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Templars should not benefit from being Vampires

  • Salvas_Aren
    Salvas_Aren
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    Templars should not benefit from being Vampires. There should be additional, major drawbacks to being a vampire as a Templar. This is for lore and power fantasy reasons. I still value ESO as a RPG. And I play both PVP and PVE.

    Yeah. This is ESO - play like others want.

    Wait ... the slogan is different, what was it? Play like YOU want?

    Nice try thou. :D
  • tplink3r1
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    Indepth wrote: »
    What about DK? fire and vampire what a mix =)

    It's not the same as with Templars who are expressly against creatures such as vampires.
    So what? Arch-Curate Vyrthur was a vampire priest of Auri-El and could still use his sun based magic, as you can see in this video(4:32 and 6:53):
    https://www.youtube.com/watch?v=awAY1UMTxBo&t=4m32s
    Edited by tplink3r1 on January 21, 2020 2:06AM
    VR16 Templar
    VR3 Sorcerer
  • Salvas_Aren
    Salvas_Aren
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    tplink3r1 wrote: »
    Indepth wrote: »
    What about DK? fire and vampire what a mix =)

    It's not the same as with Templars who are expressly against creatures such as vampires.
    So what? Arch-Curate Vyrthur was a vampire priest of Auri-El and could still use his sun based magic, as you can see in this video:
    https://www.youtube.com/watch?v=awAY1UMTxBo&t=4m32s
    4:32
    6:53

    I can sense unwelcomed facts. :trollface:
  • Gnortranermara
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    Well, here's the thing: you want to play a holy warrior? Holy people face temptation, and they have to conquer it. So if vampire would benefit you, but your character religiously opposes vampirism, then they've designed the class and vampirism correctly in relation to one another. You're supposed to be tempted! You've got to make a choice: power or purity? That's awesome.

    The only thing missing from this equation is a Dawnguard skill line to incentivize hunting vamps. I really hope they're including this, because the lack of a Dragonguard skill line robbed Dragonhold of an in-game incentive to participate in the dragonslaying events. It just felt like such a terrible missed opportunity to have something new, relevant to the content, and worth leveling.
  • MercilessnVexed
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    Indepth wrote: »
    What about DK? fire and vampire what a mix =)

    My DK is a vampire. I found it funny as hell. :tongue:
  • Tsar_Gekkou
    Tsar_Gekkou
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    Gameplay mechanics should never be nerfed or limited because of the chance that it might conflict with someone's immurshun.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • robertbmilesb14_ESO
    Vampires in this game are diseased... not "evil".
  • haelene
    haelene
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    As a rule I am not a fan of Cleric's or other "holy" types in games (don't like paladin's either), so I play my Templar as a sort of "fallen from grace" type of character and it's not really immersion or lore breaking for me.

    In terms of mechanics - there really isn't a system for this type of thing yet, but I'd be interested to see what that would look like. The only thing I'd be stubborn about is that if your templar's get extra damage against vampire's, sorcs and dragonknights get extra damage against their elemental opposites, necro's get extra damage against the living, and warden's get extra damage against animals / creatures. I don't know what would work best for nightblades.
    Edited by haelene on January 21, 2020 4:06AM
  • barney2525
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    Templars should not benefit from being Vampires. There should be additional, major drawbacks to being a vampire as a Templar. This is for lore and power fantasy reasons. I still value ESO as a RPG. And I play both PVP and PVE.


    After pondering your words for quite some time, I came up with the response...

    HUH ????

    Please explain why your specific idealized definition of the term ' Templar ' is the one that ALL players and the Devs MUST abide by.

    Thank you

  • CompM4s
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    All Templar skills should do 50% additional damage to all undead and daedra.
  • Nemesis7884
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    blood angels from warhammer are also a good example of anti hero vampire templars

    one of my characters was basically a vampire for a long time and my rp story for him was that he was seeking redemption by hunting other vampires
  • jcm2606
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    Gameplay comes before lore/RP/immersion/whatever. If you don't like the idea that a Templar can be a vampire, don't have a Templar be a vampire. You have no right to take that choice away from other players.
  • yRaven
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    CompM4s wrote: »
    All Templar skills should do 50% additional damage to all undead and daedra.

    Necros should get the same damage of a Double Dot Poison if he harvest a Templar corpse
    Edited by yRaven on January 21, 2020 6:21AM
    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • Banana
    Banana
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    Why doesn't mine look like Selene from Underworld
  • Vanos444
    Vanos444
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    Templars should not benefit from being Vampires. There should be additional, major drawbacks to being a vampire as a Templar. This is for lore and power fantasy reasons. I still value ESO as a RPG. And I play both PVP and PVE.

    Why not?
    It brings out the theme, Dark Divine
    Using holy spells from the dark god. Hence the holy spells have a pinch of dark corruption, just like the Dawn's wrath spell have them, ecilpse, dark flare and vampires bane.

  • Vanos444
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    Ratzkifal wrote: »
    OP has a point. No divine or Tribune or even Meridia would lend a vampire their magic.

