game you'll see it still has 40% increase to heavy attack on molten arnaments... it is on my back bar at the moment
Yeah, I miss the change back. I'm going to some this peak my interest.
I was curious to see how good or bad that set up I listed earlier would be. Sunderflame + sergeant mail + mephala.
Here is the result on a 6m dummy. Its around 55k on a trial dummy but i was too lazy to do a full parse.
Edit: Trial Parse
I did record the 6m parse if youre interested in what the rotation looked like.
phoenixkungfu wrote: »Wow that great 50% increase on heavy attack. Nice that fantastic. I'm happy to see that on a dk... I'm so glad they revert the change on this...nice.
llBlack_Heartll wrote: »phoenixkungfu wrote: »Wow that great 50% increase on heavy attack. Nice that fantastic. I'm happy to see that on a dk... I'm so glad they revert the change on this...nice.
It’s was nerfed from each tick of a heavy attack (lightning staffs) to just the final hit.
phoenixkungfu wrote: »llBlack_Heartll wrote: »phoenixkungfu wrote: »Wow that great 50% increase on heavy attack. Nice that fantastic. I'm happy to see that on a dk... I'm so glad they revert the change on this...nice.
It’s was nerfed from each tick of a heavy attack (lightning staffs) to just the final hit.
I played Dk and it had some juice but let's be honest the nerf made build diversity of dk go from magic base dot playstyle to another burst meta. Aka major stam buff. This is a direct violation of the build diversity constitution under the be competitive act. revert the nerfs to damage done with a heavy attack, give dk build diversity. LET FREEDOM RING
Skorya procs on lit and healing channels
I effectively used a HA DK build with knight slayer, torugs, skoria and oblivion dmg glyphs before the nerf to oblivion dmg and before the nerf to shock reach. Contrary to what some people could say, it was fun to play it, at least in light armor (high risk and high reward).
Currently it is not even possible to try that. There's no wings, no healing ward, no ranged stun...