Volley and it's morphs from Bow skill line animation was pretty bad, longer than 1 second and did not interact with other mechanics well for years. To the point where stamina DPS had to develop muscle memory to use it in very specific way.
With the block changes it's gotten even worse.
On PTS if you use:
1. Light Attack > Volley(and morphs) > Block
Block animation takes place prior to Vollay animation and combination of both take 2 GCDs
2. Light Attack > Volley(and morphs) > Bar Swap
Entire skill is canceled by bar swap, resulting in waste of GCD
3. Light Attack > Volley(and morphs) > Block > Light Attack > Another skill
2nd light attack does not occur, following skill is queued and is animated as soon as hail animation ends.
Volley and it's morphs from Bow skill line animation was pretty bad, longer than 1 second and did not interact with other mechanics well for years. To the point where stamina DPS had to develop muscle memory to use it in very specific way.
With the block changes it's gotten even worse.
On PTS if you use:
1. Light Attack > Volley(and morphs) > Block
Block animation takes place prior to Vollay animation and combination of both take 2 GCDs
2. Light Attack > Volley(and morphs) > Bar Swap
Entire skill is canceled by bar swap, resulting in waste of GCD
3. Light Attack > Volley(and morphs) > Block > Light Attack > Another skill
2nd light attack does not occur, following skill is queued and is animated as soon as hail animation ends.
Made a video in support of the above. You can see how Volley behavior is different as compared to Wall of Elements (and some other skills), mostly used Wall for the comparison.
1. Scenario - Use LA>Skill>Block (held for few ms) of various skills. Volley is the only one that fully animates after Block animation takes place.
2. Scenario - Use LA>Skill>Bar Swap with Volley and Wall. Volley shows the target ring but fully being canceled after swap, whereas Wall is being applied consistently prior to swap.
https://youtu.be/ggDpozqaSs8
Mage’s Guild passive Magicka Controler has been bugged for a while.
When you have a skill slotted on the front bar for exemple it gives the magicka recovery bonus on the front bar but gives the max magicka on the back bar instead.