    But Asura can provide templars their magic for she is the queen of the dawn and the dusk. And Asura is more trusting than Meridia, in my opinion. She helped the Chimer achieve victory against the dwemer folk.
    Edited by Vanos444 on January 21, 2020 6:35AM
  • mairwen85
    mairwen85
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    😂
  • drkfrontiers
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    They don't. They called Vamplars - so they are different.
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • KillsAllElves
    KillsAllElves
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    Op forgot to mention- his templar uses vampire skills.

    El-Elyon Adonai
  • iTzStevey
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    I don't think they should be completely removed but you do make some sense, would be alot cooler if your abilities changed color to blood red instead of aedric gold when you become a vampire.
  • StarOfElyon
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    iTzStevey wrote: »
    I don't think they should be completely removed but you do make some sense, would be alot cooler if your abilities changed color to blood red instead of aedric gold when you become a vampire.

    That would be cool. If Templar isn't that "Holy Warrior" that I want it to be, I'd like a quest and skill line that is to come this year. Something other than Fighter's Guild that is made for mortals to purge daedra, vampires, and werewolves. Like the Vigilants and Dawnguard were doing in Skyrim.
  • barney2525
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    Banana wrote: »
    Why doesn't mine look like Selene from Underworld


    wouldn't call her a templar. Death dealer is rather assassin-ish. So she's not allowed to look like a templar.

    (This logic comes to you straight from the HUH? factory )

    :#




  • themaddaedra
    themaddaedra
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    This is simply not that kind of game. In a game where assassin class can be immortal tanks, sorcerers can be built as non-mage (the idea of a stam sorc is still weird to me after all this time), necromancers can be psijics and join fighters guild, vampires can join fighters guild, dks can be vampires etc. expecting templars to be restricted from a skill line like this is just not understanding the world you live in. That's not even a discussion.
    PC|EU
  • StarOfElyon
    StarOfElyon
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    This is simply not that kind of game. In a game where assassin class can be immortal tanks, sorcerers can be built as non-mage (the idea of a stam sorc is still weird to me after all this time), necromancers can be psijics and join fighters guild, vampires can join fighters guild, dks can be vampires etc. expecting templars to be restricted from a skill line like this is just not understanding the world you live in. That's not even a discussion.

    Yes. Please read the thread. This has been said already.
  • Nord_Raseri
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    Cirantille wrote: »
    Uh hum

    I am sure because of RPG reasons wink wink

    Why else? I play Templar. I could be a vampire if I wanted to. I'm against it for the reasons I stated. If you don't care about the role playing side of it, I don't expect you to agree.

    And there it is. You don't even play as a vampire (I don't really either) so it in no way affects you. You just want to force changes on other people. That's like me saying "necromancers shouldn't be able to...Whatever... for immersion", even though there's no immersion for me either way, as I do not play one.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • StarOfElyon
    StarOfElyon
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    Cirantille wrote: »
    Uh hum

    I am sure because of RPG reasons wink wink

    Why else? I play Templar. I could be a vampire if I wanted to. I'm against it for the reasons I stated. If you don't care about the role playing side of it, I don't expect you to agree.

    And there it is. You don't even play as a vampire (I don't really either) so it in no way affects you. You just want to force changes on other people. That's like me saying "necromancers shouldn't be able to...Whatever... for immersion", even though there's no immersion for me either way, as I do not play one.

    So you disagree. That's fine. I saw a couple of arguments in the thread that convinced me I was wrong about Templars. As long as comments are supported by information, I can work with that. Emotional ranting? Not helpful.
  • ZaroktheImmortal
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    Why punish a single class in terms of vampirism yet none other? How would that balance out? It wouldn't. And doing so is a terrible idea.
  • Nord_Raseri
    Nord_Raseri
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    Cirantille wrote: »
    Uh hum

    I am sure because of RPG reasons wink wink

    Why else? I play Templar. I could be a vampire if I wanted to. I'm against it for the reasons I stated. If you don't care about the role playing side of it, I don't expect you to agree.

    And there it is. You don't even play as a vampire (I don't really either) so it in no way affects you. You just want to force changes on other people. That's like me saying "necromancers shouldn't be able to...Whatever... for immersion", even though there's no immersion for me either way, as I do not play one.

    So you disagree. That's fine. I saw a couple of arguments in the thread that convinced me I was wrong about Templars. As long as comments are supported by information, I can work with that. Emotional ranting? Not helpful.

    I felt no emotion. Neither was it a rant. Just trying to show you how your post may be perceived my a majority. Turns out it is.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Danikat
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    As other people have said if you're going to claim lore or RP reasons for restrictions (or anything else) you need to make sure you're at least referring to the right games lore.

    TES is not DnD. Templars in ESO aren't all holy knights granted their power by 'lawful good' gods who are against anything and everything evil. Even the few sources which do associate ESO templars with the divines link them with Stendarr who is the god of charity, mercy and justice, not Arkay who governs life and death and is opposed to vampires and the undead.

    In practice there is nothing aside from a few in-game books (which are all subject to the unreliable narrator clause) linking any ESO class to specific deities. In the previous TES games systems templars would simply be users of destruction and restoration magic, and maybe some conjuration or alteration for the magic weapons.

    Therefore there's nothing to say a vampire couldn't also be a templar, and since ESO's strain of vampires aren't affected by sunlight by are weak to fire they'd probably be more likely to be a templar than a dragon knight.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
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    ZOS_Volpe
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